mirror of
https://github.com/Ed94/gencpp.git
synced 2024-11-14 04:34:52 -08:00
Ed_
2e5e31ed3b
Mostly just cleanup and renaming of certain stuff (mostly in dependencies). * Changed uw and sw to usize and ssize. * Removed zpl_cast usage throughout dependencies * No longer using GEN_DEF_INLINE & GEN_IMPL_INLINE * header_start.hpp renamed to platform.hpp for depdendencies header.
521 lines
12 KiB
C++
521 lines
12 KiB
C++
#ifdef GEN_INTELLISENSE_DIRECTIVES
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# pragma once
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# include "printing.cpp"
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#endif
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#pragma region Memory
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void* mem_copy( void* dest, void const* source, ssize n )
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{
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if ( dest == NULL )
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{
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return NULL;
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}
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return memcpy( dest, source, n );
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}
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void const* mem_find( void const* data, u8 c, ssize n )
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{
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u8 const* s = rcast( u8 const*, data);
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while ( ( rcast( uptr, s) & ( sizeof( usize ) - 1 ) ) && n && *s != c )
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{
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s++;
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n--;
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}
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if ( n && *s != c )
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{
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ssize const* w;
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ssize k = GEN__ONES * c;
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w = rcast( ssize const*, s);
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while ( n >= size_of( ssize ) && ! GEN__HAS_ZERO( *w ^ k ) )
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{
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w++;
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n -= size_of( ssize );
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}
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s = rcast( u8 const*, w);
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while ( n && *s != c )
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{
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s++;
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n--;
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}
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}
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return n ? rcast( void const*, s ) : NULL;
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}
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#define GEN_HEAP_STATS_MAGIC 0xDEADC0DE
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struct _heap_stats
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{
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u32 magic;
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ssize used_memory;
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ssize alloc_count;
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};
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global _heap_stats _heap_stats_info;
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void heap_stats_init( void )
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{
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zero_item( &_heap_stats_info );
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_heap_stats_info.magic = GEN_HEAP_STATS_MAGIC;
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}
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ssize heap_stats_used_memory( void )
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{
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GEN_ASSERT_MSG( _heap_stats_info.magic == GEN_HEAP_STATS_MAGIC, "heap_stats is not initialised yet, call heap_stats_init first!" );
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return _heap_stats_info.used_memory;
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}
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ssize heap_stats_alloc_count( void )
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{
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GEN_ASSERT_MSG( _heap_stats_info.magic == GEN_HEAP_STATS_MAGIC, "heap_stats is not initialised yet, call heap_stats_init first!" );
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return _heap_stats_info.alloc_count;
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}
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void heap_stats_check( void )
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{
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GEN_ASSERT_MSG( _heap_stats_info.magic == GEN_HEAP_STATS_MAGIC, "heap_stats is not initialised yet, call heap_stats_init first!" );
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GEN_ASSERT( _heap_stats_info.used_memory == 0 );
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GEN_ASSERT( _heap_stats_info.alloc_count == 0 );
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}
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struct _heap_alloc_info
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{
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ssize size;
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void* physical_start;
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};
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void* heap_allocator_proc( void* allocator_data, AllocType type, ssize size, ssize alignment, void* old_memory, ssize old_size, u64 flags )
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{
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void* ptr = NULL;
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// unused( allocator_data );
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// unused( old_size );
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if ( ! alignment )
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alignment = GEN_DEFAULT_MEMORY_ALIGNMENT;
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#ifdef GEN_HEAP_ANALYSIS
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ssize alloc_info_size = size_of( _heap_alloc_info );
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ssize alloc_info_remainder = ( alloc_info_size % alignment );
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ssize track_size = max( alloc_info_size, alignment ) + alloc_info_remainder;
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switch ( type )
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{
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case EAllocation_FREE :
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{
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if ( ! old_memory )
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break;
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_heap_alloc_info* alloc_info = rcast( _heap_alloc_info*, old_memory) - 1;
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_heap_stats_info.used_memory -= alloc_info->size;
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_heap_stats_info.alloc_count--;
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old_memory = alloc_info->physical_start;
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}
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break;
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case EAllocation_ALLOC :
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{
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size += track_size;
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}
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break;
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default :
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break;
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}
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#endif
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switch ( type )
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{
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#if defined( GEN_COMPILER_MSVC ) || ( defined( GEN_COMPILER_GCC ) && defined( GEN_SYSTEM_WINDOWS ) ) || ( defined( GEN_COMPILER_TINYC ) && defined( GEN_SYSTEM_WINDOWS ) )
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case EAllocation_ALLOC :
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ptr = _aligned_malloc( size, alignment );
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if ( flags & ALLOCATOR_FLAG_CLEAR_TO_ZERO )
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zero_size( ptr, size );
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break;
