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layer color coverage / usage in thread colors
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@@ -1,6 +1,9 @@
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// Copyright (c) 2024 Epic Games Tools
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// Licensed under the MIT license (https://opensource.org/license/mit/)
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#undef LAYER_COLOR
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#define LAYER_COLOR 0xc22121ff
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#include "render_core.c"
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#if R_BACKEND == R_BACKEND_STUB
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