git normalize all files

This commit is contained in:
Ryan Fleury
2024-07-26 11:13:47 -07:00
parent c13833f74f
commit b18e437337
162 changed files with 54806 additions and 54806 deletions
+106 -106
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@@ -1,106 +1,106 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
@table(name num_children op_string)
// num_children - # of children packed after this node kind
// op_string - string for quick display of the operator
EVAL_ExprKindTable:
{
{ Nil 0 "" }
{ ArrayIndex 2 "[]" }
{ MemberAccess 2 "." }
{ Deref 1 "*" }
{ Address 1 "&" }
{ Cast 2 "cast" }
{ Sizeof 1 "sizeof" }
{ Neg 1 "-" }
{ LogNot 1 "!" }
{ BitNot 1 "~" }
{ Mul 2 "*" }
{ Div 2 "/" }
{ Mod 2 "%" }
{ Add 2 "+" }
{ Sub 2 "-" }
{ LShift 2 "<<" }
{ RShift 2 ">>" }
{ Less 2 "<" }
{ LsEq 2 "<=" }
{ Grtr 2 ">" }
{ GrEq 2 ">=" }
{ EqEq 2 "==" }
{ NtEq 2 "!=" }
{ BitAnd 2 "&" }
{ BitXor 2 "^" }
{ BitOr 2 "|" }
{ LogAnd 2 "&&" }
{ LogOr 2 "||" }
{ Ternary 3 "? " }
{ LeafBytecode 0 "bytecode" }
{ LeafMember 0 "member" }
{ LeafU64 0 "U64" }
{ LeafF64 0 "F64" }
{ LeafF32 0 "F32" }
{ TypeIdent 0 "type_ident" }
{ Ptr 1 "ptr" }
{ Array 2 "array" }
{ Func 1 "function" }
{ Define 2 "=" }
{ LeafIdent 0 "leaf_ident" }
}
@table(name display_string)
EVAL_ResultCodeTable:
{
{ Good "" }
{ DivideByZero "Cannot divide by zero." }
{ BadOp "Invalid operation." }
{ BadOpTypes "Invalid operation types." }
{ BadMemRead "Failed memory read." }
{ BadRegRead "Failed register read." }
{ BadFrameBase "Invalid frame base address." }
{ BadModuleBase "Invalid module base address." }
{ BadTLSBase "Invalid thread-local storage base address." }
{ InsufficientStackSpace "Insufficient evaluation machine stack space." }
{ MalformedBytecode "Malformed bytecode." }
}
@enum(U32) EVAL_ExprKind:
{
@expand(EVAL_ExprKindTable a) `$(a.name)`,
COUNT,
}
@enum EVAL_ResultCode:
{
@expand(EVAL_ResultCodeTable a) `$(a.name)`,
COUNT,
}
@data(U8) eval_expr_kind_child_counts:
{
@expand(EVAL_ExprKindTable a) `$(a.num_children)`
}
@data(String8)
eval_expr_kind_strings:
{
@expand(EVAL_ExprKindTable a) `str8_lit_comp("$(a.name)")`
}
@data(String8) eval_result_code_display_strings:
{
@expand(EVAL_ResultCodeTable a) `str8_lit_comp("$(a.display_string)")`
}
@data(String8) eval_expr_op_strings:
{
@expand(EVAL_ExprKindTable a) `str8_lit_comp("$(a.op_string)")`
}
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
@table(name num_children op_string)
// num_children - # of children packed after this node kind
// op_string - string for quick display of the operator
EVAL_ExprKindTable:
{
{ Nil 0 "" }
{ ArrayIndex 2 "[]" }
{ MemberAccess 2 "." }
{ Deref 1 "*" }
{ Address 1 "&" }
{ Cast 2 "cast" }
{ Sizeof 1 "sizeof" }
{ Neg 1 "-" }
{ LogNot 1 "!" }
{ BitNot 1 "~" }
{ Mul 2 "*" }
{ Div 2 "/" }
{ Mod 2 "%" }
{ Add 2 "+" }
{ Sub 2 "-" }
{ LShift 2 "<<" }
{ RShift 2 ">>" }
{ Less 2 "<" }
{ LsEq 2 "<=" }
{ Grtr 2 ">" }
{ GrEq 2 ">=" }
{ EqEq 2 "==" }
{ NtEq 2 "!=" }
{ BitAnd 2 "&" }
{ BitXor 2 "^" }
{ BitOr 2 "|" }
{ LogAnd 2 "&&" }
{ LogOr 2 "||" }
{ Ternary 3 "? " }
{ LeafBytecode 0 "bytecode" }
{ LeafMember 0 "member" }
{ LeafU64 0 "U64" }
{ LeafF64 0 "F64" }
{ LeafF32 0 "F32" }
{ TypeIdent 0 "type_ident" }
{ Ptr 1 "ptr" }
{ Array 2 "array" }
{ Func 1 "function" }
{ Define 2 "=" }
{ LeafIdent 0 "leaf_ident" }
}
@table(name display_string)
EVAL_ResultCodeTable:
{
{ Good "" }
{ DivideByZero "Cannot divide by zero." }
{ BadOp "Invalid operation." }
{ BadOpTypes "Invalid operation types." }
{ BadMemRead "Failed memory read." }
{ BadRegRead "Failed register read." }
{ BadFrameBase "Invalid frame base address." }
{ BadModuleBase "Invalid module base address." }
{ BadTLSBase "Invalid thread-local storage base address." }
{ InsufficientStackSpace "Insufficient evaluation machine stack space." }
{ MalformedBytecode "Malformed bytecode." }
}
@enum(U32) EVAL_ExprKind:
{
@expand(EVAL_ExprKindTable a) `$(a.name)`,
COUNT,
}
@enum EVAL_ResultCode:
{
@expand(EVAL_ResultCodeTable a) `$(a.name)`,
COUNT,
}
@data(U8) eval_expr_kind_child_counts:
{
@expand(EVAL_ExprKindTable a) `$(a.num_children)`
}
@data(String8)
eval_expr_kind_strings:
{
@expand(EVAL_ExprKindTable a) `str8_lit_comp("$(a.name)")`
}
@data(String8) eval_result_code_display_strings:
{
@expand(EVAL_ResultCodeTable a) `str8_lit_comp("$(a.display_string)")`
}
@data(String8) eval_expr_op_strings:
{
@expand(EVAL_ExprKindTable a) `str8_lit_comp("$(a.op_string)")`
}
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+82 -82
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@@ -1,82 +1,82 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef EVAL_COMPILER_H
#define EVAL_COMPILER_H
////////////////////////////////
//~ allen: EVAL Bytecode Helpers
internal String8 eval_bytecode_from_oplist(Arena *arena, EVAL_OpList *list);
internal void eval_oplist_push_op(Arena *arena, EVAL_OpList *list, RDI_EvalOp op, U64 p);
internal void eval_oplist_push_uconst(Arena *arena, EVAL_OpList *list, U64 x);
internal void eval_oplist_push_sconst(Arena *arena, EVAL_OpList *list, S64 x);
internal void eval_oplist_push_bytecode(Arena *arena, EVAL_OpList *list, String8 bytecode);
internal void eval_oplist_concat_in_place(EVAL_OpList *left_dst, EVAL_OpList *right_destroyed);
////////////////////////////////
//~ allen: EVAL Expression Info Functions
internal RDI_EvalOp eval_opcode_from_expr_kind(EVAL_ExprKind kind);
internal B32 eval_expr_kind_is_comparison(EVAL_ExprKind kind);
////////////////////////////////
//~ allen: EVAL Expression Constructors
internal EVAL_Expr* eval_expr(Arena *arena, EVAL_ExprKind kind, void *location, EVAL_Expr *c0, EVAL_Expr *c1, EVAL_Expr *c2);
internal EVAL_Expr* eval_expr_u64(Arena *arena, void *location, U64 u64);
internal EVAL_Expr* eval_expr_f64(Arena *arena, void *location, F64 f64);
internal EVAL_Expr* eval_expr_f32(Arena *arena, void *location, F32 f32);
internal EVAL_Expr* eval_expr_child_and_u64(Arena *arena, EVAL_ExprKind kind, void *location, EVAL_Expr *child, U64 u64);
