git normalize all files

This commit is contained in:
Ryan Fleury
2024-07-26 11:13:47 -07:00
parent c13833f74f
commit b18e437337
162 changed files with 54806 additions and 54806 deletions
+158 -158
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@@ -1,158 +1,158 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
////////////////////////////////
//~ rjf: Generated Code
#include "generated/demon.meta.c"
////////////////////////////////
//~ rjf: Basic Type Functions (Helpers, Implemented Once)
//- rjf: handles
internal DMN_Handle
dmn_handle_zero(void)
{
DMN_Handle h = {0};
return h;
}
internal B32
dmn_handle_match(DMN_Handle a, DMN_Handle b)
{
return a.u32[0] == b.u32[0] && a.u32[1] == b.u32[1];
}
//- rjf: trap chunk lists
internal void
dmn_trap_chunk_list_push(Arena *arena, DMN_TrapChunkList *list, U64 cap, DMN_Trap *trap)
{
DMN_TrapChunkNode *node = list->last;
if(node == 0 || node->count >= node->cap)
{
node = push_array(arena, DMN_TrapChunkNode, 1);
node->cap = cap;
node->v = push_array_no_zero(arena, DMN_Trap, node->cap);
SLLQueuePush(list->first, list->last, node);
list->node_count += 1;
}
MemoryCopyStruct(&node->v[node->count], trap);
node->count += 1;
list->trap_count += 1;
}
internal void
dmn_trap_chunk_list_concat_in_place(DMN_TrapChunkList *dst, DMN_TrapChunkList *to_push)
{
if(dst->last == 0)
{
MemoryCopyStruct(dst, to_push);
}
else if(to_push->first != 0)
{
dst->last->next = to_push->first;
dst->last = to_push->last;
dst->node_count += to_push->node_count;
dst->trap_count += to_push->trap_count;
}
MemoryZeroStruct(to_push);
}
internal void
dmn_trap_chunk_list_concat_shallow_copy(Arena *arena, DMN_TrapChunkList *dst, DMN_TrapChunkList *to_push)
{
for(DMN_TrapChunkNode *src_n = to_push->first; src_n != 0; src_n = src_n->next)
{
DMN_TrapChunkNode *dst_n = push_array(arena, DMN_TrapChunkNode, 1);
dst_n->v = src_n->v;
dst_n->cap = src_n->cap;
dst_n->count = src_n->count;
SLLQueuePush(dst->first, dst->last, dst_n);
dst->node_count += 1;
dst->trap_count += dst_n->count;
}
}
//- rjf: handle lists
internal void
dmn_handle_list_push(Arena *arena, DMN_HandleList *list, DMN_Handle handle)
{
DMN_HandleNode *node = push_array(arena, DMN_HandleNode, 1);
SLLQueuePush(list->first, list->last, node);
node->v = handle;
list->count += 1;
}
internal DMN_HandleArray
dmn_handle_array_from_list(Arena *arena, DMN_HandleList *list)
{
DMN_HandleArray array = {0};
array.count = list->count;
array.handles = push_array_no_zero(arena, DMN_Handle, array.count);
U64 idx = 0;
for(DMN_HandleNode *n = list->first; n != 0; n = n->next, idx += 1)
{
array.handles[idx] = n->v;
}
return array;
}
internal DMN_HandleArray
dmn_handle_array_copy(Arena *arena, DMN_HandleArray *src)
{
DMN_HandleArray dst = {0};
dst.count = src->count;
dst.handles = push_array_no_zero(arena, DMN_Handle, dst.count);
MemoryCopy(dst.handles, src->handles, sizeof(DMN_Handle)*dst.count);
return dst;
}
//- rjf: event list building
internal DMN_Event *
dmn_event_list_push(Arena *arena, DMN_EventList *list)
{
DMN_EventNode *n = push_array(arena, DMN_EventNode, 1);
SLLQueuePush(list->first, list->last, n);
list->count += 1;
DMN_Event *result = &n->v;
return result;
}
////////////////////////////////
//~ rjf: Thread Reading Helper Functions (Helpers, Implemented Once)
internal U64
dmn_rip_from_thread(DMN_Handle thread)
{
U64 result = 0;
Temp scratch = scratch_begin(0, 0);
{
Architecture arch = dmn_arch_from_thread(thread);
U64 reg_block_size = regs_block_size_from_architecture(arch);
void *reg_block = push_array(scratch.arena, U8, reg_block_size);
dmn_thread_read_reg_block(thread, reg_block);
result = regs_rip_from_arch_block(arch, reg_block);
}
scratch_end(scratch);
return result;
}
internal U64
dmn_rsp_from_thread(DMN_Handle thread)
{
U64 result = 0;
Temp scratch = scratch_begin(0, 0);
{
Architecture arch = dmn_arch_from_thread(thread);
U64 reg_block_size = regs_block_size_from_architecture(arch);
void *reg_block = push_array(scratch.arena, U8, reg_block_size);
dmn_thread_read_reg_block(thread, reg_block);
result = regs_rsp_from_arch_block(arch, reg_block);
}
scratch_end(scratch);
return result;
}
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
////////////////////////////////
//~ rjf: Generated Code
#include "generated/demon.meta.c"
////////////////////////////////
//~ rjf: Basic Type Functions (Helpers, Implemented Once)
//- rjf: handles
internal DMN_Handle
dmn_handle_zero(void)
{
DMN_Handle h = {0};
return h;
}
internal B32
dmn_handle_match(DMN_Handle a, DMN_Handle b)
{
return a.u32[0] == b.u32[0] && a.u32[1] == b.u32[1];
}
//- rjf: trap chunk lists
internal void
dmn_trap_chunk_list_push(Arena *arena, DMN_TrapChunkList *list, U64 cap, DMN_Trap *trap)
{
DMN_TrapChunkNode *node = list->last;
