mirror of
https://github.com/Ed94/raddebugger.git
synced 2026-06-12 23:31:38 -07:00
sketch out first bit of linux-backend of opengl-backend
This commit is contained in:
@@ -33,6 +33,7 @@ gcc_out="-o"
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# --- Per-Build Settings ------------------------------------------------------
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link_dll="-fPIC"
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link_os_gfx="-lX11 -lXext"
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link_render="-lGL"
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# --- Choose Compile/Link Lines -----------------------------------------------
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if [ -v gcc ]; then compile_debug="$gcc_debug"; fi
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@@ -68,7 +69,7 @@ if [ -v rdi_from_pdb ]; then didbuild=1 && $compile ../src/rdi_from_pdb
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if [ -v rdi_from_dwarf ]; then didbuild=1 && $compile ../src/rdi_from_dwarf/rdi_from_dwarf.c $compile_link $out rdi_from_dwarf; fi
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if [ -v rdi_dump ]; then didbuild=1 && $compile ../src/rdi_dump/rdi_dump_main.c $compile_link $out rdi_dump; fi
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if [ -v rdi_breakpad_from_pdb ]; then didbuild=1 && $compile ../src/rdi_breakpad_from_pdb/rdi_breakpad_from_pdb_main.c $compile_link $out rdi_breakpad_from_pdb; fi
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if [ -v ryan_scratch ]; then didbuild=1 && $compile ../src/scratch/ryan_scratch.c $compile_link $link_os_gfx $out ryan_scratch; fi
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if [ -v ryan_scratch ]; then didbuild=1 && $compile ../src/scratch/ryan_scratch.c $compile_link $link_os_gfx $link_render $out ryan_scratch; fi
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cd ..
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# --- Warn On No Builds -------------------------------------------------------
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+6
-2
@@ -46,7 +46,7 @@ load_paths =
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commands =
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{
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//- rjf: [raddbg]
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.f1 = { .win = "raddbg_stable --ipc kill_all && build raddbg telemetry", .linux = "", .out = "*compilation*", .footer_panel = true, .save_dirty_files = true, .cursor_at_end = false, },
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// .f1 = { .win = "raddbg_stable --ipc kill_all && build raddbg telemetry", .linux = "", .out = "*compilation*", .footer_panel = true, .save_dirty_files = true, .cursor_at_end = false, },
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//- rjf: [textperf]
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// .f1 = { .win = "raddbg_stable --ipc kill_all && build no_meta telemetry textperf && raddbg_stable --ipc bring_to_front && raddbg_stable --ipc run", .linux = "", .out = "*compilation*", .footer_panel = true, .save_dirty_files = true, .cursor_at_end = false, },
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@@ -54,9 +54,13 @@ commands =
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//- rjf: [tester]
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// .f1 = { .win = "raddbg_stable --ipc kill_all && build no_meta tester", .linux = "", .out = "*compilation*", .footer_panel = true, .save_dirty_files = true, .cursor_at_end = false, },
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//- rjf: [ryan_scratch]
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.f1 = { .win = "raddbg_stable --ipc kill_all && wsl ./build.sh ryan_scratch", .linux = "", .out = "*compilation*", .footer_panel = true, .save_dirty_files = true, .cursor_at_end = false, },
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//- rjf: running target
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.f3 = { .win = "raddbg_stable --ipc run", .linux = "", .out = "*compilation*", .footer_panel = true, .save_dirty_files = true, .cursor_at_end = false, },
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// .f3 = { .win = "raddbg_stable --ipc run", .linux = "", .out = "*compilation*", .footer_panel = true, .save_dirty_files = true, .cursor_at_end = false, },
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// .f3 = { .win = "C:/devel/raddebugger/build/raddbg.exe --capture --user:C:/devel/raddebugger/build/local_dev.raddbg_user --project:C:/devel/raddebugger/build/local_dev.raddbg_project", .linux = "", .out = "*compilation*", .footer_panel = true, .save_dirty_files = true, .cursor_at_end = false, },
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.f3 = { .win = "wsl /mnt/c/devel/raddebugger/build/ryan_scratch", .linux = "", .out = "*compilation*", .footer_panel = true, .save_dirty_files = true, .cursor_at_end = false, },
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//- rjf: local target builds
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.build_raddbg = { .win = "build raddbg", .linux = "", .out = "*compilation*", .footer_panel = true, .save_dirty_files = true, .cursor_at_end = false, },
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@@ -0,0 +1,110 @@
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// Copyright (c) 2024 Epic Games Tools
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// Licensed under the MIT license (https://opensource.org/license/mit/)
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internal VoidProc *
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r_ogl_os_load_procedure(char *name)
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{
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VoidProc *result = (VoidProc *)glXGetProcAddressARB((U8 *)name);
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return result;
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}
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internal void
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r_ogl_os_init(CmdLine *cmdln)
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{
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//- rjf: require GLX 1.3+
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int glx_version_major = 0;
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int glx_version_minor = 0;
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if(!glXQueryVersion(os_lnx_gfx_state->display, &glx_version_major, &glx_version_minor) ||
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(glx_version_major == 1 && glx_version_minor < 3) ||
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glx_version_major < 1)
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{
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Temp scratch = scratch_begin(0, 0);
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String8 message = push_str8f(scratch.arena, "Unsupported GLX version (%i.%i, need at least 1.3)", glx_version_major, glx_version_minor);
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os_graphical_message(1, str8_lit("Fatal Error"), message);
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os_abort(1);
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scratch_end(scratch);
