mirror of
https://github.com/Ed94/gencpp.git
synced 2024-12-22 15:54:45 -08:00
392 lines
12 KiB
C++
392 lines
12 KiB
C++
#ifdef GEN_INTELLISENSE_DIRECTIVES
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#pragma once
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#include "types.hpp"
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#include "gen/ecode.hpp"
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#include "gen/eoperator.hpp"
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#include "gen/especifier.hpp"
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#endif
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struct AST;
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struct AST_Body;
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struct AST_Attributes;
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struct AST_Comment;
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struct AST_Constructor;
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// struct AST_BaseClass;
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struct AST_Class;
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struct AST_Define;
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struct AST_Destructor;
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struct AST_Enum;
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struct AST_Exec;
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struct AST_Extern;
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struct AST_Include;
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struct AST_Friend;
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struct AST_Fn;
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struct AST_Module;
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struct AST_NS;
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struct AST_Operator;
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struct AST_OpCast;
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struct AST_Param;
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struct AST_Pragma;
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struct AST_PreprocessCond;
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struct AST_Specifiers;
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#if GEN_EXECUTION_EXPRESSION_SUPPORT
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struct AST_Expr;
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struct AST_Expr_Assign;
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struct AST_Expr_Alignof;
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struct AST_Expr_Binary;
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struct AST_Expr_CStyleCast;
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struct AST_Expr_FunctionalCast;
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struct AST_Expr_CppCast;
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struct AST_Expr_ProcCall;
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struct AST_Expr_Decltype;
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struct AST_Expr_Comma; // TODO(Ed) : This is a binary op not sure if it needs its own AST...
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struct AST_Expr_AMS; // Access Member Symbol
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struct AST_Expr_Sizeof;
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struct AST_Expr_Subscript;
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struct AST_Expr_Ternary;
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struct AST_Expr_UnaryPrefix;
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struct AST_Expr_UnaryPostfix;
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struct AST_Expr_Element;
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struct AST_Stmt;
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struct AST_Stmt_Break;
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struct AST_Stmt_Case;
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struct AST_Stmt_Continue;
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struct AST_Stmt_Decl;
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struct AST_Stmt_Do;
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struct AST_Stmt_Expr; // TODO(Ed) : Is this distinction needed? (Should it be a flag instead?)
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struct AST_Stmt_Else;
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struct AST_Stmt_If;
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struct AST_Stmt_For;
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struct AST_Stmt_Goto;
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struct AST_Stmt_Label;
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struct AST_Stmt_Switch;
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struct AST_Stmt_While;
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#endif
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struct AST_Struct;
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struct AST_Template;
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struct AST_Typename;
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struct AST_Typedef;
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struct AST_Union;
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struct AST_Using;
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struct AST_Var;
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#if GEN_COMPILER_C
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#define Define_Code(Type) typedef AST_##Type* Code##Type
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#else
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#define Define_Code(Type) struct Code##Type
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#endif
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#if GEN_COMPILER_C
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typedef AST* Code;
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#else
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struct Code;
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#endif
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Define_Code(Body);
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// These are to offer ease of use and optionally strong type safety for the AST.
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Define_Code(Attributes);
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// struct CodeBaseClass;
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Define_Code(Comment);
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Define_Code(Class);
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Define_Code(Constructor);
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Define_Code(Define);
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Define_Code(Destructor);
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Define_Code(Enum);
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Define_Code(Exec);
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Define_Code(Extern);
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Define_Code(Include);
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Define_Code(Friend);
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Define_Code(Fn);
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Define_Code(Module);
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Define_Code(NS);
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Define_Code(Operator);
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Define_Code(OpCast);
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Define_Code(Param);
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Define_Code(PreprocessCond);
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Define_Code(Pragma);
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Define_Code(Specifiers);
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#if GEN_EXECUTION_EXPRESSION_SUPPORT
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Define_Code(Expr);
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Define_Code(Expr_Assign);
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Define_Code(Expr_Alignof);
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Define_Code(Expr_Binary);
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Define_Code(Expr_CStyleCast);
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Define_Code(Expr_FunctionalCast);
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Define_Code(Expr_CppCast);
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Define_Code(Expr_Element);
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Define_Code(Expr_ProcCall);
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Define_Code(Expr_Decltype);
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Define_Code(Expr_Comma);
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Define_Code(Expr_AMS); // Access Member Symbol
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Define_Code(Expr_Sizeof);
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Define_Code(Expr_Subscript);
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Define_Code(Expr_Ternary);
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Define_Code(Expr_UnaryPrefix);
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Define_Code(Expr_UnaryPostfix);
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Define_Code(Stmt);
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Define_Code(Stmt_Break);
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Define_Code(Stmt_Case);
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Define_Code(Stmt_Continue);
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Define_Code(Stmt_Decl);
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Define_Code(Stmt_Do);
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Define_Code(Stmt_Expr);
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Define_Code(Stmt_Else);
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Define_Code(Stmt_If);
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Define_Code(Stmt_For);
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Define_Code(Stmt_Goto);
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Define_Code(Stmt_Label);
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Define_Code(Stmt_Switch);
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Define_Code(Stmt_While);
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#endif
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Define_Code(Struct);
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Define_Code(Template);
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Define_Code(Typename);
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Define_Code(Typedef);
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Define_Code(Union);
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Define_Code(Using);
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Define_Code(Var);
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#undef Define_Code
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GEN_NS_PARSER_BEGIN
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struct Token;
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GEN_NS_PARSER_END
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#if GEN_COMPILER_CPP
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// Note(Ed): This is to alleviate an edge case with parsing usings or typedefs where I don't really have it setup
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// to parse a 'namespace' macro or a type with a macro.
