Commit Graph

18 Commits

Author SHA1 Message Date
Ed_
36260f6edb Updated gencpp with latest fixes used in other projects.
This variant can support parsing some Unreal Engine files!!
2024-04-17 17:40:32 -04:00
Ed_
a0ee683f82 Added new csvs for ECode & ETokType to keep track of upcoming additions 2023-11-21 20:06:05 -05:00
Ed_
6ad0ae97bc Added bool type keyword to ETokType, move volatile pos in ESpecifier
volatile can be applied to a function so I moved it there.
2023-11-21 20:05:38 -05:00
Ed_
9d27c7d37e Lexer improvement prep, segmentation of lexer and parser. 2023-11-20 21:24:27 -05:00
Ed_
3e249d9bc5 Reorganization of parser, refactor of parse_type( bool* ) and progression of parser docs
Wanted to make parser implementation easier to sift through, so I emphasized alphabetical order more.

Since I couldn't just strip whitespace from typenames I decided to make the parse_type more aware of the typename's components if it was a function signature.
This ofc lead to the dark & damp hell that is parsing typenames.

Also made initial implementation to support parsing decltype within a typename signature..

The test failure for the singleheader is still a thing, these changes have not addressed that.
2023-09-05 01:48:11 -04:00
Ed_
c97762ac16 Added support for inline comments
Also now doing comment serialization on def_comment directly as parse_comment doesn't need it.

Essentially comment ast types serialize the same way s untyped and execution ASTs
2023-08-23 00:25:14 -04:00
Ed_
050b00f28a WIP - Broken Compile : Added pragma once and includes to all files + Parser fixes, and String improvements
Adding the pragma once and includes the files broke compilation, still diagnosing why.

- Some string functions were moved to the cpp, still need to do some more evaluation of it and the containers...
- Added support for forceinline and neverinline to parsing (untested)
- Added support for specifiers in operator cast such as explicit, inline/forceinline/neverinline, etc.
    - Before it only support const.
    - Still need to support volatile.
- Forceinline was not supported at all for tokenization, fixed that.
2023-08-21 20:30:13 -04:00
Ed_
c7647ab00f Updated docs 2023-08-08 11:56:42 -04:00
Ed_
c2f8c8aeb1 Added constructor and destructor supported (UNTESTED)
Just compiles and generates...

Also fixed a bug where parsing didn't have a token for virtual specifiers...
2023-08-07 03:10:45 -04:00
Ed_
00f6c45f15 Fixes for serializations found with last commit's test.
Should be fine to move on to next major feature....
2023-08-06 13:28:19 -04:00
Ed_
34f286d218 Library can now construct into AST and serialization itself (singleheader).
Still need to validate if they match.
2023-08-04 16:12:13 -04:00
Ed_
d36c3fa847 Single header generates again, some more cleanup.
Looking into properly dealing with empty lines...

I want to preserve the text's empty lines in the AST for serialization purposes (perserve formatting for gapes between definitions).
Don't want to introduce the possibility of it breaking though, so will have to ignore empty_lines in a general way (if they are in a bad spot).
Attempted to cover that by having TokArray::current() auto-skip empty lines and eat as well if the type doesn't match.
2023-08-03 23:18:33 -04:00
Ed_
b96b0821c1 Fixes towards parsing (getting to line 12575 now of the singleheader. 2023-08-02 12:39:35 -04:00
Ed_
21a8f3bb39 WIP: It can parse to around ~2k lines. Need to improve its ability to detect when a forward declare of a class/enum/struct/union..
This language truly is a mess.
2023-08-01 00:42:08 -04:00
Ed_
2b63fc27cd Progress toward preprocessor parsing, lexing works, parsing does not. 2023-07-30 18:55:57 -04:00
Ed_
bfbfae466f Naive preprocessor support initial implementation (compiles and runs, not heavily tested) 2023-07-30 01:21:04 -04:00
Ed_
03df940085 Improved parser scope errors.
Added the caret for indicating where the error is.
2023-07-29 17:14:02 -04:00
Ed_
c5afede7b5 Reorganization of files, refactors, doc updates (WIP)
Removing the gen. namespace from the files for components, dependencies, and file_processors.
They are only necessary if the include directory is transparent, and in my case those are not.

Made a docs directory. I'm offloading information from the main readme to there along with additional informationn I end up elaborating on down the line.
Enum tables were moved to their own directory (project/enums).

Library will not compile for now. Major refactor occuring with parsing related components.
2023-07-29 05:52:06 -04:00