Commit Graph
2 Commits
Author SHA1 Message Date
ed 788ebbc608 docs(tier2): append update to refined investigation (T-shirt done, layout didn't fix)
Per user feedback this round:
1. T-shirt size removed from conductor/workflow.md (policy),
   conductor/tracks.md (registry), and the prior
   NEGATIVE_FLOWS_INVESTIGATION_20260617.md report.
2. Layout regenerated from _default_windows (17KB -> 3KB, 10 stale
   windows -> 3). Layout fix did NOT fix the crash.

Three new diagnostic experiments (results appended to the report):
- diag_no_click.py: process survives 60s without clicks (render loop
  is stable in isolation; crash is click-triggered).
- diag_thread.py: standalone ThreadPoolExecutor + adapter call works
  fine in all 3 MOCK_MODE modes (subprocess spawn is not the issue).
- diag_realbig2_run.py: bumping threading.stack_size(8MB) does NOT
  prevent the crash (io_pool worker is not where the stack is exhausted).

Refined hypothesis: the crash is in the MAIN THREAD's imgui-bundle
render loop (1.94 MB stack), running concurrently with the io_pool
worker's adapter call. The subprocess spawn + CreateProcessW causes
the kernel to allocate resources at the moment the main thread is
deep in imgui-bundle C++ frames, exhausting the main thread's small
guard page.

What's needed for definitive diagnosis: a Windows crash dump (procdump
-ma or cdb.exe) to see the actual C-side stack frame, OR a
SetUnhandledExceptionFilter in sitecustomize.py that logs the
crashing thread's TEB and call stack to stderr before the process dies.
2026-06-17 12:25:29 -04:00
ed aee2061a74 docs(tier2): refine negative-flows investigation (no T-shirt, real call depth)
Per user feedback:
1. Removed T-shirt size metric from the report. The T-shirt size
   convention is defined in conductor/tracks.md (lines 47, 738, 748,
   790) and conductor/workflow.md (lines 574, 576, 587, 656) - it was
   added 2026-06-16 as part of the no-day-estimates rule.

2. Re-investigated the actual call stack depth. The Python call chain
   at crash time is only 13 frames deep. This is NOT a Python
   recursion bug.

3. Measured the main thread stack via kernel32.GetCurrentThreadStackLimits.
   It is 1.94 MB on this Python 3.11.6 installation. The sitecustomize
   sets threading.stack_size(8MB) for NEW threads, but the main
   thread was already created with its PE-header-baked 1.94MB.

4. Bumped io_pool workers to 8MB via threading.stack_size(8MB) in
   sitecustomize.py. Process STILL dies with 0xC00000FD. So the
   stack overflow is NOT in the io_pool worker. It is in the main
   thread, running the imgui-bundle render loop.

5. The main thread is 1.94MB. After ~50-60 render frames, imgui-bundle's
   native C++ stack usage accumulates. The click on btn_gen_send
   triggers the io_pool worker AND continues the render loop. The
   next render frame's C++ stack usage overflows the main thread's
   1.94MB guard page, killing the process.

The fix is NOT about the io_pool thread stack. It is about either:
(a) reducing imgui-bundle's per-frame C++ stack usage (e.g., fix the
    stale manualslop_layout.ini that references 10 deleted window
    names - WARNING shown in every log since 2026-06-10)
(b) bumping the main thread's stack at the OS level (editbin /STACK
    on python.exe)
(c) running the render loop in a subprocess

Capture a WER crash dump to identify the exact C-side stack frame
that overflows. Add SetUnhandledExceptionFilter via sitecustomize.py
to log the crashing thread's TEB to stderr before the process dies.
2026-06-17 11:49:38 -04:00