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fix incorrect abort-on-0-rip condition in unwinder path; we can still have nonzero rsps and find valid frames.
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@@ -3206,8 +3206,8 @@ ctrl_unwind_from_thread(Arena *arena, CTRL_EntityCtx *ctx, CTRL_Handle thread, U
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}
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}
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// rjf: cancel on 0 rip
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if(rip == 0)
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// rjf: cancel on 0 rip/rsp
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if(rsp == 0 && rip == 0)
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{
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break;
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}
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