git normalize all files

This commit is contained in:
Ryan Fleury
2024-07-26 11:13:47 -07:00
parent c13833f74f
commit b18e437337
162 changed files with 54806 additions and 54806 deletions
+36 -36
View File
@@ -1,36 +1,36 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef RENDER_INC_H
#define RENDER_INC_H
////////////////////////////////
//~ rjf: Backend Constants
#define R_BACKEND_STUB 0
#define R_BACKEND_D3D11 1
////////////////////////////////
//~ rjf: Decide On Backend
#if !defined(R_BACKEND) && OS_WINDOWS
# define R_BACKEND R_BACKEND_D3D11
#endif
////////////////////////////////
//~ rjf: Main Includes
#include "render_core.h"
////////////////////////////////
//~ rjf: Backend Includes
#if R_BACKEND == R_BACKEND_STUB
# include "stub/render_stub.h"
#elif R_BACKEND == R_BACKEND_D3D11
# include "d3d11/render_d3d11.h"
#else
# error Renderer backend not specified.
#endif
#endif // RENDER_INC_H
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef RENDER_INC_H
#define RENDER_INC_H
////////////////////////////////
//~ rjf: Backend Constants
#define R_BACKEND_STUB 0
#define R_BACKEND_D3D11 1
////////////////////////////////
//~ rjf: Decide On Backend
#if !defined(R_BACKEND) && OS_WINDOWS
# define R_BACKEND R_BACKEND_D3D11
#endif
////////////////////////////////
//~ rjf: Main Includes
#include "render_core.h"
////////////////////////////////
//~ rjf: Backend Includes
#if R_BACKEND == R_BACKEND_STUB
# include "stub/render_stub.h"
#elif R_BACKEND == R_BACKEND_D3D11
# include "d3d11/render_d3d11.h"
#else
# error Renderer backend not specified.
#endif
#endif // RENDER_INC_H