mirror of
https://github.com/Ed94/gencpp.git
synced 2024-12-22 07:44:45 -08:00
412 lines
12 KiB
PowerShell
412 lines
12 KiB
PowerShell
# This build script was written to build on windows, however I did setup some generalization to allow for cross platform building.
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# It will most likely need a partial rewrite to segment the build process into separate script invocations based on the OS.
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# That or just rewrite it in an sh script and call it a day.
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$devshell = Join-Path $PSScriptRoot 'helpers/devshell.ps1'
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$misc = Join-Path $PSScriptRoot 'helpers/misc.psm1'
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$refactor_unreal = Join-Path $PSScriptRoot 'refactor_unreal.ps1'
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$incremental_checks = Join-Path $PSScriptRoot 'helpers/incremental_checks.ps1'
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$vendor_toolchain = Join-Path $PSScriptRoot 'helpers/vendor_toolchain.ps1'
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Import-Module $misc
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$path_root = Get-ScriptRepoRoot
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Push-Location $path_root
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#region Arguments
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$vendor = $null
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$release = $null
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[bool] $verbose = $false
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[bool] $base = $false
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[bool] $segmented = $false
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[bool] $singleheader = $false
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[bool] $c_lib = $false
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[bool] $c_lib_static = $false
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[bool] $c_lib_dyn = $false
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[bool] $unreal = $false
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[bool] $test = $false
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[array] $vendors = @( "clang", "msvc" )
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# This is a really lazy way of parsing the args, could use actual params down the line...
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if ( $args ) { $args | ForEach-Object {
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switch ($_){
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{ $_ -in $vendors } { $vendor = $_; break }
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"verbose" { $verbose = $true }
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"release" { $release = $true }
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"debug" { $release = $false }
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"base" { $base = $true }
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"segmented" { $segmented = $true }
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"singleheader" { $singleheader = $true }
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"c_lib" { $c_lib = $true }
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"c_lib_static" { $c_lib_static = $true }
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"c_lib_dyn" { $c_lib_dyn = $true }
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"unreal" { $unreal = $true }
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"test" { $test = $true }
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}
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}}
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#endregion Arguments
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#region Configuration
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if ($IsWindows) {
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# This library was really designed to only run on 64-bit systems.
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# (Its a development tool after all)
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& $devshell -arch amd64
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}
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if ( $vendor -eq $null ) {
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write-host "No vendor specified, assuming clang available"
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$compiler = "clang"
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}
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if ( $release -eq $null ) {
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write-host "No build type specified, assuming debug"
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$release = $false
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}
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elseif ( $release -eq $false ) {
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$debug = $true
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}
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else {
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$optimize = $true
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}
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$cannot_build = $base -eq $false
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$cannot_build = $cannot_build -and $segmented -eq $false
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$cannot_build = $cannot_build -and $singleheader -eq $false
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$cannot_build = $cannot_build -and $c_lib -eq $false
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$cannot_build = $cannot_build -and $c_lib_static -eq $false
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$cannot_build = $cannot_build -and $c_lib_dyn -eq $false
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$cannot_build = $cannot_build -and $unreal -eq $false
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$cannot_build = $cannot_build -and $test -eq $false
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if ( $cannot_build ) {
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throw "No build target specified. One must be specified, this script will not assume one"
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}
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. $vendor_toolchain
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. $incremental_checks
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write-host "Building gencpp with $vendor"
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write-host "Build Type: $(if ($release) {"Release"} else {"Debug"} )"
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#region Building
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$path_build = Join-Path $path_root build
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$path_base = Join-Path $path_root base
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$path_c_library = join-Path $path_root gen_c_library
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$path_segmented = Join-Path $path_root gen_segmented
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$path_singleheader = Join-Path $path_root gen_singleheader
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$path_unreal = Join-Path $path_root gen_unreal_engine
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$path_test = Join-Path $path_root test
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$path_scripts = Join-Path $path_root scripts
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if ( $base )
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{
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$path_build = join-path $path_base build
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$path_comp = join-path $path_segmented 'components'
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$path_comp_gen = join-path $path_comp 'gen'
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if ( -not(Test-Path($path_build) )) {
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New-Item -ItemType Directory -Path $path_build
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}
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if ( -not(Test-Path($path_comp_gen) )) {
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New-Item -ItemType Directory -Path $path_comp_gen
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}
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$compiler_args = @()
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$compiler_args += ( $flag_define + 'GEN_TIME' )
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$linker_args = @(
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$flag_link_win_subsystem_console
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)
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$includes = @( $path_base)
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$unit = join-path $path_base "base.cpp"
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$executable = join-path $path_build "base.exe"
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$result = build-simple $path_build $includes $compiler_args $linker_args $unit $executable
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Push-Location $path_base
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if ( Test-Path( $executable ) ) {
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write-host "`nRunning base"
