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Hash map proposal.
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@@ -0,0 +1,130 @@
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/////////////////////////////////////////////
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//~ NOTE(mal): MD_Map functions. Same as MD_NodeTable except they ask for hash values to abstract the hash function away
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MD_PRIVATE_FUNCTION_IMPL void
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_MD_Map_Initialize(MD_Map *map)
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{
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if(map->table_size == 0)
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{
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map->table_size = 4096;
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map->table = _MD_PushArray(_MD_GetCtx(), MD_MapSlot *, map->table_size);
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}
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}
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MD_FUNCTION_IMPL MD_MapSlot *
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_MD_Map_Lookup(MD_Map *map, MD_u64 hash)
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{
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_MD_Map_Initialize(map);
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MD_MapSlot *slot = 0;
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MD_u64 index = hash % map->table_size;
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for(MD_MapSlot *candidate = map->table[index]; candidate; candidate = candidate->next)
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{
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if(candidate->hash == hash)
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{
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slot = candidate;
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break;
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}
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}
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return slot;
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}
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MD_FUNCTION_IMPL MD_b32
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_MD_Map_Insert(MD_StringMap *map, MD_MapCollisionRule collision_rule, MD_u64 hash, void *value)
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{
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_MD_Map_Initialize(map);
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MD_MapSlot *slot = 0;
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MD_u64 index = hash % map->table_size;
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for(MD_MapSlot *candidate = map->table[index]; candidate; candidate = candidate->next)
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{
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if(candidate->hash == hash)
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{
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slot = candidate;
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break;
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}
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}
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if(slot == 0 || (slot != 0 && collision_rule == MD_MapCollisionRule_Chain))
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{
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slot = _MD_PushArray(_MD_GetCtx(), MD_MapSlot, 1);
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if(slot)
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{
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slot->next = 0;
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if(map->table[index])
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{
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for(MD_MapSlot *old_slot = map->table[index]; old_slot; old_slot = old_slot->next)
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{
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if(old_slot->next == 0)
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{
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old_slot->next = slot;
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break;
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}
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}
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}
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else
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{
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map->table[index] = slot;
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}
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}
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}
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if(slot)
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{
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slot->value = value;
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slot->hash = hash;
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}
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return !!slot;
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}
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/////////////////////////////////////////////
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//~ NOTE(mal): MD_StringMap
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MD_FUNCTION_IMPL MD_MapSlot *
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MD_StringMap_Lookup(MD_StringMap *map, MD_String8 string) // NOTE(mal): Or MD_PtrFromString
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{
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MD_MapSlot *slot = _MD_Map_Lookup(map, MD_HashString(string));
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return slot;
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}
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MD_FUNCTION_IMPL MD_b32
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MD_StringMap_Insert(MD_StringMap *map, MD_MapCollisionRule collision_rule, MD_String8 string, void *value)
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{
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MD_b32 result = _MD_Map_Insert(map, collision_rule, MD_HashString(string), value);
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return result;
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}
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// NOTE(mal): Original MD_NodeTable interface
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#define MD_NodeTable_Lookup(map, string) MD_StringMap_Lookup(map, string)
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#define MD_NodeTable_Insert(map, collision_rule, string, node) MD_StringMap_Insert(map, collision_rule, string, (void *) node)
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/////////////////////////////////////////////
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//~ NOTE(mal): MD_PtrMap
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// NOTE(mal): Generic 64-bit hash function (https://nullprogram.com/blog/2018/07/31/)
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// Assumes all bits of the pointer matter and that there's a b
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MD_FUNCTION_IMPL MD_u64
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MD_HashPointer(void *p)
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{
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MD_u64 h = (MD_u64)p;
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h = (h ^ (h >> 30)) * UINT64_C(0xbf58476d1ce4e5b9);
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h = (h ^ (h >> 27)) * UINT64_C(0x94d049bb133111eb);
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h = h ^ (h >> 31);
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return h;
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}
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MD_FUNCTION_IMPL MD_MapSlot *
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MD_PtrMap_Lookup(MD_PtrMap *map, void *key) // NOTE(mal): Or MD_PtrFromPtr
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{
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MD_MapSlot *slot = _MD_Map_Lookup(map, MD_HashPointer(key));
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return slot;
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}
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// TODO(mal): Remove collision_rule parameter and assume MD_MapCollisionRule_Overwrite?
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MD_FUNCTION_IMPL MD_b32
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MD_PtrMap_Insert(MD_PtrMap *map, MD_MapCollisionRule collision_rule, void *key, void *value)
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{
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MD_b32 result = _MD_Map_Insert(map, collision_rule, MD_HashPointer(key), value);
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return result;
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}
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@@ -0,0 +1,35 @@
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/////////////////////////////////////////////
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//~ NOTE(mal): MD_Map. Same as MD_NodeTable except it stores void * values
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typedef enum MD_MapCollisionRule
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{
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MD_MapCollisionRule_Chain,
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MD_MapCollisionRule_Overwrite,
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}
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MD_MapCollisionRule;
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typedef struct MD_MapSlot MD_MapSlot;
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struct MD_MapSlot
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{
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MD_MapSlot *next;
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MD_u64 hash;
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void *value;
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};
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typedef struct MD_Map MD_Map;
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struct MD_Map
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{
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MD_u64 table_size;
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MD_MapSlot **table;
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};
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/////////////////////////////////////////////
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//~ NOTE(mal): Helpers
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typedef MD_Map MD_StringMap;
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typedef MD_Map MD_PtrMap;
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// NOTE(mal): MD_NodeTable interface
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typedef MD_Map MD_NodeTable;
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typedef MD_MapSlot MD_NodeTableSlot;
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typedef MD_MapCollisionRule MD_NodeTableCollisionRule;
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#define MD_NodeTableCollisionRule_Chain MD_MapCollisionRule_Chain
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#define MD_NodeTableCollisionRule_Overwrite MD_MapCollisionRule_Overwrite
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