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https://github.com/Ed94/gencpp.git
synced 2024-12-22 07:44:45 -08:00
Ed_
3319bfcaa9
Added a more granular test using the original library files. Already helped me identify a bug.
44 lines
1.2 KiB
C++
44 lines
1.2 KiB
C++
#include <functional>
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#include <tuple>
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class MyClass;
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enum class MyEnum : short { VAL1, VAL2 };
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struct OuterStruct {
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union NamedUnion {
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struct InnerStruct {
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double d;
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char c;
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} inner;
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int i;
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} unionInstance;
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};
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template<typename T, int N = alignof(double)>
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struct TemplateStruct {
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T member[N];
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};
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template<>
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struct TemplateStruct<int, 10> {
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int specialMember[10];
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};
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template<typename T>
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struct AnotherTemplate {
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T value;
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};
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typedef decltype(nullptr) (MyClass::*InsaneComplexTypeDef)
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(
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decltype((MyEnum::VAL1 == MyEnum::VAL2) ? 1 : 2.0)(TemplateStruct<decltype(OuterStruct().unionInstance.inner), 5>::*ptr)[5][alignof(double)],
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std::function<void *(TemplateStruct<int, 10>&&, void (MyClass::*memFnPtr)(TemplateStruct<decltype(OuterStruct().unionInstance.inner)>))>,
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int (MyClass::*&refToMemFnPtr)(TemplateStruct<int, 10>),
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int (TemplateStruct<int, 10>::*memberPointer)[10],
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typename std::tuple_element<0, std::tuple<AnotherTemplate<TemplateStruct<decltype(OuterStruct().unionInstance), 3>>>>::type::*complexMember,
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template<typename U> typename AnotherTemplate<U>::*templateMember
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char&&...,
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)
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volatile const && noexcept;
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