The fix in 644d88ab changed the recovery path from client.delete_collection
to shutil.rmtree (chromadb 1.5.x delete_collection is broken on corrupted
state). The test still asserted the old behavior.
The bug: when the local embedding provider fails to initialize
(e.g. sentence-transformers not installed), RAGEngine.__init__
leaves self.embedding_provider = None (initialized at line 93
but never overwritten by the failing LocalEmbeddingProvider ctor).
The constructor returns. _sync_rag_engine's else branch then
sets status to 'ready' - a lie. The RAG panel shows 'ready'.
The user triggers a retrieval. The engine either has a broken
embedding provider (None) or the retrieval fails silently.
The RAG context never appears in the AI's history.
The fix: in _sync_rag_engine's _task, after RAGEngine(...)
returns, check if engine.embedding_provider is None. If so,
set status to 'error: RAG embedding provider failed to initialize'
and return early. This prevents:
- The engine from being assigned to self.rag_engine
- The rebuild being triggered
- The status being set to 'ready' / 'indexing'
Note: this does NOT make the RAG test pass. The test requires
the sentence-transformers package which isn't installed in this
env. The fix makes the failure reliable (not flaky) and surfaces
the right error message.
TDD: 3 tests added in tests/test_rag_engine_ready_status_bug.py:
- RAGEngine ctor raises ImportError on missing sentence-transformers
- _sync_rag_engine sets status to 'error' (not 'ready') on init failure
- RAGEngine ctor leaves embedding_provider=None when init fails
All 3 pass. The RAG batch test now fails reliably at line 46
with the clear error message.
PR1 follow-up (the actual IM_ASSERT root cause fix).
The IM_ASSERT in 'MainDockSpace' was triggered by the
render_approve_script_modal function (gui_2.py:4895) calling
imgui.checkbox with a None value for app.ui_approve_modal_preview.
The chain of bugs:
1. AppController.__getattr__ returned None for ANY ui_ attribute
(line 1237-1238). This was intended as a safety net for ui_*
flags defined in __init__ but it was too généreux: it returned
None for ui_ attrs that were NEVER set.
2. The pattern in render_approve_script_modal:
if not hasattr(app, 'ui_approve_modal_preview'):
app.ui_approve_modal_preview = False
_, app.ui_approve_modal_preview = imgui.checkbox(..., app.ui_approve_modal_preview)
relied on hasattr() returning False for unset attrs to trigger
the initialization. But the App.__setattr__ checks
hasattr(self.controller, name) to decide where to route
assignments. The controller's __getattr__ returned None for
ui_approve_modal_preview, so hasattr() returned True. The
App.__setattr__ routed the assignment to the controller.
The controller's __getattr__ then returned None on read,
silently dropping the False value.
3. The next line called imgui.checkbox with None, which raised
a TypeError. The TypeError propagated out of
render_approve_script_modal without closing the modal,
leaving the ImGui scope stack unbalanced. The unbalanced
scope triggered IM_ASSERT(Missing End()) on the next frame.
Fix: AppController.__getattr__ now only returns None for an
EXPLICIT allowlist of ui_ attrs that are defined in __init__.
For any other missing attribute (including the case
'hasattr() should return False'), it raises AttributeError.
The App.__getattr__ was also fixed (per the test) to check
hasattr(controller, name) before delegating. This is defense in
depth in case other __getattr__ patterns are added.
Test verification (TDD red → green):
- 1/1 test_app_getattr_hasattr_bug PASSES (verifies hasattr
returns False for unset attrs via App.__getattr__)
- 1/1 test_app_controller_getattr_ui_bug PASSES (verifies hasattr
returns False for unset ui_ attrs on controller)
Live verification:
- 4 sims + test_live_workflow + 2 markdown tests: 7/7 PASS in 83.15s
- Previously failed at 200s+ with 'cannot schedule new futures after
shutdown' / 121s with 'GUI is degraded before test starts'
- Now passes cleanly. The IM_ASSERT no longer fires.
13/13 related unit tests pass (app_controller_* + app_run_* +
app_getattr_*). No regressions in 51/51 io_pool/warmup/sigint/etc.
unit tests.
PR3 of the test_full_live_workflow_imgui_assert fix sequence.
When a prior live_gui test in the same session crashes the GUI (e.g.
via an ImGui IM_ASSERT from cumulative panel state), the controller's
_io_pool gets shut down. The next test starts in a degraded state
but only discovers this 120s later when its project switch times
out with a confusing 'cannot schedule new futures after shutdown'
error.
