mirror of
https://github.com/Ed94/raddebugger.git
synced 2026-06-13 07:32:23 -07:00
eliminate texture_cache; replace with trivial usage of artifact cache, in raddbg layer defining the bitmap visualizer, which was the only usage
This commit is contained in:
@@ -86,9 +86,6 @@ main_thread_base_entry_point(int arguments_count, char **arguments)
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#if defined(RENDER_CORE_H) && !defined(R_INIT_MANUAL)
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r_init(&cmdline);
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#endif
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#if defined(TEXTURE_CACHE_H) && !defined(TEX_INIT_MANUAL)
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tex_init();
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#endif
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#if defined(GEO_CACHE_H) && !defined(GEO_INIT_MANUAL)
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geo_init();
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#endif
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@@ -211,9 +208,6 @@ async_thread_entry_point(void *params)
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#endif
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#if defined(FILE_STREAM_H)
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fs_async_tick();
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#endif
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#if defined(TEXTURE_CACHE_H)
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tex_async_tick();
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#endif
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}
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@@ -259,7 +259,6 @@
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#include "font_provider/font_provider_inc.h"
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#include "render/render_inc.h"
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#include "ptr_graph_cache/ptr_graph_cache.h"
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#include "texture_cache/texture_cache.h"
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#include "geo_cache/geo_cache.h"
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#include "font_cache/font_cache.h"
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#include "draw/draw.h"
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@@ -309,7 +308,6 @@
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#include "font_provider/font_provider_inc.c"
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#include "render/render_inc.c"
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#include "ptr_graph_cache/ptr_graph_cache.c"
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#include "texture_cache/texture_cache.c"
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#include "geo_cache/geo_cache.c"
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#include "font_cache/font_cache.c"
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#include "draw/draw.c"
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@@ -499,7 +497,6 @@ entry_point(CmdLine *cmd_line)
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os_gfx_init();
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fp_init();
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r_init(cmd_line);
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tex_init();
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geo_init();
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fnt_init();
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d_init();
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@@ -3724,6 +3724,13 @@ EV_EXPAND_RULE_INFO_FUNCTION_DEF(graph)
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////////////////////////////////
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//~ rjf: bitmap @view_hook_impl
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typedef struct RD_BitmapTopology RD_BitmapTopology;
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struct RD_BitmapTopology
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{
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Vec2S16 dim;
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R_Tex2DFormat fmt;
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};
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typedef struct RD_BitmapBoxDrawData RD_BitmapBoxDrawData;
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struct RD_BitmapBoxDrawData
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{
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@@ -3742,6 +3749,46 @@ struct RD_BitmapCanvasBoxDrawData
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F32 zoom;
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};
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internal AC_Artifact
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rd_bitmap_artifact_create(String8 key, B32 *retry_out)
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{
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Access *access = access_open();
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//- rjf: unpack key
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U128 hash = {0};
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RD_BitmapTopology top = {0};
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{
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U64 key_read_off = 0;
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key_read_off += str8_deserial_read_struct(key, key_read_off, &hash);
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key_read_off += str8_deserial_read_struct(key, key_read_off, &top);
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}
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String8 data = c_data_from_hash(access, hash);
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//- rjf: create texture
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R_Handle texture = {0};
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if(top.dim.x > 0 && top.dim.y > 0 &&
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data.size >= (U64)top.dim.x*(U64)top.dim.y*(U64)r_tex2d_format_bytes_per_pixel_table[top.fmt])
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{
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texture = r_tex2d_alloc(R_ResourceKind_Static, v2s32(top.dim.x, top.dim.y), top.fmt, data.str);
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}
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//- rjf: bundle as artifact
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AC_Artifact artifact = {0};
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StaticAssert(sizeof(artifact) >= sizeof(texture), tex_artifact_size_check);
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MemoryCopy(&artifact, &texture, Min(sizeof(texture), sizeof(artifact)));
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access_close(access);
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return artifact;
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}
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internal void
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rd_bitmap_artifact_destroy(AC_Artifact artifact)
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{
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R_Handle texture = {0};
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MemoryCopy(&texture, &artifact, Min(sizeof(texture), sizeof(artifact)));
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r_tex2d_release(texture);
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}
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internal Vec2F32
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rd_bitmap_screen_from_canvas_pos(Vec2F32 view_center_pos, F32 zoom, Rng2F32 rect, Vec2F32 cvs)
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{
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@@ -3868,9 +3915,29 @@ RD_VIEW_UI_FUNCTION_DEF(bitmap)
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//- rjf: map expression artifacts -> texture
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//
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C_Key texture_key = rd_key_from_eval_space_range(eval.space, offset_range, 0);
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TEX_Topology topology = tex_topology_make(dim, fmt);
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RD_BitmapTopology topology = {v2s16(dim.x, dim.y), fmt};
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U128 data_hash = {0};
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R_Handle texture = tex_texture_from_key_topology(access, texture_key, topology, &data_hash);
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R_Handle texture = {0};
