gencpp/project/dependencies/memory.cpp
Ed_ 5d7dfaf666 Heavy refactor..
Isolating large macros to their own directory (components/temp).
- Plan is to remove them soon with proper generation.

Added additional component files, separating the old data_structures header for a set of ast headers.
Header_end also had its inlines extracted out.
Necessary to complete the macro isolation.

ZPL parser dependencies were removed from the core library along with builder, its now generated in bootstrap as pare of making a gen_builder set of files.

Singleheader will be changed in next few commits to reflect this as well (By making builder deps and components a conditional option).

Tests are most likely all broken for now.
2023-08-03 11:01:43 -04:00

391 lines
9.1 KiB
C++

#pragma region Memory
void* mem_copy( void* dest, void const* source, sw n )
{
if ( dest == NULL )
{
return NULL;
}
return memcpy( dest, source, n );
}
void const* mem_find( void const* data, u8 c, sw n )
{
u8 const* s = zpl_cast( u8 const* ) data;
while ( ( zpl_cast( uptr ) s & ( sizeof( uw ) - 1 ) ) && n && *s != c )
{
s++;
n--;
}
if ( n && *s != c )
{
sw const* w;
sw k = GEN__ONES * c;
w = zpl_cast( sw const* ) s;
while ( n >= size_of( sw ) && ! GEN__HAS_ZERO( *w ^ k ) )
{
w++;
n -= size_of( sw );
}
s = zpl_cast( u8 const* ) w;
while ( n && *s != c )
{
s++;
n--;
}
}
return n ? zpl_cast( void const* ) s : NULL;
}
#define GEN_HEAP_STATS_MAGIC 0xDEADC0DE
struct _heap_stats
{
u32 magic;
sw used_memory;
sw alloc_count;
};
global _heap_stats _heap_stats_info;
void heap_stats_init( void )
{
zero_item( &_heap_stats_info );
_heap_stats_info.magic = GEN_HEAP_STATS_MAGIC;
}
sw heap_stats_used_memory( void )
{
GEN_ASSERT_MSG( _heap_stats_info.magic == GEN_HEAP_STATS_MAGIC, "heap_stats is not initialised yet, call heap_stats_init first!" );
return _heap_stats_info.used_memory;
}
sw heap_stats_alloc_count( void )
{
GEN_ASSERT_MSG( _heap_stats_info.magic == GEN_HEAP_STATS_MAGIC, "heap_stats is not initialised yet, call heap_stats_init first!" );
return _heap_stats_info.alloc_count;
}
void heap_stats_check( void )
{
GEN_ASSERT_MSG( _heap_stats_info.magic == GEN_HEAP_STATS_MAGIC, "heap_stats is not initialised yet, call heap_stats_init first!" );
GEN_ASSERT( _heap_stats_info.used_memory == 0 );
GEN_ASSERT( _heap_stats_info.alloc_count == 0 );
}
struct _heap_alloc_info
{
sw size;
void* physical_start;
};
void* heap_allocator_proc( void* allocator_data, AllocType type, sw size, sw alignment, void* old_memory, sw old_size, u64 flags )
{
void* ptr = NULL;
// unused( allocator_data );
// unused( old_size );
if ( ! alignment )
alignment = GEN_DEFAULT_MEMORY_ALIGNMENT;
#ifdef GEN_HEAP_ANALYSIS
sw alloc_info_size = size_of( _heap_alloc_info );
sw alloc_info_remainder = ( alloc_info_size % alignment );
sw track_size = max( alloc_info_size, alignment ) + alloc_info_remainder;
switch ( type )
{
case EAllocation_FREE :
{
if ( ! old_memory )
break;
_heap_alloc_info* alloc_info = zpl_cast( _heap_alloc_info* ) old_memory - 1;
_heap_stats_info.used_memory -= alloc_info->size;
_heap_stats_info.alloc_count--;
old_memory = alloc_info->physical_start;
}
break;
case EAllocation_ALLOC :
{
size += track_size;
}
break;
default :
break;
}
#endif
switch ( type )
{
#if defined( GEN_COMPILER_MSVC ) || ( defined( GEN_COMPILER_GCC ) && defined( GEN_SYSTEM_WINDOWS ) ) || ( defined( GEN_COMPILER_TINYC ) && defined( GEN_SYSTEM_WINDOWS ) )
case EAllocation_ALLOC :
ptr = _aligned_malloc( size, alignment );
if ( flags & ALLOCATOR_FLAG_CLEAR_TO_ZERO )
zero_size( ptr, size );
break;
case EAllocation_FREE :
_aligned_free( old_memory );
break;
case EAllocation_RESIZE :
{
AllocatorInfo a = heap();
ptr = default_resize_align( a, old_memory, old_size, size, alignment );
}
break;
#elif defined( GEN_SYSTEM_LINUX ) && ! defined( GEN_CPU_ARM ) && ! defined( GEN_COMPILER_TINYC )
case EAllocation_ALLOC :
{
ptr = aligned_alloc( alignment, ( size + alignment - 1 ) & ~( alignment - 1 ) );
if ( flags & GEN_ALLOCATOR_FLAG_CLEAR_TO_ZERO )
{
zero_size( ptr, size );
}
}
break;
case EAllocation_FREE :
{
free( old_memory );
}
break;
case EAllocation_RESIZE :
{
AllocatorInfo a = heap();
ptr = default_resize_align( a, old_memory, old_size, size, alignment );
}
break;
#else
case EAllocation_ALLOC :
{
posix_memalign( &ptr, alignment, size );
if ( flags & GEN_ALLOCATOR_FLAG_CLEAR_TO_ZERO )
{
zero_size( ptr, size );
}
}
break;
case EAllocation_FREE :
{
free( old_memory );
}
break;
case EAllocation_RESIZE :
{
AllocatorInfo a = heap();