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case EAllocation_FREE :
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_aligned_free( old_memory );
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break;
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case EAllocation_RESIZE :
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{
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AllocatorInfo a = heap();
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ptr = default_resize_align( a, old_memory, old_size, size, alignment );
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}
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break;
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#elif defined( GEN_SYSTEM_LINUX ) && ! defined( GEN_CPU_ARM ) && ! defined( GEN_COMPILER_TINYC )
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case EAllocation_ALLOC :
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{
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ptr = aligned_alloc( alignment, ( size + alignment - 1 ) & ~( alignment - 1 ) );
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if ( flags & GEN_ALLOCATOR_FLAG_CLEAR_TO_ZERO )
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{
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zero_size( ptr, size );
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}
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}
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break;
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case EAllocation_FREE :
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{
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free( old_memory );
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}
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break;
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case EAllocation_RESIZE :
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{
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AllocatorInfo a = heap();
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ptr = default_resize_align( a, old_memory, old_size, size, alignment );
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}
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break;
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#else
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case EAllocation_ALLOC :
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{
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posix_memalign( &ptr, alignment, size );
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if ( flags & GEN_ALLOCATOR_FLAG_CLEAR_TO_ZERO )
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{
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zero_size( ptr, size );
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}
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}
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break;
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case EAllocation_FREE :
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{
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free( old_memory );
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}
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break;
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case EAllocation_RESIZE :
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{
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AllocatorInfo a = heap();
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ptr = default_resize_align( a, old_memory, old_size, size, alignment );
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}
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break;
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#endif
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case EAllocation_FREE_ALL :
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break;
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}
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#ifdef GEN_HEAP_ANALYSIS
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if ( type == EAllocation_ALLOC )
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{
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_heap_alloc_info* alloc_info = rcast( _heap_alloc_info*, rcast( char*, ptr) + alloc_info_remainder );
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zero_item( alloc_info );
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alloc_info->size = size - track_size;
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alloc_info->physical_start = ptr;
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ptr = rcast( void*, alloc_info + 1 );
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_heap_stats_info.used_memory += alloc_info->size;
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_heap_stats_info.alloc_count++;
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}
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#endif
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return ptr;
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}
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#pragma region VirtualMemory
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VirtualMemory vm_from_memory( void* data, ssize size )
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{
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VirtualMemory vm;
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vm.data = data;
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vm.size = size;
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return vm;
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}
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#if defined( GEN_SYSTEM_WINDOWS )
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VirtualMemory vm_alloc( void* addr, ssize size )
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{
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VirtualMemory vm;
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GEN_ASSERT( size > 0 );
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vm.data = VirtualAlloc( addr, size, MEM_COMMIT | MEM_RESERVE, PAGE_READWRITE );
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vm.size = size;
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return vm;
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}
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b32 vm_free( VirtualMemory vm )
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{
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MEMORY_BASIC_INFORMATION info;
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while ( vm.size > 0 )
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{
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if ( VirtualQuery( vm.data, &info, size_of( info ) ) == 0 )
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return false;
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if ( info.BaseAddress != vm.data || info.AllocationBase != vm.data || info.State != MEM_COMMIT || info.RegionSize > scast( usize, vm.size) )
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{
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return false;
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}
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if ( VirtualFree( vm.data, 0, MEM_RELEASE ) == 0 )
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return false;
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vm.data = pointer_add( vm.data, info.RegionSize );
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vm.size -= info.RegionSize;
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}
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return true;
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}
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VirtualMemory vm_trim( VirtualMemory vm, ssize lead_size, ssize size )
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{
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VirtualMemory new_vm = { 0 };
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void* ptr;
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GEN_ASSERT( vm.size >= lead_size + size );
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ptr = pointer_add( vm.data, lead_size );
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vm_free( vm );
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new_vm = vm_alloc( ptr, size );
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if ( new_vm.data == ptr )
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return new_vm;
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if ( new_vm.data )
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vm_free( new_vm );
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return new_vm;
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}
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b32 vm_purge( VirtualMemory vm )
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{
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VirtualAlloc( vm.data, vm.size, MEM_RESET, PAGE_READWRITE );
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// NOTE: Can this really fail?
