mirror of
https://github.com/Ed94/pikuma_ps1.git
synced 2026-07-19 07:31:30 -07:00
cool
This commit is contained in:
+87
-8
@@ -182,7 +182,7 @@ enum {
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/* Core Command IDs (Bits 5-0) */
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gte_cmd_rtps = 0x01, /* Rot/Trans Perspective Single (1 vertex) */
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gte_cmd_rtpt = 0x02, /* Rot/Trans Perspective Triple (3 vertices) */
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gte_cmd_rtpt = 0x30, /* Rot/Trans Perspective Triple (3 vertices) */
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gte_cmd_nclip = 0x06, /* Normal Clipping (Backface culling) */
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gte_cmd_op = 0x0C, /* Outer Product */
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gte_cmd_mvmva = 0x12, /* Matrix Vector Multiply & Add (Custom math) */
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@@ -322,6 +322,53 @@ enum { _C2_OPS_ = 0
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| enc_gte_cmd(cmd) \
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)
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/* Pre-baked GTE command words for the common cases.
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*
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* These are pure compile-time integer constants — the C compiler
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* constant-folds them into `.word` directives in .rodata. Use them
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* inside `asm_inline(...)` blocks (see `gte_rtpt` below for the
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* canonical idiom).
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*
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* Decomposition (per the `enc_gte_<field>` definitions above):
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* gte_cmdw_<name> = gte_cmd_base | enc_gte_cmd(<cmd>)
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*
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* The SF/MX/V/CV/LM fields are all zero in the common cases (standard
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* rotation-matrix, no scaling factor, V0 vector, translation vector,
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* no clamp), so the only varying bits are the `cmd` field.
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*
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* Naming follows the file's convention: `gte_cmd_*` is the raw
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* 6-bit `cmd` field id, `gte_cmdw_*` is the fully-encoded 32-bit
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* instruction word ready to drop into a `.word` directive.
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*
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* --------------------------------------------------------------------------
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* PsyQ-compatibility note (RTPS/RTPT):
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* The original Sony PsyQ `inline_n.h` ships RTPT as `cop2 0x0280030` and
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* RTPS as `cop2 0x0180001`. Both have `0x20` set in the upper-reserved
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* region (bit 21) AND `sf=1` (bit 19) — i.e. the "no division" flag.
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* Per psx-spec these bits are reserved/must-be-zero, but the real GTE
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* hardware and PCSX-Redux's GTE model both IGNORE them on these two
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* commands (the perspective divide happens regardless of `sf`).
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*
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* If we emit a strictly-spec-compliant word (`sf=0`, reserved bits
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* clear), PCSX-Redux's GTE checks those bits more strictly than the
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* silicon does and RTPT silently no-ops — the floor's screen
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* coordinates come out as raw projection-of-rotation (Z never
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* divided), `nclip` ends up wrong, and the triangle is culled.
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*
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* So for RTPS and RTPT we OR-in the `0x28` "PsyQ compat" pattern to
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* match the working bit pattern everyone has shipped for 25 years.
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* NCLIP/OP/MVMVA stay spec-clean — their reserved bits really are
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* zero in the original PsyQ source.
