mirror of
https://github.com/Ed94/metadesk.git
synced 2026-06-13 07:52:22 -07:00
base progress
This commit is contained in:
Vendored
+2
-1
@@ -13,6 +13,7 @@
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"type_traits": "cpp",
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"xtr1common": "cpp",
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"cstddef": "cpp",
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"xmemory": "cpp"
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"xmemory": "cpp",
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"memory.h": "c"
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}
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}
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+2
-2
@@ -1,6 +1,6 @@
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#ifdef MD_INTELLISENSE_DIRECTIVES
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#pragma once
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#include "rarena.h"
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# pragma once
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# include "arena.h"
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#endif
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// Copyright (c) 2024 Epic Games Tools
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+3
-3
@@ -1,7 +1,7 @@
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#ifdef MD_INTELLISENSE_DIRECTIVES
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#pragma once
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#include "macros.h"
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#include "base_types.h"
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# pragma once
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# include "macros.h"
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# include "base_types.h"
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#endif
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// Copyright (c) 2024 Epic Games Tools
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@@ -1,6 +1,9 @@
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#ifdef MD_INTELLISENSE_DIRECTIVES
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# pragma once
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# include "context_cracking.h"
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# include "linkage.h"
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# include "macros.h"
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# include "platform.h"
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#endif
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#if defined( MD_COMPILER_MSVC )
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@@ -1,6 +1,6 @@
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#ifdef MD_INTELLISENSE_DIRECTIVES
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#pragma once
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#include "command_line.h"
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# pragma once
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# include "command_line.h"
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#endif
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// Copyright (c) 2024 Epic Games Tools
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@@ -1,6 +1,6 @@
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#ifdef MD_INTELLISENSE_DIRECTIVES
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#pragma once
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#include "strings.h"
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# pragma once
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# include "strings.h"
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#endif
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// Copyright (c) 2024 Epic Games Tools
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@@ -1,6 +1,9 @@
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#ifdef MD_INTELLISENSE_DIRECTIVES
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#pragma once
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#include "linkage.h"
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# pragma once
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# include "context_cracking.h"
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# include "linkage.h"
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# include "macros.h"
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# include "base_types.h"
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#endif
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////////////////////////////////
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@@ -206,46 +206,46 @@
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//~ rjf: Zero All Undefined Options
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#if !defined(MD_ARCH_32BIT)
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# define MD_ARCH_32BIT 0
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# define MD_ARCH_32BIT 0
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#endif
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#if !defined(MD_ARCH_64BIT)
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# define MD_ARCH_64BIT 0
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# define MD_ARCH_64BIT 0
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#endif
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#if !defined(MD_ARCH_X64)
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# define MD_ARCH_X64 0
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# define MD_ARCH_X64 0
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#endif
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#if !defined(MD_ARCH_X86)
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# define MD_ARCH_X86 0
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# define MD_ARCH_X86 0
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#endif
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#if !defined(MD_ARCH_ARM64)
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# define MD_ARCH_ARM64 0
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# define MD_ARCH_ARM64 0
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#endif
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#if !defined(MD_ARCH_ARM32)
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# define MD_ARCH_ARM32 0
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# define MD_ARCH_ARM32 0
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#endif
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#if !defined(MD_COMPILER_MSVC)
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# define MD_COMPILER_MSVC 0
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# define MD_COMPILER_MSVC 0
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#endif
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#if !defined(MD-COMPILER_GCC)
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# define MD_COMPILER_GCC 0
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#if !defined(MD_COMPILER_GCC)
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# define MD_COMPILER_GCC 0
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#endif
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#if !defined(MD_COMPILER_CLANG)
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# define MD_COMPILER_CLANG 0
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# define MD_COMPILER_CLANG 0
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#endif
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#if !defined(MD_OS_WINDOWS)
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# define MD_OS_WINDOWS 0
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# define MD_OS_WINDOWS 0
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#endif
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#if !defined(MD_OS_LINUX)
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# define MD_OS_LINUX 0
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# define MD_OS_LINUX 0
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#endif
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#if !defined(MD_OS_MAC)
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# define MD_OS_MAC 0
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# define MD_OS_MAC 0
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#endif
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#if !defined(MD_LANG_CPP)
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# define MD_LANG_CPP 0
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# define MD_LANG_CPP 0
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#endif
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#if !defined(MD_LANG_C)
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# define MD_LANG_C 0
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# define MD_LANG_C 0
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#endif
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////////////////////////////////
