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Updated readmes
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Readme.md
108
Readme.md
@ -39,6 +39,8 @@ The majority of the dependency's implementation was derived from the [c-zpl libr
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When gencpp is in a stable state, I will make a C variant with the same feature set.
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When gencpp is in a stable state, I will make a C variant with the same feature set.
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A single-header version will also be generated for both.
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A single-header version will also be generated for both.
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A `natvis` and `natstepfilter` are provided in the scripts directory.
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***The editor and scanner have not been implemented yet. The scanner will come first, then the editor.***
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***The editor and scanner have not been implemented yet. The scanner will come first, then the editor.***
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## Usage
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## Usage
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@ -205,20 +207,45 @@ Data layout of AST struct:
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```cpp
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```cpp
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union {
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union {
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AST* ArrStatic[AST::ArrS_Cap];
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struct
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Array< AST* > ArrDyn;
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{
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StringCached Content;
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AST* Attributes; // Class, Enum, Function, Struct, Typedef, Union, Using, Variable
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SpecifierT ArrSpecs[AST::ArrSpecs_Cap];
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AST* Specs; // Function, Operator, Type symbol, Variable
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union {
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AST* ParentType; // Class, Struct
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AST* ReturnType; // Function, Operator
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AST* UnderlyingType; // Enum, Typedef
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AST* ValueType; // Parameter, Variable
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};
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AST* Params; // Function, Operator, Template
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union {
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AST* ArrExpr; // Type Symbol
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AST* Body; // Class, Enum, Function, Namespace, Struct, Union
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AST* Declaration; // Friend, Template
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AST* Value; // Parameter, Variable
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};
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};
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StringCached Content; // Attributes, Comment, Execution, Include
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SpecifierT ArrSpecs[AST::ArrSpecs_Cap]; // Specifiers
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};
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union {
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AST* Prev;
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AST* Front; // Used by CodeBody
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AST* Last; // Used by CodeParam
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};
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union {
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AST* Next;
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AST* Back; // Used by CodeBody
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};
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};
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AST* Parent;
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AST* Parent;
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StringCached Name;
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StringCached Name;
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CodeT Type;
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CodeT Type;
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OperatorT Op;
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ModuleFlag ModuleFlags;
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ModuleFlag ModuleFlags;
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AccessSpec ParentAccess;
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union {
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u32 StaticIndex;
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OperatorT Op;
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bool DynamicEntries;
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AccessSpec ParentAccess;
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u8 _Align_Pad[3];
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s32 NumEntries;
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};
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```
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```
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*`CodeT` is a typedef for `ECode::Type` which has an underlying type of `u32`*
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*`CodeT` is a typedef for `ECode::Type` which has an underlying type of `u32`*
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@ -231,26 +258,24 @@ The width dictates how much the static array can hold before it must give way to
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```cpp
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```cpp
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constexpr static
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constexpr static
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uw ArrS_Cap =
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uw ArrSpecs_Cap =
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( AST_POD_Size
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(
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- sizeof(AST*) // Parent
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AST_POD_Size
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- sizeof(StringCached) // Name
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- sizeof(AST*) * 3
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- sizeof(CodeT) // Type
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- sizeof(StringCached)
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- sizeof(OperatorT) // Op
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- sizeof(CodeT)
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- sizeof(ModuleFlag) // ModuleFlags
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- sizeof(ModuleFlag)
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- sizeof(AccessSpec) // ParentAccess
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- sizeof(s32)
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- sizeof(u32) // StaticIndex
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)
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- sizeof(bool) // DynamicEntries
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/ sizeof(SpecifierT) -1; // -1 for 4 extra bytes (Odd num of AST*)
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- sizeof(u8) * 3 ) // _Align_Pad
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/ sizeof(AST*);
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```
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```
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*Ex: If the AST_POD_Size is 256 the capacity of the static array is 27.*
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*Ex: If the AST_POD_Size is 128 the capacity of the static array is 20.*
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Data Notes:
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Data Notes:
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* The allocator definitions used are exposed to the user incase they want to dictate memory usage
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* The allocator definitions used are exposed to the user incase they want to dictate memory usage
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* You'll find the memory handling in `init`, `gen_string_allocator`, `get_cached_string`, `make_code`, and `make_code_entries`.
