adjust cmd binding editor buttons style

This commit is contained in:
Ryan Fleury
2025-04-22 16:43:17 -07:00
parent 4cbb03fbfe
commit afed771adb
+2 -2
View File
@@ -705,7 +705,7 @@ rd_cmd_binding_buttons(String8 name, String8 filter)
RD_KeyMapNodePtrList key_map_nodes = rd_key_map_node_ptr_list_from_name(scratch.arena, name);
//- rjf: build buttons for each binding
for(RD_KeyMapNodePtr *n = key_map_nodes.first; n != 0; n = n->next)
UI_CornerRadius(ui_top_font_size()*0.5f) for(RD_KeyMapNodePtr *n = key_map_nodes.first; n != 0; n = n->next)
{
RD_Binding binding = n->v->binding;
B32 rebinding_active_for_this_binding = (rd_state->bind_change_active &&
@@ -820,7 +820,7 @@ rd_cmd_binding_buttons(String8 name, String8 filter)
B32 adding_new_binding = (rd_state->bind_change_active &&
str8_match(rd_state->bind_change_cmd_name, name, 0) &&
rd_state->bind_change_binding_id == 0);
RD_Font(RD_FontSlot_Icons) UI_TagF(adding_new_binding ? "pop" : "")
RD_Font(RD_FontSlot_Icons) UI_TagF(adding_new_binding ? "pop" : "") UI_CornerRadius(ui_top_font_size()*0.5f)
{
ui_set_next_text_alignment(UI_TextAlign_Center);
ui_set_next_group_key(ui_key_zero());