This commit adds a /api/gui_health pre-flight check at the start of
test_full_live_workflow. If the GUI is degraded, the test fails
fast (within 1s) with a clear, actionable message that includes:
- The exact RuntimeError that caused the degradation
- The full traceback of the last ImGui scope mismatch
- A note that the new test cannot proceed with a dirty state
Per user feedback 2026-06-08: 'I don't want a batch to be too fragile
where I can't restart the app and continue with the next test file
if it fails. Just has to note that the new file didn't get to deal
with a dirty state.'
Also includes the planning documents written earlier in this session:
- TODO_test_full_live_workflow_v2.md (task list)
- test_full_live_workflow_imgui_assert_20260608.md (root cause report)
- test_full_live_workflow_propagation_digest_20260608.md (solutions digest)
- batch_resilience_plan_20260608.md (batch resilience plan)
Verification:
- test_full_live_workflow in isolation: 13.45s PASS (health=True, no degrade)
- 4 sims + test_full_live_workflow in batch: 76.46s (1 FAIL fast, 4 sims PASS)
- Without PR3 fix: 200s FAIL with confusing 120s timeout
- With PR3 fix: 76s FAIL with clear 'GUI is degraded' message
- The fast-fail is observable, not silent (per user's 'wrap might be
worth it if that properly lets us handle the assert')
PR2 of the test_full_live_workflow_imgui_assert fix sequence.
When an ImGui scope mismatch (IM_ASSERT(Missing End())) fires in
immapp.run (e.g. after cumulative state corruption from prior sims'
panel renders), the RuntimeError propagates out of app.run(). The
controller's _io_pool gets shut down via __del__/finalization. The
hook server (separate ThreadingHTTPServer) survives. Subsequent test
clicks fail with 'cannot schedule new futures after shutdown' and
the test times out after 120s with no clear signal of what went
wrong.
This commit:
1. Wraps immapp.run in try/except RuntimeError in gui_2.py:618.
On assertion: logs the error to stderr (NOT silent), records
it on controller._gui_degraded_reason and _last_imgui_assert,
and returns from run() so the hook server keeps serving.
2. Adds _gui_degraded_reason and _last_imgui_assert to
AppController.__init__ (initialized to None).
3. Adds /api/gui_health endpoint in api_hooks.py:148. Returns
{healthy, degraded_reason, last_assert, io_pool_alive}.
4. Adds ApiHookClient.get_gui_health() with the matching unit
tests (3 mocked tests + 1 live test).
Per user feedback 2026-06-08:
- The wrap does NOT silently swallow the error. It logs at ERROR
level and surfaces it via the health endpoint.
- Tests can call client.get_gui_health() to detect a degraded GUI
and fail fast with a clear message.
TDD: tests written first, confirmed to fail, then fix applied.
34/34 unit tests pass. 1/1 live test passes (live_gui health
endpoint reports healthy=True on fresh subprocess).
The 30s wait_for_project_switch timeout was an excessive constraint.
In batch context, prior sims' AI discussion turn workers saturate the
8-worker io_pool, queueing this switch for tens of seconds. The other
defensive waits in the test (warmup 60s, prior switch 60s) already use
60s+, so 30s was the inconsistent outlier.
User confirmed: 'I think not completing in 30s is an excessive constraint
if thats whats going on.'
Verification:
- test_full_live_workflow isolation: 11.69s PASS
- 7-test batch (test_full_live_workflow + 4 extended sims + 2 markdown): 85.83s PASS
Root cause: test_full_live_workflow in batch context (with prior sims
running AI discussion turns) would queue its _do_project_switch behind
the auto-pruner's scan of tests/logs/ (154MB, 6519 files). The 4-worker
pool was saturated, so the switch would never run within 30s.
Fix: bump IO_POOL_MAX_WORKERS from 4 to 8. This gives the pool enough
capacity to run: 2 pruners + the project switch + 5 spare.
Also: add /api/io_pool_status endpoint + get_io_pool_status +
wait_io_pool_idle helpers (kept in api_hooks.py and api_hook_client.py
for the test_api_hook_client_io_pool.py tests, even though the test
itself no longer uses them - they remain useful for future tests that
want to assert pool state directly).
Also: add wait_for_warmup at the start of test_full_live_workflow to
ensure SDK modules are loaded before AI ops.
Test verification:
- test_full_live_workflow in isolation: 11.83s PASS
- test_full_live_workflow in batch (with 4 prior sims): 83.46s PASS
- 30/30 related unit tests PASS
When a prior test in the tier-3-live_gui batch leaves a _do_project_switch
background thread running, the next test's btn_project_new_automated click
sees _project_switch_in_progress=True (from the prior thread) and queues
the new path via _project_switch_pending_path. The queued switch is never
actually submitted to the io_pool, so is_project_stale() stays True and
AI ops (_handle_generate_send) bail with 'project switch in progress;
AI ops disabled'.
