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74 lines
2.2 KiB
C

#ifdef INTELLISENSE_DIRECTIVES
# pragma once
# include "dsl.h"
#endif
/* PSX button bit positions — 1:1 with PSX-SPX docs at docs/psx-spx/docs/controllersandmemorycards.md:405-421.
* Wire is active-low (0 = pressed).
* The decoder atom computes buttons = (~raw_buttons) & 0xFFFF; the active-low-to-active-high inversion is applied bit-by-bit. */
enum {
Bit_(Pad_Select, 0),
Bit_(Pad_L3, 1),
Bit_(Pad_R3, 2),
Bit_(Pad_Start, 3),
Bit_(Pad_Up, 4),
Bit_(Pad_Right, 5),
Bit_(Pad_Down, 6),
Bit_(Pad_Left, 7),
Bit_(Pad_L2, 8),
Bit_(Pad_R2, 9),
Bit_(Pad_L1, 10),
Bit_(Pad_R1, 11),
Bit_(Pad_Triangle, 12),
Bit_(Pad_Circle, 13),
Bit_(Pad_Cross, 14),
Bit_(Pad_Square, 15),
};
enum {
PadId_Offset = 4,
Pad0 = 0 << PadId_Offset,
Pad1 = 1 << PadId_Offset,
};
#define pad0_(btn_id) (btn_id << Pad0)
#define pad1_(btn_id) (btn_id << Pad1)
/* ============================================================
* BIOS pad-buffer subsystem: docs/psx-spx/docs/kernelbios.md (B(12h) + B(13h))
* ============================================================ */
enum {
PAD_BIOS_RAW_SIZE = 0x22,
};
typedef Struct_(PadBiosRaw) {
U1 bytes[PAD_BIOS_RAW_SIZE];
};
typedef Enum_(U4, PadStatus) {
PadStatus_Disconnected,
PadStatus_Digital,
PadStatus_AnalogStick,
PadStatus_AnalogPad,
PadStatus_Unsupported,
PadStatus_Pending,
PadStatus_Invalid,
};
/* PadState — per-port normalized runtime state.
* Field order is chosen so that the 4 axes (left_x, left_y, right_x, right_y)
* form a contiguous 4-byte block at offset 8, allowing a single `store_word` to clear-or-write all 4 axes in one MIPS instruction.
* The struct size stays 12 bytes (unchanged from the prior order,
* which left the C compiler to insert 1 byte of trailing pad to reach the 4-byte struct alignment). */
typedef Struct_(PadState) {
PadStatus status; /* offset 0, size 4 (U4) */
U2 buttons; /* offset 4, size 2 */
U1 id; /* offset 6, size 1 */
U1 pad; /* offset 7, size 1 — explicit pad to align the axes block */
U1 left_x; /* offset 8, size 1 — store_word target (4-byte aligned) */
U1 left_y; /* offset 9, size 1 */
U1 right_x; /* offset 10, size 1 */
U1 right_y; /* offset 11, size 1 */
};