preparing to overhaul input handling

This commit is contained in:
ed
2026-08-02 17:49:24 -04:00
parent afcd9b86f0
commit 858e57f293
5 changed files with 111 additions and 98 deletions
+3
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@@ -21,10 +21,13 @@
#include "duffle/lottes_tape.h"
#include "duffle/word_count.metadata.h"
#include "psyq.h"
# include "gen/hello_joypad.macs.h"
# include "gen/hello_joypad.offsets.h"
#include "hello_joypad.h"
#include "psyq.c"
#include "hello_joypad.tape.c"
-97
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@@ -10,109 +10,12 @@ enum {
OrderingTbl_Len = 2048
};
typedef Struct_(DrawEnv_Packed) { U4 tag; U4 code[15]; };
typedef Struct_(DrawEnv) {
Rect_S2 clip_area;
V2_S2 drawing_offset[2];
Rect_S2 texture_window;
S2 texture_page;
B1 flag_dither;
B1 flag_draw_on_display;
B1 enable_auto_clear;
RGB8 initial_bg_color;
DrawEnv_Packed dr_env; // reserved
};
typedef Struct_(DisplayEnv) {
Rect_S2 display_area;
Rect_S2 screen;
B1 vinterlace;
B1 color24;
B1 pad0;
B1 pad1;
};
typedef Array_(DrawEnv, 2);
typedef Array_(DisplayEnv, 2);
typedef Struct_(DoubleBuffer) {
A2_DrawEnv draw;
A2_DisplayEnv display;
};
#define ScreenRes_X 320
#define ScreenRes_Y 240
#define ScreenZ 320
#define ScreenRes_CenterX (ScreenRes_X >> 1)
#define ScreenRes_CenterY (ScreenRes_Y >> 1)
DisplayEnv* displayenv_init(DisplayEnv* env, S4 x, S4 y, S4 w, S4 h) asm("SetDefDispEnv");
DrawEnv* drawenv_init (DrawEnv* env, S4 x, S4 y, S4 w, S4 h) asm("SetDefDrawEnv");
DisplayEnv* displayenv_put(DisplayEnv* env) asm("PutDispEnv");
DrawEnv* drawenv_put (DrawEnv* env) asm("PutDrawEnv");
U4 geom_init(void) asm("InitGeom");
void geom_set_offset(U4 x, U4 y) asm("SetGeomOffset");
void geom_set_screen(U4 h) asm("SetGeomScreen");
U4* orderingtbl_clear_reverse(U4* ot, U4 len) asm("ClearOTagR");
U4 reset_graph(U4 mode) asm("ResetGraph");
void set_display_enabled(U4 mask) asm("SetDispMask");
U4 draw_sync(U4 mode) asm("DrawSync");
U4 vsync(U4 mode) asm("VSync");
void draw_orderingtbl(U4* buf) asm("DrawOTag");
typedef Struct_(Tile) {
U4 tag;
RGB8 color;
B1 code;
Rect_S2 rect;
};
/*
Linear Algebra
*/
M3_S2* m3s2_rotation (V3_S2* vec, M3_S2* mat) asm("RotMatrix");
M3_S2* m3s2_translation(M3_S2* mat, V3_S4* vec) asm("TransMatrix");
M3_S2* m3s2_scale (M3_S2* mat, V3_S4* vec) asm("ScaleMatrix");
// Rotation, Translation, Perspective
S4 rtp_v3s2_raw(V3_S2* vec, S4* xy, S4* pp, S4* flag) asm("RotTransPers");
FI_ S4 rtp_v3s2(V3_S2* vec, V2_S2* xy, A2_S2* pp, S4* flag) { return rtp_v3s2_raw(vec, C_(S4*R_, & xy->x), C_(S4*R_, pp), r_(flag)); }
