feat(gui): Add blinking APPROVAL PENDING badge to MMA dashboard
This commit is contained in:
13
gui_2.py
13
gui_2.py
@@ -2685,6 +2685,19 @@ class App:
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if self.active_tier:
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imgui.same_line()
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imgui.text_colored(C_VAL, f"| Active: {self.active_tier}")
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# Approval pending indicator
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any_pending = (
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self._pending_mma_spawn is not None or
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self._pending_mma_approval is not None or
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self._pending_ask_dialog
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)
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if any_pending:
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alpha = abs(math.sin(time.time() * 5))
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imgui.same_line()
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imgui.text_colored(imgui.ImVec4(1.0, 0.3, 0.3, alpha), " APPROVAL PENDING")
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imgui.same_line()
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if imgui.button("Go to Approval"):
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pass # scroll/focus handled by existing dialog rendering
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imgui.separator()
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# 2. Active Track Info
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if self.active_track:
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34
scripts/tasks/gui_ux_1_2_impl.toml
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34
scripts/tasks/gui_ux_1_2_impl.toml
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@@ -0,0 +1,34 @@
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role = "tier3-worker"
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docs = ["conductor/workflow.md"]
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prompt = """
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Implement Task 1.2 in @gui_2.py: add a blinking "APPROVAL PENDING" badge in _render_mma_dashboard.
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LOCATION: In _render_mma_dashboard, after the block that renders the Status line and active_tier text (around line 2686-2690 after this existing code):
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imgui.same_line()
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imgui.text(f"Status: {self.mma_status.upper()}")
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if self.active_tier:
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imgui.same_line()
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imgui.text_colored(C_VAL, f"| Active: {self.active_tier}")
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ADD immediately after (before the next imgui.separator()):
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# Approval pending indicator
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any_pending = (
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self._pending_mma_spawn is not None or
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self._pending_mma_approval is not None or
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self._pending_ask_dialog
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)
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if any_pending:
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alpha = abs(math.sin(time.time() * 5))
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imgui.same_line()
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imgui.text_colored(imgui.ImVec4(1.0, 0.3, 0.3, alpha), " APPROVAL PENDING")
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imgui.same_line()
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if imgui.button("Go to Approval"):
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pass # scroll/focus handled by existing dialog rendering
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Also ensure `import math` is present at the top of gui_2.py (check if it's already imported — if not, add it alongside the other stdlib imports).
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TESTS that must pass: @tests/test_mma_approval_indicators.py
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Also confirm @tests/test_mma_dashboard_streams.py still passes.
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Use exactly 1-space indentation for Python code.
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"""
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44
scripts/tasks/gui_ux_1_2_tests.toml
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44
scripts/tasks/gui_ux_1_2_tests.toml
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@@ -0,0 +1,44 @@
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role = "tier3-worker"
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docs = ["conductor/workflow.md"]
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prompt = """
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Create tests/test_mma_approval_indicators.py — failing tests for Task 1.2 of comprehensive_gui_ux track.
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CONTEXT: Task 1.2 adds a blinking "APPROVAL PENDING" badge after the Status line in _render_mma_dashboard in @gui_2.py. It checks self._pending_mma_spawn, self._pending_mma_approval, and self._pending_ask_dialog.
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TESTS TO WRITE (all should FAIL against current code — test new behaviour):
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Use the same _make_app / _make_imgui_mock pattern as @tests/test_mma_dashboard_streams.py but add these attributes:
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app._pending_mma_spawn = None
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app._pending_mma_approval = None
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app._pending_ask_dialog = False
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1. test_no_approval_badge_when_idle:
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- All three pending attrs are None/False
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- Patch gui_2.imgui, call App._render_mma_dashboard(app)
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- Assert imgui.text_colored was NOT called with any string containing "APPROVAL PENDING"
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2. test_approval_badge_shown_when_spawn_pending:
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- app._pending_mma_spawn = {"ticket_id": "T-001"}
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- Patch gui_2.imgui, patch 'gui_2.math' (so math.sin returns 0.8)
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- Call App._render_mma_dashboard(app)
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- Collect all text_colored call args as a single joined string
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- Assert "APPROVAL PENDING" appears in that string
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3. test_approval_badge_shown_when_mma_approval_pending:
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- app._pending_mma_approval = {"step": "test"}
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- Same patch pattern
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- Assert "APPROVAL PENDING" in text_colored calls
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4. test_approval_badge_shown_when_ask_dialog_pending:
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- app._pending_ask_dialog = True
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- Same patch pattern
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- Assert "APPROVAL PENDING" in text_colored calls
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IMPLEMENTATION DETAILS:
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- Import: import pytest, math, from unittest.mock import patch, MagicMock, call
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- Use the _make_app helper from test_mma_dashboard_streams (copy it or import it — prefer copying to keep tests self-contained)
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- For _make_imgui_mock: same as test_mma_dashboard_streams, also set imgui_mock.ImVec4.return_value = MagicMock()
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- Patch 'gui_2.math' where needed: with patch('gui_2.math') as mock_math: mock_math.sin.return_value = 0.8
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- Use 1-space indentation throughout.