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* You'll find the memory handling in `init`, `gen_string_allocator`, `get_cached_string`, `make_code`.
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* ASTs are wrapped for the user in a Code struct which is a warpper for a AST* type.
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* ASTs are wrapped for the user in a Code struct which is a warpper for a AST* type.
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* Both AST and Code have member symbols but their data layout is enforced to be POD types.
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* Both AST and Code have member symbols but their data layout is enforced to be POD types.
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* This library treats memory failures as fatal.
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* This library treats memory failures as fatal.
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@ -258,15 +283,50 @@ Data Notes:
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* `StringArenas`, `StringCache`, `Allocator_StringArena`, and `Allocator_StringTable` are the associated containers or allocators.
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* `StringArenas`, `StringCache`, `Allocator_StringArena`, and `Allocator_StringTable` are the associated containers or allocators.
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* Strings used for seralization and file buffers are not contained by those used for cached strings.
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* Strings used for seralization and file buffers are not contained by those used for cached strings.
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* They are currently using `Memory::GlobalAllocator`, which are tracked array of arenas that grows as needed (adds buckets when one runs out).
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* They are currently using `Memory::GlobalAllocator`, which are tracked array of arenas that grows as needed (adds buckets when one runs out).
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* Memory within the buckets is not resused, so its inherently wasteful (most likely will give non-cached strings their own tailored alloator later)
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* Memory within the buckets is not resused, so its inherently wasteful (most likely will give non-cached strings their own tailored allocator later)
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* Linked lists used children nodes on bodies, and parameters.
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* Its intended to generate the AST in one go and serialize after. The contructors and serializer are designed to be a "one pass, front to back" setup.
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Two generic templated containers are used throughout the library:
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Two generic templated containers are used throughout the library:
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* `template< class Type> struct Array`
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* `template< class Type> struct Array`
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* `template< class Type> struct HashTable`
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* `template< class Type> struct HashTable`
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Both Code and AST definitions have a `template< class Type> Code/AST cast()`. Its just an alternative way to explictly cast to each other.
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Otherwise the library is free of any templates.
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Otherwise the library is free of any templates.
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The following CodeTypes are used which the user may optionally use strong typeing with if they enable: `GEN_ENFORCE_STRONG_CODE_TYPES`
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* CodeBody : Has support for `for-range` iterating across Code objects.
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* CodeAttributes
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* CodeComment
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* CodeClass
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* CodeEnum
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* CodeExec
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* CodeExtern
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* CodeInclude
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* CodeFriend
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* CodeFn
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* CodeModule
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* CodeNamespace
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* CodeOperator
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* CodeOpCast
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* CodeParam : Has suppor for `for-range` iterating across parameters.
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* CodeSpecifier : Has support for `for-range` iterating across specifiers.
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* CodeStruct
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* CodeTemplate
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* CodeType
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* CodeTypedef
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* CodeUnion
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* CodeUsing
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* CodeUsingNamespace
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* CodeVar
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Each Code boy has an assoicated "filtered AST" with the naming convention: `AST_<CodeName>`
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Unrelated fields of the AST for that node type are omitted and only necesary padding members are defined otherwise.
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Retreiving a raw version of the ast can be done using the `raw()` function defined in each AST.
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## There are three sets of interfaces for Code AST generation the library provides
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## There are three sets of interfaces for Code AST generation the library provides
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* Upfront
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* Upfront
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@ -6,8 +6,9 @@ All the library code is contained in two files: `gen.hpp` and `gen.cpp`
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Feature Macros:
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Feature Macros:
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* `GENCPP_ROLL_OWN_DEPENDENCIES` : Optional override so that user may define the dependencies themselves.
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* `GEN_ROLL_OWN_DEPENDENCIES` : Optional override so that user may define the dependencies themselves.
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* `GEN_DEFINE_LIBRARY_CORE_CONSTANTS` : Optional typename codes as they are non-standard to C/C++ and not necessary to library usage
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* `GEN_DEFINE_LIBRARY_CORE_CONSTANTS` : Optional typename codes as they are non-standard to C/C++ and not necessary to library usage
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* `GEN_ENFORCE_STRONG_CODE_TYPES` : Enforces casts to filtered code types.
