Introduced the general context struct for gencpp

This commit is contained in:
2024-12-13 19:16:52 -05:00
parent 78bcc21130
commit 76ac3a0f93
30 changed files with 831 additions and 852 deletions

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@ -63,7 +63,7 @@ int AST_ArrSpecs_Cap =
(
AST_POD_Size
- sizeof(Code)
- sizeof(StringCached)
- sizeof(StrCached)
- sizeof(Code) * 2
- sizeof(Token*)
- sizeof(Code)
@ -79,7 +79,7 @@ int AST_ArrSpecs_Cap =
Data Notes:
* The allocator definitions used are exposed to the user incase they want to dictate memory usage
* You'll find the memory handling in `init`, `deinit`, `reset`, `gen_strbuilder_allocator`, `get_cached_string`, `make_code`.
* You'll find the memory handling in `init`, `deinit`, `reset`, `gen_strbuilder_allocator`, `cache_str`, `make_code`.
* Allocators are defined with the `AllocatorInfo` structure found in [`memory.hpp`](../base/dependencies/memory.hpp)
* Most of the work is just defining the allocation procedure:
@ -93,7 +93,7 @@ Data Notes:
* Cached Strings are stored in their own set of arenas. AST constructors use cached strings for names, and content.
* `StringArenas`, `StringCache`, `Allocator_StringArena`, and `Allocator_StringTable` are the associated containers or allocators.
* Strings used for serialization and file buffers are not contained by those used for cached strings.
* They are currently using `GlobalAllocator`, which are tracked array of arenas that grows as needed (adds buckets when one runs out).
* They are currently using `FallbackAllocator`, which are tracked array of arenas that grows as needed (adds buckets when one runs out).
* Memory within the buckets is not reused, so its inherently wasteful.
* I will be augmenting the default allocator with virtual memory & a slab allocator in the [future](https://github.com/Ed94/gencpp/issues/12)
* Intrusive linked lists used children nodes on bodies, and parameters.