mirror of
https://github.com/Ed94/gencpp.git
synced 2024-11-14 20:54:53 -08:00
46 lines
1.7 KiB
C++
46 lines
1.7 KiB
C++
#if INTELLISENSE_DIRECTIVES
|
|
#include "win32.hpp"
|
|
#include "raylib/include/raylib.h"
|
|
#endif
|
|
|
|
int __stdcall WinMain( HINSTANCE instance, HINSTANCE prev_instance, char* commandline, int num_cmd_show)
|
|
{
|
|
// Initialization
|
|
//--------------------------------------------------------------------------------------
|
|
const int screenWidth = 800;
|
|
const int screenHeight = 450;
|
|
|
|
rl::init_window(screenWidth, screenHeight, "raylib [core] example - basic window");
|
|
|
|
rl::set_target_fps(60); // Set our game to run at 60 frames-per-second
|
|
//--------------------------------------------------------------------------------------
|
|
|
|
// Main game loop
|
|
while (!rl::window_should_close()) // Detect window close button or ESC key
|
|
{
|
|
// Update
|
|
//----------------------------------------------------------------------------------
|
|
// TODO: Update your variables here
|
|
//----------------------------------------------------------------------------------
|
|
|
|
// Draw
|
|
//----------------------------------------------------------------------------------
|
|
rl::begin_drawing();
|
|
|
|
rl::clear_background(RL_RAYWHITE);
|
|
|
|
rl::draw_text("Congrats! You created your first window!", 190, 200, 20, RL_LIGHTGRAY);
|
|
|
|
rl::end_drawing();
|
|
//----------------------------------------------------------------------------------
|
|
}
|
|
|
|
// De-Initialization
|
|
//--------------------------------------------------------------------------------------
|
|
rl::close_window(); // Close window and OpenGL context
|
|
//--------------------------------------------------------------------------------------
|
|
|
|
return 0;
|
|
}
|
|
|