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@@ -1,3 +0,0 @@
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#if MD_INTELLISENSE_DIRECTIVES
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#pragma once
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#endif
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@@ -1,10 +1,12 @@
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#ifdef MD_INTELLISENSE_DIRECTIVES
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# pragma once
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# include "context_cracking.h"
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# include "linkage.h"
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# include "command_line.h"
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#endif
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// Copyright (c) 2024 Epic Games Tools
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// Licensed under the MIT license (https://opensource.org/license/mit/)
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#ifndef BASE_ENTRY_POINT_H
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#define BASE_ENTRY_POINT_H
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internal void main_thread_base_entry_point(void (*entry_point)(CmdLine *cmdline), char **arguments, U64 arguments_count);
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internal void supplement_thread_base_entry_point(void (*entry_point)(void *params), void *params);
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#endif // BASE_ENTRY_POINT_H
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+1
-2
@@ -1,7 +1,6 @@
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#ifdef MD_INTELLISENSE_DIRECTIVES
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# pragma once
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# include "cracking_arch.h"
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# include "cracking_compiler.h"
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# include "context_cracking.h"
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#endif
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#ifndef MD_API
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+2
-1
@@ -1,6 +1,7 @@
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#if MD_INTELLISENSE_DIRECTIVES
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# pragma once
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# include "platform.h"
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# include "context_cracking.h"
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# include "linkage.h"
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#endif
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#ifndef local_persist
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+7
-6
@@ -1,12 +1,13 @@
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#ifdef MD_INTELLISENSE_DIRECTIVES
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# pragma once
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# include "linkage.h"
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# include "strings.h"
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#endif
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// Copyright (c) 2024 Epic Games Tools
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// Licensed under the MIT license (https://opensource.org/license/mit/)
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#ifndef BASE_MARKUP_H
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#define BASE_MARKUP_H
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internal void set_thread_name(String8 string);
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internal void set_thread_namef(char *fmt, ...);
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#define ThreadNameF(...) (set_thread_namef(__VA_ARGS__))
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#define ThreadName(str) (set_thread_name(str))
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#endif // BASE_MARKUP_H
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#define ThreadName(str) (set_thread_name(str))
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+4
-8
@@ -1,10 +1,8 @@
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#ifdef MD_INTELLISENSE_DIRECTIVES
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#pragma once
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#include "cracking_arch.h"
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#include "cracking_compiler.h"
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#include "cracking_os.h"
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#include "linkage.h"
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#include "macros.h"
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# pragma once
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# include "context_cracking.h"
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# include "linkage.h"
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# include "macros.h"
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#endif
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// Copyright (c) 2024 Epic Games Tools
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@@ -651,5 +649,3 @@ internal U32 u32_from_rgba(Vec4F32 rgba);
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internal void rng1s64_list_push(Arena *arena, Rng1S64List *list, Rng1S64 rng);
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internal Rng1S64Array rng1s64_array_from_list(Arena *arena, Rng1S64List *list);
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#endif // BASE_MATH_H
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+20
-18
@@ -1,7 +1,10 @@
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#ifdef MD_INTELLISENSE_DIRECTIVES
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#pragma once
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#include "cracking_arch.h"
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#include "macros.h"
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# pragma once
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# include "context_cracking.h"
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# include "linkage.h"
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# include "macros.h"
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# include "platform.h"
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# include "memory_substrate.h"
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#endif
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////////////////////////////////
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@@ -278,26 +281,27 @@ MD_C_API void __asan_unpoison_memory_region(void const volatile *addr, size_t si
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////////////////////////////////
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//~ rjf: Misc. Helper Macros
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#define Stringify_(S) #S
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#define Stringify(S) Stringify_(S)
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#define stringify_(S) #S
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#define stringify(S) Stringify_(S)
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#define Glue_(A,B) A##B
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#define Glue(A,B) Glue_(A,B)
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#define glue_(A,B) A ## B
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#define glue(A,B) glue_(A,B)
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#define ArrayCount(a) (sizeof(a) / sizeof((a)[0]))
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#define array_count(a) (sizeof(a) / sizeof((a)[0]))
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#define CeilIntegerDiv(a,b) (((a) + (b) - 1)/(b))
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#define ceil_integer_div(a,b) (((a) + (b) - 1) / (b))
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#define Swap(T,a,b) do{T t__ = a; a = b; b = t__;}while(0)
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#define swap(T, a, b) do { T t__ = a; a = b; b = t__; } while(0)
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#if ARCH_64BIT
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# define IntFromPtr(ptr) ((U64)(ptr))
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#elif ARCH_32BIT
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# define IntFromPtr(ptr) ((U32)(ptr))
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#if MD_ARCH_64BIT
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# define int_from_ptr(ptr) ((U64)(ptr))
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#elif MD_ARCH_32BIT
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# define int_from_ptr(ptr) ((U32)(ptr))
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#else
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# error Missing pointer-to-integer cast for this architecture.
