Significant progress reducing c++ feature usage in the library.

This commit is contained in:
2024-12-01 18:50:37 -05:00
parent 9e88cb8724
commit 80cb3f4eca
19 changed files with 611 additions and 486 deletions

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@ -62,21 +62,23 @@ void zero_size( void* ptr, ssize size );
//! Clears up an array.
#define zero_array( a, count ) zero_size( ( a ), size_of( *( a ) ) * count )
enum AllocType : u8
enum AllocType_Def //enum_underlying(u8)
{
EAllocation_ALLOC,
EAllocation_FREE,
EAllocation_FREE_ALL,
EAllocation_RESIZE,
};
typedef enum AllocType_Def AllocType;
typedef void*(AllocatorProc)( void* allocator_data, AllocType type, ssize size, ssize alignment, void* old_memory, ssize old_size, u64 flags );
struct AllocatorInfo
struct AllocatorInfo_Def
{
AllocatorProc* Proc;
void* Data;
};
typedef struct AllocatorInfo_Def AllocatorInfo;
enum AllocFlag
{
@ -132,7 +134,7 @@ void* default_resize_align( AllocatorInfo a, void* ptr, ssize old_size, ssize ne
void* heap_allocator_proc( void* allocator_data, AllocType type, ssize size, ssize alignment, void* old_memory, ssize old_size, u64 flags );
//! The heap allocator backed by operating system's memory manager.
constexpr AllocatorInfo heap( void ) { return { heap_allocator_proc, nullptr }; }
constexpr AllocatorInfo heap( void ) { AllocatorInfo allocator = { heap_allocator_proc, nullptr }; return allocator; }
//! Helper to allocate memory using heap allocator.
#define malloc( sz ) alloc( heap(), sz )
@ -170,26 +172,26 @@ ssize gen_virtual_memory_page_size( ssize* alignment_out );
#pragma region Arena
struct Arena;
AllocatorInfo allocator_info( Arena& arena );
AllocatorInfo allocator_info( Arena* arena );
// Remove static keyword and rename allocator_proc
void* arena_allocator_proc(void* allocator_data, AllocType type, ssize size, ssize alignment, void* old_memory, ssize old_size, u64 flags);
// Add these declarations after the Arena struct
Arena arena_init_from_allocator(AllocatorInfo backing, ssize size);
Arena arena_init_from_memory( void* start, ssize size );
Arena init_sub(Arena& parent, ssize size);
ssize alignment_of(Arena& arena, ssize alignment);
Arena arena_init_from_memory ( void* start, ssize size );
Arena init_sub (Arena* parent, ssize size);
ssize alignment_of (Arena* arena, ssize alignment);
void free (Arena* arena);
ssize size_remaining(Arena* arena, ssize alignment);
// This id is defined by Unreal for asserts
#pragma push_macro("check")
#undef check
void check(Arena& arena);
void check(Arena* arena);
#pragma pop_macro("check")
void free(Arena& arena);
ssize size_remaining(Arena& arena, ssize alignment);
struct Arena
{
AllocatorInfo Backing;
@ -200,29 +202,45 @@ struct Arena
#if GEN_SUPPORT_CPP_MEMBER_FEATURES
#pragma region Member Mapping
forceinline operator AllocatorInfo() { return GEN_NS allocator_info(* this); }
forceinline operator AllocatorInfo() { return GEN_NS allocator_info(this); }
forceinline static void* allocator_proc( void* allocator_data, AllocType type, ssize size, ssize alignment, void* old_memory, ssize old_size, u64 flags ) { return GEN_NS arena_allocator_proc( allocator_data, type, size, alignment, old_memory, old_size, flags ); }
forceinline static Arena init_from_memory( void* start, ssize size ) { return GEN_NS arena_init_from_memory( start, size ); }
forceinline static Arena init_from_allocator( AllocatorInfo backing, ssize size ) { return GEN_NS arena_init_from_allocator( backing, size ); }
forceinline static Arena init_sub( Arena& parent, ssize size ) { return GEN_NS arena_init_from_allocator( parent.Backing, size ); }
forceinline ssize alignment_of( ssize alignment ) { return GEN_NS alignment_of(* this, alignment); }
forceinline void free() { return GEN_NS free(* this); }
forceinline ssize size_remaining( ssize alignment ) { return GEN_NS size_remaining(* this, alignment); }
forceinline ssize alignment_of( ssize alignment ) { return GEN_NS alignment_of(this, alignment); }
