mirror of
https://github.com/Ed94/pikuma_ps1.git
synced 2026-06-01 18:41:13 -07:00
setup hello_gpu.h/c to not directly depend on header defs from psyq
This commit is contained in:
@@ -74,6 +74,7 @@ typedef def_enum(U32, gp_Commands) {
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#define gp_SetArea_BottomRight (gcmd_SetDrawArea_BotRight << gcmd_offset)
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#define gp_SetArea_BottomRight (gcmd_SetDrawArea_BotRight << gcmd_offset)
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typedef def_struct(RGB8) { BYTE r; BYTE g; BYTE b; };
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typedef def_struct(RGB8) { BYTE r; BYTE g; BYTE b; };
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#define rgba8(r, g, b) (RGB8){ r, g, b }
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typedef BYTE gp_Pixel16[1];
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typedef BYTE gp_Pixel16[1];
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typedef BYTE gp_Pixel24[3];
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typedef BYTE gp_Pixel24[3];
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@@ -85,6 +86,7 @@ typedef BYTE gp_Pixel24[3];
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typedef def_struct(gp_Vec2) { U16 y; U16 x; };
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typedef def_struct(gp_Vec2) { U16 y; U16 x; };
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#if 1
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#if 1
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void gp_screen_init(void) __asm__("gp_screen_init_asm");
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void gp_screen_init(void) __asm__("gp_screen_init_asm");
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#else
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#else
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@@ -23,3 +23,5 @@ typedef def_struct(Range_2S32) { Vec_2S32 p0; Vec_2S32 p1; };
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typedef def_struct(Rect_S16) { S16 x; S16 y; S16 width; S16 height; };
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typedef def_struct(Rect_S16) { S16 x; S16 y; S16 width; S16 height; };
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typedef def_struct(Rect_S32) { S32 x; S32 y; S32 width; S32 height; };
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typedef def_struct(Rect_S32) { S32 x; S32 y; S32 width; S32 height; };
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#define vec_2s16(x, y) (Vec_2S16){ x, y }
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@@ -1,8 +1,8 @@
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#include "stdio.h"
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#include "stdio.h"
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#include <stdlib.h>
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#include <stdlib.h>
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#include "assert.h"
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#include "assert.h"
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#include "libgpu.h"
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// #include "libgpu.h"
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#include "libetc.h"
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// #include "libetc.h"
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#include "duffle/dsl.h"
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#include "duffle/dsl.h"
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#include "duffle/memory.h"
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#include "duffle/memory.h"
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@@ -39,6 +39,13 @@ typedef def_struct(QuadFlat) {
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A4_Vec_2S16 points;
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A4_Vec_2S16 points;
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};
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};
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};
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};
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typedef def_struct(QuadGouraud) {
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U32 tag; RGB8 c0; BYTE code;
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Vec_2S16 p0; RGB8 c1; BYTE pad1;
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Vec_2S16 p1; RGB8 c2; BYTE pad2;
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Vec_2S16 p2; RGB8 c3; BYTE pad3;
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Vec_2S16 p3;
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};
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typedef def_struct(Tile) {
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typedef def_struct(Tile) {
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U32 tag;
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U32 tag;
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RGB8 color;
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RGB8 color;
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@@ -47,7 +54,7 @@ typedef def_struct(Tile) {
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};
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};
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#define PrimitiveBuff_Len 2048
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#define PrimitiveBuff_Len 2048
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#define OrderingTbl_Len 16
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#define OrderingTbl_Len 32
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typedef U32 OrderingTable_Buffer[OrderingTbl_Len];
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typedef U32 OrderingTable_Buffer[OrderingTbl_Len];
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typedef def_farray(OrderingTable_Buffer, 2);
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typedef def_farray(OrderingTable_Buffer, 2);
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@@ -80,47 +87,44 @@ BYTE* prim__alloc(SSIZE type_width, dbg_args(Str8 type_name)) {
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void gp_screen_init_c11(DoubleBuffer* screen_buf, S16* active_buf_id)
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void gp_screen_init_c11(DoubleBuffer* screen_buf, S16* active_buf_id)
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{
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{
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ResetGraph(0);
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reset_graph(0);
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SetDispMask(1); // gp_DisplayEnabled
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set_display_enabled(1); // gp_DisplayEnabled
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// Set the current initial buffer
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* active_buf_id = 0;
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// Just setting env data, not interacting with console hw.
