Files
pikuma_ps1/code/hello_psyq/hello_psyq_crt.c
T

64 lines
1.1 KiB
C

#include <libetc.h>
#include <libgpu.h>
#include <libgte.h>
#include <stdlib.h>
#define OTSIZE 4096
#define SCREEN_Z 512
typedef struct DB {
DRAWENV draw;
DISPENV disp;
u_long ot[OTSIZE];
POLY_F4 s[6];
} DB;
int main(void)
{
DB db[2];
DB *cdb;
ResetGraph(0);
// InitGeom();
SetGraphDebug(0);
FntLoad(960, 256);
SetDumpFnt(FntOpen(32, 32, 320, 64, 0, 512));
SetGeomOffset(320, 240);
SetGeomScreen(SCREEN_Z);
SetDefDrawEnv(&db[0].draw, 0, 0, 640, 480);
SetDefDrawEnv(&db[1].draw, 0, 0, 640, 480);
SetDefDispEnv(&db[0].disp, 0, 0, 640, 480);
SetDefDispEnv(&db[1].disp, 0, 0, 640, 480);
SetDispMask(1);
PutDrawEnv(&db[0].draw);
PutDispEnv(&db[0].disp);
while (1) {
cdb = (cdb == &db[0]) ? &db[1] : &db[0];
ClearOTagR(cdb->ot, OTSIZE);
FntPrint("Code compiled using Psy-Q libraries\n\n");
FntPrint("converted by psyq-obj-parser\n\n");
FntPrint("PCSX-Redux project\n\n");
FntPrint("https://bit.ly/pcsx-redux");
DrawSync(0);
VSync(0);
ClearImage(&cdb->draw.clip, 60, 120, 120);
DrawOTag(&cdb->ot[OTSIZE - 1]);
FntFlush(-1);
}
return 0;
}