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* `GEN_FEATURE_PARSING` : Defines the parse constructors
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* `GEN_FEATURE_PARSING` : Defines the parse constructors
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* `GEN_FEATURE_EDITOR` : Defines the file editing features for changing definitions based on ASTs
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* `GEN_FEATURE_EDITOR` : Defines the file editing features for changing definitions based on ASTs
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* `GEN_FEATURE_SCANNER` : Defines the file scanning features for generating ASTs
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* `GEN_FEATURE_SCANNER` : Defines the file scanning features for generating ASTs
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@ -37,8 +38,10 @@ AST with.
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`StringCache` : Hash table for cached strings. (`StringCached` typedef used to denote strings managed by it)
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`StringCache` : Hash table for cached strings. (`StringCached` typedef used to denote strings managed by it)
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`AST` : The node data strucuture for the code.
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`Code` : Wrapper for `AST` with functionality for handling it appropriately.
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`Code` : Wrapper for `AST` with functionality for handling it appropriately.
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`AST` : The node data strucuture for the code.
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`Code Types` : Codes with typed ASTs. Body, Param, and Specifier have unique implementation, the rest use `Define_CodeType`
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`AST Types` : Filtered AST definitions.
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#### Gen Interface
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#### Gen Interface
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@ -2798,13 +2798,13 @@ namespace gen
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uw ArrSpecs_Cap =
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uw ArrSpecs_Cap =
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(
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(
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AST_POD_Size
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AST_POD_Size
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- sizeof(AST*) * 4
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- sizeof(AST*) * 3
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- sizeof(StringCached)
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- sizeof(StringCached)
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- sizeof(CodeT)
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- sizeof(CodeT)
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- sizeof(ModuleFlag)
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- sizeof(ModuleFlag)
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- sizeof(u32)
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- sizeof(s32)
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)
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)
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/ sizeof(SpecifierT);
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/ sizeof(SpecifierT) -1; // -1 for 4 extra bytes
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union {
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union {
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struct
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struct
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12
scripts/Readme.md
Normal file
12
scripts/Readme.md
Normal file
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# Scripts
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Build and cleanup scripts for the test deirectory are found here along with `natvis` and `natstepfilter` files for debugging.
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The build works as follows:
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* Compile and run the meta-program, it will dump files to the `test/gen` directory.
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* Format the files using clang-format
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* Build a program that uses some the generated definitions. (Have not done yet)
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The `test/gen` directory has the meson.build config for the meta-program
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The `test` directory has the one for the depdendent-program.
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@ -253,6 +253,7 @@
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<Type Name="gen::AST_Specifiers">
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<Type Name="gen::AST_Specifiers">
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<DisplayString>{Name} Type: {Type}</DisplayString>
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<DisplayString>{Name} Type: {Type}</DisplayString>
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<Expand>
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<Expand>
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<Item Name="Specs">Specs</Item>
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<Item Name="NumEntries">NumEntries</Item>
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<Item Name="NumEntries">NumEntries</Item>
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<Item Name="Parent">Parent</Item>
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<Item Name="Parent">Parent</Item>
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<Item Name="Prev">Prev</Item>
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<Item Name="Prev">Prev</Item>
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@ -541,6 +542,7 @@
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<DisplayString Condition="ast == nullptr">Null</DisplayString>
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<DisplayString Condition="ast == nullptr">Null</DisplayString>
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<DisplayString Condition="ast != nullptr">{ast->Name} {ast->Type}</DisplayString>
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<DisplayString Condition="ast != nullptr">{ast->Name} {ast->Type}</DisplayString>
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<Expand>
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<Expand>
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<Item Name="Specs">ast->Specs</Item>
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<Item Name="Parent">ast->Parent</Item>
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<Item Name="Parent">ast->Parent</Item>
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<Item Name="Prev">ast->Prev</Item>
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<Item Name="Prev">ast->Prev</Item>
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<Item Name="Next">ast->Next</Item>
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<Item Name="Next">ast->Next</Item>
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