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// Just setting env data, not interacting with console hw.
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// First buffer area
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// First buffer area
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SetDefDispEnv((DISPENV*)& screen_buf->display[0], 0, 0, ScreenRes_X, ScreenRes_Y);
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displayenv_init(& screen_buf->display[0], 0, 0, ScreenRes_X, ScreenRes_Y);
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SetDefDrawEnv((DRAWENV*)& screen_buf->draw [0], 0, ScreenRes_Y, ScreenRes_X, ScreenRes_Y);
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drawenv_init (& screen_buf->draw [0], 0, ScreenRes_Y, ScreenRes_X, ScreenRes_Y);
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// Second buffer area
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// Second buffer area
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SetDefDispEnv((DISPENV*)& screen_buf->display[1], 0, ScreenRes_Y, ScreenRes_X, ScreenRes_Y);
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displayenv_init(& screen_buf->display[1], 0, ScreenRes_Y, ScreenRes_X, ScreenRes_Y);
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SetDefDrawEnv((DRAWENV*)& screen_buf->draw [1], 0, 0, ScreenRes_X, ScreenRes_Y);
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drawenv_init (& screen_buf->draw [1], 0, 0, ScreenRes_X, ScreenRes_Y);
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// Set the back/drawing buffer
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// Set the back/drawing buffer
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screen_buf->draw[0].enable_auto_clear = true;
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screen_buf->draw[0].enable_auto_clear = true;
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screen_buf->draw[1].enable_auto_clear = true;
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screen_buf->draw[1].enable_auto_clear = true;
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// Set the background clear color
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// Set the background clear color
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screen_buf->draw[0].initial_bg_color = (RGB8){ .r = 63, .g = 0, .b = 127 };
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screen_buf->draw[0].initial_bg_color = rgba8( .r = 63, .g = 0, .b = 127 );
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screen_buf->draw[1].initial_bg_color = (RGB8){ .r = 127, .g = 63, .b = 0 };
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screen_buf->draw[1].initial_bg_color = rgba8( .r = 127, .g = 63, .b = 0 );
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// Set the current initial buffer
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displayenv_put(& screen_buf->display[* active_buf_id]);
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* active_buf_id = 0;
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drawenv_put (& screen_buf->draw [* active_buf_id]);
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PutDispEnv((DISPENV*)& screen_buf->display[* active_buf_id]);
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DRAWENV* env = (DRAWENV*)& screen_buf->draw[* active_buf_id];
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PutDrawEnv(env);
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// Initialize and setup the GTE geometry offsets
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// Initialize and setup the GTE geometry offsets
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InitGeom();
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geom_init();
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geom_set_offset(ScreenRes_CenterX, ScreenRes_CenterY);
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SetGeomOffset(ScreenRes_CenterX, ScreenRes_CenterY);
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geom_set_screen(ScreenZ);
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SetGeomScreen(ScreenRes_CenterX);
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}
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}
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void gp_display_frame(DoubleBuffer* screen_buf, S16* active_buf_id, U32* ordering_buf, PrimitiveArena* pa) {
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void gp_display_frame(DoubleBuffer* screen_buf, S16* active_buf_id, U32* ordering_buf, PrimitiveArena* pa) {
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DrawSync(0);
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draw_sync(0);
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VSync(0);
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vsync(0);
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PutDispEnv((DISPENV*)& screen_buf->display[* active_buf_id]);
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displayenv_put(& screen_buf->display[* active_buf_id]);
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PutDrawEnv((DRAWENV*)& screen_buf->draw [* active_buf_id]);
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drawenv_put (& screen_buf->draw [* active_buf_id]);
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{
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{
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DrawOTag((u_long*) (ordering_buf + OrderingTbl_Len - 1));
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draw_orderingtbl(ordering_buf + OrderingTbl_Len - 1);
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pa->used = 0;
