git normalize all files

This commit is contained in:
Ryan Fleury
2024-07-26 11:13:47 -07:00
parent c13833f74f
commit b18e437337
162 changed files with 54806 additions and 54806 deletions
+52 -52
View File
@@ -1,52 +1,52 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#include "lib_rdi_format/rdi_format.c"
#include "lib_rdi_format/rdi_format_parse.c"
internal void
rdi_decompress_parsed(U8 *decompressed_data, U64 decompressed_size, RDI_Parsed *og_rdi)
{
// rjf: copy header
RDI_Header *src_header = (RDI_Header *)og_rdi->raw_data;
RDI_Header *dst_header = (RDI_Header *)decompressed_data;
{
MemoryCopy(dst_header, src_header, sizeof(RDI_Header));
}
// rjf: copy & adjust sections for decompressed version
if(og_rdi->sections_count != 0)
{
RDI_Section *dsec_base = (RDI_Section *)(decompressed_data + dst_header->data_section_off);
MemoryCopy(dsec_base, (U8 *)og_rdi->raw_data + src_header->data_section_off, sizeof(RDI_Section) * og_rdi->sections_count);
U64 off = dst_header->data_section_off + sizeof(RDI_Section) * og_rdi->sections_count;
off += 7;
off -= off%8;
for(U64 idx = 0; idx < og_rdi->sections_count; idx += 1)
{
dsec_base[idx].encoding = RDI_SectionEncoding_Unpacked;
dsec_base[idx].off = off;
dsec_base[idx].encoded_size = dsec_base[idx].unpacked_size;
off += dsec_base[idx].unpacked_size;
off += 7;
off -= off%8;
}
}
// rjf: decompress sections into new decompressed file buffer
if(og_rdi->sections_count != 0)
{
RDI_Section *src_first = og_rdi->sections;
RDI_Section *dst_first = (RDI_Section *)(decompressed_data + dst_header->data_section_off);
RDI_Section *src_opl = src_first + og_rdi->sections_count;
RDI_Section *dst_opl = dst_first + og_rdi->sections_count;
for(RDI_Section *src = src_first, *dst = dst_first;
src < src_opl && dst < dst_opl;
src += 1, dst += 1)
{
rr_lzb_simple_decode((U8*)og_rdi->raw_data + src->off, src->encoded_size,
decompressed_data + dst->off, dst->unpacked_size);
}
}
}
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#include "lib_rdi_format/rdi_format.c"
#include "lib_rdi_format/rdi_format_parse.c"
internal void
rdi_decompress_parsed(U8 *decompressed_data, U64 decompressed_size, RDI_Parsed *og_rdi)
{
// rjf: copy header
RDI_Header *src_header = (RDI_Header *)og_rdi->raw_data;
RDI_Header *dst_header = (RDI_Header *)decompressed_data;
{
MemoryCopy(dst_header, src_header, sizeof(RDI_Header));
}
// rjf: copy & adjust sections for decompressed version
if(og_rdi->sections_count != 0)
{
RDI_Section *dsec_base = (RDI_Section *)(decompressed_data + dst_header->data_section_off);
MemoryCopy(dsec_base, (U8 *)og_rdi->raw_data + src_header->data_section_off, sizeof(RDI_Section) * og_rdi->sections_count);
U64 off = dst_header->data_section_off + sizeof(RDI_Section) * og_rdi->sections_count;
off += 7;
off -= off%8;
for(U64 idx = 0; idx < og_rdi->sections_count; idx += 1)
{
dsec_base[idx].encoding = RDI_SectionEncoding_Unpacked;
dsec_base[idx].off = off;
dsec_base[idx].encoded_size = dsec_base[idx].unpacked_size;
off += dsec_base[idx].unpacked_size;
off += 7;
off -= off%8;
}
}
// rjf: decompress sections into new decompressed file buffer
if(og_rdi->sections_count != 0)
{
RDI_Section *src_first = og_rdi->sections;
RDI_Section *dst_first = (RDI_Section *)(decompressed_data + dst_header->data_section_off);
RDI_Section *src_opl = src_first + og_rdi->sections_count;
RDI_Section *dst_opl = dst_first + og_rdi->sections_count;
for(RDI_Section *src = src_first, *dst = dst_first;
src < src_opl && dst < dst_opl;
src += 1, dst += 1)
{
rr_lzb_simple_decode((U8*)og_rdi->raw_data + src->off, src->encoded_size,
decompressed_data + dst->off, dst->unpacked_size);
}
}
}
+12 -12
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@@ -1,12 +1,12 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef RDI_FORMAT_LOCAL_H
#define RDI_FORMAT_LOCAL_H
#include "lib_rdi_format/rdi_format.h"
#include "lib_rdi_format/rdi_format_parse.h"
internal void rdi_decompress_parsed(U8 *decompressed_data, U64 decompressed_size, RDI_Parsed *og_rdi);
#endif // RDI_FORMAT_LOCAL_H
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef RDI_FORMAT_LOCAL_H
#define RDI_FORMAT_LOCAL_H
#include "lib_rdi_format/rdi_format.h"
#include "lib_rdi_format/rdi_format_parse.h"
internal void rdi_decompress_parsed(U8 *decompressed_data, U64 decompressed_size, RDI_Parsed *og_rdi);
#endif // RDI_FORMAT_LOCAL_H