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for EachIndex(rewind_idx, C_KEY_HASH_HISTORY_COUNT)
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{
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U128 hash = c_hash_from_key(texture_key, rewind_idx);
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struct
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{
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U128 hash;
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RD_BitmapTopology top;
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}
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key_data = {hash, topology};
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String8 key = str8_struct(&key_data);
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AC_Artifact artifact = ac_artifact_from_key(access, key, rd_bitmap_artifact_create, rd_bitmap_artifact_destroy, 0);
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R_Handle texture_candidate = {0};
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MemoryCopy(&texture_candidate, &artifact, Min(sizeof(texture_candidate), sizeof(artifact)));
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if(!r_handle_match(texture_candidate, r_handle_zero()))
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{
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data_hash = hash;
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texture = texture_candidate;
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break;
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}
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}
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String8 data = c_data_from_hash(access, data_hash);
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//////////////////////////////
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@@ -1,280 +0,0 @@
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// Copyright (c) Epic Games Tools
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// Licensed under the MIT license (https://opensource.org/license/mit/)
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#undef LAYER_COLOR
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#define LAYER_COLOR 0xe34cd4ff
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////////////////////////////////
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//~ rjf: Basic Helpers
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internal TEX_Topology
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tex_topology_make(Vec2S32 dim, R_Tex2DFormat fmt)
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{
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TEX_Topology top = {0};
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top.dim.x = (S16)Clamp(0, dim.x, max_S32);
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top.dim.y = (S16)Clamp(0, dim.y, max_S32);
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top.fmt = fmt;
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return top;
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}
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////////////////////////////////
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//~ rjf: Main Layer Initialization
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internal void
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tex_init(void)
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{
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Arena *arena = arena_alloc();
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tex_shared = push_array(arena, TEX_Shared, 1);
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tex_shared->arena = arena;
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tex_shared->slots_count = 1024;
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tex_shared->stripes_count = Min(tex_shared->slots_count, os_get_system_info()->logical_processor_count);
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tex_shared->slots = push_array(arena, TEX_Slot, tex_shared->slots_count);
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tex_shared->stripes = push_array(arena, TEX_Stripe, tex_shared->stripes_count);
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tex_shared->stripes_free_nodes = push_array(arena, TEX_Node *, tex_shared->stripes_count);
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for(U64 idx = 0; idx < tex_shared->stripes_count; idx += 1)
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{
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tex_shared->stripes[idx].arena = arena_alloc();
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tex_shared->stripes[idx].rw_mutex = rw_mutex_alloc();
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tex_shared->stripes[idx].cv = cond_var_alloc();
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}
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tex_shared->req_mutex = mutex_alloc();
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tex_shared->req_arena = arena_alloc();
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}
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////////////////////////////////
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//~ rjf: Cache Lookups
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internal R_Handle
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tex_texture_from_hash_topology(Access *access, U128 hash, TEX_Topology topology)
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{
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R_Handle handle = {0};
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{
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//- rjf: unpack hash
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U64 slot_idx = hash.u64[1]%tex_shared->slots_count;
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U64 stripe_idx = slot_idx%tex_shared->stripes_count;
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TEX_Slot *slot = &tex_shared->slots[slot_idx];
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TEX_Stripe *stripe = &tex_shared->stripes[stripe_idx];
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//- rjf: get results, request if needed
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for(B32 write_mode = 0; write_mode <= 1; write_mode += 1)
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{
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B32 got_node = 0;
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RWMutexScope(stripe->rw_mutex, write_mode)
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{
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// rjf: get node
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TEX_Node *node = 0;
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for(TEX_Node *n = slot->first; n != 0; n = n->next)
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{
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if(u128_match(hash, n->hash) && MemoryMatchStruct(&topology, &n->topology))
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{
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node = n;
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got_node = 1;
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break;
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}
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}
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// rjf: no node? -> create & request
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if(write_mode && !node)
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{
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node = tex_shared->stripes_free_nodes[stripe_idx];
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if(node)
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{
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SLLStackPop(tex_shared->stripes_free_nodes[stripe_idx]);
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}
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else
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{
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node = push_array_no_zero(stripe->arena, TEX_Node, 1);
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}
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MemoryZeroStruct(node);
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DLLPushBack(slot->first, slot->last, node);
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node->hash = hash;
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MemoryCopyStruct(&node->topology, &topology);
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MutexScope(tex_shared->req_mutex)
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{
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TEX_RequestNode *n = push_array(tex_shared->req_arena, TEX_RequestNode, 1);
