sketch out first bit of linux-backend of opengl-backend

This commit is contained in:
Ryan Fleury
2025-05-09 21:51:48 -07:00
parent 5939c3f010
commit a1318e6117
8 changed files with 205 additions and 19 deletions
+2 -1
View File
@@ -33,6 +33,7 @@ gcc_out="-o"
# --- Per-Build Settings ------------------------------------------------------
link_dll="-fPIC"
link_os_gfx="-lX11 -lXext"
link_render="-lGL"
# --- Choose Compile/Link Lines -----------------------------------------------
if [ -v gcc ]; then compile_debug="$gcc_debug"; fi
@@ -68,7 +69,7 @@ if [ -v rdi_from_pdb ]; then didbuild=1 && $compile ../src/rdi_from_pdb
if [ -v rdi_from_dwarf ]; then didbuild=1 && $compile ../src/rdi_from_dwarf/rdi_from_dwarf.c $compile_link $out rdi_from_dwarf; fi
if [ -v rdi_dump ]; then didbuild=1 && $compile ../src/rdi_dump/rdi_dump_main.c $compile_link $out rdi_dump; fi
if [ -v rdi_breakpad_from_pdb ]; then didbuild=1 && $compile ../src/rdi_breakpad_from_pdb/rdi_breakpad_from_pdb_main.c $compile_link $out rdi_breakpad_from_pdb; fi
if [ -v ryan_scratch ]; then didbuild=1 && $compile ../src/scratch/ryan_scratch.c $compile_link $link_os_gfx $out ryan_scratch; fi
if [ -v ryan_scratch ]; then didbuild=1 && $compile ../src/scratch/ryan_scratch.c $compile_link $link_os_gfx $link_render $out ryan_scratch; fi
cd ..
# --- Warn On No Builds -------------------------------------------------------
+6 -2
View File
@@ -46,7 +46,7 @@ load_paths =
commands =
{
//- rjf: [raddbg]
.f1 = { .win = "raddbg_stable --ipc kill_all && build raddbg telemetry", .linux = "", .out = "*compilation*", .footer_panel = true, .save_dirty_files = true, .cursor_at_end = false, },
// .f1 = { .win = "raddbg_stable --ipc kill_all && build raddbg telemetry", .linux = "", .out = "*compilation*", .footer_panel = true, .save_dirty_files = true, .cursor_at_end = false, },
//- rjf: [textperf]
// .f1 = { .win = "raddbg_stable --ipc kill_all && build no_meta telemetry textperf && raddbg_stable --ipc bring_to_front && raddbg_stable --ipc run", .linux = "", .out = "*compilation*", .footer_panel = true, .save_dirty_files = true, .cursor_at_end = false, },
@@ -54,9 +54,13 @@ commands =
//- rjf: [tester]
// .f1 = { .win = "raddbg_stable --ipc kill_all && build no_meta tester", .linux = "", .out = "*compilation*", .footer_panel = true, .save_dirty_files = true, .cursor_at_end = false, },
//- rjf: [ryan_scratch]
.f1 = { .win = "raddbg_stable --ipc kill_all && wsl ./build.sh ryan_scratch", .linux = "", .out = "*compilation*", .footer_panel = true, .save_dirty_files = true, .cursor_at_end = false, },
//- rjf: running target
.f3 = { .win = "raddbg_stable --ipc run", .linux = "", .out = "*compilation*", .footer_panel = true, .save_dirty_files = true, .cursor_at_end = false, },
// .f3 = { .win = "raddbg_stable --ipc run", .linux = "", .out = "*compilation*", .footer_panel = true, .save_dirty_files = true, .cursor_at_end = false, },
// .f3 = { .win = "C:/devel/raddebugger/build/raddbg.exe --capture --user:C:/devel/raddebugger/build/local_dev.raddbg_user --project:C:/devel/raddebugger/build/local_dev.raddbg_project", .linux = "", .out = "*compilation*", .footer_panel = true, .save_dirty_files = true, .cursor_at_end = false, },
.f3 = { .win = "wsl /mnt/c/devel/raddebugger/build/ryan_scratch", .linux = "", .out = "*compilation*", .footer_panel = true, .save_dirty_files = true, .cursor_at_end = false, },
