chore(legacy): Remove gui_legacy.py and refactor all tests to use gui_2.py
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@@ -2,59 +2,43 @@ import pytest
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from unittest.mock import patch, MagicMock
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import importlib.util
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import sys
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import os
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from typing import Any
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import dearpygui.dearpygui as dpg
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# Load gui.py as a module for testing
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spec = importlib.util.spec_from_file_location("gui_legacy", "gui_legacy.py")
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gui_legacy = importlib.util.module_from_spec(spec)
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sys.modules["gui_legacy"] = gui_legacy
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spec.loader.exec_module(gui_legacy)
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from gui_legacy import App
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# Ensure project root is in path for imports
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sys.path.append(os.path.abspath(os.path.join(os.path.dirname(__file__), "..")))
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# Load gui_2.py as a module for testing
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spec = importlib.util.spec_from_file_location("gui_2", "gui_2.py")
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gui_2 = importlib.util.module_from_spec(spec)
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sys.modules["gui_2"] = gui_2
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spec.loader.exec_module(gui_2)
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from gui_2 import App
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@pytest.fixture
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def app_instance() -> None:
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dpg.create_context()
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with patch('dearpygui.dearpygui.create_viewport'), \
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patch('dearpygui.dearpygui.setup_dearpygui'), \
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patch('dearpygui.dearpygui.show_viewport'), \
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patch('dearpygui.dearpygui.start_dearpygui'), \
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patch('gui_legacy.load_config', return_value={}), \
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patch.object(App, '_rebuild_files_list'), \
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patch.object(App, '_rebuild_shots_list'), \
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patch.object(App, '_rebuild_disc_list'), \
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patch.object(App, '_rebuild_disc_roles_list'), \
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patch.object(App, '_rebuild_discussion_selector'), \
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patch.object(App, '_refresh_project_widgets'):
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def app_instance() -> Any:
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with patch('gui_2.load_config', return_value={}), \
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patch('gui_2.PerformanceMonitor'), \
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patch('gui_2.session_logger'), \
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patch.object(App, '_prune_old_logs'), \
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patch.object(App, '_load_active_project'):
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app = App()
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yield app
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dpg.destroy_context()
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def test_diagnostics_panel_initialization(app_instance: Any) -> None:
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assert "Diagnostics" in app_instance.window_info
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assert app_instance.window_info["Diagnostics"] == "win_diagnostics"
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assert "Diagnostics" in app_instance.show_windows
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assert "frame_time" in app_instance.perf_history
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assert len(app_instance.perf_history["frame_time"]) == 100
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def test_diagnostics_panel_updates(app_instance: Any) -> None:
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mock_metrics = {
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'last_frame_time_ms': 10.0,
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'fps': 100.0,
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'cpu_percent': 50.0,
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'input_lag_ms': 5.0
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}
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app_instance.perf_monitor.get_metrics = MagicMock(return_value=mock_metrics)
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with patch('dearpygui.dearpygui.is_item_shown', return_value=True), \
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patch('dearpygui.dearpygui.set_value') as mock_set_value, \
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patch('dearpygui.dearpygui.configure_item'), \
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patch('dearpygui.dearpygui.does_item_exist', return_value=True):
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# We also need to mock ai_client stats
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with patch('ai_client.get_history_bleed_stats', return_value={}):
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app_instance._update_performance_diagnostics()
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# Verify UI updates
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mock_set_value.assert_any_call("perf_fps_text", "100.0")
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mock_set_value.assert_any_call("perf_frame_text", "10.0ms")
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mock_set_value.assert_any_call("perf_cpu_text", "50.0%")
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mock_set_value.assert_any_call("perf_lag_text", "5.0ms")
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# Verify history update
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assert app_instance.perf_history["frame_time"][-1] == 10.0
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def test_diagnostics_history_updates(app_instance: Any) -> None:
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"""
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Verifies that the internal performance history is updated correctly.
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This logic is inside the render loop in gui_2.py, but we can test
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the data structure and initialization.
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"""
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assert "fps" in app_instance.perf_history
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assert len(app_instance.perf_history["fps"]) == 100
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# Test pushing a value manually as a surrogate for the render loop
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app_instance.perf_history["fps"].pop(0)
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app_instance.perf_history["fps"].append(60.0)
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assert app_instance.perf_history["fps"][-1] == 60.0
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