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Preparing to implement ADT for csv functions.
I'm rewritting it the way I'd like to learn it. - I want to use csv parsing heavily with the library so I'm just going to add it to the scanner. - Globaly memory allocator moved to regular gen header/source as its something really just made for the library. - Some small refactors to macros - The parser was updated to support tokenizing preprocessor directives. - The purpose is based off intuition that it will be required for the scanner.
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.vscode/settings.json
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3
.vscode/settings.json
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@ -23,5 +23,6 @@
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"C_Cpp.intelliSenseEngineFallback": "disabled",
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"mesonbuild.configureOnOpen": true,
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"C_Cpp.errorSquiggles": "enabled",
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"godot_tools.scene_file_config": ""
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"godot_tools.scene_file_config": "",
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"C_Cpp.default.compilerPath": "cl.exe"
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}
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