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}
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//- rjf: get frame buffer configs
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local_persist int framebuffer_config_options[] =
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{
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GLX_X_RENDERABLE, 1,
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GLX_DRAWABLE_TYPE, GLX_WINDOW_BIT,
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GLX_RENDER_TYPE, GLX_RGBA_BIT,
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GLX_X_VISUAL_TYPE, GLX_TRUE_COLOR,
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GLX_RED_SIZE, 8,
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GLX_GREEN_SIZE, 8,
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GLX_BLUE_SIZE, 8,
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GLX_ALPHA_SIZE, 8,
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GLX_DEPTH_SIZE, 24,
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GLX_STENCIL_SIZE, 8,
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GLX_DOUBLEBUFFER, 1,
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None
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};
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int framebuffer_configs_count = 0;
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GLXFBConfig *framebuffer_configs = glXChooseFBConfig(os_lnx_gfx_state->display, DefaultScreen(os_lnx_gfx_state->display), framebuffer_config_options, &framebuffer_configs_count);
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if(framebuffer_configs == 0)
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{
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os_graphical_message(1, str8_lit("Fatal Error"), str8_lit("Could not find a suitable framebuffer configuration."));
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os_abort(1);
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}
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GLXFBConfig framebuffer_config = framebuffer_configs[0];
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XFree(framebuffer_configs);
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//- rjf: get visual info; create color map
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XVisualInfo *visual_info = glXGetVisualFromFBConfig(os_lnx_gfx_state->display, framebuffer_config);
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Colormap cmap = XCreateColormap(os_lnx_gfx_state->display, RootWindow(os_lnx_gfx_state->display, visual_info->screen), visual_info->visual, AllocNone);
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//- rjf: construct set-window-attributes
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XSetWindowAttributes set_window_attributes = {0};
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set_window_attributes.background_pixmap = None;
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set_window_attributes.border_pixel = 0;
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set_window_attributes.event_mask = StructureNotifyMask;
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//- rjf: construct context
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{
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B32 debug_mode = cmd_line_has_flag(cmdln, str8_lit("opengl_debug"));
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#if BUILD_DEBUG
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debug_mode = 1;
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#endif
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glXCreateContextAttribsARBProc glXCreateContextAttribsARB = 0;
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glXCreateContextAttribsARB = (glXCreateContextAttribsARBProc)glXGetProcAddressARB((U8 *)"glXCreateContextAttribsARB");
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int context_options[] =
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{
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GLX_CONTEXT_MAJOR_VERSION_ARB, 3,
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GLX_CONTEXT_MINOR_VERSION_ARB, 3,
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GLX_CONTEXT_FLAGS_ARB, !!debug_mode*GLX_CONTEXT_DEBUG_BIT_ARB,
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None
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};
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r_ogl_lnx_ctx = glXCreateContextAttribsARB(os_lnx_gfx_state->display, framebuffer_config, 0, 1, context_options);
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}
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glXMakeCurrent(os_lnx_gfx_state->display, None, r_ogl_lnx_ctx);
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}
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internal R_Handle
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r_ogl_os_window_equip(OS_Handle window)
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{
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R_Handle result = {0};
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return result;
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}
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internal void
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r_ogl_os_window_unequip(OS_Handle os, R_Handle r)
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{
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}
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internal void
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r_ogl_os_select_window(OS_Handle os, R_Handle r)
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{
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OS_LNX_Window *w = (OS_LNX_Window *)os.u64[0];
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glXMakeCurrent(os_lnx_gfx_state->display, w->window, r_ogl_lnx_ctx);
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}
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internal void
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r_ogl_os_window_swap(OS_Handle os, R_Handle r)
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{
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OS_LNX_Window *w = (OS_LNX_Window *)os.u64[0];
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glXSwapBuffers(os_lnx_gfx_state->display, w->window);
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}
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@@ -0,0 +1,25 @@
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// Copyright (c) 2024 Epic Games Tools
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// Licensed under the MIT license (https://opensource.org/license/mit/)
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#ifndef RENDER_OPENGL_LINUX_H
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#define RENDER_OPENGL_LINUX_H
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#define glTexImage3D glTexImage3D__static
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#define glTexSubImage3D glTexSubImage3D__static
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#define glActiveTexture glActiveTexture__static
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#include <GL/gl.h>
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#include <GL/glx.h>
