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Reorganization of files, refactors, doc updates (WIP)
Removing the gen. namespace from the files for components, dependencies, and file_processors. They are only necessary if the include directory is transparent, and in my case those are not. Made a docs directory. I'm offloading information from the main readme to there along with additional informationn I end up elaborating on down the line. Enum tables were moved to their own directory (project/enums). Library will not compile for now. Major refactor occuring with parsing related components.
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36
project/dependencies/debug.hpp
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36
project/dependencies/debug.hpp
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#pragma endregion Debug
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#if defined( _MSC_VER )
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# if _MSC_VER < 1300
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# define GEN_DEBUG_TRAP() __asm int 3 /* Trap to debugger! */
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# else
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# define GEN_DEBUG_TRAP() __debugbreak()
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# endif
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#elif defined( GEN_COMPILER_TINYC )
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# define GEN_DEBUG_TRAP() process_exit( 1 )
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#else
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# define GEN_DEBUG_TRAP() __builtin_trap()
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#endif
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#define GEN_ASSERT( cond ) GEN_ASSERT_MSG( cond, NULL )
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#define GEN_ASSERT_MSG( cond, msg, ... ) \
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do \
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{ \
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if ( ! ( cond ) ) \
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{ \
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assert_handler( #cond, __FILE__, zpl_cast( s64 ) __LINE__, msg, ##__VA_ARGS__ ); \
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GEN_DEBUG_TRAP(); \
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} \
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} while ( 0 )
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#define GEN_ASSERT_NOT_NULL( ptr ) GEN_ASSERT_MSG( ( ptr ) != NULL, #ptr " must not be NULL" )
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// NOTE: Things that shouldn't happen with a message!
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#define GEN_PANIC( msg, ... ) GEN_ASSERT_MSG( 0, msg, ##__VA_ARGS__ )
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void assert_handler( char const* condition, char const* file, s32 line, char const* msg, ... );
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s32 assert_crash( char const* condition );
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void process_exit( u32 code );
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#pragma endregion Debug
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