bugfixes while testing with unreal (still more needs fixing

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ed committed 2024-12-15 17:52:31 -05:00
1 parent 0b03b3cd92
commit 868b93cdd0
15 files changed
+103 -49

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@@ -100,6 +100,9 @@ GEN_API void init(Context* ctx);
// However on Windows at least, it doesn't need to occur as the OS will clean up after the process.
GEN_API void deinit(Context* ctx);
// Retrieves the active context (not usually needed, but here in case...)
GEN_API Context* get_context();
// Clears the allocations, but doesn't free the memoery, then calls init() again.
// Ease of use.
GEN_API void reset(Context* ctx);