if(node == 0 || node->count >= node->cap)
{
node = push_array(arena, DMN_TrapChunkNode, 1);
node->cap = cap;
node->v = push_array_no_zero(arena, DMN_Trap, node->cap);
SLLQueuePush(list->first, list->last, node);
list->node_count += 1;
}
MemoryCopyStruct(&node->v[node->count], trap);
node->count += 1;
list->trap_count += 1;
}
internal void
dmn_trap_chunk_list_concat_in_place(DMN_TrapChunkList *dst, DMN_TrapChunkList *to_push)
{
if(dst->last == 0)
{
MemoryCopyStruct(dst, to_push);
}
else if(to_push->first != 0)
{
dst->last->next = to_push->first;
dst->last = to_push->last;
dst->node_count += to_push->node_count;
dst->trap_count += to_push->trap_count;
}
MemoryZeroStruct(to_push);
}
internal void
dmn_trap_chunk_list_concat_shallow_copy(Arena *arena, DMN_TrapChunkList *dst, DMN_TrapChunkList *to_push)
{
for(DMN_TrapChunkNode *src_n = to_push->first; src_n != 0; src_n = src_n->next)
{
DMN_TrapChunkNode *dst_n = push_array(arena, DMN_TrapChunkNode, 1);
dst_n->v = src_n->v;
dst_n->cap = src_n->cap;
dst_n->count = src_n->count;
SLLQueuePush(dst->first, dst->last, dst_n);
dst->node_count += 1;
dst->trap_count += dst_n->count;
}
}
//- rjf: handle lists
internal void
dmn_handle_list_push(Arena *arena, DMN_HandleList *list, DMN_Handle handle)
{
DMN_HandleNode *node = push_array(arena, DMN_HandleNode, 1);
SLLQueuePush(list->first, list->last, node);
node->v = handle;
list->count += 1;
}
internal DMN_HandleArray
dmn_handle_array_from_list(Arena *arena, DMN_HandleList *list)
{
DMN_HandleArray array = {0};
array.count = list->count;
array.handles = push_array_no_zero(arena, DMN_Handle, array.count);
U64 idx = 0;
for(DMN_HandleNode *n = list->first; n != 0; n = n->next, idx += 1)
{
array.handles[idx] = n->v;
}
return array;
}
internal DMN_HandleArray
dmn_handle_array_copy(Arena *arena, DMN_HandleArray *src)
{
DMN_HandleArray dst = {0};
dst.count = src->count;
dst.handles = push_array_no_zero(arena, DMN_Handle, dst.count);
MemoryCopy(dst.handles, src->handles, sizeof(DMN_Handle)*dst.count);
return dst;
}
//- rjf: event list building
internal DMN_Event *
dmn_event_list_push(Arena *arena, DMN_EventList *list)
{
DMN_EventNode *n = push_array(arena, DMN_EventNode, 1);
SLLQueuePush(list->first, list->last, n);
list->count += 1;
DMN_Event *result = &n->v;
return result;
}
////////////////////////////////
//~ rjf: Thread Reading Helper Functions (Helpers, Implemented Once)
internal U64
dmn_rip_from_thread(DMN_Handle thread)
{
U64 result = 0;
Temp scratch = scratch_begin(0, 0);
{
Architecture arch = dmn_arch_from_thread(thread);
U64 reg_block_size = regs_block_size_from_architecture(arch);
void *reg_block = push_array(scratch.arena, U8, reg_block_size);
dmn_thread_read_reg_block(thread, reg_block);
result = regs_rip_from_arch_block(arch, reg_block);
}
scratch_end(scratch);
return result;
}
internal U64
dmn_rsp_from_thread(DMN_Handle thread)
{
U64 result = 0;
Temp scratch = scratch_begin(0, 0);
{
Architecture arch = dmn_arch_from_thread(thread);
U64 reg_block_size = regs_block_size_from_architecture(arch);
void *reg_block = push_array(scratch.arena, U8, reg_block_size);
dmn_thread_read_reg_block(thread, reg_block);
result = regs_rsp_from_arch_block(arch, reg_block);
}
scratch_end(scratch);
return result;
}
+90 -90
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@@ -1,90 +1,90 @@
////////////////////////////////
//~ rjf: Event Kind Tables
@table(name)
DMN_EventKindTable:
{
{Null}
{Error}
{HandshakeComplete}
{CreateProcess}
{ExitProcess}
{CreateThread}
{ExitThread}
{LoadModule}
{UnloadModule}
{Breakpoint}
{Trap}
{SingleStep}
{Exception}
{Halt}
{Memory}
{DebugString}
{SetThreadName}
}
@table(name)
DMN_ErrorKindTable:
{
{Null}
{NotAttached}
{UnexpectedFailure}
{InvalidHandle}
}
@table(name)
DMN_MemoryEventKindTable:
{
{Null}
{Commit}
{Reserve}
{Decommit}
{Release}
}
@table(name)
DMN_ExceptionKindTable:
{
{Null}
{MemoryRead}
{MemoryWrite}
{MemoryExecute}
{CppThrow}
}
////////////////////////////////
//~ rjf: Generators
@enum DMN_EventKind:
{
@expand(DMN_EventKindTable a) `$(a.name)`,
COUNT
}
@data(String8) dmn_event_kind_string_table:
{
@expand(DMN_EventKindTable a) `str8_lit_comp("$(a.name)")`
}
@enum DMN_ErrorKind:
{
@expand(DMN_ErrorKindTable a) `$(a.name)`,
COUNT
}
@enum DMN_MemoryEventKind:
{
@expand(DMN_MemoryEventKindTable a) `$(a.name)`,
COUNT
}
@enum DMN_ExceptionKind:
{
@expand(DMN_ExceptionKindTable a) `$(a.name)`,
COUNT
}
@data(String8) dmn_exception_kind_string_table:
{
@expand(DMN_ExceptionKindTable a) `str8_lit_comp("$(a.name)")`
}
////////////////////////////////
//~ rjf: Event Kind Tables
@table(name)
DMN_EventKindTable:
{
{Null}
{Error}
{HandshakeComplete}
{CreateProcess}
{ExitProcess}
{CreateThread}
{ExitThread}
{LoadModule}
{UnloadModule}
{Breakpoint}
{Trap}
{SingleStep}
{Exception}
