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eliminate texture_cache; replace with trivial usage of artifact cache, in raddbg layer defining the bitmap visualizer, which was the only usage
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@@ -86,9 +86,6 @@ main_thread_base_entry_point(int arguments_count, char **arguments)
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#if defined(RENDER_CORE_H) && !defined(R_INIT_MANUAL)
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r_init(&cmdline);
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#endif
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#if defined(TEXTURE_CACHE_H) && !defined(TEX_INIT_MANUAL)
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tex_init();
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#endif
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#if defined(GEO_CACHE_H) && !defined(GEO_INIT_MANUAL)
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geo_init();
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#endif
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@@ -211,9 +208,6 @@ async_thread_entry_point(void *params)
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#endif
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#if defined(FILE_STREAM_H)
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fs_async_tick();
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#endif
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#if defined(TEXTURE_CACHE_H)
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tex_async_tick();
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#endif
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}
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