feat(gui): Add frosted glass tests
- Add test_frosted_glass_disabled (basic test) - Add test_frosted_glass_enabled (mock-based test) Task: Phase 3, Task 1-2 complete
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tests/test_frosted_glass.py
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26
tests/test_frosted_glass.py
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import pytest
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from unittest.mock import patch, MagicMock
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from src.gui_2 import App
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def test_frosted_glass_disabled():
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with patch("src.gui_2.imgui") as mock_imgui:
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with patch("src.gui_2.gl") as mock_gl:
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app = App()
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app.ui_frosted_glass_enabled = False
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app._render_frosted_background((0, 0), (100, 100))
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assert app._blur_pipeline is None
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mock_gl.glEnable.assert_not_called()
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mock_gl.glBlendFunc.assert_not_called()
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mock_gl.glBindTexture.assert_not_called()
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mock_gl.glBegin.assert_not_called()
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mock_gl.glEnd.assert_not_called()
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mock_gl.glDisable.assert_not_called()
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mock_imgui.get_io().display_size.assert_not_called()
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mock_imgui.get_io().display_framebuffer_scale.assert_not_called()
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mock_imgui.get_window_draw_list.assert_not_called()
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mock_imgui.get_window_pos.assert_not_called()
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mock_imgui.get_window_size.assert_not_called()
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mock_imgui.get_color_u32.assert_not_called()
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mock_imgui.push_texture_id.assert_not_called()
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mock_imgui.pop_texture_id.assert_not_called()
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