{Halt}
{Memory}
{DebugString}
{SetThreadName}
}
@table(name)
DMN_ErrorKindTable:
{
{Null}
{NotAttached}
{UnexpectedFailure}
{InvalidHandle}
}
@table(name)
DMN_MemoryEventKindTable:
{
{Null}
{Commit}
{Reserve}
{Decommit}
{Release}
}
@table(name)
DMN_ExceptionKindTable:
{
{Null}
{MemoryRead}
{MemoryWrite}
{MemoryExecute}
{CppThrow}
}
////////////////////////////////
//~ rjf: Generators
@enum DMN_EventKind:
{
@expand(DMN_EventKindTable a) `$(a.name)`,
COUNT
}
@data(String8) dmn_event_kind_string_table:
{
@expand(DMN_EventKindTable a) `str8_lit_comp("$(a.name)")`
}
@enum DMN_ErrorKind:
{
@expand(DMN_ErrorKindTable a) `$(a.name)`,
COUNT
}
@enum DMN_MemoryEventKind:
{
@expand(DMN_MemoryEventKindTable a) `$(a.name)`,
COUNT
}
@enum DMN_ExceptionKind:
{
@expand(DMN_ExceptionKindTable a) `$(a.name)`,
COUNT
}
@data(String8) dmn_exception_kind_string_table:
{
@expand(DMN_ExceptionKindTable a) `str8_lit_comp("$(a.name)")`
}
+222 -222
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@@ -1,222 +1,222 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef DEMON_OS_LINUX_H
#define DEMON_OS_LINUX_H
// TODO(allen): Potential Upgrades:
//
// memory fd upgrade - Right now for each process we hold open a file
// descriptor for the process's memory (/proc/%d/mem) for the entire lifetime
// of the process; it could be opened and closed with some kind of LRU cache
// to put a finite cap on the number of handles the demon holds
//
////////////////////////////////
//~ NOTE(allen): Get The Linux Includes
#include <sys/ptrace.h>
#include <sys/types.h>
#include <sys/wait.h>
#include <unistd.h>
#include <elf.h>
#include <dirent.h>
#include <errno.h>
////////////////////////////////
//~ NOTE(allen): Linux Demon Types
//- entities
// Demon Linux Entity Extensions
// Process: ext_u64 set to memory file descriptor
// Thread : ext_u64 cast to DEMON_LNX_ThreadExt
// Module : ext_u64 set to U64 (address of name)
struct DEMON_LNX_ThreadExt{
B32 expecting_dummy_sigstop;
};
StaticAssert(sizeof(DEMON_LNX_ThreadExt) <= sizeof(Member(DEMON_Entity, ext_u64)), check_demon_lnx_thread_ext);
//- helpers
struct DEMON_LNX_AttachNode{
DEMON_LNX_AttachNode *next;
pid_t pid;
};
struct DEMON_LNX_ProcessAux{
B32 filled;
U64 phnum;
U64 phent;
U64 phdr;
U64 execfn;
};
struct DEMON_LNX_PhdrInfo{
Rng1U64 range;
U64 dynamic;
};
struct DEMON_LNX_ModuleNode{
DEMON_LNX_ModuleNode *next;
U64 vaddr;
U64 size;
U64 name;
U64 already_known;
};
struct DEMON_LNX_EntityNode{
DEMON_LNX_EntityNode *next;
DEMON_Entity *entity;
};
////////////////////////////////
//~ NOTE(allen): Linux Demon Register Layouts
// these are defined in <sys/user.h> but only for one architecture at a time
// (and we can't really trick it into giving us both in any obvious way)
// we define them here so that we have them all "at once"
struct DEMON_LNX_UserRegsX64{
U64 r15;
U64 r14;
U64 r13;
U64 r12;
U64 rbp;
U64 rbx;
U64 r11;
U64 r10;
U64 r9;
U64 r8;
U64 rax;
U64 rcx;
U64 rdx;
U64 rsi;
U64 rdi;
U64 orig_rax;
U64 rip;
U64 cs;
U64 rflags;
U64 rsp;
U64 ss;
U64 fsbase;
U64 gsbase;
U64 ds;
U64 es;
U64 fs;
U64 gs;
};
struct DEMON_LNX_UserX64{
DEMON_LNX_UserRegsX64 regs;
S32 u_fpvalid, _pad0;
SYMS_XSaveLegacy i387;
U64 u_tsize, u_dsize, u_ssize, start_code, start_stack;
U64 signal;
S32 reserved, _pad1;
U64 u_ar0, u_fpstate;
U64 magic;
U8 u_comm[32];
U64 u_debugreg[8];
};
struct DEMON_LNX_UserRegsX86{
U32 ebx;
U32 ecx;
U32 edx;
U32 esi;
U32 edi;
U32 ebp;
U32 eax;
U32 ds;
U32 es;
U32 fs;
U32 gs;
U32 orig_eax;
U32 eip;
U32 cs;
U32 eflags;
U32 sp;
U32 ss;
};
struct DEMON_LNX_UserX86{
DEMON_LNX_UserRegsX86 regs;
S32 u_fpvalid;
SYMS_FSave i387;
U32 u_tsize, u_dsize, u_ssize, start_code, start_stack;
S32 signal, reserved;
U32 u_ar0, u_fpstate;
U32 magic;
U8 u_comm[32];
U32 u_debugreg[8];
};
////////////////////////////////
enum
{
DEMON_LNX_PermFlags_Read = (1 << 0),
DEMON_LNX_PermFlags_Write = (1 << 1),
DEMON_LNX_PermFlags_Exec = (1 << 2),
DEMON_LNX_PermFlags_Private = (1 << 3)
};
typedef int DEMON_LNX_PermFlags;
enum
{
DEMON_LNX_MapsEntryType_Null,
DEMON_LNX_MapsEntryType_Path,
DEMON_LNX_MapsEntryType_Heap,
DEMON_LNX_MapsEntryType_Stack,
DEMON_LNX_MapsEntryType_VDSO,
};
typedef int DEMON_LNX_MapsEntryType;
struct DEMON_LNX_MapsEntry
{
U64 address_lo;
U64 address_hi;
DEMON_LNX_PermFlags perms;
U64 offset;
U32 dev_major;
U32 dev_minor;
U64 inode;
String8 pathname;
DEMON_LNX_MapsEntryType type;
pid_t stack_tid;
};
////////////////////////////////
//~ rjf: Helpers
internal DEMON_LNX_ThreadExt* demon_lnx_thread_ext(DEMON_Entity *entity);
internal B32 demon_lnx_attach_pid(Arena *arena, pid_t pid, DEMON_LNX_AttachNode **new_node);
internal String8 demon_lnx_executable_path_from_pid(Arena *arena, pid_t pid);
internal int demon_lnx_open_memory_fd_for_pid(pid_t pid);