internal EVAL_Expr* eval_expr_leaf_member(Arena *arena, void *location, String8 name);
internal EVAL_Expr* eval_expr_leaf_ident(Arena *arena, void *location, String8 name);
internal EVAL_Expr* eval_expr_leaf_bytecode(Arena *arena, void *location, TG_Key type_key, String8 bytecode, EVAL_EvalMode mode);
internal EVAL_Expr* eval_expr_leaf_op_list(Arena *arena, void *location, TG_Key type_key, EVAL_OpList *ops, EVAL_EvalMode mode);
internal EVAL_Expr* eval_expr_leaf_type(Arena *arena, void *location, TG_Key type_key);
////////////////////////////////
//~ allen: EVAL Type Information Transformers
internal RDI_EvalTypeGroup eval_type_group_from_kind(TG_Kind kind);
internal TG_Key eval_type_unwrap_enum(TG_Graph *graph, RDI_Parsed *rdi, TG_Key key);
internal TG_Key eval_type_promote(TG_Graph *graph, RDI_Parsed *rdi, TG_Key key);
internal TG_Key eval_type_coerce(TG_Graph *graph, RDI_Parsed *rdi, TG_Key l, TG_Key r);
internal B32 eval_type_match(TG_Graph *graph, RDI_Parsed *rdi, TG_Key l, TG_Key r);
internal B32 eval_kind_is_integer(TG_Kind kind);
internal B32 eval_kind_is_signed(TG_Kind kind);
internal B32 eval_kind_is_basic_or_enum(TG_Kind kind);
////////////////////////////////
//~ allen: EVAL IR-Tree Constructors
internal EVAL_IRTree* eval_irtree_const_u(Arena *arena, U64 v);
internal EVAL_IRTree* eval_irtree_unary_op(Arena *arena, RDI_EvalOp op, RDI_EvalTypeGroup group, EVAL_IRTree *c);
internal EVAL_IRTree* eval_irtree_binary_op(Arena *arena, RDI_EvalOp op, RDI_EvalTypeGroup group, EVAL_IRTree *l, EVAL_IRTree *r);
internal EVAL_IRTree* eval_irtree_binary_op_u(Arena *arena, RDI_EvalOp op, EVAL_IRTree *l, EVAL_IRTree *r);
internal EVAL_IRTree* eval_irtree_conditional(Arena *arena, EVAL_IRTree *c, EVAL_IRTree *l, EVAL_IRTree *r);
internal EVAL_IRTree* eval_irtree_bytecode_no_copy(Arena *arena, String8 bytecode);
////////////////////////////////
//~ allen: EVAL IR-Tree High Level Helpers
internal EVAL_IRTree* eval_irtree_mem_read_type(Arena *arena, TG_Graph *graph, RDI_Parsed *rdi, EVAL_IRTree *c, TG_Key type_key);
internal EVAL_IRTree* eval_irtree_convert_lo(Arena *arena, EVAL_IRTree *c, RDI_EvalTypeGroup out, RDI_EvalTypeGroup in);
internal EVAL_IRTree* eval_irtree_trunc(Arena *arena, TG_Graph *graph, RDI_Parsed *rdi, EVAL_IRTree *c, TG_Key type_key);
internal EVAL_IRTree* eval_irtree_convert_hi(Arena *arena, TG_Graph *graph, RDI_Parsed *rdi, EVAL_IRTree *c, TG_Key out, TG_Key in);
internal EVAL_IRTree* eval_irtree_resolve_to_value(Arena *arena, TG_Graph *graph, RDI_Parsed *rdi, EVAL_EvalMode from_mode, EVAL_IRTree *tree, TG_Key type_key);
////////////////////////////////
//~ allen: EVAL Compiler Phases
internal void eval_push_leaf_ident_exprs_from_expr__in_place(Arena *arena, EVAL_String2ExprMap *map, EVAL_Expr *expr, EVAL_ErrorList *eout);
internal TG_Key eval_type_from_type_expr(Arena *arena, TG_Graph *graph, RDI_Parsed *rdi, EVAL_Expr *expr, EVAL_ErrorList *eout);
internal EVAL_IRTreeAndType eval_irtree_and_type_from_expr(Arena *arena, TG_Graph *graph, RDI_Parsed *rdi, EVAL_String2ExprMap *leaf_ident_expr_map, EVAL_Expr *expr, EVAL_ErrorList *eout);
internal void eval_oplist_from_irtree(Arena *arena, EVAL_IRTree *tree, EVAL_OpList *out);
#endif //EVAL_COMPILER_H
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef EVAL_COMPILER_H
#define EVAL_COMPILER_H
////////////////////////////////
//~ allen: EVAL Bytecode Helpers
internal String8 eval_bytecode_from_oplist(Arena *arena, EVAL_OpList *list);
internal void eval_oplist_push_op(Arena *arena, EVAL_OpList *list, RDI_EvalOp op, U64 p);
internal void eval_oplist_push_uconst(Arena *arena, EVAL_OpList *list, U64 x);
internal void eval_oplist_push_sconst(Arena *arena, EVAL_OpList *list, S64 x);
internal void eval_oplist_push_bytecode(Arena *arena, EVAL_OpList *list, String8 bytecode);
internal void eval_oplist_concat_in_place(EVAL_OpList *left_dst, EVAL_OpList *right_destroyed);
////////////////////////////////
//~ allen: EVAL Expression Info Functions
internal RDI_EvalOp eval_opcode_from_expr_kind(EVAL_ExprKind kind);
internal B32 eval_expr_kind_is_comparison(EVAL_ExprKind kind);
////////////////////////////////
//~ allen: EVAL Expression Constructors
internal EVAL_Expr* eval_expr(Arena *arena, EVAL_ExprKind kind, void *location, EVAL_Expr *c0, EVAL_Expr *c1, EVAL_Expr *c2);
internal EVAL_Expr* eval_expr_u64(Arena *arena, void *location, U64 u64);
internal EVAL_Expr* eval_expr_f64(Arena *arena, void *location, F64 f64);
internal EVAL_Expr* eval_expr_f32(Arena *arena, void *location, F32 f32);
internal EVAL_Expr* eval_expr_child_and_u64(Arena *arena, EVAL_ExprKind kind, void *location, EVAL_Expr *child, U64 u64);
internal EVAL_Expr* eval_expr_leaf_member(Arena *arena, void *location, String8 name);
internal EVAL_Expr* eval_expr_leaf_ident(Arena *arena, void *location, String8 name);
internal EVAL_Expr* eval_expr_leaf_bytecode(Arena *arena, void *location, TG_Key type_key, String8 bytecode, EVAL_EvalMode mode);
internal EVAL_Expr* eval_expr_leaf_op_list(Arena *arena, void *location, TG_Key type_key, EVAL_OpList *ops, EVAL_EvalMode mode);
internal EVAL_Expr* eval_expr_leaf_type(Arena *arena, void *location, TG_Key type_key);
////////////////////////////////
//~ allen: EVAL Type Information Transformers
internal RDI_EvalTypeGroup eval_type_group_from_kind(TG_Kind kind);
internal TG_Key eval_type_unwrap_enum(TG_Graph *graph, RDI_Parsed *rdi, TG_Key key);
internal TG_Key eval_type_promote(TG_Graph *graph, RDI_Parsed *rdi, TG_Key key);
internal TG_Key eval_type_coerce(TG_Graph *graph, RDI_Parsed *rdi, TG_Key l, TG_Key r);
internal B32 eval_type_match(TG_Graph *graph, RDI_Parsed *rdi, TG_Key l, TG_Key r);
internal B32 eval_kind_is_integer(TG_Kind kind);
internal B32 eval_kind_is_signed(TG_Kind kind);
internal B32 eval_kind_is_basic_or_enum(TG_Kind kind);
////////////////////////////////
//~ allen: EVAL IR-Tree Constructors
internal EVAL_IRTree* eval_irtree_const_u(Arena *arena, U64 v);
internal EVAL_IRTree* eval_irtree_unary_op(Arena *arena, RDI_EvalOp op, RDI_EvalTypeGroup group, EVAL_IRTree *c);