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- All 4 tests should FAIL against current gui_2.py (which has no approval badge logic yet).
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"""
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102
tests/test_mma_approval_indicators.py
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102
tests/test_mma_approval_indicators.py
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@@ -0,0 +1,102 @@
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from __future__ import annotations
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import math
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import pytest
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from unittest.mock import patch, MagicMock, call
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from gui_2 import App
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def _make_app(**kwargs):
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app = MagicMock(spec=App)
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app.mma_streams = kwargs.get("mma_streams", {})
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app.mma_tier_usage = kwargs.get("mma_tier_usage", {
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"Tier 1": {"input": 0, "output": 0},
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"Tier 2": {"input": 0, "output": 0},
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"Tier 3": {"input": 0, "output": 0},
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"Tier 4": {"input": 0, "output": 0},
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})
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app.tracks = kwargs.get("tracks", [])
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app.active_track = kwargs.get("active_track", None)
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app.active_tickets = kwargs.get("active_tickets", [])
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app.mma_status = kwargs.get("mma_status", "idle")
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app.active_tier = kwargs.get("active_tier", None)
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app.mma_step_mode = kwargs.get("mma_step_mode", False)
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app._pending_mma_spawn = kwargs.get("_pending_mma_spawn", None)
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app._pending_mma_approval = kwargs.get("_pending_mma_approval", None)
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app._pending_ask_dialog = kwargs.get("_pending_ask_dialog", False)
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return app
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def _make_imgui_mock():
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m = MagicMock()
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m.begin_table.return_value = False
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m.begin_child.return_value = False
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m.checkbox.return_value = (False, False)
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m.collapsing_header.return_value = False
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m.ImVec2.return_value = MagicMock()
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m.ImVec4.return_value = MagicMock()
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return m
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def _collect_text_colored_args(imgui_mock):
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"""Return a single joined string of all text_colored second-arg strings."""
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parts = []
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for c in imgui_mock.text_colored.call_args_list:
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args = c.args
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if len(args) >= 2:
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parts.append(str(args[1]))
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return " ".join(parts)
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class TestMMAApprovalIndicators:
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def test_no_approval_badge_when_idle(self):
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"""No 'APPROVAL PENDING' badge when all pending attrs are None/False."""
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app = _make_app(
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_pending_mma_spawn=None,
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_pending_mma_approval=None,
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_pending_ask_dialog=False,
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)
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imgui_mock = _make_imgui_mock()
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with patch("gui_2.imgui", imgui_mock):
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App._render_mma_dashboard(app)
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combined = _collect_text_colored_args(imgui_mock)
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assert "APPROVAL PENDING" not in combined, (
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"text_colored called with 'APPROVAL PENDING' when no approval is pending"
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)
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def test_approval_badge_shown_when_spawn_pending(self):
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"""'APPROVAL PENDING' badge must appear when _pending_mma_spawn is set."""
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app = _make_app(_pending_mma_spawn={"ticket_id": "T-001"})
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imgui_mock = _make_imgui_mock()
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with patch("gui_2.imgui", imgui_mock), patch("gui_2.math") as mock_math:
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mock_math.sin.return_value = 0.8
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App._render_mma_dashboard(app)
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combined = _collect_text_colored_args(imgui_mock)
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assert "APPROVAL PENDING" in combined, (
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"text_colored not called with 'APPROVAL PENDING' when _pending_mma_spawn is set"
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)
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def test_approval_badge_shown_when_mma_approval_pending(self):
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"""'APPROVAL PENDING' badge must appear when _pending_mma_approval is set."""
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app = _make_app(_pending_mma_approval={"step": "test"})
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imgui_mock = _make_imgui_mock()
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with patch("gui_2.imgui", imgui_mock), patch("gui_2.math") as mock_math:
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mock_math.sin.return_value = 0.8
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App._render_mma_dashboard(app)
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combined = _collect_text_colored_args(imgui_mock)
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assert "APPROVAL PENDING" in combined, (
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"text_colored not called with 'APPROVAL PENDING' when _pending_mma_approval is set"
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)
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def test_approval_badge_shown_when_ask_dialog_pending(self):
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"""'APPROVAL PENDING' badge must appear when _pending_ask_dialog is True."""
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app = _make_app(_pending_ask_dialog=True)
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imgui_mock = _make_imgui_mock()
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with patch("gui_2.imgui", imgui_mock), patch("gui_2.math") as mock_math:
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mock_math.sin.return_value = 0.8
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App._render_mma_dashboard(app)
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combined = _collect_text_colored_args(imgui_mock)
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assert "APPROVAL PENDING" in combined, (
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"text_colored not called with 'APPROVAL PENDING' when _pending_ask_dialog is True"
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)
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