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$time_taken = Measure-Command { & $executable
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| ForEach-Object {
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write-host `t $_ -ForegroundColor Green
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}
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}
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write-host "`nbase completed in $($time_taken.TotalMilliseconds) ms"
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}
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Pop-Location
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}
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if ( $segmented )
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{
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$path_build = join-path $path_segmented build
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$path_gen = join-path $path_segmented gen
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if ( -not(Test-Path($path_build) )) {
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New-Item -ItemType Directory -Path $path_build
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}
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if ( -not(Test-Path($path_gen) )) {
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New-Item -ItemType Directory -Path $path_gen
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}
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$compiler_args = @()
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$compiler_args += ( $flag_define + 'GEN_TIME' )
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$linker_args = @(
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$flag_link_win_subsystem_console
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)
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$includes = @( $path_base)
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$unit = join-path $path_segmented "segmented.cpp"
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$executable = join-path $path_build "segmented.exe"
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$result = build-simple $path_build $includes $compiler_args $linker_args $unit $executable
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Push-Location $path_segmented
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if ( Test-Path( $executable ) ) {
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write-host "`nRunning segmented"
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$time_taken = Measure-Command { & $executable
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| ForEach-Object {
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write-host `t $_ -ForegroundColor Green
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}
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}
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write-host "`nBootstrap completed in $($time_taken.TotalMilliseconds) ms"
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}
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Pop-Location
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}
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if ( $singleheader )
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{
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$path_build = join-path $path_singleheader build
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$path_gen = join-path $path_singleheader gen
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if ( -not(Test-Path($path_build) )) {
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New-Item -ItemType Directory -Path $path_build
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}
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if ( -not(Test-Path($path_gen) )) {
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New-Item -ItemType Directory -Path $path_gen
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}
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$includes = @( $path_base )
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$unit = join-path $path_singleheader "singleheader.cpp"
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$executable = join-path $path_build "singleheader.exe"
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$compiler_args = @()
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$compiler_args += ( $flag_define + 'GEN_TIME' )
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$linker_args = @(
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$flag_link_win_subsystem_console
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)
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$result = build-simple $path_build $includes $compiler_args $linker_args $unit $executable
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Push-Location $path_singleheader
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if ( Test-Path( $executable ) ) {
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write-host "`nRunning singleheader generator"
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$time_taken = Measure-Command { & $executable
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| ForEach-Object {
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write-host `t $_ -ForegroundColor Green
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}
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}
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write-host "`nSingleheader generator completed in $($time_taken.TotalMilliseconds) ms"
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}
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Pop-Location
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}
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if ( $c_lib -or $c_lib_static -or $c_lib_dyn )
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{
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$path_build = join-path $path_c_library build
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$path_gen = join-path $path_c_library gen
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if ( -not(Test-Path($path_build) )) {
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New-Item -ItemType Directory -Path $path_build
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}
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if ( -not(Test-Path($path_gen) )) {
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New-Item -ItemType Directory -Path $path_gen
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}
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$includes = @( $path_base )
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$unit = join-path $path_c_library "c_library.cpp"
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$executable = join-path $path_build "c_library.exe"
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$compiler_args = @()
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$compiler_args += ( $flag_define + 'GEN_TIME' )
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$linker_args = @(
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$flag_link_win_subsystem_console
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)
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$result = build-simple $path_build $includes $compiler_args $linker_args $unit $executable
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Push-Location $path_c_library
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if ( Test-Path( $executable ) ) {
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write-host "`nRunning c_library generator"
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$time_taken = Measure-Command { & $executable
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| ForEach-Object {
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write-host `t $_ -ForegroundColor Green
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}
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}
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write-host "`nc_library generator completed in $($time_taken.TotalMilliseconds) ms"
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}
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Pop-Location
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}
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if ( $c_lib_static )
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{
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$includes = @( $path_c_library )
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$unit = join-path $path_c_library "gen_c_lib.c"
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$path_lib = join-path $path_build "gencpp_c11.lib"
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$compiler_args = @()
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$compiler_args += $flag_all_c
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$compiler_args += $flag_updated_cpp_macro
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$compiler_args += $flag_c11
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$linker_args = @()
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$result = build-simple $path_build $includes $compiler_args $linker_args $unit $path_lib
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}
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if ( $c_lib_dyn )
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{
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$includes = @( $path_c_library )