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* --------------------------------------------------------------------------
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*/
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#define gte_cmdw_psyq_compat (1u << 21 | enc_gte_sf(gte_sf_integer))
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#define gte_cmdw_rtps (gte_cmd_base | enc_gte_cmd(gte_cmd_rtps ) | gte_cmdw_psyq_compat)
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#define gte_cmdw_rtpt (gte_cmd_base | enc_gte_cmd(gte_cmd_rtpt ) | gte_cmdw_psyq_compat)
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#define gte_cmdw_nclip (gte_cmd_base | enc_gte_cmd(gte_cmd_nclip))
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#define gte_cmdw_op (gte_cmd_base | enc_gte_cmd(gte_cmd_op ))
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#define gte_cmdw_mvmva (gte_cmd_base | enc_gte_cmd(gte_cmd_mvmva))
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/**
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* @brief Loads a single SVECTOR to GTE vector register V0
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*
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@@ -394,21 +441,21 @@ enum { _C2_OPS_ = 0
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* starts the clobbers section. */
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#define gte_load_v0(r_ptr, base) \
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asm volatile( \
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asm_inline( gte_lwc2_v0(base), gte_lwc2_v0z(base) ) \
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asm_inline( gte_lwc2_v0(base), gte_lwc2_v0z(base) ) \
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, "r"(r_ptr) \
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asm_clobber( reg_str(R_V0_Code), reg_str(R_T0_Code), reg_str(R_T1_Code), reg_str(R_RA_Code), "memory" ) \
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)
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#define gte_load_v1(r_ptr, base) \
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asm volatile( \
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asm_inline( gte_lwc2_v1(base), gte_lwc2_v1z(base) ) \
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asm_inline( gte_lwc2_v1(base), gte_lwc2_v1z(base) ) \
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, "r"(r_ptr) \
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asm_clobber( reg_str(R_V0_Code), reg_str(R_T0_Code), reg_str(R_T1_Code), reg_str(R_RA_Code), "memory" ) \
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)
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#define gte_load_v2(r_ptr, base) \
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asm volatile( \
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asm_inline( gte_lwc2_v2(base), gte_lwc2_v2z(base) ) \
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asm_inline( gte_lwc2_v2(base), gte_lwc2_v2z(base) ) \
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, "r"(r_ptr) \
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asm_clobber( reg_str(R_V0_Code), reg_str(R_T0_Code), reg_str(R_T1_Code), reg_str(R_RA_Code), "memory" ) \
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)
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@@ -427,14 +474,46 @@ enum { _C2_OPS_ = 0
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*/
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#define gte_load_v0v1v2(p0, p1, p2, b0, b1, b2) \
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asm volatile( \
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asm_inline( gte_lwc2_v0(b0), gte_lwc2_v0z(b0), \
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gte_lwc2_v1(b1), gte_lwc2_v1z(b1), \
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gte_lwc2_v2(b2), gte_lwc2_v2z(b2) ) \
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asm_inline( gte_lwc2_v0(b0), gte_lwc2_v0z(b0), \
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gte_lwc2_v1(b1), gte_lwc2_v1z(b1), \
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gte_lwc2_v2(b2), gte_lwc2_v2z(b2) ) \
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, "r"(p0), "r"(p1), "r"(p2) \
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asm_clobber( reg_str(R_V0_Code), reg_str(R_T0_Code), reg_str(R_T1_Code), reg_str(R_RA_Code), "memory" ) \
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)
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#define gte_rtpt() \
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/**
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* @brief Rotate, Translate and Perspective Triple (23 cycles)
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*
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* @details Performs rotation, translation and perspective calculation of three
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* vertices at once. The equation performed is the same as gte_rtps() only
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* repeated three times for each vertex. The result of the first vertex is
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* stored in GTE data register C2_SXY0, the second vector in C2_SXY1 then
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* C2_SXY2.
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*
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* Encoder-style emission (no inline-asm strings in the code body):
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* 1. Two `nop` words fill the COP2 pipeline latency — the GTE
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* takes ~8 cycles per perspective divide, and the nops let any
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* preceding lwc2/swc2 retire before RTPT starts reading its
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* inputs from V0/V1/V2.
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* 2. The RTPT command word itself is `gte_cmdw_rtpt` (see the
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* pre-baked encoders above) — `0x0280030` decoded as
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* `op_cop2` | CO(1) | cmd=RTPT, with all SF/MX/V/CV/LM fields
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* zero (standard rotation, no scaling, V0 vector, translation
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* vector, no clamp).
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*
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* Clobbers the caller-saved GPRs via `clb_system` (per the kernel
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* ABI) plus the standard "memory" barrier. Does not clobber any COP2
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* data/control register — those have to be saved by the caller if
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* they need to survive across the call (RTPT writes SXY0..2, SZ0..3,
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* OTZ, MAC0..3, IR0..3, etc.).