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#undef glTexImage3D
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#undef glTexSubImage3D
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#undef glActiveTexture
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#define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091
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#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092
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#define GLX_CONTEXT_FLAGS_ARB 0x2094
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#define GLX_CONTEXT_DEBUG_BIT_ARB 0x00000001
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#define GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002
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typedef GLXContext (*glXCreateContextAttribsARBProc)(Display*, GLXFBConfig, GLXContext, Bool, const int*);
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global GLXContext r_ogl_lnx_ctx = 0;
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#endif // RENDER_OPENGL_LINUX_H
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@@ -6,6 +6,8 @@
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#if OS_WINDOWS
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# include "render/opengl/win32/render_opengl_win32.c"
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#elif OS_LINUX
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# include "render/opengl/linux/render_opengl_linux.c"
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#else
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# error OS portion of OpenGL rendering backend not defined.
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#endif
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@@ -67,6 +69,7 @@ internal void
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r_ogl_debug_message_callback(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *message, const void *userParam)
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{
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raddbg_log("[OpenGL] %.*s\n", (int)length, message);
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fprintf(stderr, "[OpenGL] %.*s\n", (int)length, message);
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}
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////////////////////////////////
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@@ -103,7 +106,7 @@ r_init(CmdLine *cmdln)
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{
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stages[idx].out = glCreateShader(stages[idx].type);
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GLint src_size = stages[idx].src->size;
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glShaderSource(stages[idx].out, 1, &stages[idx].src->str, &src_size);
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glShaderSource(stages[idx].out, 1, (char **)&stages[idx].src->str, &src_size);
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glCompileShader(stages[idx].out);
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GLint info_log_length = 0;
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GLint status = 0;
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@@ -113,7 +116,7 @@ r_init(CmdLine *cmdln)
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{
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stages[idx].errors.str = push_array(r_ogl_state->arena, U8, info_log_length+1);
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stages[idx].errors.size = info_log_length;
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glGetShaderInfoLog(stages[idx].out, info_log_length, 0, stages[idx].errors.str);
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glGetShaderInfoLog(stages[idx].out, info_log_length, 0, (char *)stages[idx].errors.str);
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}
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raddbg_pin(text(stages[idx].errors.str));
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}
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@@ -129,14 +132,14 @@ r_init(CmdLine *cmdln)
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R_OGL_AttributeArray inputs = r_ogl_shader_kind_input_attributes_table[k];
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for EachIndex(idx, inputs.count)
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{
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glBindAttribLocation(program, inputs.v[idx].index, inputs.v[idx].name.str);
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glBindAttribLocation(program, inputs.v[idx].index, (char *)inputs.v[idx].name.str);
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}
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// rjf: bind outputs
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R_OGL_AttributeArray outputs = r_ogl_shader_kind_output_attributes_table[k];
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for EachIndex(idx, outputs.count)
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{
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glBindFragDataLocation(program, outputs.v[idx].index, outputs.v[idx].name.str);
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glBindFragDataLocation(program, outputs.v[idx].index, (char *)outputs.v[idx].name.str);
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}
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// rjf: link / validate / store
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@@ -158,8 +161,15 @@ r_init(CmdLine *cmdln)
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glEnable(GL_FRAMEBUFFER_SRGB);
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//- rjf: set up debug callback
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glEnable(GL_DEBUG_OUTPUT);
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glDebugMessageCallback(r_ogl_debug_message_callback, 0);
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B32 debug_mode = cmd_line_has_flag(cmdln, str8_lit("opengl_debug"));
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#if BUILD_DEBUG
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debug_mode = 1;
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#endif
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if(debug_mode)
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{
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glEnable(GL_DEBUG_OUTPUT);
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glDebugMessageCallback(r_ogl_debug_message_callback, 0);
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}
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}
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//- rjf: window setup/teardown
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@@ -9,6 +9,8 @@
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#if OS_WINDOWS
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# include "render/opengl/win32/render_opengl_win32.h"
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#elif OS_LINUX
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# include "render/opengl/linux/render_opengl_linux.h"
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#else
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# error OS portion of OpenGL rendering backend not defined.
