layer color coverage / usage in thread colors

This commit is contained in:
Ryan Fleury
2025-05-09 11:15:00 -07:00
parent 1c4ad499dc
commit f2bf8ccb2e
20 changed files with 65 additions and 39 deletions
-3
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@@ -1,9 +1,6 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#undef MARKUP_LAYER_COLOR
#define MARKUP_LAYER_COLOR 0.80f, 0.60f, 0.20f
////////////////////////////////
//~ rjf: Input Layout Element Tables
+3
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@@ -1,6 +1,9 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#undef LAYER_COLOR
#define LAYER_COLOR 0xc22121ff
#include "render_core.c"
#if R_BACKEND == R_BACKEND_STUB