gencpp/gen_unreal_engine/components/header_start.hpp
2024-12-05 21:37:39 -05:00

38 lines
1.3 KiB
C++

/*
gencpp: An attempt at "simple" staged metaprogramming for c/c++.
See Readme.md for more information from the project repository.
Public Address:
https://github.com/Ed94/gencpp
This is a variant intended for use with Unreal Engine 5
! ----------------------------------------------------------------------- VERSION: v0.20-Alpha !
! ============================================================================================ !
! WARNING: THIS IS AN ALPHA VERSION OF THE LIBRARY, USE AT YOUR OWN DISCRETION !
! NEVER DO CODE GENERATION WITHOUT AT LEAST HAVING CONTENT IN A CODEBASE UNDER VERSION CONTROL !
! ============================================================================================ !
*/
#if ! defined(GEN_DONT_ENFORCE_GEN_TIME_GUARD) && ! defined(GEN_TIME)
# error Gen.hpp : GEN_TIME not defined
#endif
//! If its desired to roll your own dependencies, define GEN_ROLL_OWN_DEPENDENCIES before including this file.
// Dependencies are derived from the c-zpl library: https://github.com/zpl-c/zpl
#ifndef GEN_ROLL_OWN_DEPENDENCIES
# include "gen.dep.hpp"
#endif
#ifndef GEN_NS_BEGIN
# ifdef GEN_DONT_USE_NAMESPACE
# define GEN_NS
# define GEN_NS_BEGIN
# define GEN_NS_END
# else
# define GEN_NS gen::
# define GEN_NS_BEGIN namespace gen {
# define GEN_NS_END }
# endif
#endif