mirror of
https://github.com/Ed94/pikuma_ps1.git
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47ce58159d3b8a85b62c1ed1d06a7dec4672dc88
Pikuma PS1
A rest from the usual.
Dependencies
I will be programming from a Windows 11 machine:

# not really used yet for scripts (may never)
scoop install lua
- Supports doing bare-metal assembly for the ps1
scoop install armipsor just clone and build..
pscx-redux: A collection of tools, research, hardware design, and libraries aiming at development and reverse engineering on the PlayStation 1.
- Used as the runtime sandbox emulated the ps1
- Has hookups to behaving as a gdb server which can be utilized with the gdb client in vscode.
- Supports symbolic info emitted by armips
- pysq library has been sucessfully adjusted for modern compiler usage (see:
src/)
MIPS Toolchain (from pscx-redux)
- Used for building ps1 programs for the C runtime provided by the psyq/o SDK
- Readonly mirror of pcsx-redux's
src/mipsdirectory. - Not necessary if the pcsx-redux repo is cloned
PSX Psy-Q SDK (supplied by psx.arthus.net)
- Original official SDK
- Modernized using obj parser to extract info for GNU toolchain usage.
- Can either grab from arthus psyq-4.7-converted-full.7z or psyq-4_7-converted-light.zip
- The light version omits the link modules (object files), just keeps the static archives.
- Can be utilized effectively with the includes below
- Fixes psyq headers to include what they use, so changing the include order in your project doesn't break compiling.
- Needed if you want to link and utilize the psyq C SDK
Other toolchains (not used here)
Gallery
Languages
C
83.3%
Assembly
12.7%
PowerShell
2.9%
Lua
0.8%
Python
0.3%