S4 rtp_avg_nclip_a3_v3s2_raw(V3_S2* v0, V3_S2* v1, V3_S2* v2, S4* xy1, S4* xy2, S4* xy3, S4* pp, S4* otz, S4* flag) asm("RotAverageNclip3");
FI_ S4 rtp_avg_nclip_a3_v3s2(
V3_S2* v0, V3_S2* v1, V3_S2* v2,
V2_S2* xy0, V2_S2* xy1, V2_S2* xy2,
A2_S2* pp, S4* otz, S4* flag
){
return rtp_avg_nclip_a3_v3s2_raw(
v0, v1, v2,
C_(S4*R_, xy0), C_(S4*R_, xy1), C_(S4*R_, xy2),
C_(S4*R_, pp), C_(S4*R_, otz), C_(S4*R_, flag)
);
}
S4 rtp_avg_nclip_a4_v3s2_raw(V3_S2* v0, V3_S2* v1, V3_S2* v2, V3_S2* v3, S4* xy1, S4* xy2, S4* xy3, S4* xy4, S4* pp, S4* otz, S4* flag) asm("RotAverageNclip4");
FI_ S4 rtp_avg_nclip_a4_v3s2(
V3_S2* v0, V3_S2* v1, V3_S2* v2, V3_S2* v3,
V2_S2* xy0, V2_S2* xy1, V2_S2* xy2, V2_S2* xy3,
A2_S2* pp, S4* otz, S4* flag
){
return rtp_avg_nclip_a4_v3s2_raw(
v0, v1, v2, v3,
C_(S4*R_, xy0), C_(S4*R_, xy1), C_(S4*R_, xy2), C_(S4*R_, xy3),
C_(S4*R_, pp), C_(S4*R_, otz), C_(S4*R_, flag)
);
}
void gte_matrix_set_rotation (M3_S2* mat) asm("SetRotMatrix");
void gte_matrix_set_translation(M3_S2* mat) asm("SetTransMatrix");
enum {
fp_one = (1 << 12),
};
+2 -1
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@@ -8,6 +8,7 @@
# include "duffle/gte.h"
# include "duffle/gp.h"
# include "duffle/word_count.metadata.h"
# include "psyq.h"
# include "gen/hello_joypad.offsets.h"
# include "gen/hello_joypad.macs.h"
# include "hello_joypad.h"
@@ -112,7 +113,7 @@ MipsAtomComp_Proc_(ac_put_draw_env, {
enum {
R_ScreenX = R_T5 atom_reg atom_type(U2),
R_ScreenY = R_T6 atom_reg atom_type(U2),
R_ScreenBuf = R_T7 atom_reg, /* Caller-pinned: &smem.screen_buf */
R_ScreenBuf = R_T7 atom_reg, /* Caller-pinned: & smem.screen_buf */
#define R_ScreenBuf_Code R_T7_Code
};
//screen_env_init. Mirrors the libpsyx's SetDefDispEnv + SetDefDrawEnv + the manual enable_auto_clear / initial_bg_color writes.
+3
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@@ -0,0 +1,3 @@
#ifdef INTELLISENSE_DIRECTIVES
# include "psyq.h"
#endif
+103
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@@ -0,0 +1,103 @@
#ifdef INTELLISENSE_DIRECTIVES
# pragma once
# include "duffle/dsl.h"
# include "duffle/math.h"
# include "duffle/gp.h"
#endif
typedef Struct_(DrawEnv_Packed) { U4 tag; U4 code[15]; };
typedef Struct_(DrawEnv) {
Rect_S2 clip_area;
V2_S2 drawing_offset[2];
Rect_S2 texture_window;
S2 texture_page;
B1 flag_dither;
B1 flag_draw_on_display;
B1 enable_auto_clear;
RGB8 initial_bg_color;
DrawEnv_Packed dr_env; // reserved
};
typedef Struct_(DisplayEnv) {