internal EVAL_IRTree* eval_irtree_binary_op(Arena *arena, RDI_EvalOp op, RDI_EvalTypeGroup group, EVAL_IRTree *l, EVAL_IRTree *r);
internal EVAL_IRTree* eval_irtree_binary_op_u(Arena *arena, RDI_EvalOp op, EVAL_IRTree *l, EVAL_IRTree *r);
internal EVAL_IRTree* eval_irtree_conditional(Arena *arena, EVAL_IRTree *c, EVAL_IRTree *l, EVAL_IRTree *r);
internal EVAL_IRTree* eval_irtree_bytecode_no_copy(Arena *arena, String8 bytecode);
////////////////////////////////
//~ allen: EVAL IR-Tree High Level Helpers
internal EVAL_IRTree* eval_irtree_mem_read_type(Arena *arena, TG_Graph *graph, RDI_Parsed *rdi, EVAL_IRTree *c, TG_Key type_key);
internal EVAL_IRTree* eval_irtree_convert_lo(Arena *arena, EVAL_IRTree *c, RDI_EvalTypeGroup out, RDI_EvalTypeGroup in);
internal EVAL_IRTree* eval_irtree_trunc(Arena *arena, TG_Graph *graph, RDI_Parsed *rdi, EVAL_IRTree *c, TG_Key type_key);
internal EVAL_IRTree* eval_irtree_convert_hi(Arena *arena, TG_Graph *graph, RDI_Parsed *rdi, EVAL_IRTree *c, TG_Key out, TG_Key in);
internal EVAL_IRTree* eval_irtree_resolve_to_value(Arena *arena, TG_Graph *graph, RDI_Parsed *rdi, EVAL_EvalMode from_mode, EVAL_IRTree *tree, TG_Key type_key);
////////////////////////////////
//~ allen: EVAL Compiler Phases
internal void eval_push_leaf_ident_exprs_from_expr__in_place(Arena *arena, EVAL_String2ExprMap *map, EVAL_Expr *expr, EVAL_ErrorList *eout);
internal TG_Key eval_type_from_type_expr(Arena *arena, TG_Graph *graph, RDI_Parsed *rdi, EVAL_Expr *expr, EVAL_ErrorList *eout);
internal EVAL_IRTreeAndType eval_irtree_and_type_from_expr(Arena *arena, TG_Graph *graph, RDI_Parsed *rdi, EVAL_String2ExprMap *leaf_ident_expr_map, EVAL_Expr *expr, EVAL_ErrorList *eout);
internal void eval_oplist_from_irtree(Arena *arena, EVAL_IRTree *tree, EVAL_OpList *out);
#endif //EVAL_COMPILER_H
+254 -254
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@@ -1,254 +1,254 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
////////////////////////////////
//~ rjf: Generated Code
#include "generated/eval.meta.c"
////////////////////////////////
//~ rjf: Basic Functions
internal U64
eval_hash_from_string(String8 string)
{
U64 result = 5381;
for(U64 i = 0; i < string.size; i += 1)
{
result = ((result << 5) + result) + string.str[i];
}
return result;
}
////////////////////////////////
//~ rjf: Error List Building Functions
internal void
eval_error(Arena *arena, EVAL_ErrorList *list, EVAL_ErrorKind kind, void *location, String8 text){
EVAL_Error *error = push_array_no_zero(arena, EVAL_Error, 1);
SLLQueuePush(list->first, list->last, error);
list->count += 1;
list->max_kind = Max(kind, list->max_kind);
error->kind = kind;
error->location = location;
error->text = text;
}
internal void
eval_errorf(Arena *arena, EVAL_ErrorList *list, EVAL_ErrorKind kind, void *location, char *fmt, ...){
va_list args;
va_start(args, fmt);
String8 text = push_str8fv(arena, fmt, args);
va_end(args);
eval_error(arena, list, kind, location, text);
}
internal void
eval_error_list_concat_in_place(EVAL_ErrorList *dst, EVAL_ErrorList *to_push){
if (dst->last != 0){
if (to_push->last != 0){
dst->last->next = to_push->first;
dst->last = to_push->last;
dst->count += to_push->count;
}
}
else{
*dst = *to_push;
}
MemoryZeroStruct(to_push);
}
////////////////////////////////
//~ rjf: Map Functions
//- rjf: string -> num
internal EVAL_String2NumMap
eval_string2num_map_make(Arena *arena, U64 slot_count)
{
EVAL_String2NumMap map = {0};
map.slots_count = slot_count;
map.slots = push_array(arena, EVAL_String2NumMapSlot, map.slots_count);
return map;
}
internal void
eval_string2num_map_insert(Arena *arena, EVAL_String2NumMap *map, String8 string, U64 num)
{
U64 hash = eval_hash_from_string(string);
U64 slot_idx = hash%map->slots_count;
EVAL_String2NumMapNode *existing_node = 0;
for(EVAL_String2NumMapNode *node = map->slots[slot_idx].first; node != 0; node = node->hash_next)
{
if(str8_match(node->string, string, 0) && node->num == num)
{
existing_node = node;
break;
}
}
if(existing_node == 0)
{
EVAL_String2NumMapNode *node = push_array(arena, EVAL_String2NumMapNode, 1);
SLLQueuePush_N(map->slots[slot_idx].first, map->slots[slot_idx].last, node, hash_next);
SLLQueuePush_N(map->first, map->last, node, order_next);
node->string = push_str8_copy(arena, string);
node->num = num;
map->node_count += 1;
}
}
internal U64
eval_num_from_string(EVAL_String2NumMap *map, String8 string)
{
U64 num = 0;
if(map->slots_count != 0)
{
U64 hash = eval_hash_from_string(string);
U64 slot_idx = hash%map->slots_count;
EVAL_String2NumMapNode *existing_node = 0;
for(EVAL_String2NumMapNode *node = map->slots[slot_idx].first; node != 0; node = node->hash_next)
{
if(str8_match(node->string, string, 0))
{
existing_node = node;
break;
}
}
if(existing_node != 0)
{
num = existing_node->num;
}
}
return num;
}
internal EVAL_String2NumMapNodeArray
eval_string2num_map_node_array_from_map(Arena *arena, EVAL_String2NumMap *map)
{
EVAL_String2NumMapNodeArray result = {0};
result.count = map->node_count;
result.v = push_array(arena, EVAL_String2NumMapNode *, result.count);
U64 idx = 0;
for(EVAL_String2NumMapNode *n = map->first; n != 0; n = n->order_next, idx += 1)
{
result.v[idx] = n;
}
return result;
}
internal int
eval_string2num_map_node_qsort_compare__num_ascending(EVAL_String2NumMapNode **a, EVAL_String2NumMapNode **b)
{
int result = 0;
if(a[0]->num < b[0]->num)
{
result = -1;
}
else if(a[0]->num > b[0]->num)
{
result = +1;
}
return result;
}
internal void
eval_string2num_map_node_array_sort__in_place(EVAL_String2NumMapNodeArray *array)
{
quick_sort(array->v, array->count, sizeof(array->v[0]), eval_string2num_map_node_qsort_compare__num_ascending);
}
//- rjf: string -> expr
internal EVAL_String2ExprMap
eval_string2expr_map_make(Arena *arena, U64 slot_count)
{
EVAL_String2ExprMap map = {0};
map.slots_count = slot_count;
map.slots = push_array(arena, EVAL_String2ExprMapSlot, map.slots_count);
return map;
}
internal void