forceinline void free() { return GEN_NS free(this); }
forceinline ssize size_remaining( ssize alignment ) { return GEN_NS size_remaining(this, alignment); }
// This id is defined by Unreal for asserts
#pragma push_macro("check")
#undef check
forceinline void check() { GEN_NS check(* this); }
forceinline void check() { GEN_NS check(this); }
#pragma pop_macro("check")
#pragma endregion Member Mapping
#endif
};
#if GEN_SUPPORT_CPP_REFERENCES
forceinline AllocatorInfo allocator_info(Arena& arena ) { return allocator_info(& arena); }
forceinline Arena init_sub (Arena& parent, ssize size) { return init_sub( & parent, size); }
forceinline ssize alignment_of (Arena& arena, ssize alignment) { return alignment_of( & arena, alignment); }
forceinline void free (Arena& arena) { return free(& arena); }
forceinline ssize size_remaining(Arena& arena, ssize alignment) { return size_remaining(& arena, alignment); }
// This id is defined by Unreal for asserts
#pragma push_macro("check")
#undef check
forceinline void check(Arena& arena) { return check(& arena); };
#pragma pop_macro("check")
#endif
inline
AllocatorInfo allocator_info( Arena& arena ) {
return { arena_allocator_proc, &arena };
AllocatorInfo allocator_info( Arena* arena ) {
GEN_ASSERT(arena != nullptr);
return { arena_allocator_proc, arena };
}
inline
@ -251,18 +269,20 @@ Arena arena_init_from_allocator(AllocatorInfo backing, ssize size) {
}
inline
Arena init_sub(Arena& parent, ssize size) {
return arena_init_from_allocator(parent.Backing, size);
Arena init_sub(Arena* parent, ssize size) {
GEN_ASSERT(parent != nullptr);
return arena_init_from_allocator(parent->Backing, size);
}
inline
ssize alignment_of(Arena& arena, ssize alignment)
ssize alignment_of(Arena* arena, ssize alignment)
{
GEN_ASSERT(arena != nullptr);
ssize alignment_offset, result_pointer, mask;
GEN_ASSERT(is_power_of_two(alignment));
alignment_offset = 0;
result_pointer = (ssize)arena.PhysicalStart + arena.TotalUsed;
result_pointer = (ssize)arena->PhysicalStart + arena->TotalUsed;
mask = alignment - 1;
if (result_pointer & mask)
@ -274,26 +294,29 @@ ssize alignment_of(Arena& arena, ssize alignment)
#pragma push_macro("check")
#undef check
inline
void check(Arena& arena)
void check(Arena* arena)
{
GEN_ASSERT(arena.TempCount == 0);
GEN_ASSERT(arena != nullptr );
GEN_ASSERT(arena->TempCount == 0);
}
#pragma pop_macro("check")
inline
void free(Arena& arena)
void free(Arena* arena)
{
if (arena.Backing.Proc)
GEN_ASSERT(arena != nullptr);
if (arena->Backing.Proc)
{
GEN_NS free(arena.Backing, arena.PhysicalStart);
arena.PhysicalStart = nullptr;
GEN_NS free(arena->Backing, arena->PhysicalStart);
arena->PhysicalStart = nullptr;
}
}
inline
ssize size_remaining(Arena& arena, ssize alignment)
ssize size_remaining(Arena* arena, ssize alignment)
{
ssize result = arena.TotalSize - (arena.TotalUsed + alignment_of(arena, alignment));
GEN_ASSERT(arena != nullptr);
ssize result = arena->TotalSize - (arena->TotalUsed + alignment_of(arena, alignment));
return result;
}
#pragma endregion Arena
@ -302,9 +325,14 @@ ssize size_remaining(Arena& arena, ssize alignment)
template<s32 Size>
struct FixedArena;
template<s32 Size> AllocatorInfo allocator_info( FixedArena<Size>& fixed_arena );
template<s32 Size> FixedArena<Size> fixed_arena_init();
template<s32 Size> ssize size_remaining(FixedArena<Size>& fixed_arena, ssize alignment);
template<s32 Size> AllocatorInfo allocator_info(FixedArena<Size>* fixed_arena );
template<s32 Size> ssize size_remaining(FixedArena<Size>* fixed_arena, ssize alignment);
#if GEN_SUPPORT_CPP_REFERENCES
template<s32 Size> AllocatorInfo allocator_info( FixedArena<Size>& fixed_arena ) { return allocator_info(& fixed_arena); }
template<s32 Size> ssize size_remaining(FixedArena<Size>& fixed_arena, ssize alignment) { return size_remaining( & fixed_arena, alignment); }
#endif
// Just a wrapper around using an arena with memory associated with its scope instead of from an allocator.
// Used for static segment or stack allocations.