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// I have ideas for ways to pack that into the typedef/using ast, but for now just keeping it like this
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#define ParserTokenType GEN_NS_PARSER Token
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typedef ParserTokenType Token;
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#undef ParserTokenType
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#endif
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#if GEN_COMPILER_CPP
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template< class Type> forceinline Type tmpl_cast( Code self ) { return * rcast( Type*, & self ); }
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#endif
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#pragma region Code C-Interface
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void code_append (Code code, Code other );
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char const* code_debug_str (Code code);
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Code code_duplicate (Code code);
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Code* code_entry (Code code, u32 idx );
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bool code_has_entries (Code code);
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bool code_is_body (Code code);
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bool code_is_equal (Code code, Code other);
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bool code_is_valid (Code code);
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void code_set_global (Code code);
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String code_to_string (Code self );
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void code_to_string_ptr(Code self, String* result );
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char const* code_type_str (Code self );
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bool code_validate_body(Code self );
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#pragma endregion Code C-Interface
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#if GEN_COMPILER_CPP
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/*
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AST* wrapper
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- Not constantly have to append the '*' as this is written often..
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- Allows for implicit conversion to any of the ASTs (raw or filtered).
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*/
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struct Code
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{
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AST* ast;
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# define Using_Code( Typename ) \
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forceinline char const* debug_str() { return code_debug_str(* this); } \
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forceinline Code duplicate() { return code_duplicate(* this); } \
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forceinline bool is_equal( Code other ) { return code_is_equal(* this, other); } \
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forceinline bool is_body() { return code_is_body(* this); } \
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forceinline bool is_valid() { return code_is_valid(* this); } \
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forceinline void set_global() { return code_set_global(* this); }
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# define Using_CodeOps( Typename ) \
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forceinline Typename& operator = ( Code other ); \
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forceinline bool operator ==( Code other ) { return (AST*)ast == other.ast; } \
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forceinline bool operator !=( Code other ) { return (AST*)ast != other.ast; } \
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forceinline bool operator ==(std::nullptr_t) const { return ast == nullptr; } \
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forceinline bool operator !=(std::nullptr_t) const { return ast != nullptr; } \
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operator bool();
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#if ! GEN_C_LIKE_CPP
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Using_Code( Code );
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forceinline void append(Code other) { return code_append(* this, other); }
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forceinline Code* entry(u32 idx) { return code_entry(* this, idx); }
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forceinline bool has_entries() { return code_has_entries(* this); }
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forceinline String to_string() { return code_to_string(* this); }
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forceinline void to_string(String& result) { return code_to_string_ptr(* this, & result); }
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forceinline char const* type_str() { return code_type_str(* this); }
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forceinline bool validate_body() { return code_validate_body(*this); }
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#endif
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Using_CodeOps( Code );
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forceinline AST* operator ->() { return ast; }
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Code& operator ++();
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// TODO(Ed) : Remove this overload.
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auto& operator*()
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{
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local_persist thread_local
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Code NullRef = { nullptr };
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if ( ast == nullptr )
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return NullRef;
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return *this;
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}
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#ifdef GEN_ENFORCE_STRONG_CODE_TYPES
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# define operator explicit operator
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#endif
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operator CodeBody() const;
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operator CodeAttributes() const;
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// operator CodeBaseClass() const;
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operator CodeComment() const;
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operator CodeClass() const;
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operator CodeConstructor() const;
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operator CodeDefine() const;
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operator CodeDestructor() const;
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operator CodeExec() const;
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operator CodeEnum() const;
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operator CodeExtern() const;
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operator CodeInclude() const;
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operator CodeFriend() const;
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operator CodeFn() const;
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operator CodeModule() const;
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operator CodeNS() const;
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operator CodeOperator() const;
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operator CodeOpCast() const;
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operator CodeParam() const;
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operator CodePragma() const;
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operator CodePreprocessCond() const;
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operator CodeSpecifiers() const;
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operator CodeStruct() const;
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operator CodeTemplate() const;
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operator CodeTypename() const;
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operator CodeTypedef() const;
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operator CodeUnion() const;
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operator CodeUsing() const;
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operator CodeVar() const;
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#undef operator
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};
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#endif
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#pragma region Statics
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// Used to identify ASTs that should always be duplicated. (Global constant ASTs)
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extern Code Code_Global;
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// Used to identify invalid generated code.