eval_string2expr_map_insert(Arena *arena, EVAL_String2ExprMap *map, String8 string, EVAL_Expr *expr)
{
U64 hash = eval_hash_from_string(string);
U64 slot_idx = hash%map->slots_count;
EVAL_String2ExprMapNode *existing_node = 0;
for(EVAL_String2ExprMapNode *node = map->slots[slot_idx].first;
node != 0;
node = node->hash_next)
{
if(str8_match(node->string, string, 0))
{
existing_node = node;
break;
}
}
if(existing_node == 0)
{
EVAL_String2ExprMapNode *node = push_array(arena, EVAL_String2ExprMapNode, 1);
SLLQueuePush_N(map->slots[slot_idx].first, map->slots[slot_idx].last, node, hash_next);
node->string = push_str8_copy(arena, string);
existing_node = node;
}
existing_node->expr = expr;
}
internal void
eval_string2expr_map_inc_poison(EVAL_String2ExprMap *map, String8 string)
{
U64 hash = eval_hash_from_string(string);
U64 slot_idx = hash%map->slots_count;
for(EVAL_String2ExprMapNode *node = map->slots[slot_idx].first;
node != 0;
node = node->hash_next)
{
if(str8_match(node->string, string, 0))
{
node->poison_count += 1;
break;
}
}
}
internal void
eval_string2expr_map_dec_poison(EVAL_String2ExprMap *map, String8 string)
{
U64 hash = eval_hash_from_string(string);
U64 slot_idx = hash%map->slots_count;
for(EVAL_String2ExprMapNode *node = map->slots[slot_idx].first;
node != 0;
node = node->hash_next)
{
if(str8_match(node->string, string, 0) && node->poison_count > 0)
{
node->poison_count -= 1;
break;
}
}
}
internal EVAL_Expr *
eval_expr_from_string(EVAL_String2ExprMap *map, String8 string)
{
EVAL_Expr *expr = &eval_expr_nil;
if(map->slots_count != 0)
{
U64 hash = eval_hash_from_string(string);
U64 slot_idx = hash%map->slots_count;
EVAL_String2ExprMapNode *existing_node = 0;
for(EVAL_String2ExprMapNode *node = map->slots[slot_idx].first; node != 0; node = node->hash_next)
{
if(str8_match(node->string, string, 0) && node->poison_count == 0)
{
existing_node = node;
break;
}
}
if(existing_node != 0)
{
expr = existing_node->expr;
}
}
return expr;
}
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
////////////////////////////////
//~ rjf: Generated Code
#include "generated/eval.meta.c"
////////////////////////////////
//~ rjf: Basic Functions
internal U64
eval_hash_from_string(String8 string)
{
U64 result = 5381;
for(U64 i = 0; i < string.size; i += 1)
{
result = ((result << 5) + result) + string.str[i];
}
return result;
}
////////////////////////////////
//~ rjf: Error List Building Functions
internal void
eval_error(Arena *arena, EVAL_ErrorList *list, EVAL_ErrorKind kind, void *location, String8 text){
EVAL_Error *error = push_array_no_zero(arena, EVAL_Error, 1);
SLLQueuePush(list->first, list->last, error);
list->count += 1;
list->max_kind = Max(kind, list->max_kind);
error->kind = kind;
error->location = location;
error->text = text;
}
internal void
eval_errorf(Arena *arena, EVAL_ErrorList *list, EVAL_ErrorKind kind, void *location, char *fmt, ...){
va_list args;
va_start(args, fmt);
String8 text = push_str8fv(arena, fmt, args);
va_end(args);
eval_error(arena, list, kind, location, text);
}
internal void
eval_error_list_concat_in_place(EVAL_ErrorList *dst, EVAL_ErrorList *to_push){
if (dst->last != 0){
if (to_push->last != 0){
dst->last->next = to_push->first;
dst->last = to_push->last;
dst->count += to_push->count;
}
}
else{
*dst = *to_push;
}
MemoryZeroStruct(to_push);
}
////////////////////////////////
//~ rjf: Map Functions
//- rjf: string -> num
internal EVAL_String2NumMap
eval_string2num_map_make(Arena *arena, U64 slot_count)
{
EVAL_String2NumMap map = {0};
map.slots_count = slot_count;
map.slots = push_array(arena, EVAL_String2NumMapSlot, map.slots_count);
return map;
}
internal void
eval_string2num_map_insert(Arena *arena, EVAL_String2NumMap *map, String8 string, U64 num)
{
U64 hash = eval_hash_from_string(string);
U64 slot_idx = hash%map->slots_count;
EVAL_String2NumMapNode *existing_node = 0;
for(EVAL_String2NumMapNode *node = map->slots[slot_idx].first; node != 0; node = node->hash_next)
{
if(str8_match(node->string, string, 0) && node->num == num)
{
existing_node = node;
break;
}
}
if(existing_node == 0)
{
EVAL_String2NumMapNode *node = push_array(arena, EVAL_String2NumMapNode, 1);
SLLQueuePush_N(map->slots[slot_idx].first, map->slots[slot_idx].last, node, hash_next);
SLLQueuePush_N(map->first, map->last, node, order_next);
node->string = push_str8_copy(arena, string);
node->num = num;
map->node_count += 1;
}
}
internal U64
eval_num_from_string(EVAL_String2NumMap *map, String8 string)
{
U64 num = 0;
if(map->slots_count != 0)
{
U64 hash = eval_hash_from_string(string);
U64 slot_idx = hash%map->slots_count;
EVAL_String2NumMapNode *existing_node = 0;
for(EVAL_String2NumMapNode *node = map->slots[slot_idx].first; node != 0; node = node->hash_next)
{
if(str8_match(node->string, string, 0))
{
existing_node = node;
break;
}
}
if(existing_node != 0)
{
num = existing_node->num;
}
}
return num;
}
internal EVAL_String2NumMapNodeArray
eval_string2num_map_node_array_from_map(Arena *arena, EVAL_String2NumMap *map)
{
EVAL_String2NumMapNodeArray result = {0};
result.count = map->node_count;
result.v = push_array(arena, EVAL_String2NumMapNode *, result.count);
U64 idx = 0;
for(EVAL_String2NumMapNode *n = map->first; n != 0; n = n->order_next, idx += 1)
{
result.v[idx] = n;
}
return result;
}
internal int
eval_string2num_map_node_qsort_compare__num_ascending(EVAL_String2NumMapNode **a, EVAL_String2NumMapNode **b)
{
int result = 0;
if(a[0]->num < b[0]->num)
{
result = -1;
}
else if(a[0]->num > b[0]->num)
{
result = +1;
}
return result;
}
internal void
eval_string2num_map_node_array_sort__in_place(EVAL_String2NumMapNodeArray *array)
{
quick_sort(array->v, array->count, sizeof(array->v[0]), eval_string2num_map_node_qsort_compare__num_ascending);
}
//- rjf: string -> expr
internal EVAL_String2ExprMap
eval_string2expr_map_make(Arena *arena, U64 slot_count)
{
EVAL_String2ExprMap map = {0};
map.slots_count = slot_count;
map.slots = push_array(arena, EVAL_String2ExprMapSlot, map.slots_count);
return map;
}
internal void
