mirror of
https://github.com/Ed94/gencpp.git
synced 2024-11-10 02:54:53 -08:00
Ed_
3e249d9bc5
Wanted to make parser implementation easier to sift through, so I emphasized alphabetical order more. Since I couldn't just strip whitespace from typenames I decided to make the parse_type more aware of the typename's components if it was a function signature. This ofc lead to the dark & damp hell that is parsing typenames. Also made initial implementation to support parsing decltype within a typename signature.. The test failure for the singleheader is still a thing, these changes have not addressed that.
43 lines
998 B
JSON
43 lines
998 B
JSON
{
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"files.associations": {
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"*.rmd": "markdown",
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"array": "cpp",
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"compare": "cpp",
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"type_traits": "cpp",
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"utility": "cpp",
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"xtr1common": "cpp",
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"xutility": "cpp",
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"initializer_list": "cpp",
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"table.h": "c",
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"iterator": "cpp",
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"memory": "cpp",
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"exception": "cpp",
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"optional": "cpp",
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"tuple": "cpp",
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"xmemory": "cpp",
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"algorithm": "cpp",
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"limits": "cpp",
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"concepts": "cpp",
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"*.rh": "cpp",
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"chrono": "cpp",
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"string": "cpp",
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"filesystem": "cpp",
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"format": "cpp",
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"ratio": "cpp",
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"xstring": "cpp",
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"functional": "cpp",
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"vector": "cpp"
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},
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"C_Cpp.intelliSenseEngineFallback": "disabled",
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"mesonbuild.configureOnOpen": true,
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"C_Cpp.errorSquiggles": "disabled", // This doesn't work well with how the headers are included.
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"godot_tools.scene_file_config": "",
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"C_Cpp.default.compilerPath": "cl.exe",
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"C_Cpp.exclusionPolicy": "checkFilesAndFolders",
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"C_Cpp.files.exclude": {
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"**/.vscode": true,
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"**/.vs": true,
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"**/sanity.gen.hpp": true
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}
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}
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