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https://github.com/Ed94/raddebugger.git
synced 2026-07-15 05:51:26 -07:00
accept font names, as well as font paths
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@@ -141,16 +141,22 @@ fnt_tag_from_path(String8 path)
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}
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//- rjf: allocate & push new node if we don't have an existing one
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FNT_FontHashNode *new_node = 0;
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if(existing_node == 0)
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{
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FP_Handle handle = fp_font_open(path);
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FNT_FontHashSlot *slot = &fnt_state->font_hash_table[slot_idx];
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new_node = push_array(fnt_state->permanent_arena, FNT_FontHashNode, 1);
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new_node->tag = result;
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new_node->handle = fp_font_open(path);
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new_node->metrics = fp_metrics_from_font(new_node->handle);
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new_node->path = push_str8_copy(fnt_state->permanent_arena, path);
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SLLQueuePush_N(slot->first, slot->last, new_node, hash_next);
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existing_node = push_array(fnt_state->permanent_arena, FNT_FontHashNode, 1);
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existing_node->tag = result;
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existing_node->handle = handle;
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existing_node->metrics = fp_metrics_from_font(existing_node->handle);
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existing_node->path = push_str8_copy(fnt_state->permanent_arena, path);
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SLLQueuePush_N(slot->first, slot->last, existing_node, hash_next);
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}
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//- rjf: tag result must be zero if this is not a valid font
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if(fp_handle_match(existing_node->handle, fp_handle_zero()))
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{
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MemoryZeroStruct(&result);
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}
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//- rjf: return
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@@ -318,18 +318,64 @@ fp_font_open(String8 path)
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{
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ProfBeginFunction();
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Temp scratch = scratch_begin(0, 0);
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String16 path16 = str16_from_8(scratch.arena, path);
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FP_DWrite_Font font = {0};
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HRESULT error = 0;
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//- rjf: open font file reference
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error = IDWriteFactory_CreateFontFileReference(fp_dwrite_state->factory, (WCHAR *)path16.str, 0, &font.file);
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//- rjf: build initial path task
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typedef struct PathTask PathTask;
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struct PathTask
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{
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PathTask *next;
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String8 path;
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};
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PathTask start_task = {0, path};
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PathTask *first_task = &start_task;
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PathTask *last_task = first_task;
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//- rjf: open font face
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error = IDWriteFactory_CreateFontFace(fp_dwrite_state->factory, DWRITE_FONT_FACE_TYPE_TRUETYPE, 1, &font.file, 0, DWRITE_FONT_SIMULATIONS_NONE, &font.face);
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//- rjf: try to open font
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for(PathTask *t = first_task; t != 0 && font.file == 0; t = t->next)
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{
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String16 path16 = str16_from_8(scratch.arena, t->path);
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error = IDWriteFactory_CreateFontFileReference(fp_dwrite_state->factory, (WCHAR *)path16.str, 0, &font.file);
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error = IDWriteFactory_CreateFontFace(fp_dwrite_state->factory, DWRITE_FONT_FACE_TYPE_TRUETYPE, 1, &font.file, 0, DWRITE_FONT_SIMULATIONS_NONE, &font.face);
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// rjf: failure trying just the normal path? -> generate new tasks that search in system folders
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if(t == first_task && font.file == 0)
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{
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// rjf: generate task for user-installed fonts
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{
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HKEY reg_key = 0;
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LSTATUS status = 0;
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char name[256] = {0};
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char data[256] = {0};
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DWORD name_size = sizeof(name);
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DWORD data_size = sizeof(data);
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DWORD type = 0;
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status = RegOpenKeyExW(HKEY_CURRENT_USER, L"Software\\Microsoft\\Windows\\CurrentVersion\\Explorer\\Shell Folders\\Fonts", 0, KEY_QUERY_VALUE, ®_key);
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status = RegEnumValueA(reg_key, 0, name, &name_size, 0, &type, data, &data_size);
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String8 user_fonts_path = str8_cstring(data);
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PathTask *task = push_array(scratch.arena, PathTask, 1);
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task->path = push_str8f(scratch.arena, "%s/%S", user_fonts_path, path);
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SLLQueuePush(first_task, last_task, task);
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}
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// rjf: generate task for windows directory (C:/Windows/Fonts, generally)
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{
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char windows_path[256] = {0};
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GetWindowsDirectoryA(windows_path, sizeof(windows_path));
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PathTask *task = push_array(scratch.arena, PathTask, 1);
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task->path = push_str8f(scratch.arena, "%s/Fonts/%S", windows_path, path);
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SLLQueuePush(first_task, last_task, task);
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}
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}
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}
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//- rjf: handlify & return
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FP_Handle handle = fp_dwrite_handle_from_font(font);
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FP_Handle handle = {0};
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if(font.file != 0)
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{
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handle = fp_dwrite_handle_from_font(font);
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}
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scratch_end(scratch);
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ProfEnd();
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return handle;
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File diff suppressed because one or more lines are too long
@@ -225,8 +225,10 @@ RD_VocabTable:
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@default(1) 'scrolling_animations': bool,
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//- rjf: fonts
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'main_font': string,
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'code_font': string,
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@display_name('UI Font') @description("The name or path to the font used when displaying non-code UI elements.")
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'main_font': string,
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@display_name('Code Font') @description("The name or path to the font used when displaying code.")
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'code_font': string,
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//- rjf: colors
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@display_name('Color Preset')
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@@ -10394,7 +10394,11 @@ rd_font_from_slot(RD_FontSlot slot)
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// rjf: map name -> tag
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FNT_Tag result = {0};
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if(font_name.size == 0)
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if(font_name.size != 0)
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{
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result = fnt_tag_from_path(font_name);
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}
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if(font_name.size == 0 || fnt_tag_match(fnt_tag_zero(), result))
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{
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switch(slot)
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{
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@@ -10404,11 +10408,6 @@ rd_font_from_slot(RD_FontSlot slot)
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case RD_FontSlot_Icons:{result = fnt_tag_from_static_data_string(&rd_icon_font_bytes);}break;
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}
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}
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else
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{
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// TODO(rjf): need to handle "system font names" here.
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result = fnt_tag_from_path(font_name);
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}
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return result;
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}
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@@ -207,10 +207,6 @@
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////////////////////////////////
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//~ rjf: Hot, Medium Priority Tasks (Low-Hanging-Fruit Features, UI Jank, Cleanup)
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//
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// [ ] Setting the code_font/main_font values to a font name doesn't work.
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// Should probably make note that you have to set it to a path to a TTF,
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// since that's not normally how Windows fonts work.
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//
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// [ ] "root" concept in hash store, which buckets keys & allows usage code to
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// jettison a collection of keys in retained mode fashion
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//
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@@ -422,6 +418,9 @@
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// size dynamically
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// [x] automatically start search query with selected text
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// [x] @feature processor/data breakpoints
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// [x] Setting the code_font/main_font values to a font name doesn't work.
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// Should probably make note that you have to set it to a path to a TTF,
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// since that's not normally how Windows fonts work.
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////////////////////////////////
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//~ rjf: Build Options
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