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adjust toggle_switch
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@@ -3175,7 +3175,7 @@ rd_cell(RD_CellParams *params, String8 string)
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F32 toggle_t = ui_anim(ui_key_from_stringf(key, "toggled"), (F32)is_toggled, .initial = (F32)is_toggled);
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Vec4F32 untoggled_bg_color = {0};
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Vec4F32 toggled_bg_color = {0};
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UI_TagF("pop")
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UI_TagF("good_pop")
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{
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toggled_bg_color = ui_color_from_name(str8_lit("background"));
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}
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