eliminate texture_cache; replace with trivial usage of artifact cache, in raddbg layer defining the bitmap visualizer, which was the only usage

This commit is contained in:
Ryan Fleury
2025-09-25 11:40:35 -07:00
parent b4d672efba
commit d8fcbcd868
5 changed files with 69 additions and 409 deletions
-6
View File
@@ -86,9 +86,6 @@ main_thread_base_entry_point(int arguments_count, char **arguments)
#if defined(RENDER_CORE_H) && !defined(R_INIT_MANUAL)
r_init(&cmdline);
#endif
#if defined(TEXTURE_CACHE_H) && !defined(TEX_INIT_MANUAL)
tex_init();
#endif
#if defined(GEO_CACHE_H) && !defined(GEO_INIT_MANUAL)
geo_init();
#endif
@@ -211,9 +208,6 @@ async_thread_entry_point(void *params)
#endif
#if defined(FILE_STREAM_H)
fs_async_tick();
#endif
#if defined(TEXTURE_CACHE_H)
tex_async_tick();
#endif
}
-3
View File
@@ -259,7 +259,6 @@
#include "font_provider/font_provider_inc.h"
#include "render/render_inc.h"
#include "ptr_graph_cache/ptr_graph_cache.h"
#include "texture_cache/texture_cache.h"
#include "geo_cache/geo_cache.h"
#include "font_cache/font_cache.h"
#include "draw/draw.h"
@@ -309,7 +308,6 @@
#include "font_provider/font_provider_inc.c"
#include "render/render_inc.c"
#include "ptr_graph_cache/ptr_graph_cache.c"
#include "texture_cache/texture_cache.c"
#include "geo_cache/geo_cache.c"
#include "font_cache/font_cache.c"
#include "draw/draw.c"
@@ -499,7 +497,6 @@ entry_point(CmdLine *cmd_line)
os_gfx_init();
fp_init();
r_init(cmd_line);
tex_init();
geo_init();
fnt_init();
d_init();
+69 -2
View File
@@ -3724,6 +3724,13 @@ EV_EXPAND_RULE_INFO_FUNCTION_DEF(graph)
////////////////////////////////
//~ rjf: bitmap @view_hook_impl
typedef struct RD_BitmapTopology RD_BitmapTopology;
struct RD_BitmapTopology
{
Vec2S16 dim;
R_Tex2DFormat fmt;
};
typedef struct RD_BitmapBoxDrawData RD_BitmapBoxDrawData;
struct RD_BitmapBoxDrawData
{
@@ -3742,6 +3749,46 @@ struct RD_BitmapCanvasBoxDrawData
F32 zoom;
};
internal AC_Artifact
rd_bitmap_artifact_create(String8 key, B32 *retry_out)
{
Access *access = access_open();
//- rjf: unpack key
U128 hash = {0};
RD_BitmapTopology top = {0};
{
U64 key_read_off = 0;
key_read_off += str8_deserial_read_struct(key, key_read_off, &hash);
key_read_off += str8_deserial_read_struct(key, key_read_off, &top);
}
String8 data = c_data_from_hash(access, hash);
//- rjf: create texture
R_Handle texture = {0};
if(top.dim.x > 0 && top.dim.y > 0 &&
data.size >= (U64)top.dim.x*(U64)top.dim.y*(U64)r_tex2d_format_bytes_per_pixel_table[top.fmt])
{
texture = r_tex2d_alloc(R_ResourceKind_Static, v2s32(top.dim.x, top.dim.y), top.fmt, data.str);
}
//- rjf: bundle as artifact
AC_Artifact artifact = {0};
StaticAssert(sizeof(artifact) >= sizeof(texture), tex_artifact_size_check);
MemoryCopy(&artifact, &texture, Min(sizeof(texture), sizeof(artifact)));
access_close(access);
return artifact;
}
internal void
rd_bitmap_artifact_destroy(AC_Artifact artifact)
{
R_Handle texture = {0};
MemoryCopy(&texture, &artifact, Min(sizeof(texture), sizeof(artifact)));
r_tex2d_release(texture);
}
internal Vec2F32
rd_bitmap_screen_from_canvas_pos(Vec2F32 view_center_pos, F32 zoom, Rng2F32 rect, Vec2F32 cvs)
{
@@ -3868,9 +3915,29 @@ RD_VIEW_UI_FUNCTION_DEF(bitmap)
//- rjf: map expression artifacts -> texture
//
