conductor(plan): Mark Phase 3 as complete
This commit is contained in:
@@ -14,11 +14,11 @@
|
||||
- [x] Task: Conductor - User Manual Verification 'Phase 2: Custom OS Window Frame Implementation' (Protocol in workflow.md) [b9ca69f]
|
||||
|
||||
## Phase 3: Core Shader Pipeline Integration
|
||||
- [ ] Task: Write Tests: Verify the shader manager class initializes without errors and can load a basic shader program.
|
||||
- [ ] Task: Implement: Create `src/shader_manager.py` (or extend `src/shaders.py`) to handle loading, compiling, and binding true GPU shaders or advanced Faux-Shaders.
|
||||
- [ ] Task: Write Tests: Verify shader uniform data can be updated from Python dictionaries/TOML configurations.
|
||||
- [ ] Task: Implement: Add support for uniform passing (time, resolution, mouse pos) to the shader pipeline.
|
||||
- [ ] Task: Conductor - User Manual Verification 'Phase 3: Core Shader Pipeline Integration' (Protocol in workflow.md)
|
||||
- [x] Task: Write Tests: Verify the shader manager class initializes without errors and can load a basic shader program. [ac4f63b]
|
||||
- [x] Task: Implement: Create `src/shader_manager.py` (or extend `src/shaders.py`) to handle loading, compiling, and binding true GPU shaders or advanced Faux-Shaders. [ac4f63b]
|
||||
- [x] Task: Write Tests: Verify shader uniform data can be updated from Python dictionaries/TOML configurations. [0938396]
|
||||
- [x] Task: Implement: Add support for uniform passing (time, resolution, mouse pos) to the shader pipeline. [0938396]
|
||||
- [~] Task: Conductor - User Manual Verification 'Phase 3: Core Shader Pipeline Integration' (Protocol in workflow.md)
|
||||
|
||||
## Phase 4: Specific Shader Implementations (CRT, Post-Process, Backgrounds)
|
||||
- [ ] Task: Write Tests: Verify background shader logic can render behind the main ImGui layer.
|
||||
|
||||
Reference in New Issue
Block a user