mirror of
https://github.com/Ed94/gencpp.git
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Ed_
0046c4a223
I need to make the refactor step happen before formatting with clang-format in the metaprogram instead of calling it from powershell
80 lines
3.4 KiB
XML
80 lines
3.4 KiB
XML
<?xml version="1.0"?>
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<N10X>
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<Workspace>
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<IncludeFilter>&apos;.&apos;,**/project/**,</IncludeFilter>
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<ExcludeFilter>*.obj,*.lib,*.pch,*.dll,*.pdb,.vs,Debug,Release,x64,obj,*.user,Intermediate,**/sanity.gen.hpp,**/gen_c_library,**/gen_segmented,**/gen_singlheader,**/test,**/gen_unreal_engine,**/scripts,**/docs,</ExcludeFilter>
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<SyncFiles>true</SyncFiles>
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<Recursive>true</Recursive>
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<ShowEmptyFolders>true</ShowEmptyFolders>
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<IncludeFilesWithoutExt>false</IncludeFilesWithoutExt>
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<IsVirtual>false</IsVirtual>
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<IsFolder>false</IsFolder>
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<BuildCommand>pwsh ./scripts/build.ps1 msvc debug bootstrap</BuildCommand>
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<RebuildCommand>pwsh ./scripts/build.ps1 msvc debug c_library</RebuildCommand>
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<BuildFileCommand></BuildFileCommand>
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<CleanCommand>pwsh ./scripts/clean.ps1</CleanCommand>
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<BuildWorkingDirectory></BuildWorkingDirectory>
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<CancelBuild></CancelBuild>
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<Exe>./test/gen/build/gencpp.exe</Exe>
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<Args></Args>
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<WorkingDirectory></WorkingDirectory>
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<DebugCommand>pwsh ./scripts/build.ps1</DebugCommand>
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<DebugSln></DebugSln>
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<UseVisualStudioEnvBat>true</UseVisualStudioEnvBat>
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<CaptureExeOutput>false</CaptureExeOutput>
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<Configurations>
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<Configuration>Debug</Configuration>
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<Configuration>Release</Configuration>
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<Configuration>bootstrap debug</Configuration>
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</Configurations>
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<Platforms>
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<Platform>x64</Platform>
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</Platforms>
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<AdditionalIncludePaths>
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<AdditionalIncludePath>C:\Program Files\Microsoft Visual Studio\2022\Professional\VC\Tools\MSVC\14.36.32532\include</AdditionalIncludePath>
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<AdditionalIncludePath>C:\Program Files\Microsoft Visual Studio\2022\Professional\VC\Tools\MSVC\14.36.32532\ATLMFC\include</AdditionalIncludePath>
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<AdditionalIncludePath>C:\Program Files\Microsoft Visual Studio\2022\Professional\VC\Auxiliary\VS\include</AdditionalIncludePath>
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<AdditionalIncludePath>C:\Program Files (x86)\Windows Kits\10\include\10.0.22621.0\ucrt</AdditionalIncludePath>
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<AdditionalIncludePath>C:\Program Files (x86)\Windows Kits\10\\include\10.0.22621.0\\um</AdditionalIncludePath>
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<AdditionalIncludePath>C:\Program Files (x86)\Windows Kits\10\\include\10.0.22621.0\\shared</AdditionalIncludePath>
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<AdditionalIncludePath>C:\Program Files (x86)\Windows Kits\10\\include\10.0.22621.0\\winrt</AdditionalIncludePath>
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<AdditionalIncludePath>C:\Program Files (x86)\Windows Kits\10\\include\10.0.22621.0\\cppwinrt</AdditionalIncludePath>
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<AdditionalIncludePath>C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8\include\um</AdditionalIncludePath>
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</AdditionalIncludePaths>
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<Defines>
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<Define>GEN_TIME</Define>
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<Define>GEN_SYSTEM_WINDOWS</Define>
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<Define>GEN_INTELLISENSE_DIRECTIVES</Define>
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<Define>GEN_EXECUTION_EXPRESSION_SUPPORT</Define>
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<Define>GEN_BENCHMARK</Define>
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<Define>GEN_COMPILER_MSVC</Define>
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<Define>GEN_IMPLEMENTATION</Define>
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</Defines>
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<ConfigProperties>
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<ConfigAndPlatform>
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<Name>Debug:x64</Name>
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<Defines></Defines>
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<ForceIncludes></ForceIncludes>
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</ConfigAndPlatform>
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<ConfigAndPlatform>
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<Name>bootstrap debug:x64</Name>
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<Defines></Defines>
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<ForceIncludes></ForceIncludes>
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</ConfigAndPlatform>
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<Config>
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<Name>Debug</Name>
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<Defines></Defines>
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</Config>
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<Config>
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<Name>bootstrap debug</Name>
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<Defines></Defines>
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</Config>
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<Platform>
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<Name>x64</Name>
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<Defines></Defines>
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</Platform>
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</ConfigProperties>
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<Children></Children>
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</Workspace>
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</N10X>
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