C_Key texture_key = rd_key_from_eval_space_range(eval.space, offset_range, 0);
TEX_Topology topology = tex_topology_make(dim, fmt);
RD_BitmapTopology topology = {v2s16(dim.x, dim.y), fmt};
U128 data_hash = {0};
R_Handle texture = tex_texture_from_key_topology(access, texture_key, topology, &data_hash);
R_Handle texture = {0};
for EachIndex(rewind_idx, C_KEY_HASH_HISTORY_COUNT)
{
U128 hash = c_hash_from_key(texture_key, rewind_idx);
struct
{
U128 hash;
RD_BitmapTopology top;
}
key_data = {hash, topology};
String8 key = str8_struct(&key_data);
AC_Artifact artifact = ac_artifact_from_key(access, key, rd_bitmap_artifact_create, rd_bitmap_artifact_destroy, 0);
R_Handle texture_candidate = {0};
MemoryCopy(&texture_candidate, &artifact, Min(sizeof(texture_candidate), sizeof(artifact)));
if(!r_handle_match(texture_candidate, r_handle_zero()))
{
data_hash = hash;
texture = texture_candidate;
break;
}
}
String8 data = c_data_from_hash(access, data_hash);
//////////////////////////////
-280
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@@ -1,280 +0,0 @@
// Copyright (c) Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#undef LAYER_COLOR
#define LAYER_COLOR 0xe34cd4ff
////////////////////////////////
//~ rjf: Basic Helpers
internal TEX_Topology
tex_topology_make(Vec2S32 dim, R_Tex2DFormat fmt)
{
TEX_Topology top = {0};
top.dim.x = (S16)Clamp(0, dim.x, max_S32);
top.dim.y = (S16)Clamp(0, dim.y, max_S32);
top.fmt = fmt;
return top;
}
////////////////////////////////
//~ rjf: Main Layer Initialization
internal void
tex_init(void)
{
Arena *arena = arena_alloc();
tex_shared = push_array(arena, TEX_Shared, 1);
tex_shared->arena = arena;
tex_shared->slots_count = 1024;
tex_shared->stripes_count = Min(tex_shared->slots_count, os_get_system_info()->logical_processor_count);
tex_shared->slots = push_array(arena, TEX_Slot, tex_shared->slots_count);
tex_shared->stripes = push_array(arena, TEX_Stripe, tex_shared->stripes_count);
tex_shared->stripes_free_nodes = push_array(arena, TEX_Node *, tex_shared->stripes_count);
for(U64 idx = 0; idx < tex_shared->stripes_count; idx += 1)
{
tex_shared->stripes[idx].arena = arena_alloc();
tex_shared->stripes[idx].rw_mutex = rw_mutex_alloc();
tex_shared->stripes[idx].cv = cond_var_alloc();
}
tex_shared->req_mutex = mutex_alloc();
tex_shared->req_arena = arena_alloc();
}
////////////////////////////////
//~ rjf: Cache Lookups
internal R_Handle
tex_texture_from_hash_topology(Access *access, U128 hash, TEX_Topology topology)
{
R_Handle handle = {0};
{
//- rjf: unpack hash
U64 slot_idx = hash.u64[1]%tex_shared->slots_count;
U64 stripe_idx = slot_idx%tex_shared->stripes_count;
TEX_Slot *slot = &tex_shared->slots[slot_idx];
TEX_Stripe *stripe = &tex_shared->stripes[stripe_idx];
//- rjf: get results, request if needed
for(B32 write_mode = 0; write_mode <= 1; write_mode += 1)
{
B32 got_node = 0;
RWMutexScope(stripe->rw_mutex, write_mode)
{
// rjf: get node
TEX_Node *node = 0;
for(TEX_Node *n = slot->first; n != 0; n = n->next)
{
if(u128_match(hash, n->hash) && MemoryMatchStruct(&topology, &n->topology))
{
node = n;
got_node = 1;
break;
}
}
// rjf: no node? -> create & request
if(write_mode && !node)
{
node = tex_shared->stripes_free_nodes[stripe_idx];
if(node)
{
SLLStackPop(tex_shared->stripes_free_nodes[stripe_idx]);
}
else
{