Rect_S2 display_area;
Rect_S2 screen;
B1 vinterlace;
B1 color24;
B1 pad0;
B1 pad1;
};
typedef Array_(DrawEnv, 2);
typedef Array_(DisplayEnv, 2);
typedef Struct_(DoubleBuffer) {
A2_DrawEnv draw;
A2_DisplayEnv display;
};
DisplayEnv* displayenv_init(DisplayEnv* env, S4 x, S4 y, S4 w, S4 h) asm("SetDefDispEnv");
DrawEnv* drawenv_init (DrawEnv* env, S4 x, S4 y, S4 w, S4 h) asm("SetDefDrawEnv");
DisplayEnv* displayenv_put(DisplayEnv* env) asm("PutDispEnv");
DrawEnv* drawenv_put (DrawEnv* env) asm("PutDrawEnv");
U4 geom_init(void) asm("InitGeom");
void geom_set_offset(U4 x, U4 y) asm("SetGeomOffset");
void geom_set_screen(U4 h) asm("SetGeomScreen");
U4* orderingtbl_clear_reverse(U4* ot, U4 len) asm("ClearOTagR");
U4 reset_graph(U4 mode) asm("ResetGraph");
void set_display_enabled(U4 mask) asm("SetDispMask");
U4 draw_sync(U4 mode) asm("DrawSync");
U4 vsync(U4 mode) asm("VSync");
void draw_orderingtbl(U4* buf) asm("DrawOTag");
typedef Struct_(Tile) {
U4 tag;
RGB8 color;
B1 code;
Rect_S2 rect;
};
/*
Linear Algebra
*/
M3_S2* m3s2_rotation (V3_S2* vec, M3_S2* mat) asm("RotMatrix");
M3_S2* m3s2_translation(M3_S2* mat, V3_S4* vec) asm("TransMatrix");
M3_S2* m3s2_scale (M3_S2* mat, V3_S4* vec) asm("ScaleMatrix");
// Rotation, Translation, Perspective
S4 rtp_v3s2_raw(V3_S2* vec, S4* xy, S4* pp, S4* flag) asm("RotTransPers");
FI_ S4 rtp_v3s2(V3_S2* vec, V2_S2* xy, A2_S2* pp, S4* flag) { return rtp_v3s2_raw(vec, C_(S4*R_, & xy->x), C_(S4*R_, pp), r_(flag)); }
S4 rtp_avg_nclip_a3_v3s2_raw(V3_S2* v0, V3_S2* v1, V3_S2* v2, S4* xy1, S4* xy2, S4* xy3, S4* pp, S4* otz, S4* flag) asm("RotAverageNclip3");
FI_ S4 rtp_avg_nclip_a3_v3s2(
V3_S2* v0, V3_S2* v1, V3_S2* v2,
V2_S2* xy0, V2_S2* xy1, V2_S2* xy2,
A2_S2* pp, S4* otz, S4* flag
){
return rtp_avg_nclip_a3_v3s2_raw(
v0, v1, v2,
C_(S4*R_, xy0), C_(S4*R_, xy1), C_(S4*R_, xy2),
C_(S4*R_, pp), C_(S4*R_, otz), C_(S4*R_, flag)
);
}
S4 rtp_avg_nclip_a4_v3s2_raw(V3_S2* v0, V3_S2* v1, V3_S2* v2, V3_S2* v3, S4* xy1, S4* xy2, S4* xy3, S4* xy4, S4* pp, S4* otz, S4* flag) asm("RotAverageNclip4");
FI_ S4 rtp_avg_nclip_a4_v3s2(
V3_S2* v0, V3_S2* v1, V3_S2* v2, V3_S2* v3,
V2_S2* xy0, V2_S2* xy1, V2_S2* xy2, V2_S2* xy3,
A2_S2* pp, S4* otz, S4* flag
){
return rtp_avg_nclip_a4_v3s2_raw(
v0, v1, v2, v3,
C_(S4*R_, xy0), C_(S4*R_, xy1), C_(S4*R_, xy2), C_(S4*R_, xy3),
C_(S4*R_, pp), C_(S4*R_, otz), C_(S4*R_, flag)
);
}
void gte_matrix_set_rotation (M3_S2* mat) asm("SetRotMatrix");
void gte_matrix_set_translation(M3_S2* mat) asm("SetTransMatrix");