WIP : Fixes and other changes

* Number literals weren't getting properly lexed
* Fixes for compiler errors with Unreal Engine configuration.
* Support for "post-name" macros in parameters
* Support for variables initializing directly using constructor syntax.
* Explicitly added inline keyword to header inlines for compiling compile library in multiple translation units.
This commit is contained in:
2024-10-25 01:04:17 -04:00
parent e1592ba410
commit b8e1aa6eb7
20 changed files with 248 additions and 94 deletions

View File

@ -283,6 +283,7 @@ int gen_main()
}
// gen_scanner.cpp
if (0)
{
Code parsing = scan_file( "dependencies/parsing.cpp" );
Code scanner = scan_file( "auxillary/scanner.cpp" );