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}
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}
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* active_buf_id = ! (* active_buf_id); // Swap current buffer
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* active_buf_id = ! (* active_buf_id); // Swap current buffer
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pa->used = 0;
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}
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}
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void render(void) {
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void render(void) {
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@@ -128,19 +132,37 @@ void render(void) {
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void update(PrimitiveArena* pa, U32* ordering_buf) {
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void update(PrimitiveArena* pa, U32* ordering_buf) {
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ClearOTagR((u_long*) ordering_buf, OrderingTbl_Len);
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orderingtbl_clear_reverse(ordering_buf, OrderingTbl_Len);
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Tile* tile = prim_alloc(Tile); setTile((TILE*) tile);
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Tile* tile = prim_alloc(Tile); set_tile(tile);
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tile->rect = (Rect_S16){ 82, 32, 64, 64 };
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tile->rect = (Rect_S16){ 82, 32, 64, 64 };
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tile->color = (RGB8){ 0, 255, 0};
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tile->color = (RGB8){ 0, 255, 0};
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addPrim(ordering_buf, tile);
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orderingtbl_add_primitive(ordering_buf, tile);
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TriFlat* tri = prim_alloc(TriFlat); setPolyF3(tri);
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TriFlat* tri = prim_alloc(TriFlat); set_tri_flat(tri);
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tri->p0 = (Vec_2S16){ 64, 100};
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tri->p0 = vec_2s16(64, 100);
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tri->p1 = (Vec_2S16){200, 150};
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tri->p1 = vec_2s16(200, 150);
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tri->p2 = (Vec_2S16){ 50, 220};
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tri->p2 = vec_2s16(50, 220);
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tri->color = (RGB8){ 255, 0, 255 };
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tri->color = rgba8(255, 0, 255);
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addPrim(ordering_buf, tri);
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orderingtbl_add_primitive(ordering_buf, tri);
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QuadGouraud* quad = prim_alloc(QuadGouraud); set_quad_gouraud(quad);
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quad->p0 = vec_2s16(140, 50);
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quad->p1 = vec_2s16(200, 40);
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quad->p2 = vec_2s16(170, 120);
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quad->p3 = vec_2s16(220, 80);
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quad->c0 = rgba8(255, 0, 0);
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quad->c1 = rgba8(0, 255, 0);
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quad->c3 = rgba8(0, 0, 255);
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orderingtbl_add_primitive(ordering_buf, quad);
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QuadFlat* quadf = prim_alloc(QuadFlat); set_quad_flat(quadf);
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quadf->p0 = vec_2s16(140 + 15, 50 + 9);
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quadf->p1 = vec_2s16(200 + 15, 40 + 9);
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quadf->p2 = vec_2s16(170 + 15, 120 + 9);
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quadf->p3 = vec_2s16(220 + 15, 80 + 9);
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quadf->color = rgba8(22, 22, 22);
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orderingtbl_add_primitive(ordering_buf, quadf);
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}
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}
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int main(void)
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int main(void)
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@@ -34,5 +34,75 @@ typedef def_struct(DoubleBuffer) {
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#define ScreenRes_X 320
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#define ScreenRes_X 320
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#define ScreenRes_Y 240
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#define ScreenRes_Y 240
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#define ScreenZ 400
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#define ScreenRes_CenterX (ScreenRes_X >> 1)
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#define ScreenRes_CenterX (ScreenRes_X >> 1)
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#define ScreenRes_CenterY (ScreenRes_Y >> 1)
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#define ScreenRes_CenterY (ScreenRes_Y >> 1)
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DisplayEnv* displayenv_init(DisplayEnv* env, S32 x, S32 y, S32 w, S32 h) __asm__("SetDefDispEnv");