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return true;
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}
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ssize virtual_memory_page_size( ssize* alignment_out )
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{
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SYSTEM_INFO info;
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GetSystemInfo( &info );
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if ( alignment_out )
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*alignment_out = info.dwAllocationGranularity;
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return info.dwPageSize;
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}
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#else
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# include <sys/mman.h>
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# ifndef MAP_ANONYMOUS
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# define MAP_ANONYMOUS MAP_ANON
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# endif
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VirtualMemory vm_alloc( void* addr, ssize size )
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{
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VirtualMemory vm;
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GEN_ASSERT( size > 0 );
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vm.data = mmap( addr, size, PROT_READ | PROT_WRITE, MAP_ANONYMOUS | MAP_PRIVATE, -1, 0 );
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vm.size = size;
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return vm;
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}
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b32 vm_free( VirtualMemory vm )
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{
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munmap( vm.data, vm.size );
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return true;
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}
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VirtualMemory vm_trim( VirtualMemory vm, ssize lead_size, ssize size )
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{
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void* ptr;
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ssize trail_size;
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GEN_ASSERT( vm.size >= lead_size + size );
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ptr = pointer_add( vm.data, lead_size );
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trail_size = vm.size - lead_size - size;
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if ( lead_size != 0 )
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vm_free( vm_from_memory(( vm.data, lead_size ) );
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if ( trail_size != 0 )
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vm_free( vm_from_memory( ptr, trail_size ) );
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return vm_from_memory( ptr, size );
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}
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b32 vm_purge( VirtualMemory vm )
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{
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int err = madvise( vm.data, vm.size, MADV_DONTNEED );
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return err != 0;
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}
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ssize virtual_memory_page_size( ssize* alignment_out )
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{
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// TODO: Is this always true?
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ssize result = scast( ssize, sysconf( _SC_PAGE_SIZE ));
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if ( alignment_out )
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*alignment_out = result;
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return result;
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}
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#endif
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#pragma endregion VirtualMemory
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void* Arena::allocator_proc( void* allocator_data, AllocType type, ssize size, ssize alignment, void* old_memory, ssize old_size, u64 flags )
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{
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Arena* arena = rcast(Arena*, allocator_data);
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void* ptr = NULL;
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// unused( old_size );
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switch ( type )
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{
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case EAllocation_ALLOC :
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{
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void* end = pointer_add( arena->PhysicalStart, arena->TotalUsed );
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ssize total_size = align_forward_i64( size, alignment );
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// NOTE: Out of memory
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if ( arena->TotalUsed + total_size > (ssize) arena->TotalSize )
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{
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// zpl__printf_err("%s", "Arena out of memory\n");
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GEN_FATAL("Arena out of memory! (Possibly could not fit for the largest size Arena!!)");
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return nullptr;
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}
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ptr = align_forward( end, alignment );
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arena->TotalUsed += total_size;
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if ( flags & ALLOCATOR_FLAG_CLEAR_TO_ZERO )
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zero_size( ptr, size );
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}
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break;
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case EAllocation_FREE :
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// NOTE: Free all at once
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// Use Temp_Arena_Memory if you want to free a block
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break;
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case EAllocation_FREE_ALL :
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arena->TotalUsed = 0;
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break;
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case EAllocation_RESIZE :
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{
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// TODO : Check if ptr is on top of stack and just extend
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AllocatorInfo a = arena->Backing;
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ptr = default_resize_align( a, old_memory, old_size, size, alignment );
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}
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break;
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}
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return ptr;
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}
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void* Pool::allocator_proc( void* allocator_data, AllocType type, ssize size, ssize alignment, void* old_memory, ssize old_size, u64 flags )
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{
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Pool* pool = rcast( Pool*, allocator_data);