Fix: _handle_reset_session now also clears _project_switch_in_progress,
_project_switch_pending_path, and _project_switch_error (under the
existing _project_switch_lock). This way, even if the prior background
thread is still running, the controller reports an idle state and the
new switch can be submitted normally.
Also:
- src/api_hook_client.py: reverted wait_for_project_switch to require
in_progress=False (was relaxed to return on queued path, which misled
the caller into thinking the switch was done)
- tests/test_handle_reset_session_clears_project.py: new test
test_handle_reset_session_clears_project_switch_state asserts
is_project_stale() returns False after reset
- tests/test_api_hook_client_wait_for_project_switch.py: updated
test_wait_for_project_switch_does_not_return_on_queued (in_progress
+ matching path should keep waiting, not return early)
- tests/test_live_workflow.py: added pre-wait for any in-flight switch
before doing btn_reset (so the test waits up to 60s for the prior
switch to complete if needed)
- conductor/todos/TODO_test_full_live_workflow.md: updated Task 4 with
the deeper hang analysis and recommended fix
Known follow-up: test_full_live_workflow still hangs in tier-3 batch
even with this fix, because the new _do_project_switch itself is hung
in the io_pool (likely saturation from prior sims' AI discussion turn
workers). Deeper investigation required.
Replaces the 10x1s blind poll of derived state with a condition-based
wait on /api/project_switch_status. Also adds a defensive file existence
check that fails fast (within 5s) if the click was dropped or the
project creation handler crashed.
The new wait surfaces a clear error message ('Project switch did not
complete in 30s. Last status: ...') instead of the generic 'Project
failed to activate', and exposes _project_switch_error if the controller
reported one.
- tests/test_live_workflow.py: replaced poll loop (lines 57-65) with
wait_for_project_switch + os.path.exists defensive check
Adds a polling helper that blocks until the project switch completes,
errors out, or times out. Replaces the fragile 10x1s blind poll in
test_full_live_workflow with a condition-based wait on the
/api/project_switch_status endpoint.
Features:
- Polls /api/project_switch_status every 200ms (configurable)
- Returns immediately on error (with the error in the result)
- Path matching: exact match OR basename match (handles absolute vs relative)
- Times out with a clear 'timeout' flag instead of a generic assertion
- Optional expected_path: if None, returns on any in_progress=False
- src/api_hook_client.py: new wait_for_project_switch method (37 lines)
- tests/test_api_hook_client_wait_for_project_switch.py: 6 unit tests
with mocked _make_request covering all paths
Task 2 (_handle_reset_session reset) introduced a regression: setting self.active_project_path to empty caused an infinite re-switch loop in _do_project_switch because _flush_to_project writes to active_project_path (raises OSError on empty path), and the finally block re-submitted the failed switch on every iteration. Result: test_context_sim_live saw switching-to status for 5+ seconds and MD-only generation was blocked.
Fix: keep self.active_project_path as-is in _handle_reset_session. Only reset self.project (to a fresh default_project dict) and self.project_paths (to empty list). The stale project state issue is solved by replacing the project dict; the active_project_path stays valid for _flush_to_project.
- src/app_controller.py: refined _handle_reset_session project reset
- tests/test_handle_reset_session_clears_project.py: updated contract test to assert active_project_path is preserved
Stale project state from prior live_gui tests (shared session-scoped
subprocess) was leaking into subsequent tests, causing the
test_full_live_workflow race condition: 'Project not switched' errors
when self.project still claimed to be a different project.
The fix: _handle_reset_session now mirrors the default-project branch
of __init__ (lines 1743-1745), creating a fresh default project dict,
clearing active_project_path and project_paths, and reinitializing
the workspace manager.
- src/app_controller.py: 6 new lines in _handle_reset_session
- tests/test_handle_reset_session_clears_project.py: 3 tests
(active_project_path, project_paths, self.project)
Adds a new endpoint that exposes the project-switch state machine so tests
can poll for completion instead of guessing with timeouts.
- AppController: track _project_switch_error on failure paths
- src/api_hooks.py: GET /api/project_switch_status returns
{in_progress, pending_path, active_path, error}
- src/api_hook_client.py: get_project_switch_status() helper
- tests/test_api_hooks_project_switch.py: 3 unit tests for client + endpoint
shape, 1 live_gui test for the default-idle case