node = push_array_no_zero(stripe->arena, TEX_Node, 1);
}
MemoryZeroStruct(node);
DLLPushBack(slot->first, slot->last, node);
node->hash = hash;
MemoryCopyStruct(&node->topology, &topology);
MutexScope(tex_shared->req_mutex)
{
TEX_RequestNode *n = push_array(tex_shared->req_arena, TEX_RequestNode, 1);
SLLQueuePush(tex_shared->first_req, tex_shared->last_req, n);
n->v.hash = hash;
n->v.top = topology;
tex_shared->req_count += 1;
}
cond_var_broadcast(async_tick_start_cond_var);
}
// rjf: node? -> grab & access
if(!write_mode && node)
{
handle = node->texture;
access_touch(access, &node->access_pt, stripe->cv);
}
}
if(got_node)
{
break;
}
}
}
return handle;
}
internal R_Handle
tex_texture_from_key_topology(Access *access, C_Key key, TEX_Topology topology, U128 *hash_out)
{
R_Handle handle = {0};
for(U64 rewind_idx = 0; rewind_idx < C_KEY_HASH_HISTORY_COUNT; rewind_idx += 1)
{
U128 hash = c_hash_from_key(key, rewind_idx);
handle = tex_texture_from_hash_topology(access, hash, topology);
if(!r_handle_match(handle, r_handle_zero()))
{
if(hash_out)
{
*hash_out = hash;
}
break;
}
}
return handle;
}
////////////////////////////////
//~ rjf: Asynchronous Tick
internal void
tex_async_tick(void)
{
if(ins_atomic_u64_eval(&tex_shared) == 0) { return; }
ProfBeginFunction();
Temp scratch = scratch_begin(0, 0);
//- rjf: do eviction pass
{
U64 check_time_us = os_now_microseconds();
U64 check_time_user_clocks = update_tick_idx();
U64 evict_threshold_us = 10*1000000;
U64 evict_threshold_user_clocks = 10;
Rng1U64 range = lane_range(tex_shared->slots_count);
for EachInRange(slot_idx, range)
{
U64 stripe_idx = slot_idx%tex_shared->stripes_count;
TEX_Slot *slot = &tex_shared->slots[slot_idx];
TEX_Stripe *stripe = &tex_shared->stripes[stripe_idx];
for(B32 write_mode = 0; write_mode <= 1; write_mode += 1)
{
B32 slot_has_work = 0;
RWMutexScope(stripe->rw_mutex, write_mode)
{
for(TEX_Node *n = slot->first; n != 0; n = n->next)
{
if(access_pt_is_expired(&n->access_pt) &&
n->load_count != 0 &&
n->working_count == 0)
{
slot_has_work = 1;
if(!write_mode)
{
break;
}
else
{
DLLRemove(slot->first, slot->last, n);
if(!r_handle_match(n->texture, r_handle_zero()))
{
r_tex2d_release(n->texture);
}
SLLStackPush(tex_shared->stripes_free_nodes[stripe_idx], n);
}
}
}
}
if(!slot_has_work)
{
break;
}
}
}
}
//- rjf: gather all requests
local_persist TEX_Request *reqs = 0;
local_persist U64 reqs_count = 0;
if(lane_idx() == 0) MutexScope(tex_shared->req_mutex)
{
reqs_count = tex_shared->req_count;
reqs = push_array(scratch.arena, TEX_Request, reqs_count);
U64 idx = 0;
for EachNode(r, TEX_RequestNode, tex_shared->first_req)
{
MemoryCopyStruct(&reqs[idx], &r->v);
idx += 1;
}
arena_clear(tex_shared->req_arena);
tex_shared->first_req = tex_shared->last_req = 0;
tex_shared->req_count = 0;
tex_shared->lane_req_take_counter = 0;
}
lane_sync();
//- rjf: do requests
for(;;)
{
//- rjf: get next request
U64 req_num = ins_atomic_u64_inc_eval(&tex_shared->lane_req_take_counter);
if(req_num < 1 || reqs_count < req_num)
{
break;
}
U64 req_idx = req_num-1;
U128 hash = reqs[req_idx].hash;
TEX_Topology top = reqs[req_idx].top;
Access *access = access_open();
//- rjf: unpack request
U64 slot_idx = hash.u64[1]%tex_shared->slots_count;
U64 stripe_idx = slot_idx%tex_shared->stripes_count;