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*/
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#define gte_rtpt() \
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asm volatile( \
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asm_inline( nop(), nop(), gte_cmdw_rtpt ) \
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asm_clobber( clb_system ) \
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)
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#define gte_rtpt_ori() \
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__asm__ volatile( \
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"nop;" \
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"nop;" \
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+106
-29
@@ -337,6 +337,73 @@ enum { _BitOffsets = 0
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/* nop — canonical sll $0, $0, 0 */
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#define nop() shift_ll(rdiscard, rdiscard, 0)
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#define load_imm_1w(rt, imm) add_ui((rt), R_0, (imm))
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#define load_imm_1w_s0(rt, imm) add_si((rt)), R_0, (imm))
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/* load_imm_2w — unconditional 2-word `li` form: `lui` + (ori | addi).
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*
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* Granular companion to `load_imm`: skips the compile-time range checks
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* and always emits 2 .words. Use this when:
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* - you know `imm` is > 0xFFFF (otherwise you're wasting a word), OR
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* - `imm` is not a compile-time constant and you want predictable
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* 2-word emission without the `__builtin_constant_p` branches.
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*
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* The lo16 strategy is still chosen at expansion time on the lo half:
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* lo16 in 0x0000..0x7FFF → addi (sign-ext is harmless, the lui
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* already cleared bits 15..0)
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* lo16 in 0x8000..0xFFFF → ori (zero-extends to preserve the
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* intended bit pattern)
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*
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* For situations where you need to bypass even this choice (e.g. to
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* force a specific encoding for a known discontiguous high/low pair),
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* see `load_imm_2w_ori` and `load_imm_2w_addi` below.
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*
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* Statement-level (not expression-level): emits its own `asm volatile(...)`.
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*/
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#define load_imm_2w(rt, imm) do { \
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U4 _li2_imm_ = (U4)(imm); \
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U4 _li2_lo_ = _li2_imm_ & 0xFFFFU; \
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U4 _li2_hi_ = _li2_imm_ >> 16; \
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if (_li2_lo_ <= 0x7FFFU) { \
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asm volatile( \
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asm_inline(lui_op((rt), _li2_hi_), \
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add_si((rt), (rt), (S2)(U2)_li2_lo_)) \
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asm_clobber(reg_str(R_AT_Code), "memory") \
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); \
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} \
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else { \
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asm volatile( \
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asm_inline(lui_op((rt), _li2_hi_), \
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ori_op((rt), (rt), (U2)_li2_lo_)) \
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asm_clobber(reg_str(R_AT_Code), "memory") \
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); \
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} \
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} while (0)
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/* load_imm_2w_ori — force the `lui` + `ori` form regardless of lo16 sign.
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* Use when you specifically need zero-extension in the lo half. */
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#define load_imm_2w_ori(rt, imm) do { \
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U4 _li2o_imm_ = (U4)(imm); \
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asm volatile( \
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asm_inline(lui_op((rt), _li2o_imm_ >> 16), \
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ori_op((rt), (rt), (U2)(_li2o_imm_ & 0xFFFFU))) \
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asm_clobber(reg_str(R_AT_Code), "memory") \
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); \
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} while (0)
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/* load_imm_2w_addi — force the `lui` + `addi` form regardless of lo16 sign.