internal Architecture demon_lnx_arch_from_pid(pid_t pid);
internal DEMON_LNX_ProcessAux demon_lnx_aux_from_pid(pid_t pid, Architecture arch);
internal DEMON_LNX_PhdrInfo demon_lnx_phdr_info_from_memory(int memory_fd, B32 is_32bit,
U64 phvaddr, U64 phstride, U64 phcount);
internal DEMON_LNX_ModuleNode* demon_lnx_module_list_from_process(Arena *arena, DEMON_Entity *process);
internal U64 demon_lnx_read_memory(int memory_fd, void *dst, U64 src, U64 size);
internal B32 demon_lnx_write_memory(int memory_fd, U64 dst, void *src, U64 size);
internal String8 demon_lnx_read_memory_str(Arena *arena, int memory_fd, U64 address);
internal void demon_lnx_regs_x64_from_usr_regs_x64(SYMS_RegX64 *dst, DEMON_LNX_UserRegsX64 *src);
internal void demon_lnx_usr_regs_x64_from_regs_x64(DEMON_LNX_UserRegsX64 *dst, SYMS_RegX64 *src);
internal String8 demon_lnx_read_int_string(int fd);
internal B32 demon_lnx_read_expect(int fd, char expect);
internal int demon_lnx_read_whitespace(int fd);
internal String8 demon_lnx_read_string(Arena *arena, int fd);
internal int demon_lnx_open_maps(pid_t pid);
internal B32 demon_lnx_next_map(Arena *arena, int maps, DEMON_LNX_MapsEntry *entry_out);
#endif //DEMON_OS_LINUX_H
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef DEMON_OS_LINUX_H
#define DEMON_OS_LINUX_H
// TODO(allen): Potential Upgrades:
//
// memory fd upgrade - Right now for each process we hold open a file
// descriptor for the process's memory (/proc/%d/mem) for the entire lifetime
// of the process; it could be opened and closed with some kind of LRU cache
// to put a finite cap on the number of handles the demon holds
//
////////////////////////////////
//~ NOTE(allen): Get The Linux Includes
#include <sys/ptrace.h>
#include <sys/types.h>
#include <sys/wait.h>
#include <unistd.h>
#include <elf.h>
#include <dirent.h>
#include <errno.h>
////////////////////////////////
//~ NOTE(allen): Linux Demon Types
//- entities
// Demon Linux Entity Extensions
// Process: ext_u64 set to memory file descriptor
// Thread : ext_u64 cast to DEMON_LNX_ThreadExt
// Module : ext_u64 set to U64 (address of name)
struct DEMON_LNX_ThreadExt{
B32 expecting_dummy_sigstop;
};
StaticAssert(sizeof(DEMON_LNX_ThreadExt) <= sizeof(Member(DEMON_Entity, ext_u64)), check_demon_lnx_thread_ext);
//- helpers
struct DEMON_LNX_AttachNode{
DEMON_LNX_AttachNode *next;
pid_t pid;
};
struct DEMON_LNX_ProcessAux{
B32 filled;
U64 phnum;
U64 phent;
U64 phdr;
U64 execfn;
};
struct DEMON_LNX_PhdrInfo{
Rng1U64 range;
U64 dynamic;
};
struct DEMON_LNX_ModuleNode{
DEMON_LNX_ModuleNode *next;
U64 vaddr;
U64 size;
U64 name;
U64 already_known;
};
struct DEMON_LNX_EntityNode{
DEMON_LNX_EntityNode *next;
DEMON_Entity *entity;
};
////////////////////////////////
//~ NOTE(allen): Linux Demon Register Layouts
// these are defined in <sys/user.h> but only for one architecture at a time
// (and we can't really trick it into giving us both in any obvious way)
// we define them here so that we have them all "at once"
struct DEMON_LNX_UserRegsX64{
U64 r15;
U64 r14;
U64 r13;
U64 r12;
U64 rbp;
U64 rbx;
U64 r11;
U64 r10;
U64 r9;
U64 r8;
U64 rax;
U64 rcx;
U64 rdx;
U64 rsi;
U64 rdi;
U64 orig_rax;
U64 rip;
U64 cs;
U64 rflags;
U64 rsp;
U64 ss;
U64 fsbase;
U64 gsbase;
U64 ds;
U64 es;
U64 fs;
U64 gs;
};
struct DEMON_LNX_UserX64{
DEMON_LNX_UserRegsX64 regs;
S32 u_fpvalid, _pad0;
SYMS_XSaveLegacy i387;
U64 u_tsize, u_dsize, u_ssize, start_code, start_stack;
U64 signal;
S32 reserved, _pad1;
U64 u_ar0, u_fpstate;
U64 magic;
U8 u_comm[32];
U64 u_debugreg[8];
};
struct DEMON_LNX_UserRegsX86{
U32 ebx;
U32 ecx;
U32 edx;
U32 esi;
U32 edi;
U32 ebp;
U32 eax;
U32 ds;
U32 es;
U32 fs;
U32 gs;
U32 orig_eax;
U32 eip;
U32 cs;
U32 eflags;
U32 sp;
U32 ss;
};
struct DEMON_LNX_UserX86{
DEMON_LNX_UserRegsX86 regs;
S32 u_fpvalid;
SYMS_FSave i387;
U32 u_tsize, u_dsize, u_ssize, start_code, start_stack;
S32 signal, reserved;
U32 u_ar0, u_fpstate;
U32 magic;
U8 u_comm[32];
U32 u_debugreg[8];
};
////////////////////////////////
enum
{
DEMON_LNX_PermFlags_Read = (1 << 0),
DEMON_LNX_PermFlags_Write = (1 << 1),
DEMON_LNX_PermFlags_Exec = (1 << 2),
DEMON_LNX_PermFlags_Private = (1 << 3)
};
typedef int DEMON_LNX_PermFlags;
enum
{
DEMON_LNX_MapsEntryType_Null,
DEMON_LNX_MapsEntryType_Path,
DEMON_LNX_MapsEntryType_Heap,
DEMON_LNX_MapsEntryType_Stack,
DEMON_LNX_MapsEntryType_VDSO,
};
typedef int DEMON_LNX_MapsEntryType;
struct DEMON_LNX_MapsEntry
{
U64 address_lo;
U64 address_hi;
DEMON_LNX_PermFlags perms;
U64 offset;
U32 dev_major;
U32 dev_minor;
U64 inode;
String8 pathname;
DEMON_LNX_MapsEntryType type;
pid_t stack_tid;
};
////////////////////////////////
//~ rjf: Helpers
internal DEMON_LNX_ThreadExt* demon_lnx_thread_ext(DEMON_Entity *entity);