TEX_Slot *slot = &tex_shared->slots[slot_idx];
TEX_Stripe *stripe = &tex_shared->stripes[stripe_idx];
String8 data = c_data_from_hash(access, hash);
//- rjf: create texture
R_Handle texture = {0};
if(top.dim.x > 0 && top.dim.y > 0 && data.size >= (U64)top.dim.x*(U64)top.dim.y*(U64)r_tex2d_format_bytes_per_pixel_table[top.fmt])
{
texture = r_tex2d_alloc(R_ResourceKind_Static, v2s32(top.dim.x, top.dim.y), top.fmt, data.str);
}
//- rjf: commit results to cache
RWMutexScope(stripe->rw_mutex, 1)
{
for(TEX_Node *n = slot->first; n != 0; n = n->next)
{
if(u128_match(n->hash, hash) && MemoryMatchStruct(&top, &n->topology))
{
n->texture = texture;
ins_atomic_u64_dec_eval(&n->working_count);
ins_atomic_u64_inc_eval(&n->load_count);
break;
}
}
}
access_close(access);
}
scratch_end(scratch);
ProfEnd();
}
////////////////////////////////
//~ rjf: Artifact Cache Hooks / Lookups
internal void *
tex_artifact_create(String8 key, B32 *retry_out)
{
}
internal void
tex_artifact_destroy(void *ptr)
{
}
-118
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@@ -1,118 +0,0 @@
// Copyright (c) Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef TEXTURE_CACHE_H
#define TEXTURE_CACHE_H
////////////////////////////////
//~ rjf: Texture Topology
typedef struct TEX_Topology TEX_Topology;
struct TEX_Topology
{
Vec2S16 dim;
R_Tex2DFormat fmt;
};
////////////////////////////////
//~ rjf: Cache Types
typedef struct TEX_Node TEX_Node;
struct TEX_Node
{
TEX_Node *next;
TEX_Node *prev;
U128 hash;
TEX_Topology topology;
R_Handle texture;
AccessPt access_pt;
U64 working_count;
U64 load_count;
};
typedef struct TEX_Slot TEX_Slot;
struct TEX_Slot
{
TEX_Node *first;
TEX_Node *last;
};
typedef struct TEX_Stripe TEX_Stripe;
struct TEX_Stripe
{
Arena *arena;
RWMutex rw_mutex;
CondVar cv;
};
////////////////////////////////
//~ rjf: Shared State
typedef struct TEX_Request TEX_Request;
struct TEX_Request
{
U128 hash;
TEX_Topology top;
};
typedef struct TEX_RequestNode TEX_RequestNode;
struct TEX_RequestNode
{
TEX_RequestNode *next;
TEX_Request v;
};
typedef struct TEX_Shared TEX_Shared;
struct TEX_Shared
{
Arena *arena;
// rjf: cache
U64 slots_count;
U64 stripes_count;
TEX_Slot *slots;
TEX_Stripe *stripes;
TEX_Node **stripes_free_nodes;
// rjf: requests
Mutex req_mutex;
Arena *req_arena;
TEX_RequestNode *first_req;
TEX_RequestNode *last_req;
U64 req_count;
U64 lane_req_take_counter;
};
////////////////////////////////
//~ rjf: Globals
global TEX_Shared *tex_shared = 0;
////////////////////////////////
//~ rjf: Basic Helpers
internal TEX_Topology tex_topology_make(Vec2S32 dim, R_Tex2DFormat fmt);
////////////////////////////////
//~ rjf: Main Layer Initialization
internal void tex_init(void);
////////////////////////////////
//~ rjf: Cache Lookups
internal R_Handle tex_texture_from_hash_topology(Access *access, U128 hash, TEX_Topology topology);
internal R_Handle tex_texture_from_key_topology(Access *access, C_Key key, TEX_Topology topology, U128 *hash_out);
////////////////////////////////
//~ rjf: Asynchronous Tick
internal void tex_async_tick(void);
////////////////////////////////
//~ rjf: Artifact Cache Hooks / Lookups
internal void *tex_artifact_create(String8 key, B32 *retry_out);
internal void tex_artifact_destroy(void *ptr);
#endif // TEXTURE_CACHE_H