gencpp/project/components/types.hpp
Ed_ b8e1aa6eb7 WIP : Fixes and other changes
* Number literals weren't getting properly lexed
* Fixes for compiler errors with Unreal Engine configuration.
* Support for "post-name" macros in parameters
* Support for variables initializing directly using constructor syntax.
* Explicitly added inline keyword to header inlines for compiling compile library in multiple translation units.
2024-10-25 01:04:17 -04:00

108 lines
2.0 KiB
C++

#ifdef GEN_INTELLISENSE_DIRECTIVES
#pragma once
#include "header_start.hpp"
#endif
using LogFailType = sw(*)(char const*, ...);
// By default this library will either crash or exit if an error is detected while generating codes.
// Even if set to not use GEN_FATAL, GEN_FATAL will still be used for memory failures as the library is unusable when they occur.
#ifdef GEN_DONT_USE_FATAL
#define log_failure log_fmt
#else
#define log_failure GEN_FATAL
#endif
enum class AccessSpec : u32
{
Default,
Private,
Protected,
Public,
Num_AccessSpec,
Invalid,
};
inline
char const* to_str( AccessSpec type )
{
local_persist
char const* lookup[ (u32)AccessSpec::Num_AccessSpec ] = {
"",
"private",
"protected",
"public",
};
if ( type > AccessSpec::Public )
return "Invalid";
return lookup[ (u32)type ];
}
enum CodeFlag : u32
{
None = 0,
FunctionType = bit(0),
ParamPack = bit(1),
Module_Export = bit(2),
Module_Import = bit(3),
};
// Used to indicate if enum definitoin is an enum class or regular enum.
enum class EnumT : u8
{
Regular,
Class
};
constexpr EnumT EnumClass = EnumT::Class;
constexpr EnumT EnumRegular = EnumT::Regular;
enum class ModuleFlag : u32
{
None = 0,
Export = bit(0),
Import = bit(1),
Num_ModuleFlags,
Invalid,
};
inline
StrC to_str( ModuleFlag flag )
{
local_persist
StrC lookup[ (u32)ModuleFlag::Num_ModuleFlags ] = {
{ sizeof("__none__"), "__none__" },
{ sizeof("export"), "export" },
{ sizeof("import"), "import" },
};
if ( flag > ModuleFlag::Import )
return { sizeof("invalid"), "invalid" };
return lookup[ (u32)flag ];
}
inline
ModuleFlag operator|( ModuleFlag A, ModuleFlag B)
{
return (ModuleFlag)( (u32)A | (u32)B );
}
enum class EPreprocessCond : u32
{
If,
IfDef,
IfNotDef,
ElIf
};
constexpr EPreprocessCond PreprocessCond_If = EPreprocessCond::If;
constexpr EPreprocessCond PreprocessCond_IfDef = EPreprocessCond::IfDef;
constexpr EPreprocessCond PreprocessCond_IfNotDef = EPreprocessCond::IfNotDef;
constexpr EPreprocessCond PreprocessCond_ElIf = EPreprocessCond::ElIf;