internal B32 demon_lnx_attach_pid(Arena *arena, pid_t pid, DEMON_LNX_AttachNode **new_node);
internal String8 demon_lnx_executable_path_from_pid(Arena *arena, pid_t pid);
internal int demon_lnx_open_memory_fd_for_pid(pid_t pid);
internal Architecture demon_lnx_arch_from_pid(pid_t pid);
internal DEMON_LNX_ProcessAux demon_lnx_aux_from_pid(pid_t pid, Architecture arch);
internal DEMON_LNX_PhdrInfo demon_lnx_phdr_info_from_memory(int memory_fd, B32 is_32bit,
U64 phvaddr, U64 phstride, U64 phcount);
internal DEMON_LNX_ModuleNode* demon_lnx_module_list_from_process(Arena *arena, DEMON_Entity *process);
internal U64 demon_lnx_read_memory(int memory_fd, void *dst, U64 src, U64 size);
internal B32 demon_lnx_write_memory(int memory_fd, U64 dst, void *src, U64 size);
internal String8 demon_lnx_read_memory_str(Arena *arena, int memory_fd, U64 address);
internal void demon_lnx_regs_x64_from_usr_regs_x64(SYMS_RegX64 *dst, DEMON_LNX_UserRegsX64 *src);
internal void demon_lnx_usr_regs_x64_from_regs_x64(DEMON_LNX_UserRegsX64 *dst, SYMS_RegX64 *src);
internal String8 demon_lnx_read_int_string(int fd);
internal B32 demon_lnx_read_expect(int fd, char expect);
internal int demon_lnx_read_whitespace(int fd);
internal String8 demon_lnx_read_string(Arena *arena, int fd);
internal int demon_lnx_open_maps(pid_t pid);
internal B32 demon_lnx_next_map(Arena *arena, int maps, DEMON_LNX_MapsEntry *entry_out);
#endif //DEMON_OS_LINUX_H
+286 -286
View File
@@ -1,286 +1,286 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef DEMON_CORE_WIN32_H
#define DEMON_CORE_WIN32_H
////////////////////////////////
//~ rjf: Windows Includes
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <psapi.h>
#include <tlhelp32.h>
////////////////////////////////
//~ rjf: Win32 Exception Codes
#define DMN_W32_EXCEPTION_BREAKPOINT 0x80000003u
#define DMN_W32_EXCEPTION_SINGLE_STEP 0x80000004u
#define DMN_W32_EXCEPTION_LONG_JUMP 0x80000026u
#define DMN_W32_EXCEPTION_ACCESS_VIOLATION 0xC0000005u
#define DMN_W32_EXCEPTION_ARRAY_BOUNDS_EXCEEDED 0xC000008Cu
#define DMN_W32_EXCEPTION_DATA_TYPE_MISALIGNMENT 0x80000002u
#define DMN_W32_EXCEPTION_GUARD_PAGE_VIOLATION 0x80000001u
#define DMN_W32_EXCEPTION_FLT_DENORMAL_OPERAND 0xC000008Du
#define DMN_W32_EXCEPTION_FLT_DEVIDE_BY_ZERO 0xC000008Eu
#define DMN_W32_EXCEPTION_FLT_INEXACT_RESULT 0xC000008Fu
#define DMN_W32_EXCEPTION_FLT_INVALID_OPERATION 0xC0000090u
#define DMN_W32_EXCEPTION_FLT_OVERFLOW 0xC0000091u
#define DMN_W32_EXCEPTION_FLT_STACK_CHECK 0xC0000092u
#define DMN_W32_EXCEPTION_FLT_UNDERFLOW 0xC0000093u
#define DMN_W32_EXCEPTION_INT_DIVIDE_BY_ZERO 0xC0000094u
#define DMN_W32_EXCEPTION_INT_OVERFLOW 0xC0000095u
#define DMN_W32_EXCEPTION_PRIVILEGED_INSTRUCTION 0xC0000096u
#define DMN_W32_EXCEPTION_ILLEGAL_INSTRUCTION 0xC000001Du
#define DMN_W32_EXCEPTION_IN_PAGE_ERROR 0xC0000006u
#define DMN_W32_EXCEPTION_INVALID_DISPOSITION 0xC0000026u
#define DMN_W32_EXCEPTION_NONCONTINUABLE 0xC0000025u
#define DMN_W32_EXCEPTION_STACK_OVERFLOW 0xC00000FDu
#define DMN_W32_EXCEPTION_INVALID_HANDLE 0xC0000008u
#define DMN_W32_EXCEPTION_UNWIND_CONSOLIDATE 0x80000029u
#define DMN_W32_EXCEPTION_DLL_NOT_FOUND 0xC0000135u
#define DMN_W32_EXCEPTION_ORDINAL_NOT_FOUND 0xC0000138u
#define DMN_W32_EXCEPTION_ENTRY_POINT_NOT_FOUND 0xC0000139u
#define DMN_W32_EXCEPTION_DLL_INIT_FAILED 0xC0000142u
#define DMN_W32_EXCEPTION_CONTROL_C_EXIT 0xC000013Au
#define DMN_W32_EXCEPTION_FLT_MULTIPLE_FAULTS 0xC00002B4u
#define DMN_W32_EXCEPTION_FLT_MULTIPLE_TRAPS 0xC00002B5u
#define DMN_W32_EXCEPTION_NAT_CONSUMPTION 0xC00002C9u
#define DMN_W32_EXCEPTION_HEAP_CORRUPTION 0xC0000374u
#define DMN_W32_EXCEPTION_STACK_BUFFER_OVERRUN 0xC0000409u
#define DMN_W32_EXCEPTION_INVALID_CRUNTIME_PARAM 0xC0000417u
#define DMN_W32_EXCEPTION_ASSERT_FAILURE 0xC0000420u
#define DMN_W32_EXCEPTION_NO_MEMORY 0xC0000017u
#define DMN_W32_EXCEPTION_THROW 0xE06D7363u
#define DMN_W32_EXCEPTION_SET_THREAD_NAME 0x406d1388u
#define DMN_w32_EXCEPTION_CLRDBG_NOTIFICATION 0x04242420u
#define DMN_w32_EXCEPTION_CLR 0xE0434352u
////////////////////////////////
//~ rjf: Win32 Register Codes
#define DMN_W32_CTX_X86 0x00010000
#define DMN_W32_CTX_X64 0x00100000
#define DMN_W32_CTX_INTEL_CONTROL 0x0001 // segss, rsp, segcs, rip, and rflags
#define DMN_W32_CTX_INTEL_INTEGER 0x0002 // rax, rcx, rdx, rbx, rbp, rsi, rdi, and r8-r15
#define DMN_W32_CTX_INTEL_SEGMENTS 0x0004 // segds, seges, segfs, and seggs
#define DMN_W32_CTX_INTEL_FLOATS 0x0008 // xmm0-xmm15
#define DMN_W32_CTX_INTEL_DEBUG 0x0010 // dr0-dr3 and dr6-dr7
#define DMN_W32_CTX_INTEL_EXTENDED 0x0020
#define DMN_W32_CTX_INTEL_XSTATE 0x0040
#define DMN_W32_CTX_X86_ALL (DMN_W32_CTX_X86 | \
DMN_W32_CTX_INTEL_CONTROL | DMN_W32_CTX_INTEL_INTEGER | \
DMN_W32_CTX_INTEL_SEGMENTS | DMN_W32_CTX_INTEL_DEBUG | \
DMN_W32_CTX_INTEL_EXTENDED)