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DrawEnv* drawenv_init (DrawEnv* env, S32 x, S32 y, S32 w, S32 h) __asm__("SetDefDrawEnv");
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DisplayEnv* displayenv_put(DisplayEnv* env) __asm__("PutDispEnv");
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DrawEnv* drawenv_put (DrawEnv* env) __asm__("PutDrawEnv");
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U32 geom_init(void) __asm__("InitGeom");
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void geom_set_offset(U32 x, U32 y) __asm__("SetGeomOffset");
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void geom_set_screen(U32 h) __asm__("SetGeomScreen");
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U32* orderingtbl_clear_reverse(U32* ot, SSIZE len) __asm__("ClearOTagR");
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U32 reset_graph(U32 mode) __asm__("ResetGraph");
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void set_display_enabled(U32 mask) __asm__("SetDispMask");
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U32 draw_sync(U32 mode) __asm__("DrawSync");
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U32 vsync(U32 mode) __asm("VSync");
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void draw_orderingtbl(U32* buf) __asm__("DrawOTag");
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typedef def_struct(PolyTag) {
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U32 addr: 24;
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U32 len: 8;
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RGB8 color;
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BYTE code;
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};
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/*
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* Primitive Handling Macros
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*/
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#define set_len( p, _len) (((PolyTag*)(p))->len = (BYTE)(_len))
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#define set_addr(p, _addr) (((PolyTag*)(p))->addr = (U32 )(_addr))
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#define set_code(p, _code) (((PolyTag*)(p))->code = (BYTE)(_code))
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#define get_len(p) (BYTE)(((PolyTag*)(p))->len)
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#define get_code(p) (BYTE)(((PolyTag*)(p))->code)
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#define get_addr(p) (U32 )(((PolyTag*)(p))->addr)
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#define orderingtbl_add_primitive(ot, p) set_addr(p, get_addr(ot)), set_addr(ot, p)
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#define orderingtbl_add_primitives(ot, p0, p1) set_addr(p1, get_addr(ot)), set_addr(ot, p0)
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/* Primitive Lentgh Code */
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/*-------------------------------------------------------------------- */
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/* */
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#define set_tri_flat(p) set_len(p, 4), set_code(p, 0x20)
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// #define setPolyFT3(p) set_len(p, 7), set_code(p, 0x24)
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// #define setPolyG3(p) set_len(p, 6), set_code(p, 0x30)
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// #define setPolyGT3(p) set_len(p, 9), set_code(p, 0x34)
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#define set_quad_flat(p) set_len(p, 5), set_code(p, 0x28)
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// #define setPolyFT4(p) set_len(p, 9), set_code(p, 0x2c)
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#define set_quad_gouraud(p) set_len(p, 8), set_code(p, 0x38)
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// #define setPolyGT4(p) set_len(p, 12), set_code(p, 0x3c)
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// #define setSprt8(p) setlen(p, 3), setcode(p, 0x74)
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// #define setSprt16(p) setlen(p, 3), setcode(p, 0x7c)
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// #define setSprt(p) setlen(p, 4), setcode(p, 0x64)
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// #define setTile1(p) set_len(p, 2), set_code(p, 0x68)
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// #define setTile8(p) set_len(p, 2), set_code(p, 0x70)
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// #define setTile16(p) set_len(p, 2), set_code(p, 0x78)
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#define set_tile(p) set_len(p, 3), set_code(p, 0x60)
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// #define setLineF2(p) set_len(p, 3), set_code(p, 0x40)
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// #define setLineG2(p) set_len(p, 4), set_code(p, 0x50)
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// #define setLineF3(p) set_len(p, 5), set_code(p, 0x48),(p)->pad = 0x55555555
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// #define setLineG3(p) set_len(p, 7), set_code(p, 0x58),(p)->pad = 0x55555555, (p)->p2 = 0
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// #define setLineF4(p) set_len(p, 6), set_code(p, 0x4c),(p)->pad = 0x55555555
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// #define setLineG4(p) set_len(p, 9), set_code(p, 0x5c),(p)->pad = 0x55555555, (p)->p2 = 0, (p)->p3 = 0
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