#include "stdio.h" #include #include "assert.h" // #include "libgpu.h" // #include "libetc.h" #include "duffle/dsl.h" #include "duffle/memory.h" #include "duffle/math.h" #include "duffle/gp.h" #include "hello_gpu.h" typedef def_farray(Vec_2S16, 3); typedef def_struct(TriFlat) { U32 tag; RGB8 color; BYTE code; union { struct { Vec_2S16 p0; Vec_2S16 p1; Vec_2S16 p2; }; A3_Vec_2S16 points; }; }; typedef def_farray(Vec_2S16, 4); typedef def_struct(QuadFlat) { U32 tag; RGB8 color; BYTE code; union { struct { Vec_2S16 p0; Vec_2S16 p1; Vec_2S16 p2; Vec_2S16 p3; }; A4_Vec_2S16 points; }; }; typedef def_struct(QuadGouraud) { U32 tag; RGB8 c0; BYTE code; Vec_2S16 p0; RGB8 c1; BYTE pad1; Vec_2S16 p1; RGB8 c2; BYTE pad2; Vec_2S16 p2; RGB8 c3; BYTE pad3; Vec_2S16 p3; }; typedef def_struct(Tile) { U32 tag; RGB8 color; BYTE code; Rect_S16 rect; }; #define PrimitiveBuff_Len 2048 #define OrderingTbl_Len 32 typedef U32 OrderingTable_Buffer[OrderingTbl_Len]; typedef def_farray(OrderingTable_Buffer, 2); typedef BYTE PrimitiveBuffer[PrimitiveBuff_Len]; typedef def_farray(PrimitiveBuffer, 2); typedef def_struct(PrimitiveArena) { A2_PrimitiveBuffer buf; SSIZE used; }; typedef def_struct(SMemory) { DoubleBuffer screen_buf; A2_OrderingTable_Buffer ordering_tbl; PrimitiveArena primitives; S16 active_buf_id; }; global SMemory static_mem; extern SMemory static_mem; BYTE* prim__alloc(SSIZE type_width, dbg_args(Str8 type_name)) { gknown PrimitiveArena* pa = & static_mem.primitives; gknown BYTE* buf = (BYTE*) static_mem.primitives.buf[static_mem.active_buf_id]; assert(pa->used + type_width < PrimitiveBuff_Len); BYTE* next = buf + pa->used; pa->used += type_width; return next; } #define prim_alloc(type) (type*)prim__alloc(size_of(type), txt( stringify(type))) void gp_screen_init_c11(DoubleBuffer* screen_buf, S16* active_buf_id) { reset_graph(0); set_display_enabled(1); // gp_DisplayEnabled // Set the current initial buffer * active_buf_id = 0; // Just setting env data, not interacting with console hw. // First buffer area displayenv_init(& screen_buf->display[0], 0, 0, ScreenRes_X, ScreenRes_Y); drawenv_init (& screen_buf->draw [0], 0, ScreenRes_Y, ScreenRes_X, ScreenRes_Y); // Second buffer area displayenv_init(& screen_buf->display[1], 0, ScreenRes_Y, ScreenRes_X, ScreenRes_Y); drawenv_init (& screen_buf->draw [1], 0, 0, ScreenRes_X, ScreenRes_Y); // Set the back/drawing buffer screen_buf->draw[0].enable_auto_clear = true; screen_buf->draw[1].enable_auto_clear = true; // Set the background clear color screen_buf->draw[0].initial_bg_color = rgba8( .r = 63, .g = 0, .b = 127 ); screen_buf->draw[1].initial_bg_color = rgba8( .r = 127, .g = 63, .b = 0 ); displayenv_put(& screen_buf->display[* active_buf_id]); drawenv_put (& screen_buf->draw [* active_buf_id]); // Initialize and setup the GTE geometry offsets geom_init(); geom_set_offset(ScreenRes_CenterX, ScreenRes_CenterY); geom_set_screen(ScreenZ); } void gp_display_frame(DoubleBuffer* screen_buf, S16* active_buf_id, U32* ordering_buf, PrimitiveArena* pa) { draw_sync(0); vsync(0); displayenv_put(& screen_buf->display[* active_buf_id]); drawenv_put (& screen_buf->draw [* active_buf_id]); { draw_orderingtbl(ordering_buf + OrderingTbl_Len - 1); pa->used = 0; } * active_buf_id = ! (* active_buf_id); // Swap current buffer } void render(void) { } void update(PrimitiveArena* pa, U32* ordering_buf) { orderingtbl_clear_reverse(ordering_buf, OrderingTbl_Len); Tile* tile = prim_alloc(Tile); set_tile(tile); tile->rect = (Rect_S16){ 82, 32, 64, 64 }; tile->color = (RGB8){ 0, 255, 0}; orderingtbl_add_primitive(ordering_buf, tile); TriFlat* tri = prim_alloc(TriFlat); set_tri_flat(tri); tri->p0 = vec_2s16(64, 100); tri->p1 = vec_2s16(200, 150); tri->p2 = vec_2s16(50, 220); tri->color = rgba8(255, 0, 255); orderingtbl_add_primitive(ordering_buf, tri); QuadGouraud* quad = prim_alloc(QuadGouraud); set_quad_gouraud(quad); quad->p0 = vec_2s16(140, 50); quad->p1 = vec_2s16(200, 40); quad->p2 = vec_2s16(170, 120); quad->p3 = vec_2s16(220, 80); quad->c0 = rgba8(255, 0, 0); quad->c1 = rgba8(0, 255, 0); quad->c3 = rgba8(0, 0, 255); orderingtbl_add_primitive(ordering_buf, quad); QuadFlat* quadf = prim_alloc(QuadFlat); set_quad_flat(quadf); quadf->p0 = vec_2s16(140 + 15, 50 + 9); quadf->p1 = vec_2s16(200 + 15, 40 + 9); quadf->p2 = vec_2s16(170 + 15, 120 + 9); quadf->p3 = vec_2s16(220 + 15, 80 + 9); quadf->color = rgba8(22, 22, 22); orderingtbl_add_primitive(ordering_buf, quadf); } int main(void) { static_mem.primitives.used = 0; gknown gp_screen_init(); // gp_screen_init_c11(& static_mem.screen_buf, & static_mem.active_screen_buf); while (1) { gknown S16* active_buf_id = & static_mem.active_buf_id; gknown U32* ordering_buf = static_mem.ordering_tbl[* active_buf_id]; gknown PrimitiveArena* pa = & static_mem.primitives; update(pa, ordering_buf); render(); gp_display_frame(& static_mem.screen_buf, active_buf_id, ordering_buf, pa); }; return 0; }