@ -316,26 +344,29 @@ struct FixedArena
#if GEN_SUPPORT_CPP_MEMBER_FEATURES
#pragma region Member Mapping
forceinline operator AllocatorInfo() { return GEN_NS allocator_info(* this); }
forceinline operator AllocatorInfo() { return GEN_NS allocator_info(this); }
forceinline static FixedArena init() { FixedArena result; GEN_NS fixed_arena_init<Size>(result); return result; }
forceinline ssize size_remaining(ssize alignment) { GEN_NS size_remaining(*this, alignment); }
forceinline ssize size_remaining(ssize alignment) { GEN_NS size_remaining(this, alignment); }
#pragma endregion Member Mapping
#endif
};
template<s32 Size> inline
AllocatorInfo allocator_info( FixedArena<Size>& fixed_arena ) { return { arena_allocator_proc, & fixed_arena.arena }; }
template<s32 Size> inline
void fixed_arena_init(FixedArena<Size>& result) {
zero_size(& result.memory[0], Size);
result.arena = arena_init_from_memory(& result.memory[0], Size);
AllocatorInfo allocator_info( FixedArena<Size>* fixed_arena ) {
GEN_ASSERT(fixed_arena);
return { arena_allocator_proc, & fixed_arena->arena };
}
template<s32 Size> inline
ssize size_remaining(FixedArena<Size>& fixed_arena, ssize alignment) {
return size_remaining(fixed_arena.arena, alignment);
void fixed_arena_init(FixedArena<Size>* result) {
zero_size(& result->memory[0], Size);
result->arena = arena_init_from_memory(& result->memory[0], Size);
}
template<s32 Size> inline
ssize size_remaining(FixedArena<Size>* fixed_arena, ssize alignment) {
return size_remaining(fixed_arena->arena, alignment);
}
using Arena_1KB = FixedArena< kilobytes( 1 ) >;
@ -355,12 +386,19 @@ using Arena_4MB = FixedArena< megabytes( 4 ) >;
#pragma region Pool
struct Pool;
AllocatorInfo allocator_info(Pool& pool);
void* pool_allocator_proc(void* allocator_data, AllocType type, ssize size, ssize alignment, void* old_memory, ssize old_size, u64 flags);
void* pool_allocator_proc(void* allocator_data, AllocType type, ssize size, ssize alignment, void* old_memory, ssize old_size, u64 flags);
Pool pool_init(AllocatorInfo backing, ssize num_blocks, ssize block_size);
Pool pool_init_align(AllocatorInfo backing, ssize num_blocks, ssize block_size, ssize block_align);
AllocatorInfo allocator_info(Pool* pool);
void clear(Pool* pool);
void free(Pool* pool);
#if GEN_SUPPORT_CPP_REFERENCES
AllocatorInfo allocator_info(Pool& pool);
void clear(Pool& pool);
void free(Pool& pool);
#endif
struct Pool
{
@ -374,20 +412,20 @@ struct Pool
#if GEN_SUPPORT_CPP_MEMBER_FEATURES
#pragma region Member Mapping
forceinline operator AllocatorInfo() { return GEN_NS allocator_info(* this); }
forceinline operator AllocatorInfo() { return GEN_NS allocator_info(this); }
forceinline static void* allocator_proc(void* allocator_data, AllocType type, ssize size, ssize alignment, void* old_memory, ssize old_size, u64 flags) { return GEN_NS pool_allocator_proc(allocator_data, type, size, alignment, old_memory, old_size, flags); }
forceinline static Pool init(AllocatorInfo backing, ssize num_blocks, ssize block_size) { return GEN_NS pool_init(backing, num_blocks, block_size); }
forceinline static Pool init_align(AllocatorInfo backing, ssize num_blocks, ssize block_size, ssize block_align) { return GEN_NS pool_init_align(backing, num_blocks, block_size, block_align); }
forceinline void clear() { GEN_NS clear(* this); }
forceinline void free() { GEN_NS free(* this); }
forceinline void clear() { GEN_NS clear( this); }
forceinline void free() { GEN_NS free( this); }
#pragma endregion
#endif
};
inline
AllocatorInfo allocator_info(Pool& pool) {
return { pool_allocator_proc, &pool };
AllocatorInfo allocator_info(Pool* pool) {
return { pool_allocator_proc, pool };
}
inline
@ -396,9 +434,9 @@ Pool pool_init(AllocatorInfo backing, ssize num_blocks, ssize block_size) {
}
inline
void free(Pool& pool) {
if(pool.Backing.Proc) {
GEN_NS free(pool.Backing, pool.PhysicalStart);
void free(Pool* pool) {
if(pool->Backing.Proc) {
GEN_NS free(pool->Backing, pool->PhysicalStart);
}
}
#pragma endregion Pool