#define DMN_W32_CTX_X64_ALL (DMN_W32_CTX_X64 | \
DMN_W32_CTX_INTEL_CONTROL | DMN_W32_CTX_INTEL_INTEGER | \
DMN_W32_CTX_INTEL_SEGMENTS | DMN_W32_CTX_INTEL_FLOATS | \
DMN_W32_CTX_INTEL_DEBUG)
////////////////////////////////
//~ rjf: Per-Entity State
typedef enum DMN_W32_EntityKind
{
DMN_W32_EntityKind_Null,
DMN_W32_EntityKind_Root,
DMN_W32_EntityKind_Process,
DMN_W32_EntityKind_Thread,
DMN_W32_EntityKind_Module,
DMN_W32_EntityKind_COUNT
}
DMN_W32_EntityKind;
typedef struct DMN_W32_Entity DMN_W32_Entity;
struct DMN_W32_Entity
{
DMN_W32_Entity *first;
DMN_W32_Entity *last;
DMN_W32_Entity *next;
DMN_W32_Entity *prev;
DMN_W32_Entity *parent;
DMN_W32_EntityKind kind;
U32 gen;
U64 id;
HANDLE handle;
Architecture arch;
union
{
struct
{
U64 injection_address;
B32 did_first_bp;
}
proc;
struct
{
U64 thread_local_base;
U64 last_name_hash;
U64 name_gather_time_us;
}
thread;
struct
{
Rng1U64 vaddr_range;
U64 address_of_name_pointer;
B32 is_main;
B32 name_is_unicode;
}
module;
};
};
typedef struct DMN_W32_EntityNode DMN_W32_EntityNode;
struct DMN_W32_EntityNode
{
DMN_W32_EntityNode *next;
DMN_W32_Entity *v;
};
typedef struct DMN_W32_EntityIDHashNode DMN_W32_EntityIDHashNode;
struct DMN_W32_EntityIDHashNode
{
DMN_W32_EntityIDHashNode *next;
DMN_W32_EntityIDHashNode *prev;
U64 id;
DMN_W32_Entity *entity;
};
typedef struct DMN_W32_EntityIDHashSlot DMN_W32_EntityIDHashSlot;
struct DMN_W32_EntityIDHashSlot
{
DMN_W32_EntityIDHashNode *first;
DMN_W32_EntityIDHashNode *last;
};
////////////////////////////////
//~ rjf: Injection Types
typedef struct DMN_W32_InjectedBreak DMN_W32_InjectedBreak;
struct DMN_W32_InjectedBreak
{
U64 code;
U64 user_data;
};
#define DMN_W32_INJECTED_CODE_SIZE 32
////////////////////////////////
//~ rjf: Image Info Types
typedef struct DMN_W32_ImageInfo DMN_W32_ImageInfo;
struct DMN_W32_ImageInfo
{
Architecture arch;
U32 size;
};
////////////////////////////////
//~ rjf: Dynamically-Loaded Win32 Function Types
typedef HRESULT DMN_W32_GetThreadDescriptionFunctionType(HANDLE hThread, WCHAR **ppszThreadDescription);
////////////////////////////////
//~ rjf: Shared State Bundle
typedef struct DMN_W32_Shared DMN_W32_Shared;
struct DMN_W32_Shared
{
// rjf: top-level info
Arena *arena;
String8List env_strings;
// rjf: access locking mechanism
OS_Handle access_mutex;
B32 access_run_state;
// rjf: run/mem/reg gens
U64 run_gen;
U64 mem_gen;
U64 reg_gen;
// rjf: detaching info
Arena *detach_arena;
DMN_HandleList detach_processes;
// rjf: entity state
Arena *entities_arena;
DMN_W32_Entity *entities_base;
DMN_W32_Entity *entities_first_free;
U64 entities_count;
DMN_W32_EntityIDHashSlot *entities_id_hash_slots;
U64 entities_id_hash_slots_count;
DMN_W32_EntityIDHashNode *entities_id_hash_node_free;
// rjf: launch state
B32 new_process_pending;
// rjf: run results
B32 resume_needed;
U32 resume_pid;
U32 resume_tid;
B32 exception_not_handled;
// rjf: halting info
DMN_Handle halter_process;
U32 halter_tid;
};
////////////////////////////////
//~ rjf: Globals
global DMN_W32_Shared *dmn_w32_shared = 0;
global DMN_W32_Entity dmn_w32_entity_nil = {&dmn_w32_entity_nil, &dmn_w32_entity_nil, &dmn_w32_entity_nil, &dmn_w32_entity_nil, &dmn_w32_entity_nil};
global DMN_W32_GetThreadDescriptionFunctionType *dmn_w32_GetThreadDescription = 0;
thread_static B32 dmn_w32_ctrl_thread = 0;
////////////////////////////////
//~ rjf: Basic Helpers
internal U64 dmn_w32_hash_from_string(String8 string);
internal U64 dmn_w32_hash_from_id(U64 id);
////////////////////////////////
//~ rjf: Entity Helpers
//- rjf: entity <-> handle
internal DMN_Handle dmn_w32_handle_from_entity(DMN_W32_Entity *entity);
internal DMN_W32_Entity *dmn_w32_entity_from_handle(DMN_Handle handle);
//- rjf: entity allocation/deallocation
internal DMN_W32_Entity *dmn_w32_entity_alloc(DMN_W32_Entity *parent, DMN_W32_EntityKind kind, U64 id);
internal void dmn_w32_entity_release(DMN_W32_Entity *entity);
//- rjf: kind*id -> entity
internal DMN_W32_Entity *dmn_w32_entity_from_kind_id(DMN_W32_EntityKind kind, U64 id);
////////////////////////////////
//~ rjf: Module Info Extraction
internal String8 dmn_w32_full_path_from_module(Arena *arena, DMN_W32_Entity *module);
////////////////////////////////
//~ rjf: Win32-Level Process/Thread Reads/Writes
//- rjf: processes
internal U64 dmn_w32_process_read(HANDLE process, Rng1U64 range, void *dst);
internal B32 dmn_w32_process_write(HANDLE process, Rng1U64 range, void *src);
internal String8 dmn_w32_read_memory_str(Arena *arena, HANDLE process_handle, U64 address);
internal String16 dmn_w32_read_memory_str16(Arena *arena, HANDLE process_handle, U64 address);
#define dmn_w32_process_read_struct(process, vaddr, ptr) dmn_w32_process_read((process), r1u64((vaddr), (vaddr)+(sizeof(*ptr))), ptr)