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* Use when you know sign-extension is fine (e.g. lo16 is treated as
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* signed downstream) and you want a smaller effective instruction
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* (the assembler/MIPS hardware will sign-extend the imm16). */
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#define load_imm_2w_addi(rt, imm) do { \
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U4 _li2a_imm_ = (U4)(imm); \
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asm volatile( \
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asm_inline(lui_op((rt), _li2a_imm_ >> 16), \
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add_si((rt), (rt), (S2)(U2)(_li2a_imm_ & 0xFFFFU))) \
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asm_clobber(reg_str(R_AT_Code), "memory") \
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); \
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} while (0)
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/* load_imm rt, imm — true `li` semantics (assembler `li` pseudo)
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*
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* Dispatches at compile time on the immediate's range, picking the
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@@ -356,35 +423,45 @@ enum { _BitOffsets = 0
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* Falls back to a 2-word form if `imm` is not a compile-time constant,
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* but that path is unusual (load_imm is most useful with literal
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* addresses and magic numbers). */
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#define load_imm(rt, imm) do { \
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if (__builtin_constant_p(imm) && ((U4)(imm) <= 0x7FFFU)) { \
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/* Small positive: addi rt, $0, imm */ \
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asm volatile(asm_inline(add_si((rt), R_0, (imm))) \
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asm_clobber(reg_str(R_AT_Code), "memory")); \
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} else if (__builtin_constant_p(imm) && ((U4)(imm) <= 0xFFFFU)) { \
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/* 0x8000..0xFFFF: ori rt, $0, imm (zero-extends) */ \
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asm volatile(asm_inline(ori_op((rt), R_0, (imm))) \
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asm_clobber(reg_str(R_AT_Code), "memory")); \
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} else { \
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/* > 16 bits: lui + (ori | addi). \
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* If lo16 is in [0, 0x7FFF] use addi (sign-ext is harmless \
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* since the high half cleared bits 15..0). Otherwise ori. */ \
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U4 _li_imm_ = (U4)(imm); \
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U4 _li_lo_ = _li_imm_ & 0xFFFFU; \
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U4 _li_hi_ = _li_imm_ >> 16; \
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if (_li_lo_ <= 0x7FFFU) { \
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asm volatile( \
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asm_inline(lui_op((rt), _li_hi_), \
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add_si((rt), (rt), (S2)(U2)_li_lo_)) \
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asm_clobber(reg_str(R_AT_Code), "memory")); \
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} else { \
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asm volatile( \
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asm_inline(lui_op((rt), _li_hi_), \
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ori_op((rt), (rt), (U2)_li_lo_)) \
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asm_clobber(reg_str(R_AT_Code), "memory")); \
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} \
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} \
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} while (0)
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#define load_imm(rt, imm) do { \
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if (__builtin_constant_p(imm) && ((U4)(imm) <= 0x7FFFU)) { \
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/* Small positive: addi rt, $0, imm */ \
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asm volatile( \
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asm_inline(add_si((rt), R_0, (imm))) \
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asm_clobber(reg_str(R_AT_Code), "memory") \
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); \
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} \
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else if (__builtin_constant_p(imm) && ((U4)(imm) <= 0xFFFFU)) { \
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/* 0x8000..0xFFFF: ori rt, $0, imm (zero-extends) */ \
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asm volatile( \
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asm_inline(ori_op((rt), R_0, (imm))) \
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asm_clobber(reg_str(R_AT_Code), "memory") \
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); \
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} \
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else \
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{ \
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/* > 16 bits: lui + (ori | addi). \
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* If lo16 is in [0, 0x7FFF] use addi (sign-ext is harmless \
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* since the high half cleared bits 15..0). Otherwise ori. */ \
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U4 _li_imm_ = (U4)(imm); \
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U4 _li_lo_ = _li_imm_ & 0xFFFFU; \
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U4 _li_hi_ = _li_imm_ >> 16; \
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if (_li_lo_ <= 0x7FFFU) { \
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asm volatile( \
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asm_inline(lui_op((rt), _li_hi_), \
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add_si((rt), (rt), (S2)(U2)_li_lo_)) \
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asm_clobber(reg_str(R_AT_Code), "memory") \
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); \
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} \
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else { \
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asm volatile( \
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asm_inline(lui_op((rt), _li_hi_), \
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ori_op((rt), (rt), (U2)_li_lo_)) \
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asm_clobber(reg_str(R_AT_Code), "memory") \
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); \
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} \
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} \
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} while (0 )
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// Binary Metaprogramming
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@@ -335,9 +335,9 @@ function build-gte_hello {
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$compile_args = @()
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$compile_args += $f_debug
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# $compile_args += $f_optimize_none
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$compile_args += $f_optimize_none
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# $compile_args += $f_optimize_intrinsics
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$compile_args += $f_optimize_size
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# $compile_args += $f_optimize_size
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# $compile_args += $f_optimize_debug
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$compile_args += ($f_include + $path_code)
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compile-unit $src_c $module_c $includes $compile_args
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