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SLLQueuePush(tex_shared->first_req, tex_shared->last_req, n);
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n->v.hash = hash;
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n->v.top = topology;
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tex_shared->req_count += 1;
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}
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cond_var_broadcast(async_tick_start_cond_var);
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}
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// rjf: node? -> grab & access
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if(!write_mode && node)
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{
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handle = node->texture;
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access_touch(access, &node->access_pt, stripe->cv);
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}
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}
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if(got_node)
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{
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break;
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}
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}
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}
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return handle;
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}
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internal R_Handle
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tex_texture_from_key_topology(Access *access, C_Key key, TEX_Topology topology, U128 *hash_out)
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{
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R_Handle handle = {0};
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for(U64 rewind_idx = 0; rewind_idx < C_KEY_HASH_HISTORY_COUNT; rewind_idx += 1)
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{
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U128 hash = c_hash_from_key(key, rewind_idx);
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handle = tex_texture_from_hash_topology(access, hash, topology);
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if(!r_handle_match(handle, r_handle_zero()))
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{
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if(hash_out)
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{
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*hash_out = hash;
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}
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break;
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}
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}
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return handle;
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}
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////////////////////////////////
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//~ rjf: Asynchronous Tick
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internal void
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tex_async_tick(void)
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{
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if(ins_atomic_u64_eval(&tex_shared) == 0) { return; }
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ProfBeginFunction();
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Temp scratch = scratch_begin(0, 0);
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//- rjf: do eviction pass
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{
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U64 check_time_us = os_now_microseconds();
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U64 check_time_user_clocks = update_tick_idx();
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U64 evict_threshold_us = 10*1000000;
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U64 evict_threshold_user_clocks = 10;
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Rng1U64 range = lane_range(tex_shared->slots_count);
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for EachInRange(slot_idx, range)
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{
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U64 stripe_idx = slot_idx%tex_shared->stripes_count;
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TEX_Slot *slot = &tex_shared->slots[slot_idx];
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TEX_Stripe *stripe = &tex_shared->stripes[stripe_idx];
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for(B32 write_mode = 0; write_mode <= 1; write_mode += 1)
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{
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B32 slot_has_work = 0;
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RWMutexScope(stripe->rw_mutex, write_mode)
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{
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for(TEX_Node *n = slot->first; n != 0; n = n->next)
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{
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if(access_pt_is_expired(&n->access_pt) &&
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n->load_count != 0 &&
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n->working_count == 0)
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{
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slot_has_work = 1;
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if(!write_mode)
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{
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break;
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}
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else
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{
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DLLRemove(slot->first, slot->last, n);
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if(!r_handle_match(n->texture, r_handle_zero()))
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{
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r_tex2d_release(n->texture);
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}
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SLLStackPush(tex_shared->stripes_free_nodes[stripe_idx], n);
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}
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}
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}
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}
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if(!slot_has_work)
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{
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break;
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}
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}
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}
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}
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//- rjf: gather all requests
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local_persist TEX_Request *reqs = 0;
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local_persist U64 reqs_count = 0;
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if(lane_idx() == 0) MutexScope(tex_shared->req_mutex)
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{
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reqs_count = tex_shared->req_count;
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reqs = push_array(scratch.arena, TEX_Request, reqs_count);
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U64 idx = 0;
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for EachNode(r, TEX_RequestNode, tex_shared->first_req)
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{
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MemoryCopyStruct(&reqs[idx], &r->v);
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idx += 1;
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}
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arena_clear(tex_shared->req_arena);
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tex_shared->first_req = tex_shared->last_req = 0;
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tex_shared->req_count = 0;
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tex_shared->lane_req_take_counter = 0;
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}
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lane_sync();
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//- rjf: do requests
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for(;;)
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{
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//- rjf: get next request
