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@ -11,7 +11,7 @@ internal void deinit();
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internal
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void* Global_Allocator_Proc( void* allocator_data, AllocType type, ssize size, ssize alignment, void* old_memory, ssize old_size, u64 flags )
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{
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Arena* last = & back(Global_AllocatorBuckets);
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Arena* last = back(& Global_AllocatorBuckets);
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switch ( type )
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{
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@ -24,10 +24,10 @@ void* Global_Allocator_Proc( void* allocator_data, AllocType type, ssize size, s
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if ( bucket.PhysicalStart == nullptr )
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GEN_FATAL( "Failed to create bucket for Global_AllocatorBuckets");
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if ( ! append( Global_AllocatorBuckets, bucket ) )
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if ( ! append( & Global_AllocatorBuckets, bucket ) )
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GEN_FATAL( "Failed to append bucket to Global_AllocatorBuckets");
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last = & back(Global_AllocatorBuckets);
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last = back(& Global_AllocatorBuckets);
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}
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return alloc_align( allocator_info(last), size, alignment );
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@ -51,10 +51,10 @@ void* Global_Allocator_Proc( void* allocator_data, AllocType type, ssize size, s
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if ( bucket.PhysicalStart == nullptr )
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GEN_FATAL( "Failed to create bucket for Global_AllocatorBuckets");
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if ( ! append( Global_AllocatorBuckets, bucket ) )
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if ( ! append( & Global_AllocatorBuckets, bucket ) )
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GEN_FATAL( "Failed to append bucket to Global_AllocatorBuckets");
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last = & back(Global_AllocatorBuckets);
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last = back(& Global_AllocatorBuckets);
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}
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void* result = alloc_align( last->Backing, size, alignment );
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@ -249,7 +249,7 @@ void init()
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if ( bucket.PhysicalStart == nullptr )
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GEN_FATAL( "Failed to create first bucket for Global_AllocatorBuckets");
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append( Global_AllocatorBuckets, bucket );
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append( & Global_AllocatorBuckets, bucket );
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}
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// Setup the arrays
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@ -272,7 +272,7 @@ void init()
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if ( code_pool.PhysicalStart == nullptr )
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GEN_FATAL( "gen::init: Failed to initialize the code pool" );
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append(CodePools, code_pool );
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append( & CodePools, code_pool );
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LexArena = arena_init_from_allocator( Allocator_Lexer, LexAllocator_Size );
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@ -281,7 +281,7 @@ void init()
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if ( string_arena.PhysicalStart == nullptr )
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GEN_FATAL( "gen::init: Failed to initialize the string arena" );
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append(StringArenas, string_arena );
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append( & StringArenas, string_arena );
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}
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// Setup the hash tables
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@ -323,12 +323,12 @@ void deinit()
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destroy(StringCache);
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free(CodePools);
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free(StringArenas);
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free( & CodePools);
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free( & StringArenas);
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free(& LexArena);
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free(PreprocessorDefines);
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free(& PreprocessorDefines);
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index = 0;
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left = num(Global_AllocatorBuckets);
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@ -373,7 +373,7 @@ void reset()
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AllocatorInfo get_string_allocator( s32 str_length )
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{
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Arena* last = & back(StringArenas);
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Arena* last = back(& StringArenas);
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usize size_req = str_length + sizeof(StringHeader) + sizeof(char*);
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@ -381,10 +381,10 @@ AllocatorInfo get_string_allocator( s32 str_length )
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{
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Arena new_arena = arena_init_from_allocator( Allocator_StringArena, SizePer_StringArena );
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if ( ! append(StringArenas, new_arena ) )
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if ( ! append( & StringArenas, new_arena ) )
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GEN_FATAL( "gen::get_string_allocator: Failed to allocate a new string arena" );
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last = & back(StringArenas);
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last = back(& StringArenas);
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}
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return allocator_info(last);
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@ -411,7 +411,7 @@ StringCached get_cached_string( StrC str )
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// Used internally to retireve a Code object form the CodePool.
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Code make_code()
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{
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Pool* allocator = & back(CodePools);
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Pool* allocator = back( & CodePools);
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if ( allocator->FreeList == nullptr )
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{
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Pool code_pool = pool_init( Allocator_CodePool, CodePool_NumBlocks, sizeof(AST) );
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@ -419,10 +419,10 @@ Code make_code()
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if ( code_pool.PhysicalStart == nullptr )
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GEN_FATAL( "gen::make_code: Failed to allocate a new code pool - CodePool allcoator returned nullptr." );
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if ( ! append( CodePools, code_pool ) )
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if ( ! append( & CodePools, code_pool ) )
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GEN_FATAL( "gen::make_code: Failed to allocate a new code pool - CodePools failed to append new pool." );
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allocator = & back(CodePools);
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allocator = back( & CodePools);
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}
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Code result { rcast( AST*, alloc( allocator_info(allocator), sizeof(AST) )) };
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