eval_string2expr_map_insert(Arena *arena, EVAL_String2ExprMap *map, String8 string, EVAL_Expr *expr)
{
U64 hash = eval_hash_from_string(string);
U64 slot_idx = hash%map->slots_count;
EVAL_String2ExprMapNode *existing_node = 0;
for(EVAL_String2ExprMapNode *node = map->slots[slot_idx].first;
node != 0;
node = node->hash_next)
{
if(str8_match(node->string, string, 0))
{
existing_node = node;
break;
}
}
if(existing_node == 0)
{
EVAL_String2ExprMapNode *node = push_array(arena, EVAL_String2ExprMapNode, 1);
SLLQueuePush_N(map->slots[slot_idx].first, map->slots[slot_idx].last, node, hash_next);
node->string = push_str8_copy(arena, string);
existing_node = node;
}
existing_node->expr = expr;
}
internal void
eval_string2expr_map_inc_poison(EVAL_String2ExprMap *map, String8 string)
{
U64 hash = eval_hash_from_string(string);
U64 slot_idx = hash%map->slots_count;
for(EVAL_String2ExprMapNode *node = map->slots[slot_idx].first;
node != 0;
node = node->hash_next)
{
if(str8_match(node->string, string, 0))
{
node->poison_count += 1;
break;
}
}
}
internal void
eval_string2expr_map_dec_poison(EVAL_String2ExprMap *map, String8 string)
{
U64 hash = eval_hash_from_string(string);
U64 slot_idx = hash%map->slots_count;
for(EVAL_String2ExprMapNode *node = map->slots[slot_idx].first;
node != 0;
node = node->hash_next)
{
if(str8_match(node->string, string, 0) && node->poison_count > 0)
{
node->poison_count -= 1;
break;
}
}
}
internal EVAL_Expr *
eval_expr_from_string(EVAL_String2ExprMap *map, String8 string)
{
EVAL_Expr *expr = &eval_expr_nil;
if(map->slots_count != 0)
{
U64 hash = eval_hash_from_string(string);
U64 slot_idx = hash%map->slots_count;
EVAL_String2ExprMapNode *existing_node = 0;
for(EVAL_String2ExprMapNode *node = map->slots[slot_idx].first; node != 0; node = node->hash_next)
{
if(str8_match(node->string, string, 0) && node->poison_count == 0)
{
existing_node = node;
break;
}
}
if(existing_node != 0)
{
expr = existing_node->expr;
}
}
return expr;
}
+232 -232
View File
@@ -1,232 +1,232 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef EVAL_CORE_H
#define EVAL_CORE_H
////////////////////////////////
//~ rjf: Errors
typedef enum EVAL_ErrorKind
{
EVAL_ErrorKind_Null,
EVAL_ErrorKind_MalformedInput,
EVAL_ErrorKind_MissingInfo,
EVAL_ErrorKind_ResolutionFailure,
EVAL_ErrorKind_InterpretationError,
EVAL_ErrorKind_COUNT
}
EVAL_ErrorKind;
typedef struct EVAL_Error EVAL_Error;
struct EVAL_Error
{
EVAL_Error *next;
EVAL_ErrorKind kind;
void *location;
String8 text;
};
typedef struct EVAL_ErrorList EVAL_ErrorList;
struct EVAL_ErrorList
{
EVAL_Error *first;
EVAL_Error *last;
EVAL_ErrorKind max_kind;
U64 count;
};
////////////////////////////////
//~ rjf: Operation Types
enum
{
EVAL_IRExtKind_Bytecode = RDI_EvalOp_COUNT,
EVAL_IRExtKind_COUNT
};
typedef struct EVAL_Op EVAL_Op;
struct EVAL_Op
{
EVAL_Op *next;
RDI_EvalOp opcode;
union
{
U64 p;
String8 bytecode;
};
};
typedef struct EVAL_OpList EVAL_OpList;
struct EVAL_OpList
{
EVAL_Op *first_op;
EVAL_Op *last_op;
U32 op_count;
U32 encoded_size;
};
////////////////////////////////
//~ rjf: Generated Code
#include "eval/generated/eval.meta.h"
////////////////////////////////
//~ rjf: Expression Tree Types
typedef enum EVAL_EvalMode
{
EVAL_EvalMode_NULL,
EVAL_EvalMode_Value,
EVAL_EvalMode_Addr,
EVAL_EvalMode_Reg
}
EVAL_EvalMode;
typedef struct EVAL_Expr EVAL_Expr;
struct EVAL_Expr
{
EVAL_ExprKind kind;
void *location;
union
{
EVAL_Expr *children[3];
U32 u32;
U64 u64;
F32 f32;
F64 f64;
struct
{
EVAL_Expr *child;
U64 u64;
} child_and_constant;
String8 name;
struct
{
TG_Key type_key;
String8 bytecode;
EVAL_EvalMode mode;
};
};
};
////////////////////////////////
//~ rjf: IR Tree Types
typedef struct EVAL_IRTree EVAL_IRTree;
struct EVAL_IRTree{
RDI_EvalOp op;
EVAL_IRTree *children[3];
union{
U64 p;
String8 bytecode;
};
};
typedef struct EVAL_IRTreeAndType EVAL_IRTreeAndType;
struct EVAL_IRTreeAndType{
EVAL_IRTree *tree;
TG_Key type_key;
EVAL_EvalMode mode;
};
////////////////////////////////
//~ rjf: Map Types
//- rjf: string -> num
typedef struct EVAL_String2NumMapNode EVAL_String2NumMapNode;
struct EVAL_String2NumMapNode
{
EVAL_String2NumMapNode *order_next;
EVAL_String2NumMapNode *hash_next;
String8 string;
U64 num;
};
typedef struct EVAL_String2NumMapNodeArray EVAL_String2NumMapNodeArray;
struct EVAL_String2NumMapNodeArray
{
EVAL_String2NumMapNode **v;
U64 count;
};
typedef struct EVAL_String2NumMapSlot EVAL_String2NumMapSlot;
struct EVAL_String2NumMapSlot
{
EVAL_String2NumMapNode *first;
EVAL_String2NumMapNode *last;
};
typedef struct EVAL_String2NumMap EVAL_String2NumMap;
struct EVAL_String2NumMap
{
U64 slots_count;
U64 node_count;
EVAL_String2NumMapSlot *slots;
EVAL_String2NumMapNode *first;
EVAL_String2NumMapNode *last;
};
//- rjf: string -> expr
typedef struct EVAL_String2ExprMapNode EVAL_String2ExprMapNode;
struct EVAL_String2ExprMapNode
{
EVAL_String2ExprMapNode *hash_next;
String8 string;
EVAL_Expr *expr;
U64 poison_count;
};
typedef struct EVAL_String2ExprMapSlot EVAL_String2ExprMapSlot;
struct EVAL_String2ExprMapSlot
{
EVAL_String2ExprMapNode *first;
EVAL_String2ExprMapNode *last;
};
typedef struct EVAL_String2ExprMap EVAL_String2ExprMap;
struct EVAL_String2ExprMap
{
U64 slots_count;
EVAL_String2ExprMapSlot *slots;
};
////////////////////////////////
//~ rjf: Globals
global read_only EVAL_Expr eval_expr_nil = {0};
global read_only EVAL_IRTree eval_irtree_nil = {0};
////////////////////////////////
//~ rjf: Basic Functions
internal U64 eval_hash_from_string(String8 string);
////////////////////////////////
//~ rjf: Error List Building Functions
internal void eval_error(Arena *arena, EVAL_ErrorList *list, EVAL_ErrorKind kind, void *location, String8 text);
internal void eval_errorf(Arena *arena, EVAL_ErrorList *list, EVAL_ErrorKind kind, void *location, char *fmt, ...);
internal void eval_error_list_concat_in_place(EVAL_ErrorList *dst, EVAL_ErrorList *to_push);
////////////////////////////////
//~ rjf: Map Functions
//- rjf: string -> num