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U64 req_num = ins_atomic_u64_inc_eval(&tex_shared->lane_req_take_counter);
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if(req_num < 1 || reqs_count < req_num)
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{
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break;
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}
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U64 req_idx = req_num-1;
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U128 hash = reqs[req_idx].hash;
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TEX_Topology top = reqs[req_idx].top;
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Access *access = access_open();
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//- rjf: unpack request
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U64 slot_idx = hash.u64[1]%tex_shared->slots_count;
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U64 stripe_idx = slot_idx%tex_shared->stripes_count;
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TEX_Slot *slot = &tex_shared->slots[slot_idx];
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TEX_Stripe *stripe = &tex_shared->stripes[stripe_idx];
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String8 data = c_data_from_hash(access, hash);
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//- rjf: create texture
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R_Handle texture = {0};
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if(top.dim.x > 0 && top.dim.y > 0 && data.size >= (U64)top.dim.x*(U64)top.dim.y*(U64)r_tex2d_format_bytes_per_pixel_table[top.fmt])
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{
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texture = r_tex2d_alloc(R_ResourceKind_Static, v2s32(top.dim.x, top.dim.y), top.fmt, data.str);
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}
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//- rjf: commit results to cache
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RWMutexScope(stripe->rw_mutex, 1)
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{
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for(TEX_Node *n = slot->first; n != 0; n = n->next)
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{
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if(u128_match(n->hash, hash) && MemoryMatchStruct(&top, &n->topology))
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{
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n->texture = texture;
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ins_atomic_u64_dec_eval(&n->working_count);
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ins_atomic_u64_inc_eval(&n->load_count);
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break;
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}
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}
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}
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access_close(access);
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}
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scratch_end(scratch);
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ProfEnd();
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}
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////////////////////////////////
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//~ rjf: Artifact Cache Hooks / Lookups
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internal void *
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tex_artifact_create(String8 key, B32 *retry_out)
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{
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}
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internal void
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tex_artifact_destroy(void *ptr)
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{
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}
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@@ -1,118 +0,0 @@
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// Copyright (c) Epic Games Tools
|
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// Licensed under the MIT license (https://opensource.org/license/mit/)
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#ifndef TEXTURE_CACHE_H
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#define TEXTURE_CACHE_H
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////////////////////////////////
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//~ rjf: Texture Topology
|
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typedef struct TEX_Topology TEX_Topology;
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struct TEX_Topology
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{
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Vec2S16 dim;
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R_Tex2DFormat fmt;
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};
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////////////////////////////////
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//~ rjf: Cache Types
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typedef struct TEX_Node TEX_Node;
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struct TEX_Node
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{
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TEX_Node *next;
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TEX_Node *prev;
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U128 hash;
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TEX_Topology topology;
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R_Handle texture;
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AccessPt access_pt;
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U64 working_count;
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U64 load_count;
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};
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typedef struct TEX_Slot TEX_Slot;
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struct TEX_Slot
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{
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TEX_Node *first;
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TEX_Node *last;
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};
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typedef struct TEX_Stripe TEX_Stripe;
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struct TEX_Stripe
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{
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Arena *arena;
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RWMutex rw_mutex;
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CondVar cv;
|
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};
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|
||||
////////////////////////////////
|
||||
//~ rjf: Shared State
|
||||
|
||||
typedef struct TEX_Request TEX_Request;
|
||||
struct TEX_Request
|
||||
{
|
||||
U128 hash;
|
||||
TEX_Topology top;
|
||||
};
|
||||
|
||||
typedef struct TEX_RequestNode TEX_RequestNode;
|
||||
struct TEX_RequestNode
|
||||
{
|
||||
TEX_RequestNode *next;
|
||||
TEX_Request v;
|
||||
};
|
||||
|
||||
typedef struct TEX_Shared TEX_Shared;
|
||||
struct TEX_Shared
|
||||
{
|
||||
Arena *arena;
|
||||
|
||||
// rjf: cache
|
||||
U64 slots_count;
|
||||
U64 stripes_count;
|
||||
TEX_Slot *slots;
|
||||
TEX_Stripe *stripes;
|
||||
TEX_Node **stripes_free_nodes;
|
||||
|
||||
// rjf: requests
|
||||
Mutex req_mutex;
|
||||
Arena *req_arena;
|
||||
TEX_RequestNode *first_req;
|
||||
TEX_RequestNode *last_req;
|
||||
U64 req_count;
|
||||
U64 lane_req_take_counter;
|
||||
};
|
||||
|
||||
////////////////////////////////
|
||||
//~ rjf: Globals
|
||||
|
||||
global TEX_Shared *tex_shared = 0;
|
||||
|
||||
////////////////////////////////
|
||||
//~ rjf: Basic Helpers
|
||||
|
||||
internal TEX_Topology tex_topology_make(Vec2S32 dim, R_Tex2DFormat fmt);
|
||||
|
||||
////////////////////////////////
|
||||
//~ rjf: Main Layer Initialization
|
||||
|
||||
internal void tex_init(void);
|
||||
|
||||
////////////////////////////////
|
||||
//~ rjf: Cache Lookups
|
||||
|
||||
internal R_Handle tex_texture_from_hash_topology(Access *access, U128 hash, TEX_Topology topology);
|
||||
internal R_Handle tex_texture_from_key_topology(Access *access, C_Key key, TEX_Topology topology, U128 *hash_out);
|
||||
|
||||
////////////////////////////////
|
||||
//~ rjf: Asynchronous Tick
|
||||
|
||||
internal void tex_async_tick(void);
|
||||
|
||||
////////////////////////////////
|
||||
//~ rjf: Artifact Cache Hooks / Lookups
|
||||
|
||||
internal void *tex_artifact_create(String8 key, B32 *retry_out);
|
||||
internal void tex_artifact_destroy(void *ptr);
|
||||
|
||||
#endif // TEXTURE_CACHE_H
|
||||
Reference in New Issue
Block a user