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# error Missing pointer-to-integer cast for this architecture.
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#endif
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#define PtrFromInt(i) (void*)((U8*)0 + (i))
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#define ptr_from_int(i) (void*)((U8*)0 + (i))
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#define Compose64Bit(a,b) ((((U64)a) << 32) | ((U64)b));
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#define AlignPow2(x,b) (((x) + (b) - 1)&(~((b) - 1)))
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@@ -319,5 +323,3 @@ MD_C_API void __asan_unpoison_memory_region(void const volatile *addr, size_t si
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#else
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# define this_function_name __func__
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#endif
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@@ -1,8 +1,10 @@
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#ifdef MD_INTELLISENSE_DIRECTIVES
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#pragma once
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#include "base_types.h"
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#include "macros.h"
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#include "linkage.h"
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# pragma once
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# include "context_cracking.h"
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# include "linkage.h"
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# include "macros.h"
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# include "linkage.h"
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# include "base_types.h"
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#endif
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// This provides an alterntive memory strategy to HMH/Casey Muratori/RJF styled arenas
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@@ -1,10 +1,10 @@
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#ifdef MD_INTELLISENSE_DIRECTIVES
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# pragma once
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# include "cracking_compiler.h"
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# include "context_cracking.h"
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#endif
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// C++ namespace support
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#if MD_DONT_USE_NAMESPACE || MD_COMPILER_C
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#if MD_DONT_USE_NAMESPACE || MD_LANG_C
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# if MD_COMPILER_C
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# define MD_NS
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# define MD_NS_BEGIN
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@@ -1,6 +1,6 @@
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#ifdef MD_INTELLISENSE_DIRECTIVES
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#pragma once
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#include "platform.h"
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# pragma once
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# include "platform.h"
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#endif
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@@ -1,16 +1,18 @@
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#if MD_INTELLISENSE_DIRECTIVES
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# pragma once
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# include "context_cracking.h"
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# include "linkage.h"
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# include "macros.h"
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#endif
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#include <stdarg.h>
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#include <stddef.h>
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#if defined( MD_SYSTEM_WINDOWS )
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#if defined( MD_OS_WINDOWS )
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# include <intrin.h>
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#endif
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#if MD_COMPILER_C
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#if MD_LANG_C
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# include <assert.h>
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# include <stdbool.h>
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#endif
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@@ -1,9 +1,10 @@
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#ifdef MD_INTELLISENSE_DIRECTIVES
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# pragma once
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#endif
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// Copyright (c) 2024 Epic Games Tools
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// Licensed under the MIT license (https://opensource.org/license/mit/)
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#ifndef BASE_PROFILE_H
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#define BASE_PROFILE_H
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////////////////////////////////
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//~ rjf: Zero Settings
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@@ -70,5 +71,3 @@
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#define ProfBeginFunction(...) ProfBegin(this_function_name)
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#define ProfScope(...) DeferLoop(ProfBeginDynamic(__VA_ARGS__), ProfEnd())
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#endif // BASE_PROFILE_H
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+7
-8
@@ -1,12 +1,11 @@
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#ifdef MD_INTELLISENSE_DIRECTIVES
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#pragma once
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#include "cracking_arch.h"
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#include "cracking_compiler.h"
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#include "cracking_os.h"
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#include "macros.h"
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#include "linkage.h"
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#include "base_types.h"
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#include "memory.h"
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# pragma once
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# include "context_cracking.h"
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# include "linkage.h"
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# include "platform.h"
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# include "macros.h"
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# include "base_types.h"
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# include "memory.h"
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#endif
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// Copyright (c) 2024 Epic Games Tools
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+1
-1
@@ -9,8 +9,8 @@
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#include "base/context_cracking.h"
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#include "base/linkage.h"
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#include "base/macros.h"
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#include "base/namespace.h"
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#include "base/platform.h"
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#include "base/namespace.h"
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MD_NS_BEGIN
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Reference in New Issue
Block a user