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void* ptr = NULL;
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// unused( old_size );
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switch ( type )
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{
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case EAllocation_ALLOC :
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{
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uptr next_free;
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GEN_ASSERT( size == pool->BlockSize );
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GEN_ASSERT( alignment == pool->BlockAlign );
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GEN_ASSERT( pool->FreeList != NULL );
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next_free = * rcast( uptr*, pool->FreeList);
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ptr = pool->FreeList;
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pool->FreeList = rcast( void*, next_free);
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pool->TotalSize += pool->BlockSize;
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if ( flags & ALLOCATOR_FLAG_CLEAR_TO_ZERO )
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zero_size( ptr, size );
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}
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break;
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case EAllocation_FREE :
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{
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uptr* next;
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if ( old_memory == NULL )
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return NULL;
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next = rcast( uptr*, old_memory);
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*next = rcast( uptr, pool->FreeList);
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pool->FreeList = old_memory;
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pool->TotalSize -= pool->BlockSize;
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}
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break;
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case EAllocation_FREE_ALL :
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{
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ssize actual_block_size, block_index;
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void* curr;
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uptr* end;
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actual_block_size = pool->BlockSize + pool->BlockAlign;
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pool->TotalSize = 0;
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// NOTE: Init intrusive freelist
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curr = pool->PhysicalStart;
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for ( block_index = 0; block_index < pool->NumBlocks - 1; block_index++ )
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{
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uptr* next = rcast( uptr*, curr);
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* next = rcast( uptr, curr) + actual_block_size;
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curr = pointer_add( curr, actual_block_size );
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}
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end = rcast( uptr*, curr);
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* end = scast( uptr, NULL);
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pool->FreeList = pool->PhysicalStart;
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}
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break;
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case EAllocation_RESIZE :
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// NOTE: Cannot resize
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GEN_PANIC( "You cannot resize something allocated by with a pool." );
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break;
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}
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return ptr;
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}
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Pool Pool::init_align( AllocatorInfo backing, ssize num_blocks, ssize block_size, ssize block_align )
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{
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Pool pool = {};
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ssize actual_block_size, pool_size, block_index;
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void *data, *curr;
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uptr* end;
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zero_item( &pool );
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pool.Backing = backing;
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pool.BlockSize = block_size;
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pool.BlockAlign = block_align;
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pool.NumBlocks = num_blocks;
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actual_block_size = block_size + block_align;
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pool_size = num_blocks * actual_block_size;
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data = alloc_align( backing, pool_size, block_align );
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// NOTE: Init intrusive freelist
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curr = data;
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for ( block_index = 0; block_index < num_blocks - 1; block_index++ )
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{
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uptr* next = ( uptr* ) curr;
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*next = ( uptr ) curr + actual_block_size;
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curr = pointer_add( curr, actual_block_size );
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}
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end = ( uptr* ) curr;
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*end = ( uptr ) NULL;
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pool.PhysicalStart = data;
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pool.FreeList = data;
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return pool;
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}
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void Pool::clear()
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{
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ssize actual_block_size, block_index;
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void* curr;
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uptr* end;
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actual_block_size = BlockSize + BlockAlign;
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curr = PhysicalStart;
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for ( block_index = 0; block_index < NumBlocks - 1; block_index++ )
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{
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uptr* next = ( uptr* ) curr;
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*next = ( uptr ) curr + actual_block_size;
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curr = pointer_add( curr, actual_block_size );
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}
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end = ( uptr* ) curr;
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*end = ( uptr ) NULL;
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FreeList = PhysicalStart;
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}
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#pragma endregion Memory
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