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$unit = join-path $path_c_library "gen_c_lib.c"
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$path_dll = join-path $path_build "gencpp_c11.dll"
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$compiler_args = @()
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$compiler_args += $flag_all_c
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$compiler_args += $flag_updated_cpp_macro
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$compiler_args += $flag_c11
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$compiler_args += ( $flag_define + 'GEN_DYN_LINK' )
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$compiler_args += ( $flag_define + 'GEN_DYN_EXPORT' )
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$linker_args = @()
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$result = build-simple $path_build $includes $compiler_args $linker_args $unit $path_dll
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}
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if ( $unreal )
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{
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$path_build = join-path $path_unreal build
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$path_gen = join-path $path_unreal gen
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if ( -not(Test-Path($path_build) )) {
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New-Item -ItemType Directory -Path $path_build
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}
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if ( -not(Test-Path($path_gen) )) {
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New-Item -ItemType Directory -Path $path_gen
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}
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$includes = @( $path_base )
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$unit = join-path $path_unreal "unreal.cpp"
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$executable = join-path $path_build "unreal.exe"
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$compiler_args = @()
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$compiler_args += ( $flag_define + 'GEN_TIME' )
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$linker_args = @(
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$flag_link_win_subsystem_console
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)
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$result = build-simple $path_build $includes $compiler_args $linker_args $unit $executable
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Push-Location $path_unreal
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if ( Test-Path( $executable ) ) {
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write-host "`nRunning unreal variant generator"
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$time_taken = Measure-Command { & $executable
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| ForEach-Object {
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write-host `t $_ -ForegroundColor Green
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}
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}
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write-host "`n Unreal variant generator completed in $($time_taken.TotalMilliseconds) ms"
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}
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Pop-Location
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. $refactor_unreal
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}
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# C Library testing
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if ( $test -and $false )
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{
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$path_test_c = join-path $path_test c_library
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$path_build = join-path $path_test_c build
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$path_gen = join-path $path_test_c gen
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if ( -not(Test-Path($path_build) )) {
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New-Item -ItemType Directory -Path $path_build
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}
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if ( -not(Test-Path($path_gen) )) {
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New-Item -ItemType Directory -Path $path_gen
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}
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$path_singleheader_include = join-path $path_c_library gen
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$includes = @( $path_singleheader_include )
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$unit = join-path $path_test_c "test.c"
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$executable = join-path $path_build "test.exe"
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$compiler_args = @()
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$compiler_args += ( $flag_define + 'GEN_TIME' )
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$compiler_args += $flag_all_c
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$compiler_args += $flag_updated_cpp_macro
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$compiler_args += $flag_c11
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$linker_args = @(
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$flag_link_win_subsystem_console
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)
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$result = build-simple $path_build $includes $compiler_args $linker_args $unit $executable
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Push-Location $path_test_c
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if ( Test-Path( $executable ) ) {
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write-host "`nRunning c_library test"
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$time_taken = Measure-Command { & $executable
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| ForEach-Object {
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write-host `t $_ -ForegroundColor Green
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}
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}
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write-host "`nc_library generator completed in $($time_taken.TotalMilliseconds) ms"
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}
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Pop-Location
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}
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if ($test -and $true)
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{
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$path_test_cpp = join-path $path_test cpp_library
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$path_build = join-path $path_test_cpp build
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$path_gen = join-path $path_test_cpp gen
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if ( -not(Test-Path($path_build) )) {
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New-Item -ItemType Directory -Path $path_build
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}
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if ( -not(Test-Path($path_gen) )) {
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New-Item -ItemType Directory -Path $path_gen
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}
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$path_singleheader_include = join-path $path_singleheader gen
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$includes = @( $path_singleheader_include )
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$unit = join-path $path_test_cpp "test.cpp"
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$executable = join-path $path_build "test.exe"
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$compiler_args = @()
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$compiler_args += ( $flag_define + 'GEN_TIME' )
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$linker_args = @(
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$flag_link_win_subsystem_console
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)
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$result = build-simple $path_build $includes $compiler_args $linker_args $unit $executable
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Push-Location $path_test_cpp
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if ( Test-Path( $executable ) ) {
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write-host "`nRunning cpp_library test"
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$time_taken = Measure-Command { & $executable
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| ForEach-Object {
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write-host `t $_ -ForegroundColor Green
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}
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}
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write-host "`nc_library generator completed in $($time_taken.TotalMilliseconds) ms"
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}
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Pop-Location
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}
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#endregion Building
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Pop-Location # $path_root
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