//- rjf: local target builds
.build_raddbg = { .win = "build raddbg", .linux = "", .out = "*compilation*", .footer_panel = true, .save_dirty_files = true, .cursor_at_end = false, },
@@ -0,0 +1,110 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
internal VoidProc *
r_ogl_os_load_procedure(char *name)
{
VoidProc *result = (VoidProc *)glXGetProcAddressARB((U8 *)name);
return result;
}
internal void
r_ogl_os_init(CmdLine *cmdln)
{
//- rjf: require GLX 1.3+
int glx_version_major = 0;
int glx_version_minor = 0;
if(!glXQueryVersion(os_lnx_gfx_state->display, &glx_version_major, &glx_version_minor) ||
(glx_version_major == 1 && glx_version_minor < 3) ||
glx_version_major < 1)
{
Temp scratch = scratch_begin(0, 0);
String8 message = push_str8f(scratch.arena, "Unsupported GLX version (%i.%i, need at least 1.3)", glx_version_major, glx_version_minor);
os_graphical_message(1, str8_lit("Fatal Error"), message);
os_abort(1);
scratch_end(scratch);
}
//- rjf: get frame buffer configs
local_persist int framebuffer_config_options[] =
{
GLX_X_RENDERABLE, 1,
GLX_DRAWABLE_TYPE, GLX_WINDOW_BIT,
GLX_RENDER_TYPE, GLX_RGBA_BIT,
GLX_X_VISUAL_TYPE, GLX_TRUE_COLOR,
GLX_RED_SIZE, 8,
GLX_GREEN_SIZE, 8,
GLX_BLUE_SIZE, 8,
GLX_ALPHA_SIZE, 8,
GLX_DEPTH_SIZE, 24,
GLX_STENCIL_SIZE, 8,
GLX_DOUBLEBUFFER, 1,
None
};
int framebuffer_configs_count = 0;
GLXFBConfig *framebuffer_configs = glXChooseFBConfig(os_lnx_gfx_state->display, DefaultScreen(os_lnx_gfx_state->display), framebuffer_config_options, &framebuffer_configs_count);
if(framebuffer_configs == 0)
{
os_graphical_message(1, str8_lit("Fatal Error"), str8_lit("Could not find a suitable framebuffer configuration."));
os_abort(1);
}
GLXFBConfig framebuffer_config = framebuffer_configs[0];
XFree(framebuffer_configs);
//- rjf: get visual info; create color map
XVisualInfo *visual_info = glXGetVisualFromFBConfig(os_lnx_gfx_state->display, framebuffer_config);
Colormap cmap = XCreateColormap(os_lnx_gfx_state->display, RootWindow(os_lnx_gfx_state->display, visual_info->screen), visual_info->visual, AllocNone);
//- rjf: construct set-window-attributes
XSetWindowAttributes set_window_attributes = {0};
set_window_attributes.background_pixmap = None;
set_window_attributes.border_pixel = 0;
set_window_attributes.event_mask = StructureNotifyMask;
//- rjf: construct context
{
B32 debug_mode = cmd_line_has_flag(cmdln, str8_lit("opengl_debug"));
#if BUILD_DEBUG
debug_mode = 1;
#endif
glXCreateContextAttribsARBProc glXCreateContextAttribsARB = 0;
glXCreateContextAttribsARB = (glXCreateContextAttribsARBProc)glXGetProcAddressARB((U8 *)"glXCreateContextAttribsARB");
int context_options[] =
{
GLX_CONTEXT_MAJOR_VERSION_ARB, 3,
GLX_CONTEXT_MINOR_VERSION_ARB, 3,
GLX_CONTEXT_FLAGS_ARB, !!debug_mode*GLX_CONTEXT_DEBUG_BIT_ARB,
None
};
r_ogl_lnx_ctx = glXCreateContextAttribsARB(os_lnx_gfx_state->display, framebuffer_config, 0, 1, context_options);
}
glXMakeCurrent(os_lnx_gfx_state->display, None, r_ogl_lnx_ctx);
}
internal R_Handle
r_ogl_os_window_equip(OS_Handle window)
{
R_Handle result = {0};
return result;
}
internal void
r_ogl_os_window_unequip(OS_Handle os, R_Handle r)
{
}
internal void
r_ogl_os_select_window(OS_Handle os, R_Handle r)
{
OS_LNX_Window *w = (OS_LNX_Window *)os.u64[0];
glXMakeCurrent(os_lnx_gfx_state->display, w->window, r_ogl_lnx_ctx);
