gencpp/project/dependencies/debug.hpp
Ed_ c5afede7b5 Reorganization of files, refactors, doc updates (WIP)
Removing the gen. namespace from the files for components, dependencies, and file_processors.
They are only necessary if the include directory is transparent, and in my case those are not.

Made a docs directory. I'm offloading information from the main readme to there along with additional informationn I end up elaborating on down the line.
Enum tables were moved to their own directory (project/enums).

Library will not compile for now. Major refactor occuring with parsing related components.
2023-07-29 05:52:06 -04:00

37 lines
1.5 KiB
C++

#pragma endregion Debug
#if defined( _MSC_VER )
# if _MSC_VER < 1300
# define GEN_DEBUG_TRAP() __asm int 3 /* Trap to debugger! */
# else
# define GEN_DEBUG_TRAP() __debugbreak()
# endif
#elif defined( GEN_COMPILER_TINYC )
# define GEN_DEBUG_TRAP() process_exit( 1 )
#else
# define GEN_DEBUG_TRAP() __builtin_trap()
#endif
#define GEN_ASSERT( cond ) GEN_ASSERT_MSG( cond, NULL )
#define GEN_ASSERT_MSG( cond, msg, ... ) \
do \
{ \
if ( ! ( cond ) ) \
{ \
assert_handler( #cond, __FILE__, zpl_cast( s64 ) __LINE__, msg, ##__VA_ARGS__ ); \
GEN_DEBUG_TRAP(); \
} \
} while ( 0 )
#define GEN_ASSERT_NOT_NULL( ptr ) GEN_ASSERT_MSG( ( ptr ) != NULL, #ptr " must not be NULL" )
// NOTE: Things that shouldn't happen with a message!
#define GEN_PANIC( msg, ... ) GEN_ASSERT_MSG( 0, msg, ##__VA_ARGS__ )
void assert_handler( char const* condition, char const* file, s32 line, char const* msg, ... );
s32 assert_crash( char const* condition );
void process_exit( u32 code );
#pragma endregion Debug