internal EVAL_String2NumMap eval_string2num_map_make(Arena *arena, U64 slot_count);
internal void eval_string2num_map_insert(Arena *arena, EVAL_String2NumMap *map, String8 string, U64 num);
internal U64 eval_num_from_string(EVAL_String2NumMap *map, String8 string);
internal EVAL_String2NumMapNodeArray eval_string2num_map_node_array_from_map(Arena *arena, EVAL_String2NumMap *map);
internal int eval_string2num_map_node_qsort_compare__num_ascending(EVAL_String2NumMapNode **a, EVAL_String2NumMapNode **b);
internal void eval_string2num_map_node_array_sort__in_place(EVAL_String2NumMapNodeArray *array);
//- rjf: string -> expr
internal EVAL_String2ExprMap eval_string2expr_map_make(Arena *arena, U64 slot_count);
internal void eval_string2expr_map_insert(Arena *arena, EVAL_String2ExprMap *map, String8 string, EVAL_Expr *expr);
internal void eval_string2expr_map_inc_poison(EVAL_String2ExprMap *map, String8 string);
internal void eval_string2expr_map_dec_poison(EVAL_String2ExprMap *map, String8 string);
internal EVAL_Expr *eval_expr_from_string(EVAL_String2ExprMap *map, String8 string);
#endif // EVAL_CORE_H
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef EVAL_CORE_H
#define EVAL_CORE_H
////////////////////////////////
//~ rjf: Errors
typedef enum EVAL_ErrorKind
{
EVAL_ErrorKind_Null,
EVAL_ErrorKind_MalformedInput,
EVAL_ErrorKind_MissingInfo,
EVAL_ErrorKind_ResolutionFailure,
EVAL_ErrorKind_InterpretationError,
EVAL_ErrorKind_COUNT
}
EVAL_ErrorKind;
typedef struct EVAL_Error EVAL_Error;
struct EVAL_Error
{
EVAL_Error *next;
EVAL_ErrorKind kind;
void *location;
String8 text;
};
typedef struct EVAL_ErrorList EVAL_ErrorList;
struct EVAL_ErrorList
{
EVAL_Error *first;
EVAL_Error *last;
EVAL_ErrorKind max_kind;
U64 count;
};
////////////////////////////////
//~ rjf: Operation Types
enum
{
EVAL_IRExtKind_Bytecode = RDI_EvalOp_COUNT,
EVAL_IRExtKind_COUNT
};
typedef struct EVAL_Op EVAL_Op;
struct EVAL_Op
{
EVAL_Op *next;
RDI_EvalOp opcode;
union
{
U64 p;
String8 bytecode;
};
};
typedef struct EVAL_OpList EVAL_OpList;
struct EVAL_OpList
{
EVAL_Op *first_op;
EVAL_Op *last_op;
U32 op_count;
U32 encoded_size;
};
////////////////////////////////
//~ rjf: Generated Code
#include "eval/generated/eval.meta.h"
////////////////////////////////
//~ rjf: Expression Tree Types
typedef enum EVAL_EvalMode
{
EVAL_EvalMode_NULL,
EVAL_EvalMode_Value,
EVAL_EvalMode_Addr,
EVAL_EvalMode_Reg
}
EVAL_EvalMode;
typedef struct EVAL_Expr EVAL_Expr;
struct EVAL_Expr
{
EVAL_ExprKind kind;
void *location;
union
{
EVAL_Expr *children[3];
U32 u32;
U64 u64;
F32 f32;
F64 f64;
struct
{
EVAL_Expr *child;
U64 u64;
} child_and_constant;
String8 name;
struct
{
TG_Key type_key;
String8 bytecode;
EVAL_EvalMode mode;
};
};
};
////////////////////////////////
//~ rjf: IR Tree Types
typedef struct EVAL_IRTree EVAL_IRTree;
struct EVAL_IRTree{
RDI_EvalOp op;
EVAL_IRTree *children[3];
union{
U64 p;
String8 bytecode;
};
};
typedef struct EVAL_IRTreeAndType EVAL_IRTreeAndType;
struct EVAL_IRTreeAndType{
EVAL_IRTree *tree;
TG_Key type_key;
EVAL_EvalMode mode;
};
////////////////////////////////
//~ rjf: Map Types
//- rjf: string -> num
typedef struct EVAL_String2NumMapNode EVAL_String2NumMapNode;
struct EVAL_String2NumMapNode
{
EVAL_String2NumMapNode *order_next;
EVAL_String2NumMapNode *hash_next;
String8 string;
U64 num;
};
typedef struct EVAL_String2NumMapNodeArray EVAL_String2NumMapNodeArray;
struct EVAL_String2NumMapNodeArray
{
EVAL_String2NumMapNode **v;
U64 count;
};
typedef struct EVAL_String2NumMapSlot EVAL_String2NumMapSlot;
struct EVAL_String2NumMapSlot
{
EVAL_String2NumMapNode *first;
EVAL_String2NumMapNode *last;
};
typedef struct EVAL_String2NumMap EVAL_String2NumMap;
struct EVAL_String2NumMap
{
U64 slots_count;
U64 node_count;
EVAL_String2NumMapSlot *slots;
EVAL_String2NumMapNode *first;
EVAL_String2NumMapNode *last;
};
//- rjf: string -> expr
typedef struct EVAL_String2ExprMapNode EVAL_String2ExprMapNode;
struct EVAL_String2ExprMapNode
{
EVAL_String2ExprMapNode *hash_next;
String8 string;
EVAL_Expr *expr;
U64 poison_count;
};
typedef struct EVAL_String2ExprMapSlot EVAL_String2ExprMapSlot;
struct EVAL_String2ExprMapSlot
{
EVAL_String2ExprMapNode *first;
EVAL_String2ExprMapNode *last;
};
typedef struct EVAL_String2ExprMap EVAL_String2ExprMap;
struct EVAL_String2ExprMap
{
U64 slots_count;
EVAL_String2ExprMapSlot *slots;
};
////////////////////////////////
//~ rjf: Globals
global read_only EVAL_Expr eval_expr_nil = {0};
global read_only EVAL_IRTree eval_irtree_nil = {0};
////////////////////////////////
//~ rjf: Basic Functions
internal U64 eval_hash_from_string(String8 string);
////////////////////////////////
//~ rjf: Error List Building Functions
internal void eval_error(Arena *arena, EVAL_ErrorList *list, EVAL_ErrorKind kind, void *location, String8 text);
internal void eval_errorf(Arena *arena, EVAL_ErrorList *list, EVAL_ErrorKind kind, void *location, char *fmt, ...);
internal void eval_error_list_concat_in_place(EVAL_ErrorList *dst, EVAL_ErrorList *to_push);
////////////////////////////////
//~ rjf: Map Functions
//- rjf: string -> num
internal EVAL_String2NumMap eval_string2num_map_make(Arena *arena, U64 slot_count);
internal void eval_string2num_map_insert(Arena *arena, EVAL_String2NumMap *map, String8 string, U64 num);
internal U64 eval_num_from_string(EVAL_String2NumMap *map, String8 string);
internal EVAL_String2NumMapNodeArray eval_string2num_map_node_array_from_map(Arena *arena, EVAL_String2NumMap *map);
internal int eval_string2num_map_node_qsort_compare__num_ascending(EVAL_String2NumMapNode **a, EVAL_String2NumMapNode **b);
internal void eval_string2num_map_node_array_sort__in_place(EVAL_String2NumMapNodeArray *array);
//- rjf: string -> expr
internal EVAL_String2ExprMap eval_string2expr_map_make(Arena *arena, U64 slot_count);
internal void eval_string2expr_map_insert(Arena *arena, EVAL_String2ExprMap *map, String8 string, EVAL_Expr *expr);
internal void eval_string2expr_map_inc_poison(EVAL_String2ExprMap *map, String8 string);