#define dmn_w32_process_write_struct(process, vaddr, ptr) dmn_w32_process_write((process), r1u64((vaddr), (vaddr)+(sizeof(*ptr))), ptr)
internal DMN_W32_ImageInfo dmn_w32_image_info_from_process_base_vaddr(HANDLE process, U64 base_vaddr);
//- rjf: threads
internal U16 dmn_w32_real_tag_word_from_xsave(XSAVE_FORMAT *fxsave);
internal U16 dmn_w32_xsave_tag_word_from_real_tag_word(U16 ftw);
internal B32 dmn_w32_thread_read_reg_block(Architecture arch, HANDLE thread, void *reg_block);
internal B32 dmn_w32_thread_write_reg_block(Architecture arch, HANDLE thread, void *reg_block);
//- rjf: remote thread injection
internal DWORD dmn_w32_inject_thread(HANDLE process, U64 start_address);
#endif // DEMON_CORE_WIN32_H
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef DEMON_CORE_WIN32_H
#define DEMON_CORE_WIN32_H
////////////////////////////////
//~ rjf: Windows Includes
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <psapi.h>
#include <tlhelp32.h>
////////////////////////////////
//~ rjf: Win32 Exception Codes
#define DMN_W32_EXCEPTION_BREAKPOINT 0x80000003u
#define DMN_W32_EXCEPTION_SINGLE_STEP 0x80000004u
#define DMN_W32_EXCEPTION_LONG_JUMP 0x80000026u
#define DMN_W32_EXCEPTION_ACCESS_VIOLATION 0xC0000005u
#define DMN_W32_EXCEPTION_ARRAY_BOUNDS_EXCEEDED 0xC000008Cu
#define DMN_W32_EXCEPTION_DATA_TYPE_MISALIGNMENT 0x80000002u
#define DMN_W32_EXCEPTION_GUARD_PAGE_VIOLATION 0x80000001u
#define DMN_W32_EXCEPTION_FLT_DENORMAL_OPERAND 0xC000008Du
#define DMN_W32_EXCEPTION_FLT_DEVIDE_BY_ZERO 0xC000008Eu
#define DMN_W32_EXCEPTION_FLT_INEXACT_RESULT 0xC000008Fu
#define DMN_W32_EXCEPTION_FLT_INVALID_OPERATION 0xC0000090u
#define DMN_W32_EXCEPTION_FLT_OVERFLOW 0xC0000091u
#define DMN_W32_EXCEPTION_FLT_STACK_CHECK 0xC0000092u
#define DMN_W32_EXCEPTION_FLT_UNDERFLOW 0xC0000093u
#define DMN_W32_EXCEPTION_INT_DIVIDE_BY_ZERO 0xC0000094u
#define DMN_W32_EXCEPTION_INT_OVERFLOW 0xC0000095u
#define DMN_W32_EXCEPTION_PRIVILEGED_INSTRUCTION 0xC0000096u
#define DMN_W32_EXCEPTION_ILLEGAL_INSTRUCTION 0xC000001Du
#define DMN_W32_EXCEPTION_IN_PAGE_ERROR 0xC0000006u
#define DMN_W32_EXCEPTION_INVALID_DISPOSITION 0xC0000026u
#define DMN_W32_EXCEPTION_NONCONTINUABLE 0xC0000025u
#define DMN_W32_EXCEPTION_STACK_OVERFLOW 0xC00000FDu
#define DMN_W32_EXCEPTION_INVALID_HANDLE 0xC0000008u
#define DMN_W32_EXCEPTION_UNWIND_CONSOLIDATE 0x80000029u
#define DMN_W32_EXCEPTION_DLL_NOT_FOUND 0xC0000135u
#define DMN_W32_EXCEPTION_ORDINAL_NOT_FOUND 0xC0000138u
#define DMN_W32_EXCEPTION_ENTRY_POINT_NOT_FOUND 0xC0000139u
#define DMN_W32_EXCEPTION_DLL_INIT_FAILED 0xC0000142u
#define DMN_W32_EXCEPTION_CONTROL_C_EXIT 0xC000013Au
#define DMN_W32_EXCEPTION_FLT_MULTIPLE_FAULTS 0xC00002B4u
#define DMN_W32_EXCEPTION_FLT_MULTIPLE_TRAPS 0xC00002B5u
#define DMN_W32_EXCEPTION_NAT_CONSUMPTION 0xC00002C9u
#define DMN_W32_EXCEPTION_HEAP_CORRUPTION 0xC0000374u
#define DMN_W32_EXCEPTION_STACK_BUFFER_OVERRUN 0xC0000409u
#define DMN_W32_EXCEPTION_INVALID_CRUNTIME_PARAM 0xC0000417u
#define DMN_W32_EXCEPTION_ASSERT_FAILURE 0xC0000420u
#define DMN_W32_EXCEPTION_NO_MEMORY 0xC0000017u
#define DMN_W32_EXCEPTION_THROW 0xE06D7363u
#define DMN_W32_EXCEPTION_SET_THREAD_NAME 0x406d1388u
#define DMN_w32_EXCEPTION_CLRDBG_NOTIFICATION 0x04242420u
#define DMN_w32_EXCEPTION_CLR 0xE0434352u
////////////////////////////////
//~ rjf: Win32 Register Codes
#define DMN_W32_CTX_X86 0x00010000
#define DMN_W32_CTX_X64 0x00100000
#define DMN_W32_CTX_INTEL_CONTROL 0x0001 // segss, rsp, segcs, rip, and rflags
#define DMN_W32_CTX_INTEL_INTEGER 0x0002 // rax, rcx, rdx, rbx, rbp, rsi, rdi, and r8-r15
#define DMN_W32_CTX_INTEL_SEGMENTS 0x0004 // segds, seges, segfs, and seggs
#define DMN_W32_CTX_INTEL_FLOATS 0x0008 // xmm0-xmm15
#define DMN_W32_CTX_INTEL_DEBUG 0x0010 // dr0-dr3 and dr6-dr7
#define DMN_W32_CTX_INTEL_EXTENDED 0x0020
#define DMN_W32_CTX_INTEL_XSTATE 0x0040
#define DMN_W32_CTX_X86_ALL (DMN_W32_CTX_X86 | \
DMN_W32_CTX_INTEL_CONTROL | DMN_W32_CTX_INTEL_INTEGER | \
DMN_W32_CTX_INTEL_SEGMENTS | DMN_W32_CTX_INTEL_DEBUG | \
DMN_W32_CTX_INTEL_EXTENDED)
#define DMN_W32_CTX_X64_ALL (DMN_W32_CTX_X64 | \
DMN_W32_CTX_INTEL_CONTROL | DMN_W32_CTX_INTEL_INTEGER | \
DMN_W32_CTX_INTEL_SEGMENTS | DMN_W32_CTX_INTEL_FLOATS | \
DMN_W32_CTX_INTEL_DEBUG)
////////////////////////////////
//~ rjf: Per-Entity State
typedef enum DMN_W32_EntityKind
{
DMN_W32_EntityKind_Null,
DMN_W32_EntityKind_Root,
DMN_W32_EntityKind_Process,
DMN_W32_EntityKind_Thread,
DMN_W32_EntityKind_Module,
DMN_W32_EntityKind_COUNT
}
DMN_W32_EntityKind;
typedef struct DMN_W32_Entity DMN_W32_Entity;
struct DMN_W32_Entity
{
DMN_W32_Entity *first;
DMN_W32_Entity *last;
DMN_W32_Entity *next;
DMN_W32_Entity *prev;
DMN_W32_Entity *parent;
DMN_W32_EntityKind kind;
U32 gen;
U64 id;
HANDLE handle;
Architecture arch;