ptr = default_resize_align( a, old_memory, old_size, size, alignment );
}
break;
#endif
case EAllocation_FREE_ALL :
break;
}
#ifdef GEN_HEAP_ANALYSIS
if ( type == EAllocation_ALLOC )
{
_heap_alloc_info* alloc_info = zpl_cast( _heap_alloc_info* )( zpl_cast( char* ) ptr + alloc_info_remainder );
zero_item( alloc_info );
alloc_info->size = size - track_size;
alloc_info->physical_start = ptr;
ptr = zpl_cast( void* )( alloc_info + 1 );
_heap_stats_info.used_memory += alloc_info->size;
_heap_stats_info.alloc_count++;
}
#endif
return ptr;
}
void* Arena::allocator_proc( void* allocator_data, AllocType type, sw size, sw alignment, void* old_memory, sw old_size, u64 flags )
{
Arena* arena = rcast(Arena*, allocator_data);
void* ptr = NULL;
// unused( old_size );
switch ( type )
{
case EAllocation_ALLOC :
{
void* end = pointer_add( arena->PhysicalStart, arena->TotalUsed );
sw total_size = align_forward_i64( size, alignment );
// NOTE: Out of memory
if ( arena->TotalUsed + total_size > (sw) arena->TotalSize )
{
// zpl__printf_err("%s", "Arena out of memory\n");
fatal("Arena out of memory! (Possibly could not fit for the largest size Arena!!)");
return nullptr;
}
ptr = align_forward( end, alignment );
arena->TotalUsed += total_size;
if ( flags & ALLOCATOR_FLAG_CLEAR_TO_ZERO )
zero_size( ptr, size );
}
break;
case EAllocation_FREE :
// NOTE: Free all at once
// Use Temp_Arena_Memory if you want to free a block
break;
case EAllocation_FREE_ALL :
arena->TotalUsed = 0;
break;
case EAllocation_RESIZE :
{
// TODO : Check if ptr is on top of stack and just extend
AllocatorInfo a = arena->Backing;
ptr = default_resize_align( a, old_memory, old_size, size, alignment );
}
break;
}
return ptr;
}
void* Pool::allocator_proc( void* allocator_data, AllocType type, sw size, sw alignment, void* old_memory, sw old_size, u64 flags )
{
Pool* pool = zpl_cast( Pool* ) allocator_data;
void* ptr = NULL;
// unused( old_size );
switch ( type )
{
case EAllocation_ALLOC :
{
uptr next_free;
GEN_ASSERT( size == pool->BlockSize );
GEN_ASSERT( alignment == pool->BlockAlign );
GEN_ASSERT( pool->FreeList != NULL );
next_free = *zpl_cast( uptr* ) pool->FreeList;
ptr = pool->FreeList;
pool->FreeList = zpl_cast( void* ) next_free;
pool->TotalSize += pool->BlockSize;
if ( flags & ALLOCATOR_FLAG_CLEAR_TO_ZERO )
zero_size( ptr, size );
}
break;
case EAllocation_FREE :
{
uptr* next;
if ( old_memory == NULL )
return NULL;
next = zpl_cast( uptr* ) old_memory;
*next = zpl_cast( uptr ) pool->FreeList;
pool->FreeList = old_memory;
pool->TotalSize -= pool->BlockSize;
}
break;
case EAllocation_FREE_ALL :
{
sw actual_block_size, block_index;
void* curr;
uptr* end;
actual_block_size = pool->BlockSize + pool->BlockAlign;
pool->TotalSize = 0;
// NOTE: Init intrusive freelist
curr = pool->PhysicalStart;
for ( block_index = 0; block_index < pool->NumBlocks - 1; block_index++ )
{
uptr* next = zpl_cast( uptr* ) curr;
*next = zpl_cast( uptr ) curr + actual_block_size;
curr = pointer_add( curr, actual_block_size );
}
end = zpl_cast( uptr* ) curr;
*end = zpl_cast( uptr ) NULL;
pool->FreeList = pool->PhysicalStart;
}
break;
case EAllocation_RESIZE :
// NOTE: Cannot resize
GEN_PANIC( "You cannot resize something allocated by with a pool." );
break;
}
return ptr;
}
Pool Pool::init_align( AllocatorInfo backing, sw num_blocks, sw block_size, sw block_align )
{
Pool pool = {};
sw actual_block_size, pool_size, block_index;
void *data, *curr;
uptr* end;
zero_item( &pool );
pool.Backing = backing;
pool.BlockSize = block_size;
pool.BlockAlign = block_align;
pool.NumBlocks = num_blocks;
actual_block_size = block_size + block_align;
pool_size = num_blocks * actual_block_size;
data = alloc_align( backing, pool_size, block_align );
// NOTE: Init intrusive freelist
curr = data;
for ( block_index = 0; block_index < num_blocks - 1; block_index++ )
{
uptr* next = ( uptr* ) curr;
*next = ( uptr ) curr + actual_block_size;
curr = pointer_add( curr, actual_block_size );
}
end = ( uptr* ) curr;
*end = ( uptr ) NULL;
pool.PhysicalStart = data;
pool.FreeList = data;
return pool;
}
void Pool::clear()
{
sw actual_block_size, block_index;
void* curr;
uptr* end;
actual_block_size = BlockSize + BlockAlign;
curr = PhysicalStart;
for ( block_index = 0; block_index < NumBlocks - 1; block_index++ )
{
uptr* next = ( uptr* ) curr;
*next = ( uptr ) curr + actual_block_size;
curr = pointer_add( curr, actual_block_size );
}
end = ( uptr* ) curr;
*end = ( uptr ) NULL;
FreeList = PhysicalStart;
}
#pragma endregion Memory