internal void eval_string2expr_map_dec_poison(EVAL_String2ExprMap *map, String8 string);
internal EVAL_Expr *eval_expr_from_string(EVAL_String2ExprMap *map, String8 string);
#endif // EVAL_CORE_H
+50 -50
View File
@@ -1,50 +1,50 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
////////////////////////////////
// NOTE(allen): Eval Decode Function
internal void
eval_print_decode_from_bytecode(FILE *out, String8 bytecode){
U8 *ptr = bytecode.str;
U8 *opl = bytecode.str + bytecode.size;
for (;ptr < opl;){
// consume opcode
SYMS_EvalOp op = (SYMS_EvalOp)*ptr;
if (op >= SYMS_EvalOp_COUNT){
fprintf(out, "decode error: undefined op code\n");
goto done;
}
U8 ctrlbits = syms_eval_opcode_ctrlbits[op];
ptr += 1;
// decode
U64 imm = 0;
U32 decode_size = (ctrlbits >> SYMS_EvalOpCtrlBits_DecodeShft)&SYMS_EvalOpCtrlBits_DecodeMask;
{
U8 *next_ptr = ptr + decode_size;
if (next_ptr > opl){
fprintf(out, "decode error: expected constant goes past the end of bytecode\n");
goto done;
}
// TODO(allen): to improve this:
// gaurantee 8 bytes padding after the end of serialized bytecode
// read 8 bytes and mask
switch (decode_size){
case 1: imm = *ptr; break;
case 2: imm = *(U16*)ptr; break;
case 4: imm = *(U32*)ptr; break;
case 8: imm = *(U64*)ptr; break;
}
ptr = next_ptr;
}
// op string & control bits
SYMS_String8 op_string = syms_eval_opcode_strings[op];
// print
fprintf(out, "%.*s 0x%llx\n", str8_varg(op_string), imm);
}
done:;
}
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
////////////////////////////////
// NOTE(allen): Eval Decode Function
internal void
eval_print_decode_from_bytecode(FILE *out, String8 bytecode){
U8 *ptr = bytecode.str;
U8 *opl = bytecode.str + bytecode.size;
for (;ptr < opl;){
// consume opcode
SYMS_EvalOp op = (SYMS_EvalOp)*ptr;
if (op >= SYMS_EvalOp_COUNT){
fprintf(out, "decode error: undefined op code\n");
goto done;
}
U8 ctrlbits = syms_eval_opcode_ctrlbits[op];
ptr += 1;
// decode
U64 imm = 0;
U32 decode_size = (ctrlbits >> SYMS_EvalOpCtrlBits_DecodeShft)&SYMS_EvalOpCtrlBits_DecodeMask;
{
U8 *next_ptr = ptr + decode_size;
if (next_ptr > opl){
fprintf(out, "decode error: expected constant goes past the end of bytecode\n");
goto done;
}
// TODO(allen): to improve this:
// gaurantee 8 bytes padding after the end of serialized bytecode
// read 8 bytes and mask
switch (decode_size){
case 1: imm = *ptr; break;
case 2: imm = *(U16*)ptr; break;
case 4: imm = *(U32*)ptr; break;
case 8: imm = *(U64*)ptr; break;
}
ptr = next_ptr;
}
// op string & control bits
SYMS_String8 op_string = syms_eval_opcode_strings[op];
// print
fprintf(out, "%.*s 0x%llx\n", str8_varg(op_string), imm);
}
done:;
}
+12 -12
View File
@@ -1,12 +1,12 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef EVAL_DECODE_H
#define EVAL_DECODE_H
////////////////////////////////
// NOTE(allen): Eval Decode Function
internal void eval_print_decode_from_bytecode(FILE *out, String8 bytecode);
#endif //EVAL_DECODE_H
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef EVAL_DECODE_H
#define EVAL_DECODE_H
////////////////////////////////
// NOTE(allen): Eval Decode Function
internal void eval_print_decode_from_bytecode(FILE *out, String8 bytecode);
#endif //EVAL_DECODE_H
+7 -7
View File
@@ -1,7 +1,7 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#include "eval/eval_core.c"
#include "eval/eval_compiler.c"
#include "eval/eval_machine.c"
#include "eval/eval_parser.c"
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#include "eval/eval_core.c"
#include "eval/eval_compiler.c"
#include "eval/eval_machine.c"
#include "eval/eval_parser.c"
+12 -12
View File
@@ -1,12 +1,12 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef EVAL_INC_H
#define EVAL_INC_H
#include "eval/eval_core.h"
#include "eval/eval_compiler.h"
#include "eval/eval_machine.h"
#include "eval/eval_parser.h"
#endif // EVAL_INC_H
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef EVAL_INC_H
#define EVAL_INC_H
#include "eval/eval_core.h"
#include "eval/eval_compiler.h"
#include "eval/eval_machine.h"
#include "eval/eval_parser.h"
#endif // EVAL_INC_H
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// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef EVAL2_MACHINE_H
#define EVAL2_MACHINE_H
////////////////////////////////
//~ allen: Eval Machine Types
typedef B32 EVAL_MemoryRead(void *u, void *out, U64 addr, U64 size);
typedef struct EVAL_Machine EVAL_Machine;
struct EVAL_Machine
{
void *u;
Architecture arch;
EVAL_MemoryRead *memory_read;
void *reg_data;
U64 reg_size;
U64 *module_base;
U64 *frame_base;
U64 *tls_base;
};
typedef union EVAL_Slot EVAL_Slot;
union EVAL_Slot
{
U64 u256[4];
U64 u128[2];
U64 u64;
S64 s64;
F64 f64;
F32 f32;
};
typedef struct EVAL_Result EVAL_Result;
struct EVAL_Result
{
EVAL_Slot value;
EVAL_ResultCode code;
};
////////////////////////////////
//~ allen: Eval Machine Functions
internal EVAL_Result eval_interpret(EVAL_Machine *machine, String8 bytecode);
#endif //EVAL2_MACHINE_H
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef EVAL2_MACHINE_H
#define EVAL2_MACHINE_H
////////////////////////////////
//~ allen: Eval Machine Types
typedef B32 EVAL_MemoryRead(void *u, void *out, U64 addr, U64 size);
typedef struct EVAL_Machine EVAL_Machine;
struct EVAL_Machine
{
void *u;
Architecture arch;
EVAL_MemoryRead *memory_read;
void *reg_data;
U64 reg_size;
U64 *module_base;
U64 *frame_base;
U64 *tls_base;
};
typedef union EVAL_Slot EVAL_Slot;
union EVAL_Slot
{
U64 u256[4];
U64 u128[2];
U64 u64;
S64 s64;
F64 f64;
F32 f32;
};
typedef struct EVAL_Result EVAL_Result;
struct EVAL_Result
{
EVAL_Slot value;
EVAL_ResultCode code;
};
////////////////////////////////
//~ allen: Eval Machine Functions
internal EVAL_Result eval_interpret(EVAL_Machine *machine, String8 bytecode);
#endif //EVAL2_MACHINE_H
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// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef EVAL_PARSER_H
#define EVAL_PARSER_H
////////////////////////////////
//~ rjf: Token Types
typedef enum EVAL_TokenKind
{
EVAL_TokenKind_Null,