union
{
struct
{
U64 injection_address;
B32 did_first_bp;
}
proc;
struct
{
U64 thread_local_base;
U64 last_name_hash;
U64 name_gather_time_us;
}
thread;
struct
{
Rng1U64 vaddr_range;
U64 address_of_name_pointer;
B32 is_main;
B32 name_is_unicode;
}
module;
};
};
typedef struct DMN_W32_EntityNode DMN_W32_EntityNode;
struct DMN_W32_EntityNode
{
DMN_W32_EntityNode *next;
DMN_W32_Entity *v;
};
typedef struct DMN_W32_EntityIDHashNode DMN_W32_EntityIDHashNode;
struct DMN_W32_EntityIDHashNode
{
DMN_W32_EntityIDHashNode *next;
DMN_W32_EntityIDHashNode *prev;
U64 id;
DMN_W32_Entity *entity;
};
typedef struct DMN_W32_EntityIDHashSlot DMN_W32_EntityIDHashSlot;
struct DMN_W32_EntityIDHashSlot
{
DMN_W32_EntityIDHashNode *first;
DMN_W32_EntityIDHashNode *last;
};
////////////////////////////////
//~ rjf: Injection Types
typedef struct DMN_W32_InjectedBreak DMN_W32_InjectedBreak;
struct DMN_W32_InjectedBreak
{
U64 code;
U64 user_data;
};
#define DMN_W32_INJECTED_CODE_SIZE 32
////////////////////////////////
//~ rjf: Image Info Types
typedef struct DMN_W32_ImageInfo DMN_W32_ImageInfo;
struct DMN_W32_ImageInfo
{
Architecture arch;
U32 size;
};
////////////////////////////////
//~ rjf: Dynamically-Loaded Win32 Function Types
typedef HRESULT DMN_W32_GetThreadDescriptionFunctionType(HANDLE hThread, WCHAR **ppszThreadDescription);
////////////////////////////////
//~ rjf: Shared State Bundle
typedef struct DMN_W32_Shared DMN_W32_Shared;
struct DMN_W32_Shared
{
// rjf: top-level info
Arena *arena;
String8List env_strings;
// rjf: access locking mechanism
OS_Handle access_mutex;
B32 access_run_state;
// rjf: run/mem/reg gens
U64 run_gen;
U64 mem_gen;
U64 reg_gen;
// rjf: detaching info
Arena *detach_arena;
DMN_HandleList detach_processes;
// rjf: entity state
Arena *entities_arena;
DMN_W32_Entity *entities_base;
DMN_W32_Entity *entities_first_free;
U64 entities_count;
DMN_W32_EntityIDHashSlot *entities_id_hash_slots;
U64 entities_id_hash_slots_count;
DMN_W32_EntityIDHashNode *entities_id_hash_node_free;
// rjf: launch state
B32 new_process_pending;
// rjf: run results
B32 resume_needed;
U32 resume_pid;
U32 resume_tid;
B32 exception_not_handled;
// rjf: halting info
DMN_Handle halter_process;
U32 halter_tid;
};
////////////////////////////////
//~ rjf: Globals
global DMN_W32_Shared *dmn_w32_shared = 0;
global DMN_W32_Entity dmn_w32_entity_nil = {&dmn_w32_entity_nil, &dmn_w32_entity_nil, &dmn_w32_entity_nil, &dmn_w32_entity_nil, &dmn_w32_entity_nil};
global DMN_W32_GetThreadDescriptionFunctionType *dmn_w32_GetThreadDescription = 0;
thread_static B32 dmn_w32_ctrl_thread = 0;
////////////////////////////////
//~ rjf: Basic Helpers
internal U64 dmn_w32_hash_from_string(String8 string);
internal U64 dmn_w32_hash_from_id(U64 id);
////////////////////////////////
//~ rjf: Entity Helpers
//- rjf: entity <-> handle
internal DMN_Handle dmn_w32_handle_from_entity(DMN_W32_Entity *entity);
internal DMN_W32_Entity *dmn_w32_entity_from_handle(DMN_Handle handle);
//- rjf: entity allocation/deallocation
internal DMN_W32_Entity *dmn_w32_entity_alloc(DMN_W32_Entity *parent, DMN_W32_EntityKind kind, U64 id);
internal void dmn_w32_entity_release(DMN_W32_Entity *entity);
//- rjf: kind*id -> entity
internal DMN_W32_Entity *dmn_w32_entity_from_kind_id(DMN_W32_EntityKind kind, U64 id);
////////////////////////////////
//~ rjf: Module Info Extraction
internal String8 dmn_w32_full_path_from_module(Arena *arena, DMN_W32_Entity *module);
////////////////////////////////
//~ rjf: Win32-Level Process/Thread Reads/Writes
//- rjf: processes
internal U64 dmn_w32_process_read(HANDLE process, Rng1U64 range, void *dst);
internal B32 dmn_w32_process_write(HANDLE process, Rng1U64 range, void *src);
internal String8 dmn_w32_read_memory_str(Arena *arena, HANDLE process_handle, U64 address);
internal String16 dmn_w32_read_memory_str16(Arena *arena, HANDLE process_handle, U64 address);
#define dmn_w32_process_read_struct(process, vaddr, ptr) dmn_w32_process_read((process), r1u64((vaddr), (vaddr)+(sizeof(*ptr))), ptr)
#define dmn_w32_process_write_struct(process, vaddr, ptr) dmn_w32_process_write((process), r1u64((vaddr), (vaddr)+(sizeof(*ptr))), ptr)
internal DMN_W32_ImageInfo dmn_w32_image_info_from_process_base_vaddr(HANDLE process, U64 base_vaddr);
//- rjf: threads
internal U16 dmn_w32_real_tag_word_from_xsave(XSAVE_FORMAT *fxsave);
internal U16 dmn_w32_xsave_tag_word_from_real_tag_word(U16 ftw);
internal B32 dmn_w32_thread_read_reg_block(Architecture arch, HANDLE thread, void *reg_block);
internal B32 dmn_w32_thread_write_reg_block(Architecture arch, HANDLE thread, void *reg_block);
//- rjf: remote thread injection
internal DWORD dmn_w32_inject_thread(HANDLE process, U64 start_address);
#endif // DEMON_CORE_WIN32_H