}
internal void
r_ogl_os_window_swap(OS_Handle os, R_Handle r)
{
OS_LNX_Window *w = (OS_LNX_Window *)os.u64[0];
glXSwapBuffers(os_lnx_gfx_state->display, w->window);
}
@@ -0,0 +1,25 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef RENDER_OPENGL_LINUX_H
#define RENDER_OPENGL_LINUX_H
#define glTexImage3D glTexImage3D__static
#define glTexSubImage3D glTexSubImage3D__static
#define glActiveTexture glActiveTexture__static
#include <GL/gl.h>
#include <GL/glx.h>
#undef glTexImage3D
#undef glTexSubImage3D
#undef glActiveTexture
#define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091
#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092
#define GLX_CONTEXT_FLAGS_ARB 0x2094
#define GLX_CONTEXT_DEBUG_BIT_ARB 0x00000001
#define GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002
typedef GLXContext (*glXCreateContextAttribsARBProc)(Display*, GLXFBConfig, GLXContext, Bool, const int*);
global GLXContext r_ogl_lnx_ctx = 0;
#endif // RENDER_OPENGL_LINUX_H
+16 -6
View File
@@ -6,6 +6,8 @@
#if OS_WINDOWS
# include "render/opengl/win32/render_opengl_win32.c"
#elif OS_LINUX
# include "render/opengl/linux/render_opengl_linux.c"
#else
# error OS portion of OpenGL rendering backend not defined.
#endif
@@ -67,6 +69,7 @@ internal void
r_ogl_debug_message_callback(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *message, const void *userParam)
{
raddbg_log("[OpenGL] %.*s\n", (int)length, message);
fprintf(stderr, "[OpenGL] %.*s\n", (int)length, message);
}
////////////////////////////////
@@ -103,7 +106,7 @@ r_init(CmdLine *cmdln)
{
stages[idx].out = glCreateShader(stages[idx].type);
GLint src_size = stages[idx].src->size;
glShaderSource(stages[idx].out, 1, &stages[idx].src->str, &src_size);
glShaderSource(stages[idx].out, 1, (char **)&stages[idx].src->str, &src_size);
glCompileShader(stages[idx].out);
GLint info_log_length = 0;
GLint status = 0;
@@ -113,7 +116,7 @@ r_init(CmdLine *cmdln)
{
stages[idx].errors.str = push_array(r_ogl_state->arena, U8, info_log_length+1);
stages[idx].errors.size = info_log_length;
glGetShaderInfoLog(stages[idx].out, info_log_length, 0, stages[idx].errors.str);
glGetShaderInfoLog(stages[idx].out, info_log_length, 0, (char *)stages[idx].errors.str);
}
raddbg_pin(text(stages[idx].errors.str));
}
@@ -129,14 +132,14 @@ r_init(CmdLine *cmdln)
R_OGL_AttributeArray inputs = r_ogl_shader_kind_input_attributes_table[k];
for EachIndex(idx, inputs.count)
{
glBindAttribLocation(program, inputs.v[idx].index, inputs.v[idx].name.str);
glBindAttribLocation(program, inputs.v[idx].index, (char *)inputs.v[idx].name.str);
}
// rjf: bind outputs
R_OGL_AttributeArray outputs = r_ogl_shader_kind_output_attributes_table[k];
for EachIndex(idx, outputs.count)
{
glBindFragDataLocation(program, outputs.v[idx].index, outputs.v[idx].name.str);
glBindFragDataLocation(program, outputs.v[idx].index, (char *)outputs.v[idx].name.str);
}
// rjf: link / validate / store
@@ -158,8 +161,15 @@ r_init(CmdLine *cmdln)
glEnable(GL_FRAMEBUFFER_SRGB);
//- rjf: set up debug callback
glEnable(GL_DEBUG_OUTPUT);
glDebugMessageCallback(r_ogl_debug_message_callback, 0);
B32 debug_mode = cmd_line_has_flag(cmdln, str8_lit("opengl_debug"));
#if BUILD_DEBUG
debug_mode = 1;
#endif
if(debug_mode)
{
glEnable(GL_DEBUG_OUTPUT);
glDebugMessageCallback(r_ogl_debug_message_callback, 0);