EVAL_TokenKind_Identifier,
EVAL_TokenKind_Numeric,
EVAL_TokenKind_StringLiteral,
EVAL_TokenKind_CharLiteral,
EVAL_TokenKind_Symbol,
EVAL_TokenKind_COUNT
}
EVAL_TokenKind;
typedef struct EVAL_Token EVAL_Token;
struct EVAL_Token
{
EVAL_TokenKind kind;
Rng1U64 range;
};
typedef struct EVAL_TokenChunkNode EVAL_TokenChunkNode;
struct EVAL_TokenChunkNode
{
EVAL_TokenChunkNode *next;
EVAL_Token *v;
U64 count;
U64 cap;
};
typedef struct EVAL_TokenChunkList EVAL_TokenChunkList;
struct EVAL_TokenChunkList
{
EVAL_TokenChunkNode *first;
EVAL_TokenChunkNode *last;
U64 node_count;
U64 total_count;
};
typedef struct EVAL_TokenArray EVAL_TokenArray;
struct EVAL_TokenArray
{
EVAL_Token *v;
U64 count;
};
////////////////////////////////
//~ rjf: Parser Types
typedef struct EVAL_ParseResult EVAL_ParseResult;
struct EVAL_ParseResult
{
EVAL_Token *last_token;
EVAL_Expr *expr;
EVAL_ErrorList errors;
};
typedef struct EVAL_ParseCtx EVAL_ParseCtx;
struct EVAL_ParseCtx
{
Architecture arch;
U64 ip_voff;
RDI_Parsed *rdi;
TG_Graph *type_graph;
EVAL_String2NumMap *regs_map;
EVAL_String2NumMap *reg_alias_map;
EVAL_String2NumMap *locals_map;
EVAL_String2NumMap *member_map;
};
////////////////////////////////
//~ rjf: Globals
read_only global EVAL_String2NumMap eval_string2num_map_nil = {0};
read_only global EVAL_String2ExprMap eval_string2expr_map_nil = {0};
global read_only EVAL_ParseResult eval_parse_result_nil = {0, &eval_expr_nil};
////////////////////////////////
//~ rjf: Debug-Info-Driven Map Building Fast Paths
internal EVAL_String2NumMap *eval_push_locals_map_from_rdi_voff(Arena *arena, RDI_Parsed *rdi, U64 voff);
internal EVAL_String2NumMap *eval_push_member_map_from_rdi_voff(Arena *arena, RDI_Parsed *rdi, U64 voff);
////////////////////////////////
//~ rjf: Tokenization Functions
#define eval_token_at_it(it, arr) (((it) < (arr)->v+(arr)->count) ? (*(it)) : eval_token_zero())
internal EVAL_Token eval_token_zero(void);
internal void eval_token_chunk_list_push(Arena *arena, EVAL_TokenChunkList *list, U64 chunk_size, EVAL_Token *token);
internal EVAL_TokenArray eval_token_array_from_chunk_list(Arena *arena, EVAL_TokenChunkList *list);
internal EVAL_TokenArray eval_token_array_from_text(Arena *arena, String8 text);
internal EVAL_TokenArray eval_token_array_make_first_opl(EVAL_Token *first, EVAL_Token *opl);
////////////////////////////////
//~ rjf: Parser Functions
internal TG_Key eval_leaf_type_from_name(RDI_Parsed *rdi, String8 name);
internal EVAL_ParseResult eval_parse_type_from_text_tokens(Arena *arena, EVAL_ParseCtx *ctx, String8 text, EVAL_TokenArray *tokens);
internal EVAL_ParseResult eval_parse_expr_from_text_tokens__prec(Arena *arena, EVAL_ParseCtx *ctx, String8 text, EVAL_TokenArray *tokens, S64 max_precedence);
internal EVAL_ParseResult eval_parse_expr_from_text_tokens(Arena *arena, EVAL_ParseCtx *ctx, String8 text, EVAL_TokenArray *tokens);
#endif // EVAL_PARSER_H
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef EVAL_PARSER_H
#define EVAL_PARSER_H
////////////////////////////////
//~ rjf: Token Types
typedef enum EVAL_TokenKind
{
EVAL_TokenKind_Null,
EVAL_TokenKind_Identifier,
EVAL_TokenKind_Numeric,
EVAL_TokenKind_StringLiteral,
EVAL_TokenKind_CharLiteral,
EVAL_TokenKind_Symbol,
EVAL_TokenKind_COUNT
}
EVAL_TokenKind;
typedef struct EVAL_Token EVAL_Token;
struct EVAL_Token
{
EVAL_TokenKind kind;
Rng1U64 range;
};
typedef struct EVAL_TokenChunkNode EVAL_TokenChunkNode;
struct EVAL_TokenChunkNode
{
EVAL_TokenChunkNode *next;
EVAL_Token *v;
U64 count;
U64 cap;
};
typedef struct EVAL_TokenChunkList EVAL_TokenChunkList;
struct EVAL_TokenChunkList
{
EVAL_TokenChunkNode *first;
EVAL_TokenChunkNode *last;
U64 node_count;
U64 total_count;
};
typedef struct EVAL_TokenArray EVAL_TokenArray;
struct EVAL_TokenArray
{
EVAL_Token *v;
U64 count;
};
////////////////////////////////
//~ rjf: Parser Types
typedef struct EVAL_ParseResult EVAL_ParseResult;
struct EVAL_ParseResult
{
EVAL_Token *last_token;
EVAL_Expr *expr;
EVAL_ErrorList errors;
};
typedef struct EVAL_ParseCtx EVAL_ParseCtx;
struct EVAL_ParseCtx
{
Architecture arch;
U64 ip_voff;
RDI_Parsed *rdi;
TG_Graph *type_graph;
EVAL_String2NumMap *regs_map;
EVAL_String2NumMap *reg_alias_map;
EVAL_String2NumMap *locals_map;
EVAL_String2NumMap *member_map;
};
////////////////////////////////
//~ rjf: Globals
read_only global EVAL_String2NumMap eval_string2num_map_nil = {0};
read_only global EVAL_String2ExprMap eval_string2expr_map_nil = {0};
global read_only EVAL_ParseResult eval_parse_result_nil = {0, &eval_expr_nil};
////////////////////////////////
//~ rjf: Debug-Info-Driven Map Building Fast Paths
internal EVAL_String2NumMap *eval_push_locals_map_from_rdi_voff(Arena *arena, RDI_Parsed *rdi, U64 voff);
internal EVAL_String2NumMap *eval_push_member_map_from_rdi_voff(Arena *arena, RDI_Parsed *rdi, U64 voff);
////////////////////////////////
//~ rjf: Tokenization Functions
#define eval_token_at_it(it, arr) (((it) < (arr)->v+(arr)->count) ? (*(it)) : eval_token_zero())
internal EVAL_Token eval_token_zero(void);
internal void eval_token_chunk_list_push(Arena *arena, EVAL_TokenChunkList *list, U64 chunk_size, EVAL_Token *token);
internal EVAL_TokenArray eval_token_array_from_chunk_list(Arena *arena, EVAL_TokenChunkList *list);
internal EVAL_TokenArray eval_token_array_from_text(Arena *arena, String8 text);
internal EVAL_TokenArray eval_token_array_make_first_opl(EVAL_Token *first, EVAL_Token *opl);
////////////////////////////////
//~ rjf: Parser Functions
internal TG_Key eval_leaf_type_from_name(RDI_Parsed *rdi, String8 name);
internal EVAL_ParseResult eval_parse_type_from_text_tokens(Arena *arena, EVAL_ParseCtx *ctx, String8 text, EVAL_TokenArray *tokens);
internal EVAL_ParseResult eval_parse_expr_from_text_tokens__prec(Arena *arena, EVAL_ParseCtx *ctx, String8 text, EVAL_TokenArray *tokens, S64 max_precedence);
internal EVAL_ParseResult eval_parse_expr_from_text_tokens(Arena *arena, EVAL_ParseCtx *ctx, String8 text, EVAL_TokenArray *tokens);
#endif // EVAL_PARSER_H