Commit Graph

6 Commits

Author SHA1 Message Date
Ed_
b8e1aa6eb7 WIP : Fixes and other changes
* Number literals weren't getting properly lexed
* Fixes for compiler errors with Unreal Engine configuration.
* Support for "post-name" macros in parameters
* Support for variables initializing directly using constructor syntax.
* Explicitly added inline keyword to header inlines for compiling compile library in multiple translation units.
2024-10-25 01:04:17 -04:00
Ed_
e1592ba410 Bug fixes and updates to package_release.ps1
- Incrased size of the defines_map_arena to 256KB
- Various fixes for the parser
- Various fixes for code serialization
- Fix for is_equal member func in Code types
- Fixes for hasthable container
- Added are_equal static func to String type for use against StrC
- Added starts_with functions to String type
- package_release.ps1 now packages all docs (forgot to update it with last release)
2024-05-05 21:53:22 -04:00
Ed_
36260f6edb Updated gencpp with latest fixes used in other projects.
This variant can support parsing some Unreal Engine files!!
2024-04-17 17:40:32 -04:00
Ed_
91a3250d4c Finished current iteration of parser_algo docs and parser.cpp inline comment docs
Added some todos and prep for upcoming changes
2023-11-22 14:23:21 -05:00
Ed_
772db608be Added support for predefining preprocessor defines before parsing strings of code.
This prevents issues for preprocessor defines not getting treated properly for specific circumstances (such as macro wrappers for specifiers).
2023-11-21 20:09:14 -05:00
Ed_
9d27c7d37e Lexer improvement prep, segmentation of lexer and parser. 2023-11-20 21:24:27 -05:00