}
}
//- rjf: window setup/teardown
+2
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@@ -9,6 +9,8 @@
#if OS_WINDOWS
# include "render/opengl/win32/render_opengl_win32.h"
#elif OS_LINUX
# include "render/opengl/linux/render_opengl_linux.h"
#else
# error OS portion of OpenGL rendering backend not defined.
#endif
@@ -78,11 +78,15 @@ r_ogl_os_init(CmdLine *cmdline)
HGLRC real_ctx = 0;
if(pf)
{
const int context_attribs[] =
B32 debug_mode = cmd_line_has_flag(cmdln, str8_lit("opengl_debug"));
#if BUILD_DEBUG
debug_mode = 1;
#endif
int context_attribs[] =
{
WGL_CONTEXT_MAJOR_VERSION_ARB, 3,
WGL_CONTEXT_MINOR_VERSION_ARB, 3,
WGL_CONTEXT_FLAGS_ARB, WGL_CONTEXT_DEBUG_BIT_ARB,
WGL_CONTEXT_FLAGS_ARB, !!debug_mode*WGL_CONTEXT_DEBUG_BIT_ARB,
0
};
real_ctx = wglCreateContextAttribsARB(dc, bootstrap_ctx, context_attribs);
+38 -8
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@@ -10,19 +10,21 @@
////////////////////////////////
//~ rjf: Includes
//- rjf: [lib]
#include "lib_rdi_format/rdi_format.h"
#include "lib_rdi_format/rdi_format.c"
#include "third_party/rad_lzb_simple/rad_lzb_simple.h"
#include "third_party/rad_lzb_simple/rad_lzb_simple.c"
//- rjf: [h]
#include "base/base_inc.h"
#include "os/os_inc.h"
#include "render/render_inc.h"
//- rjf: [c]
#include "base/base_inc.c"
#include "os/os_inc.c"
#include "render/render_inc.c"
////////////////////////////////
//~ rjf: Globals
global OS_Handle window_os = {0};
global R_Handle window_r = {0};
////////////////////////////////
//~ rjf: Entry Points
@@ -32,6 +34,8 @@ frame(void)
{
B32 quit = 0;
Temp scratch = scratch_begin(0, 0);
//- rjf: events test
OS_EventList events = os_get_events(scratch.arena, 0);
for(OS_Event *ev = events.first; ev != 0; ev = ev->next)
{
@@ -55,6 +59,31 @@ frame(void)
break;
}
}
//- rjf: drawing test
r_begin_frame();
r_window_begin_frame(window_os, window_r);
{
R_PassList passes = {0};
R_Pass *pass = r_pass_from_kind(scratch.arena, &passes, R_PassKind_UI);
R_PassParams_UI *pass_ui = pass->params_ui;
R_BatchGroup2DNode group = {0};
pass_ui->rects.first = pass_ui->rects.last = &group;
pass_ui->rects.count = 1;
group.batches = r_batch_list_make(sizeof(R_Rect2DInst));
group.params.xform = mat_3x3f32(1.f);
group.params.clip = os_client_rect_from_window(window_os);
R_Rect2DInst *inst = r_batch_list_push_inst(scratch.arena, &group.batches, 256);
MemoryZeroStruct(inst);
inst->dst = r2f32p(30, 30, 100 ,100);
inst->src = r2f32p(0, 0, 1, 1);
inst->colors[Corner_00] = inst->colors[Corner_01] = inst->colors[Corner_10] = inst->colors[Corner_11] = v4f32(1, 0, 0, 1);
inst->corner_radii[Corner_00] = inst->corner_radii[Corner_01] = inst->corner_radii[Corner_10] = inst->corner_radii[Corner_11] = 8.f;
r_window_submit(window_os, window_r, &passes);
}
r_window_end_frame(window_os, window_r);
r_end_frame();
scratch_end(scratch);
return quit;
}
@@ -62,7 +91,8 @@ frame(void)
internal void
entry_point(CmdLine *cmdline)
{
OS_Handle window = os_window_open(r2f32p(0, 0, 1280, 720), OS_WindowFlag_UseDefaultPosition, str8_lit("Window"));
os_window_first_paint(window);
window_os = os_window_open(r2f32p(0, 0, 1280, 720), OS_WindowFlag_UseDefaultPosition, str8_lit("Window"));
os_window_first_paint(window_os);
window_r = r_window_equip(window_os);
for(;!update(););
}