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#endif
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@@ -78,11 +78,15 @@ r_ogl_os_init(CmdLine *cmdline)
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HGLRC real_ctx = 0;
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if(pf)
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{
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const int context_attribs[] =
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B32 debug_mode = cmd_line_has_flag(cmdln, str8_lit("opengl_debug"));
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#if BUILD_DEBUG
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debug_mode = 1;
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#endif
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int context_attribs[] =
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{
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WGL_CONTEXT_MAJOR_VERSION_ARB, 3,
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WGL_CONTEXT_MINOR_VERSION_ARB, 3,
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WGL_CONTEXT_FLAGS_ARB, WGL_CONTEXT_DEBUG_BIT_ARB,
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WGL_CONTEXT_FLAGS_ARB, !!debug_mode*WGL_CONTEXT_DEBUG_BIT_ARB,
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0
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};
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real_ctx = wglCreateContextAttribsARB(dc, bootstrap_ctx, context_attribs);
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@@ -10,19 +10,21 @@
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////////////////////////////////
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//~ rjf: Includes
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//- rjf: [lib]
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#include "lib_rdi_format/rdi_format.h"
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#include "lib_rdi_format/rdi_format.c"
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#include "third_party/rad_lzb_simple/rad_lzb_simple.h"
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#include "third_party/rad_lzb_simple/rad_lzb_simple.c"
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//- rjf: [h]
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#include "base/base_inc.h"
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#include "os/os_inc.h"
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#include "render/render_inc.h"
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//- rjf: [c]
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#include "base/base_inc.c"
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#include "os/os_inc.c"
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#include "render/render_inc.c"
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////////////////////////////////
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//~ rjf: Globals
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global OS_Handle window_os = {0};
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global R_Handle window_r = {0};
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////////////////////////////////
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//~ rjf: Entry Points
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@@ -32,6 +34,8 @@ frame(void)
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{
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B32 quit = 0;
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Temp scratch = scratch_begin(0, 0);
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//- rjf: events test
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OS_EventList events = os_get_events(scratch.arena, 0);
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for(OS_Event *ev = events.first; ev != 0; ev = ev->next)
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{
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@@ -55,6 +59,31 @@ frame(void)
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break;
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}
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}
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//- rjf: drawing test
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r_begin_frame();
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r_window_begin_frame(window_os, window_r);
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{
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R_PassList passes = {0};
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R_Pass *pass = r_pass_from_kind(scratch.arena, &passes, R_PassKind_UI);
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R_PassParams_UI *pass_ui = pass->params_ui;
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R_BatchGroup2DNode group = {0};
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pass_ui->rects.first = pass_ui->rects.last = &group;
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pass_ui->rects.count = 1;
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group.batches = r_batch_list_make(sizeof(R_Rect2DInst));
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group.params.xform = mat_3x3f32(1.f);
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group.params.clip = os_client_rect_from_window(window_os);
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R_Rect2DInst *inst = r_batch_list_push_inst(scratch.arena, &group.batches, 256);
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MemoryZeroStruct(inst);
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inst->dst = r2f32p(30, 30, 100 ,100);
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inst->src = r2f32p(0, 0, 1, 1);
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inst->colors[Corner_00] = inst->colors[Corner_01] = inst->colors[Corner_10] = inst->colors[Corner_11] = v4f32(1, 0, 0, 1);
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inst->corner_radii[Corner_00] = inst->corner_radii[Corner_01] = inst->corner_radii[Corner_10] = inst->corner_radii[Corner_11] = 8.f;
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r_window_submit(window_os, window_r, &passes);
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}
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r_window_end_frame(window_os, window_r);
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r_end_frame();
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scratch_end(scratch);
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return quit;
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}
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@@ -62,7 +91,8 @@ frame(void)
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internal void
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entry_point(CmdLine *cmdline)
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{
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OS_Handle window = os_window_open(r2f32p(0, 0, 1280, 720), OS_WindowFlag_UseDefaultPosition, str8_lit("Window"));
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os_window_first_paint(window);
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window_os = os_window_open(r2f32p(0, 0, 1280, 720), OS_WindowFlag_UseDefaultPosition, str8_lit("Window"));
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os_window_first_paint(window_os);
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window_r = r_window_equip(window_os);
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for(;!update(););
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}
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Block a user