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extern Code Code_Invalid;
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#pragma endregion Statics
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struct Code_POD
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{
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AST* ast;
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};
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static_assert( sizeof(Code) == sizeof(Code_POD), "ERROR: Code is not POD" );
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// Desired width of the AST data structure.
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constexpr int const AST_POD_Size = 128;
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constexpr static
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int AST_ArrSpecs_Cap =
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(
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AST_POD_Size
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- sizeof(AST*) * 3
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- sizeof(parser::Token*)
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- sizeof(AST*)
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- sizeof(StringCached)
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- sizeof(CodeType)
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- sizeof(ModuleFlag)
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- sizeof(int)
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)
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/ sizeof(int) - 1; // -1 for 4 extra bytes
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/*
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Simple AST POD with functionality to seralize into C++ syntax.
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*/
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struct AST
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{
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union {
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struct
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{
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Code InlineCmt; // Class, Constructor, Destructor, Enum, Friend, Functon, Operator, OpCast, Struct, Typedef, Using, Variable
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Code Attributes; // Class, Enum, Function, Struct, Typedef, Union, Using, Variable
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Code Specs; // Destructor, Function, Operator, Typename, Variable
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union {
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Code InitializerList; // Constructor
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Code ParentType; // Class, Struct, ParentType->Next has a possible list of interfaces.
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Code ReturnType; // Function, Operator, Typename
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Code UnderlyingType; // Enum, Typedef
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Code ValueType; // Parameter, Variable
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};
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union {
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Code Macro; // Parameter
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Code BitfieldSize; // Variable (Class/Struct Data Member)
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Code Params; // Constructor, Function, Operator, Template, Typename
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Code UnderlyingTypeMacro; // Enum
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};
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union {
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Code ArrExpr; // Typename
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Code Body; // Class, Constructor, Destructor, Enum, Friend, Function, Namespace, Struct, Union
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Code Declaration; // Friend, Template
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Code Value; // Parameter, Variable
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};
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union {
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Code NextVar; // Variable; Possible way to handle comma separated variables declarations. ( , NextVar->Specs NextVar->Name NextVar->ArrExpr = NextVar->Value )
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Code SuffixSpecs; // Only used with typenames, to store the function suffix if typename is function signature. ( May not be needed )
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Code PostNameMacro; // Only used with parameters for specifically UE_REQUIRES (Thanks Unreal)
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};
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};
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StringCached Content; // Attributes, Comment, Execution, Include
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struct {
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Specifier ArrSpecs[AST_ArrSpecs_Cap]; // Specifiers
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Code NextSpecs; // Specifiers; If ArrSpecs is full, then NextSpecs is used.
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};
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};
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union {
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Code Prev;
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Code Front;
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Code Last;
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};
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union {
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Code Next;
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Code Back;
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};
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Token* Token; // Reference to starting token, only avaialble if it was derived from parsing.
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Code Parent;
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StringCached Name;
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CodeType Type;
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// CodeFlag CodeFlags;
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ModuleFlag ModuleFlags;
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union {
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b32 IsFunction; // Used by typedef to not serialize the name field.
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b32 IsParamPack; // Used by typename to know if type should be considered a parameter pack.
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Operator Op;
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AccessSpec ParentAccess;
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s32 NumEntries;
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s32 VarConstructorInit; // Used by variables to know that initialization is using a constructor expression instead of an assignment expression.
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};
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};
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static_assert( sizeof(AST) == AST_POD_Size, "ERROR: AST POD is not size of AST_POD_Size" );
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#if GEN_COMPILER_CPP
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// Uses an implicitly overloaded cast from the AST to the desired code type.
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// Necessary if the user wants GEN_ENFORCE_STRONG_CODE_TYPES
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struct InvalidCode_ImplictCaster;
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#define InvalidCode (InvalidCode_ImplictCaster{})
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#else
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#define InvalidCode { (AST*)Code_Invalid }
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#endif
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#if GEN_COMPILER_CPP
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// Used when the its desired when omission is allowed in a definition.
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#define NullCode { nullptr }
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#else
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#define NullCode nullptr
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#endif
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