Files
pikuma_ps1/code/graphics_hello_psyq/hello_gpu.c
T

184 lines
5.1 KiB
C

#include "stdio.h"
#include <stdlib.h>
#include "assert.h"
// #include "libgpu.h"
// #include "libetc.h"
#include "duffle/dsl.h"
#include "duffle/memory.h"
#include "duffle/math.h"
#include "duffle/gp.h"
#include "hello_gpu.h"
typedef def_farray(Vec_2S16, 3);
typedef def_struct(TriFlat) {
U32 tag;
RGB8 color;
BYTE code;
union {
struct {
Vec_2S16 p0;
Vec_2S16 p1;
Vec_2S16 p2;
};
A3_Vec_2S16 points;
};
};
typedef def_farray(Vec_2S16, 4);
typedef def_struct(QuadFlat) {
U32 tag;
RGB8 color;
BYTE code;
union {
struct {
Vec_2S16 p0;
Vec_2S16 p1;
Vec_2S16 p2;
Vec_2S16 p3;
};
A4_Vec_2S16 points;
};
};
typedef def_struct(QuadGouraud) {
U32 tag; RGB8 c0; BYTE code;
Vec_2S16 p0; RGB8 c1; BYTE pad1;
Vec_2S16 p1; RGB8 c2; BYTE pad2;
Vec_2S16 p2; RGB8 c3; BYTE pad3;
Vec_2S16 p3;
};
typedef def_struct(Tile) {
U32 tag;
RGB8 color;
BYTE code;
Rect_S16 rect;
};
#define PrimitiveBuff_Len 2048
#define OrderingTbl_Len 32
typedef U32 OrderingTable_Buffer[OrderingTbl_Len];
typedef def_farray(OrderingTable_Buffer, 2);
typedef BYTE PrimitiveBuffer[PrimitiveBuff_Len];
typedef def_farray(PrimitiveBuffer, 2);
typedef def_struct(PrimitiveArena) {
A2_PrimitiveBuffer buf;
SSIZE used;
};
typedef def_struct(SMemory) {
DoubleBuffer screen_buf;
A2_OrderingTable_Buffer ordering_tbl;
PrimitiveArena primitives;
S16 active_buf_id;
};
global SMemory static_mem;
extern SMemory static_mem;
BYTE* prim__alloc(SSIZE type_width, dbg_args(Str8 type_name)) {
gknown PrimitiveArena* pa = & static_mem.primitives;
gknown BYTE* buf = (BYTE*) static_mem.primitives.buf[static_mem.active_buf_id];
assert(pa->used + type_width < PrimitiveBuff_Len);
BYTE* next = buf + pa->used;
pa->used += type_width;
return next;
}
#define prim_alloc(type) (type*)prim__alloc(size_of(type), txt( stringify(type)))
void gp_screen_init_c11(DoubleBuffer* screen_buf, S16* active_buf_id)
{
reset_graph(0);
set_display_enabled(1); // gp_DisplayEnabled
// Set the current initial buffer
* active_buf_id = 0;
// Just setting env data, not interacting with console hw.
// First buffer area
displayenv_init(& screen_buf->display[0], 0, 0, ScreenRes_X, ScreenRes_Y);
drawenv_init (& screen_buf->draw [0], 0, ScreenRes_Y, ScreenRes_X, ScreenRes_Y);
// Second buffer area
displayenv_init(& screen_buf->display[1], 0, ScreenRes_Y, ScreenRes_X, ScreenRes_Y);
drawenv_init (& screen_buf->draw [1], 0, 0, ScreenRes_X, ScreenRes_Y);
// Set the back/drawing buffer
screen_buf->draw[0].enable_auto_clear = true;
screen_buf->draw[1].enable_auto_clear = true;
// Set the background clear color
screen_buf->draw[0].initial_bg_color = rgba8( .r = 63, .g = 0, .b = 127 );
screen_buf->draw[1].initial_bg_color = rgba8( .r = 127, .g = 63, .b = 0 );
displayenv_put(& screen_buf->display[* active_buf_id]);
drawenv_put (& screen_buf->draw [* active_buf_id]);
// Initialize and setup the GTE geometry offsets
geom_init();
geom_set_offset(ScreenRes_CenterX, ScreenRes_CenterY);
geom_set_screen(ScreenZ);
}
void gp_display_frame(DoubleBuffer* screen_buf, S16* active_buf_id, U32* ordering_buf, PrimitiveArena* pa) {
draw_sync(0);
vsync(0);
displayenv_put(& screen_buf->display[* active_buf_id]);
drawenv_put (& screen_buf->draw [* active_buf_id]);
{
draw_orderingtbl(ordering_buf + OrderingTbl_Len - 1);
pa->used = 0;
}
* active_buf_id = ! (* active_buf_id); // Swap current buffer
}
void render(void) {
}
void update(PrimitiveArena* pa, U32* ordering_buf) {
orderingtbl_clear_reverse(ordering_buf, OrderingTbl_Len);
Tile* tile = prim_alloc(Tile); set_tile(tile);
tile->rect = (Rect_S16){ 82, 32, 64, 64 };
tile->color = (RGB8){ 0, 255, 0};
orderingtbl_add_primitive(ordering_buf, tile);
TriFlat* tri = prim_alloc(TriFlat); set_tri_flat(tri);
tri->p0 = vec_2s16(64, 100);
tri->p1 = vec_2s16(200, 150);
tri->p2 = vec_2s16(50, 220);
tri->color = rgba8(255, 0, 255);
orderingtbl_add_primitive(ordering_buf, tri);
QuadGouraud* quad = prim_alloc(QuadGouraud); set_quad_gouraud(quad);
quad->p0 = vec_2s16(140, 50);
quad->p1 = vec_2s16(200, 40);
quad->p2 = vec_2s16(170, 120);
quad->p3 = vec_2s16(220, 80);
quad->c0 = rgba8(255, 0, 0);
quad->c1 = rgba8(0, 255, 0);
quad->c3 = rgba8(0, 0, 255);
orderingtbl_add_primitive(ordering_buf, quad);
QuadFlat* quadf = prim_alloc(QuadFlat); set_quad_flat(quadf);
quadf->p0 = vec_2s16(140 + 15, 50 + 9);
quadf->p1 = vec_2s16(200 + 15, 40 + 9);
quadf->p2 = vec_2s16(170 + 15, 120 + 9);
quadf->p3 = vec_2s16(220 + 15, 80 + 9);
quadf->color = rgba8(22, 22, 22);
orderingtbl_add_primitive(ordering_buf, quadf);
}
int main(void)
{
static_mem.primitives.used = 0;
gknown gp_screen_init();
// gp_screen_init_c11(& static_mem.screen_buf, & static_mem.active_screen_buf);
while (1)
{
gknown S16* active_buf_id = & static_mem.active_buf_id;
gknown U32* ordering_buf = static_mem.ordering_tbl[* active_buf_id];
gknown PrimitiveArena* pa = & static_mem.primitives;
update(pa, ordering_buf);
render();
gp_display_frame(& static_mem.screen_buf, active_buf_id, ordering_buf, pa);
};
return 0;
}